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The Secret - yet obvious Ingredient to Sustainable Agility

International
Consortium for Agile

An Interactive Session by
Ahmed Sidky, Ph.D.
15

Co-founded

Co-authored

years of experience in software
development, management and
delivery

YEARS

Ph.D. in Agile
Transformation and
Agility Assessment

on the PMI-ACP
Steering committee

Consulted, trained or coached with
people and teams from …

Program Chair
Being Agile
Stages of Learning
1. Shu – 2. Ha – 3. Ri

Ri
Be the Rule

Ha
Break the Rule

Shu
Follow the Rule
Stages of Learning
1. Shu (Following Precisely without Modification ) – 2. Ha – 3. Ri
Stages of Learning
1. Shu – 2. Ha (Shifting

Between Techniques) – 3. Ri
Stages of Learning
1. Shu – 2. Ha – 3. Ri (New

techniques, even unconsciously)
Stages of Learning
1. Shu – 2. Ha – 3. Ri

Ri
Be the Rule

Ha
Break the Rule

Shu
Follow the Rule
What problems are we trying to solve
by being Agile?
To

Build The
Product
Lets align … What is Agile ?

What is Agile?

No Documentation

Process ?

Chaos
Methodology ?

No Architecture

Fad?

Framework ?

Cult?
No Planning

Approach ?

No Discipline
Agile is a Mindset …
Your mindset is the
established set of
attitudes and habits
you have about how
to succeed at getting
work done.
How we Typically build “Stuff”

Idea

Design / Explore
the Output

Do Work (Execute / Implement)
to produce desired Output

Agree on Output
(what the customer actually needs)

Deliver Output

Plan / Procure

Get Reward
Not all work is the same …

Task Work

Knowledge Work
Exact outcome is
knowable in advance

Outcome based on tangible
& physical components

Defined Process
to realize outcome

Exact outcome is
not knowable in advance

Outcome based on intangible,
thoughts, and knowledge

Empirical Process
to realize outcome

Knowledge work Mentality

Assembly line mentality

Our Mentality Towards Work
Fixed Mindset vs. Growth Mindset
Based on the work of Dr. Carol Dweck

I believe that my [Intelligence, Personality,
Character] is inherent and static. Lockeddown or fixed. My potential is determined
at birth. It doesn’t change.

I believe that my [Intelligence, Personality,
Character] can be continuously developed.
My true potential is unknown and
unknowable.

Fixed
Mindset

Growth
Mindset

Avoid failure
Desire to Look smart
Avoids challenges

Stick to what they know
Feedback and criticism is personal
They don’t change or improve

Desire continuous learning
Confront uncertainties.
Embracing challenges
Not afraid to fail
Put lots of effort to learn
Feedback is about current capabilities
What do you do ?

Exact outcome is
not knowable in advance

Outcome based on intangible,
thoughts, and knowledge

Empirical Process
to realize outcome

Fixed Mindset
approach to
managing
uncertainty
Reducing uncertainty by “nailing
things down.”
Looking to fix and confirm
things.

Agile Mindset
approach to
managing
uncertainty
Reducing uncertainty by
discovering and learning.
Looking to learn and discover in
the most efficient way possible.
Fixed Mindset approach to delivery (Assembly Line)
Must “nail down” the output in order to start delivery (Liner Thinking)

Growth Mindset approach to delivery (Knowledge Work)
Discover and learn through valuable output and welcoming change (Circular
Thinking – IKIWISI)
Value Based Discovery
The Agile Mindset towards Work

Deliver value with
every step so we
can focus on
learning

Focus on efficient,
effective and
continuous learning

Lower the cost
of change so we
can welcome the
learning
Different Types of Deliverables

Effectiveness of feedback
to help customers understand what they want

Working System or
Product

On-screen Interactive Prototypes
Screen Designs
Wireframes
Interactive Paper Prototypes
Discussions or Reviews
Documents
No Interactivity

Richness of Deliverable

ROI from deliverable

Experiencing the system

End-to-End
Working System
or Product
1958: Project Mercury (IID, Iterations, TDD)
Gerald Weinberg

1970
Royce
Waterfall

1972-1975
Feedback-Driven, Large
Government Programs

1980 : Adaptive
Programming
Gerald Weinberg

“

1960

1976 : EVO
Tom Gilb

1980

Dr. Winston Royce We were doing incremental
Much of present-day software
1985 : Spiral Model
Barry Boehm

“

1986
No Silver Bullet
Advantages of IID
Fred Brooks

developmentprocedure 1957, in Los
acquisition as early as rests upon
I believe inAngeles, under the direction can
the assumption that one of Bernie
Dimsdale [at IBM’s Service Bureau
specify
system of
this concept, 1990: ScrumIterations a satisfactorycolleague in
but
Corporation]. He was a
Timeboxed
advance, get bids so perhaps he
Empirical process control
John von Neumann, for its
the
Jeff Sutherland and Ken Schwaber
construction, have it built, and
System
learned it there,1994: DynamicMethod (DSDM) it as totally
or assumed
Development
implementationinstall it.dothinkRad Practitioner Herb Jacobs is
16 this
natural. I I rememberassumption
Formalization of RAD
(primarily, though we inall participated)
described above 1995:/RUP / Unifed process Used mostly Europe and that
fundamentally wrong,
UML Architecture Centric
Use Cases
developing a large simulation for
many software acquisition
isFredWeinberg Motorola, where the technique used
risky and
Jerry Brooks
that fallacy.
invites failure. problems spring fromindistinguishable
was, as far as I can tell,
1996: Extreme Programming
Technical / Engineering Practices
from XP.
Kent Beck, Ward Cunningham, Ron Jeffries
1986: The New New
Product Development Game
Hirotaka Takeuchi and
Ikujiro Nonaka

”

1990

””

1995

1997
Feature Driven Development
Value Driven
Jeff de Luca

1998: Crystal Family of Methodologies
Situational Specific Practices
Alistair Cockburn

20
Alistair Cockburn (Crystal)
Jeff Sutherland (Scrum)

Mike Beedle (Scrum)

Jim Highsmith (ASD)
James Grenning (XP)
Dave Thomas (PP)
Jon Kern (FDD)
Andrew Hunt (PP)
Brian Marick

Kent Beck (XP)

The Agile Manifesto
February 11th 2001
Snowbird, Utah

Steve Mellor

Ron Jeffries (XP)

Ken Schwaber (Scrum)

Martin Fowler (XP,+)

Arie van Bennekum (DSDM)

Ward Cunningham (XP, +)
Robert C. Martin (XP)
25
The Agile Manifesto
February 11th 2001
We are uncovering better ways of developing software by doing it and
helping others do it. Through this work we have come to value:

Individuals and interactions over processes and
tools
Working software over comprehensive
documentation
Customer collaboration over contract negotiation
Responding to change over following a plan
That is, while there is value in the items on the right, we value the items on
the left more.
How to manage Uncertainty using the Agile Mindset in the Software domain

Exact outcome is
not knowable in advance

Outcome based on intangible,
thoughts, and knowledge

Empirical Process
to realize outcome

THE AGILE MANIFESTO
We are uncovering better ways of developing software by doing it and helping others do it.
Through this work we have come to value:

Individuals and interactions over processes and tools
Working software over comprehensive documentation
Customer collaboration over contract negotiation
Responding to change over following a plan
That is, while there is value in the items on the right, we value the items on the left more.
Agile is a mindset
[that in the software world is]

Established through 4 values
Grounded by 12 principles, &

Manifested through many
many different practices
A mindset is the established set of
attitudes held by someone

• Welcome Change
• Failing Early
• Build and Feedback loops
• Continuous Delivery
• Value-Driven Development
• Small value-add slices
• Learn through Discovery
• Continuous Improvement
Agile is a mindset
[that in the software world is]

Established through 4 values
Grounded by 12 principles, &

Manifested through many
many different practices

A Value is an established ideal that the
members of a given society regard as
desirable
Individuals and interactions over processes and
tools
Working software over comprehensive
documentation
Customer collaboration over contract negotiation
Responding to change over following a plan
Agile is a mindset
[that in the software world is]

Established through 4 values
Grounded by 12 principles, &

Manifested through many
many different practices
1.

Our highest priority is to satisfy the customer through early and continuous
delivery of valuable software.

2.

Welcome changing requirements, even late in development. Agile processes
harness change for the customer's competitive advantage.

3.

Deliver working software frequently, from a couple of weeks to a couple of
months, with a preference to the shorter timescale.

4.

Business people and developers must work together daily throughout the project.

5.

Build projects around motivated individuals. Give them the environment and
support they need, and trust them to get the job done.

6.

The most efficient and effective method of conveying information to and within a
development team is face-to-face conversation.

7.

Working software is the primary measure of progress.

8.

Agile processes promote sustainable development. The sponsors, developers,
and users should be able to maintain a constant pace indefinitely.

9.

Continuous attention to technical excellence and good design enhances agility.

10.

Simplicity--the art of maximizing the amount of work not done--is essential.

11.

The best architectures, requirements, and designs emerge from self-organizing
teams.

12.

At regular intervals, the team reflects on how to become more effective, then
tunes and adjusts its behavior accordingly.
Agile is a mindset
[that in the software world is]

Established through 4 values
Grounded by 12 principles, &

Manifested through many
many different practices
Product visioning
Project chartering
Affinity (relative) estimation
Size-based (point) estimation
Planning poker
Group estimation
Value-based documentation
Prioritized product backlog
User stories
Progressive elaboration
Personas
Story maps / MMF
Story slicing
Acceptance tests as requirements
Short iterations
WIP Limits
Early and frequent releases
Roadmapping
Velocity-based planning and commitment
Iteration planning / Iteration backlog
Release planning / Release backlog
Time boxed iterations
Adaptive (multi-level) planning
Risk backlog
Team structure of VT / DT
Pull-based systems
Slack
Sustainable pace

Frequent face-to-face
Team chartering
Cross-silo collaborative teams
Self-organizing teams
Cross-functional teams
Servant leadership
Task volunteering
Generalizing specialist
Tracking progress via velocity
Burn-up/burn-down charts
Refactoring
Automated unit tests
Coding standards
Incremental/evolutionary design
Automated builds
Ten-minute build
Monitoring technical debt
Version control
Configuration management
Test driven development
Pair programming
Spike solutions
Continuous integration
Incremental deployment
Simple design
End-of-iteration hands-on UAT
Automated functional tests
Automated developer tests (unit tests)
Exploratory testing
Software metrics
Scrum

eXtreme Programming

Your own Agile process

Agile is a mindset
[that in the software world is]

Established through 4 values
Grounded by 12 principles, &
Manifested through many
many different practices
Scrum

eXtreme Programming

Your own Agile process

Agile is a mindset
[that in the software world is]

Established through 4 values
Grounded by 12 principles, &
Manifested through many
many different practices
Agile as a Process and Practices
Doing Agile
Learning the practices and applying
them without know the mindset and
principles to know when to tailor and
how to select the appropriate practices

Being Agile
Internalizing the Mindset, values, and
principles then applying the right
practices and tailoring them to
different situations as they arise

Agile as a Mindset and Culture
Coaching and
Facilitation

Learning
Objectives

Learning
Objectives

Learning
Objectives

The Agile Mindset to Disciplines
inside Software Development
Education verses Training
A view of the Doing of Agile vs the Being of Agile

9-10

10-11

11-12

12-1

1-2

2-3

3-4

4-5

Day 1
Day 2
Day 3
Day 4
Day 5
Day 6
Day 7
Day 8
Day 9

Day 10
Other

Iteration Planning
Stand-up
Demo
Retrospective
Release Planning
22%
Of people’s time is consumed by “doing agile
practices” – what about the rest?
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80
ICAgile’s Roadmap

The Agile Mindset to Disciplines
inside Software Development
Meet Jack
Company: Future Corp
Size: 10,000 people
Profession: CIO
Size of IT: 3000 People
Goal: Transform organization to Agile - ASAP
Plan: Something like this
1.
2.

3.
4.

5.
6.

7.

Start training across IT – probably on Scrum
Picked a star, Stacy, in the IT organization and
put her in charge of the transformation – in
addition to her day job.
Two pilot projects were launched successfully
(doing Scrum) !
Memo from the CIO that says we’re moving to
an agile/scrum process for all IT projects by
the end of the year.
The plan is to launch five pilots/teams every
quarter.
The CIO is meeting monthly with Stacy to
track the number of projects who are
adopting the agile process.
Stacy is procuring an agile tool to help teams
be consistent in their agile process.
Enterprise Agility

Culture
Why

Ecosystem
How

Habits
What

Enterprise Agile is a culture
based on the values and
principles of Agile, supported
by the organizational
ecosystem and manifested
through personal and
organizational habits (how
work really gets done around
here).

An Organizational Ecosystem consists of its:
Leadership, Strategy, Structure, Processes and People
The Organizational Ecosystem

Leadership

Strategy
(Goals, Measures of Success, Rewards)

Structure

re
l tu
Cu

Cu
ltu
re

(Style, Values, Habits)

(Roles and Responsibili es, Decisions, Organiza on)

Process
(Value Chain, Policies, Opera ons, Business Processes)

People
(Values, Beliefs, A tudes, Norms, Habits)

Culture
When Agile is Just a Process
Unsustainable Agility

Leadership

Cu
ltu
re

(Style, Values, Habits)

Cu

Strategy
(Goals, Measures of Success, Rewards)

ltu
re

Structure

(Roles and Responsibili es, Decisions, Organiza on)

Change

Process
(Value Chain, Policies, Opera ons, Business Processes)

People
(Values, Beliefs, A tudes, Norms, Habits)

Culture
Culture needs to be Aligned
Collins & Porras studied:
• 18 “visionary” vs.
comparisons

Stock Market Performance of Visionary
vs. Comparison Companies ($100
invested)
700,000

600,000

Key distinguishing factor:
• presence of a
Strong, Integrated and
Consistent Culture

500,000

400,000
Visionary

Most critical differentiating
factor:
• Alignment – where all
elements of the organization
work in concert

Comparison

300,000

200,000

100,000

0

- Jim Collins & Jerry Porras, Built to Last

1926

1990
2012 Survey – Barriers to Agile Adoption
Ability to change the culture is the
#1 barrier to further agile adoption
4 out of the past 6 years

Source: 7th Annual VersionOne State of Agile Development Survey
Process Adoption vs
Culture Transformation

Process Change / Incremental Change

Organizational and Culture Transformation

Focus on Process and Technology

Focus on People

Cascading Decisions

Shared Vision

Training

Educating

Communication

Buy-in

Compliance

Commitment
Scaling Agile Spectrum
Single Team Agile
Individual Mindsets and
Team (Sub) Cultures need to
be aligned with Agile

Multiple Team Agile
Chasm between Transformation and Adoption
Organizational
Culture needs to be
Aligned with Agile

Enterprise Agile
Culture: The Organizational Ecosystem

Leadership

Strategy
(Goals, Measures of Success, Rewards)

Structure

re
l tu
Cu

Cu
ltu
re

(Style, Values, Habits)

(Roles and Responsibili es, Decisions, Organiza on)

Process
(Value Chain, Policies, Opera ons, Business Processes)

People
(Values, Beliefs, A tudes, Norms, Habits)

Culture
Basic Elements of the Sustainable Agility

Human Elements

Non-Human Elements

Measurements
Basic Elements of the Sustainable Agility
The Human Elements:
•

A common education journey (not training) to change how people
work and illustrate how to live the Agile Mindset in their job
Leadership Coaching (how to inspire performance not mandate it)
Mentoring and Coaching on an individual and team level.

•
•

Non-Human Elements:
•

Designing and Implementing a multi-stage roadmap to agility that
changes all three of these element in synergy and harmony
A combination of consulting, mentoring, organizational
coaching, business process re-engineering and organizational change
management to roll-out the changes across the organization

•

Measurements:
•
•
•

Establishing a measurement system that is consistently monitoring the
alignment of the culture
Primary measure of progress is the mindset shift and the
transformation of personal and organizational work habits
Reporting progress, as a function of culture change not process
change, nor structure change.
Coaching and
Facilitation

Learning
Objectives

Learning
Objectives

Learning
Objectives

Create a Common
Educational Journey
Based on Agile and Agility
(not Scrum and Process)
ICAgile’s Roadmap

The Agile Mindset to Disciplines
inside Software Development
International
Consortium for Agile

Promote sustainable agility by providing a
complete educational roadmap designed to
introduce everyone in an organization to a
different way of approaching their work that
is appropriate for the non-linear nature of
knowledge work..
53
International
Consortium for Agile

1. Defines what to learn by engaging agile experts
to create learning objectives for each discipline
1. Ensure quality education by accrediting courses
for training organizations, corporations, academic
institutes and governments.
2. Recognizing the education and motivating
people to deepen their knowledge and
competency through 3 levels of certifications
(Professional, Expert, Master)

54
Defines what to learn by
engaging agile experts to
create learning objectives
for each discipline

Ahmed Sidky
Alex Kell
Alistair Cockburn
Ben Butler
Bob Galen
Brian Corrales
Chris Turner
Christian Hargraves
Cindy Shelton
Claire Moss
Curt Hibbs

Dan Mezick
Dennis Stevens
Derek Huether
Elisabeth Hendrickson
Eric Jacobson
Erin Beierwaltes
Gerard Meszaros
Jeff "Cheezy” Morgan
Jeff Nielsen
Jeffery Payne
Jennifer Stone

Jon Stahl
Kevin Steffensen
Larry Cooper
Laurie Reuben
Lyssa Adkins
Marsha Acker
Michael "Doc" Norton
Michael Spayd
Michi Tyson
Mike Burrows
Mike Griffiths

Olav Maassen
Paul Mahoney
Pete Behrens
Randy Rice
Richard Turner
Sally Elatta
Shane Hastie
Sharon Robson
Venkat Subramanian
and many more …
The Learning Objectives
Learning Objectives for Every Track

> 60

> 70
> 65

> 60

> 60

> 25
> 30

> 25

Over 400 Learning Objectives
How Many do you have ?
Ensure Quality Education by Accrediting Courses for
Training Organizations And Universities and Corporations

Over 25 Active Members of the Consortium of Internal or External Accredited Courses
The Accreditation Process
ICAgile Accredits courses for training
companies, corporations and universities
Status towards
Expert Level

Selected
Learning
Tracks

Learning
Objective
Completed

Certifications
Completed

Progress
within Tracks

Learning
Objective Not
Yet Completed
ICAgile’s Learning Roadmap
ICAgile’s Learning Roadmap

KEY
Professional Level Certification
Certification for Intent to learn Agile
ICAgile’s Learning Roadmap

KEY
Expert Level Certifications
Certification for demonstration of Competency
Professional Level Certification
Certification for Intent to learn Agile
ICAgile’s Learning Roadmap

KEY
Master Level Certification
Certification for demonstration of Proficiency
Expert Level Certifications
Certification for demonstration of Competency
Professional Level Certification
Certification for Intent to learn Agile
ICAgile’s Learning Roadmap

KEY
Master Level Certification
Certification for demonstration of Proficiency
Expert Level Certifications
Certification for demonstration of Competency
Professional Level: Continuing Learning Certifications
Certification for assessment of Knowledge Acquisition
Professional Level Certification
Certification for Intent to learn Agile
3. Becoming an ICAgile Certified Expert

5

Apply for ICAgile
Certified Expert (ICE)
Certification

4

Apply and Practice
and Develop
Competency

Once you have completed all the learning needed
for a track and developed sufficient competency
contact ICAgile to apply for the ICAgile Certified
Expert certification.
The ICAgile Certified Expert (ICE) certification requires a
demonstration of competency. Make sure you have practiced
the things you have learned and have become competent in
those skills before applying for the ICE

✔
These learning objectives are covered by completing all the
Continuing Learning Certifications (CLCs) defined within the
track. There are typically 1-3 CLCs per track. Instructors will
assess students during the class before granting CLCs.

3

Obtain all Continuing
Learning
Certification (CLCs)
within a track

2

Select Discipline(s)
of Study

Each track of study (discipline) has a set of learning
objectives the professional must cover to apply for
the ICAgile Certified Expert certification.

1

Obtain
ICAgile Certified
Professional (ICP)
Certification

Attend an Accredited ICAgile Fundamentals
Course by any of our Member Organizations or
transfer equivalent certifications (PMI-ACP… etc.)

✔
ICAgile Certifications
Knowledge Based Certifications

1.

ICAgile Certified Professional

1.
2.
3.
4.
5.
6.
7.
8.
9.
10.
11.
12.

ICAgile Certified Professional in Agile Team Facilitation
ICAgile Certified Professional in Agile Coaching
ICAgile Certified Professional in Agile Project Management
ICAgile Certified Professional in Agile Program Management
ICAgile Certified Professional in Agile Programming
ICAgile Certified Professional in Agile Software Design
ICAgile Certified Professional in Agile Testing
ICAgile Certified Professional in Test Automation
ICAgile Certified Professional in Business Value Analysis
ICAgile Certified Professional in Business Portfolio Management
ICAgile Certified Professional in Agile Enterprise Coaching
ICAgile Certified Professional in Agile Executive Leadership

Fundamentals
1
2
3
4
5

Continuing
Learning
Certifications
7 Different
Specialty
Tracks

6
7

Competency Based
Certifications

Applying the Knowledge and Developing Experience and Competency
1.
2.
3.
4.
5.
6.
7.

ICAgile Certified Expert in Agile Facilitation and Coaching
ICAgile Certified Expert in Agile Project Management
ICAgile Certified Expert in Software Design and Development
ICAgile Certified Expert in Agile Testing
ICAgile Certified Expert in Business Value Management
ICAgile Certified Expert in Enterprise Coaching
ICAgile Certified Expert in Agile Executive Leadership

8.

ICAgile Certified Master Agilist

1
2
3
4
5
6
7

Track
Completion
Certification
Competency
Assessment
Proficiency
Is your agile learning
accredited by

… Why not ?
Thank you
Questions?
Ahmed Sidky, Ph.D.
Twitter: @asidky

asidky@icagile.com

www.icagile.com

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The Secret, Yet Obvious, Ingredient to Sustainable Agility

  • 1. The Secret - yet obvious Ingredient to Sustainable Agility International Consortium for Agile An Interactive Session by Ahmed Sidky, Ph.D.
  • 2. 15 Co-founded Co-authored years of experience in software development, management and delivery YEARS Ph.D. in Agile Transformation and Agility Assessment on the PMI-ACP Steering committee Consulted, trained or coached with people and teams from … Program Chair
  • 4. Stages of Learning 1. Shu – 2. Ha – 3. Ri Ri Be the Rule Ha Break the Rule Shu Follow the Rule
  • 5. Stages of Learning 1. Shu (Following Precisely without Modification ) – 2. Ha – 3. Ri
  • 6. Stages of Learning 1. Shu – 2. Ha (Shifting Between Techniques) – 3. Ri
  • 7. Stages of Learning 1. Shu – 2. Ha – 3. Ri (New techniques, even unconsciously)
  • 8. Stages of Learning 1. Shu – 2. Ha – 3. Ri Ri Be the Rule Ha Break the Rule Shu Follow the Rule
  • 9. What problems are we trying to solve by being Agile?
  • 11. Lets align … What is Agile ? What is Agile? No Documentation Process ? Chaos Methodology ? No Architecture Fad? Framework ? Cult? No Planning Approach ? No Discipline
  • 12. Agile is a Mindset … Your mindset is the established set of attitudes and habits you have about how to succeed at getting work done.
  • 13. How we Typically build “Stuff” Idea Design / Explore the Output Do Work (Execute / Implement) to produce desired Output Agree on Output (what the customer actually needs) Deliver Output Plan / Procure Get Reward
  • 14. Not all work is the same … Task Work Knowledge Work
  • 15. Exact outcome is knowable in advance Outcome based on tangible & physical components Defined Process to realize outcome Exact outcome is not knowable in advance Outcome based on intangible, thoughts, and knowledge Empirical Process to realize outcome Knowledge work Mentality Assembly line mentality Our Mentality Towards Work
  • 16. Fixed Mindset vs. Growth Mindset Based on the work of Dr. Carol Dweck I believe that my [Intelligence, Personality, Character] is inherent and static. Lockeddown or fixed. My potential is determined at birth. It doesn’t change. I believe that my [Intelligence, Personality, Character] can be continuously developed. My true potential is unknown and unknowable. Fixed Mindset Growth Mindset Avoid failure Desire to Look smart Avoids challenges Stick to what they know Feedback and criticism is personal They don’t change or improve Desire continuous learning Confront uncertainties. Embracing challenges Not afraid to fail Put lots of effort to learn Feedback is about current capabilities
  • 17. What do you do ? Exact outcome is not knowable in advance Outcome based on intangible, thoughts, and knowledge Empirical Process to realize outcome Fixed Mindset approach to managing uncertainty Reducing uncertainty by “nailing things down.” Looking to fix and confirm things. Agile Mindset approach to managing uncertainty Reducing uncertainty by discovering and learning. Looking to learn and discover in the most efficient way possible.
  • 18. Fixed Mindset approach to delivery (Assembly Line) Must “nail down” the output in order to start delivery (Liner Thinking) Growth Mindset approach to delivery (Knowledge Work) Discover and learn through valuable output and welcoming change (Circular Thinking – IKIWISI)
  • 19. Value Based Discovery The Agile Mindset towards Work Deliver value with every step so we can focus on learning Focus on efficient, effective and continuous learning Lower the cost of change so we can welcome the learning
  • 20. Different Types of Deliverables Effectiveness of feedback to help customers understand what they want Working System or Product On-screen Interactive Prototypes Screen Designs Wireframes Interactive Paper Prototypes Discussions or Reviews Documents No Interactivity Richness of Deliverable ROI from deliverable Experiencing the system End-to-End Working System or Product
  • 21. 1958: Project Mercury (IID, Iterations, TDD) Gerald Weinberg 1970 Royce Waterfall 1972-1975 Feedback-Driven, Large Government Programs 1980 : Adaptive Programming Gerald Weinberg “ 1960 1976 : EVO Tom Gilb 1980 Dr. Winston Royce We were doing incremental Much of present-day software 1985 : Spiral Model Barry Boehm “ 1986 No Silver Bullet Advantages of IID Fred Brooks developmentprocedure 1957, in Los acquisition as early as rests upon I believe inAngeles, under the direction can the assumption that one of Bernie Dimsdale [at IBM’s Service Bureau specify system of this concept, 1990: ScrumIterations a satisfactorycolleague in but Corporation]. He was a Timeboxed advance, get bids so perhaps he Empirical process control John von Neumann, for its the Jeff Sutherland and Ken Schwaber construction, have it built, and System learned it there,1994: DynamicMethod (DSDM) it as totally or assumed Development implementationinstall it.dothinkRad Practitioner Herb Jacobs is 16 this natural. I I rememberassumption Formalization of RAD (primarily, though we inall participated) described above 1995:/RUP / Unifed process Used mostly Europe and that fundamentally wrong, UML Architecture Centric Use Cases developing a large simulation for many software acquisition isFredWeinberg Motorola, where the technique used risky and Jerry Brooks that fallacy. invites failure. problems spring fromindistinguishable was, as far as I can tell, 1996: Extreme Programming Technical / Engineering Practices from XP. Kent Beck, Ward Cunningham, Ron Jeffries 1986: The New New Product Development Game Hirotaka Takeuchi and Ikujiro Nonaka ” 1990 ”” 1995 1997 Feature Driven Development Value Driven Jeff de Luca 1998: Crystal Family of Methodologies Situational Specific Practices Alistair Cockburn 20
  • 22. Alistair Cockburn (Crystal) Jeff Sutherland (Scrum) Mike Beedle (Scrum) Jim Highsmith (ASD) James Grenning (XP) Dave Thomas (PP) Jon Kern (FDD) Andrew Hunt (PP) Brian Marick Kent Beck (XP) The Agile Manifesto February 11th 2001 Snowbird, Utah Steve Mellor Ron Jeffries (XP) Ken Schwaber (Scrum) Martin Fowler (XP,+) Arie van Bennekum (DSDM) Ward Cunningham (XP, +) Robert C. Martin (XP) 25
  • 23. The Agile Manifesto February 11th 2001 We are uncovering better ways of developing software by doing it and helping others do it. Through this work we have come to value: Individuals and interactions over processes and tools Working software over comprehensive documentation Customer collaboration over contract negotiation Responding to change over following a plan That is, while there is value in the items on the right, we value the items on the left more.
  • 24. How to manage Uncertainty using the Agile Mindset in the Software domain Exact outcome is not knowable in advance Outcome based on intangible, thoughts, and knowledge Empirical Process to realize outcome THE AGILE MANIFESTO We are uncovering better ways of developing software by doing it and helping others do it. Through this work we have come to value: Individuals and interactions over processes and tools Working software over comprehensive documentation Customer collaboration over contract negotiation Responding to change over following a plan That is, while there is value in the items on the right, we value the items on the left more.
  • 25. Agile is a mindset [that in the software world is] Established through 4 values Grounded by 12 principles, & Manifested through many many different practices A mindset is the established set of attitudes held by someone • Welcome Change • Failing Early • Build and Feedback loops • Continuous Delivery • Value-Driven Development • Small value-add slices • Learn through Discovery • Continuous Improvement
  • 26. Agile is a mindset [that in the software world is] Established through 4 values Grounded by 12 principles, & Manifested through many many different practices A Value is an established ideal that the members of a given society regard as desirable Individuals and interactions over processes and tools Working software over comprehensive documentation Customer collaboration over contract negotiation Responding to change over following a plan
  • 27. Agile is a mindset [that in the software world is] Established through 4 values Grounded by 12 principles, & Manifested through many many different practices 1. Our highest priority is to satisfy the customer through early and continuous delivery of valuable software. 2. Welcome changing requirements, even late in development. Agile processes harness change for the customer's competitive advantage. 3. Deliver working software frequently, from a couple of weeks to a couple of months, with a preference to the shorter timescale. 4. Business people and developers must work together daily throughout the project. 5. Build projects around motivated individuals. Give them the environment and support they need, and trust them to get the job done. 6. The most efficient and effective method of conveying information to and within a development team is face-to-face conversation. 7. Working software is the primary measure of progress. 8. Agile processes promote sustainable development. The sponsors, developers, and users should be able to maintain a constant pace indefinitely. 9. Continuous attention to technical excellence and good design enhances agility. 10. Simplicity--the art of maximizing the amount of work not done--is essential. 11. The best architectures, requirements, and designs emerge from self-organizing teams. 12. At regular intervals, the team reflects on how to become more effective, then tunes and adjusts its behavior accordingly.
  • 28. Agile is a mindset [that in the software world is] Established through 4 values Grounded by 12 principles, & Manifested through many many different practices Product visioning Project chartering Affinity (relative) estimation Size-based (point) estimation Planning poker Group estimation Value-based documentation Prioritized product backlog User stories Progressive elaboration Personas Story maps / MMF Story slicing Acceptance tests as requirements Short iterations WIP Limits Early and frequent releases Roadmapping Velocity-based planning and commitment Iteration planning / Iteration backlog Release planning / Release backlog Time boxed iterations Adaptive (multi-level) planning Risk backlog Team structure of VT / DT Pull-based systems Slack Sustainable pace Frequent face-to-face Team chartering Cross-silo collaborative teams Self-organizing teams Cross-functional teams Servant leadership Task volunteering Generalizing specialist Tracking progress via velocity Burn-up/burn-down charts Refactoring Automated unit tests Coding standards Incremental/evolutionary design Automated builds Ten-minute build Monitoring technical debt Version control Configuration management Test driven development Pair programming Spike solutions Continuous integration Incremental deployment Simple design End-of-iteration hands-on UAT Automated functional tests Automated developer tests (unit tests) Exploratory testing Software metrics
  • 29. Scrum eXtreme Programming Your own Agile process Agile is a mindset [that in the software world is] Established through 4 values Grounded by 12 principles, & Manifested through many many different practices
  • 30. Scrum eXtreme Programming Your own Agile process Agile is a mindset [that in the software world is] Established through 4 values Grounded by 12 principles, & Manifested through many many different practices
  • 31. Agile as a Process and Practices Doing Agile Learning the practices and applying them without know the mindset and principles to know when to tailor and how to select the appropriate practices Being Agile Internalizing the Mindset, values, and principles then applying the right practices and tailoring them to different situations as they arise Agile as a Mindset and Culture
  • 33. Education verses Training A view of the Doing of Agile vs the Being of Agile 9-10 10-11 11-12 12-1 1-2 2-3 3-4 4-5 Day 1 Day 2 Day 3 Day 4 Day 5 Day 6 Day 7 Day 8 Day 9 Day 10 Other Iteration Planning Stand-up Demo Retrospective Release Planning
  • 34. 22% Of people’s time is consumed by “doing agile practices” – what about the rest? 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80
  • 35. ICAgile’s Roadmap The Agile Mindset to Disciplines inside Software Development
  • 36. Meet Jack Company: Future Corp Size: 10,000 people Profession: CIO Size of IT: 3000 People Goal: Transform organization to Agile - ASAP Plan: Something like this 1. 2. 3. 4. 5. 6. 7. Start training across IT – probably on Scrum Picked a star, Stacy, in the IT organization and put her in charge of the transformation – in addition to her day job. Two pilot projects were launched successfully (doing Scrum) ! Memo from the CIO that says we’re moving to an agile/scrum process for all IT projects by the end of the year. The plan is to launch five pilots/teams every quarter. The CIO is meeting monthly with Stacy to track the number of projects who are adopting the agile process. Stacy is procuring an agile tool to help teams be consistent in their agile process.
  • 37. Enterprise Agility Culture Why Ecosystem How Habits What Enterprise Agile is a culture based on the values and principles of Agile, supported by the organizational ecosystem and manifested through personal and organizational habits (how work really gets done around here). An Organizational Ecosystem consists of its: Leadership, Strategy, Structure, Processes and People
  • 38. The Organizational Ecosystem Leadership Strategy (Goals, Measures of Success, Rewards) Structure re l tu Cu Cu ltu re (Style, Values, Habits) (Roles and Responsibili es, Decisions, Organiza on) Process (Value Chain, Policies, Opera ons, Business Processes) People (Values, Beliefs, A tudes, Norms, Habits) Culture
  • 39. When Agile is Just a Process Unsustainable Agility Leadership Cu ltu re (Style, Values, Habits) Cu Strategy (Goals, Measures of Success, Rewards) ltu re Structure (Roles and Responsibili es, Decisions, Organiza on) Change Process (Value Chain, Policies, Opera ons, Business Processes) People (Values, Beliefs, A tudes, Norms, Habits) Culture
  • 40. Culture needs to be Aligned Collins & Porras studied: • 18 “visionary” vs. comparisons Stock Market Performance of Visionary vs. Comparison Companies ($100 invested) 700,000 600,000 Key distinguishing factor: • presence of a Strong, Integrated and Consistent Culture 500,000 400,000 Visionary Most critical differentiating factor: • Alignment – where all elements of the organization work in concert Comparison 300,000 200,000 100,000 0 - Jim Collins & Jerry Porras, Built to Last 1926 1990
  • 41. 2012 Survey – Barriers to Agile Adoption Ability to change the culture is the #1 barrier to further agile adoption 4 out of the past 6 years Source: 7th Annual VersionOne State of Agile Development Survey
  • 42. Process Adoption vs Culture Transformation Process Change / Incremental Change Organizational and Culture Transformation Focus on Process and Technology Focus on People Cascading Decisions Shared Vision Training Educating Communication Buy-in Compliance Commitment
  • 43. Scaling Agile Spectrum Single Team Agile Individual Mindsets and Team (Sub) Cultures need to be aligned with Agile Multiple Team Agile Chasm between Transformation and Adoption Organizational Culture needs to be Aligned with Agile Enterprise Agile
  • 44. Culture: The Organizational Ecosystem Leadership Strategy (Goals, Measures of Success, Rewards) Structure re l tu Cu Cu ltu re (Style, Values, Habits) (Roles and Responsibili es, Decisions, Organiza on) Process (Value Chain, Policies, Opera ons, Business Processes) People (Values, Beliefs, A tudes, Norms, Habits) Culture
  • 45. Basic Elements of the Sustainable Agility Human Elements Non-Human Elements Measurements
  • 46. Basic Elements of the Sustainable Agility The Human Elements: • A common education journey (not training) to change how people work and illustrate how to live the Agile Mindset in their job Leadership Coaching (how to inspire performance not mandate it) Mentoring and Coaching on an individual and team level. • • Non-Human Elements: • Designing and Implementing a multi-stage roadmap to agility that changes all three of these element in synergy and harmony A combination of consulting, mentoring, organizational coaching, business process re-engineering and organizational change management to roll-out the changes across the organization • Measurements: • • • Establishing a measurement system that is consistently monitoring the alignment of the culture Primary measure of progress is the mindset shift and the transformation of personal and organizational work habits Reporting progress, as a function of culture change not process change, nor structure change.
  • 47. Coaching and Facilitation Learning Objectives Learning Objectives Learning Objectives Create a Common Educational Journey Based on Agile and Agility (not Scrum and Process)
  • 48. ICAgile’s Roadmap The Agile Mindset to Disciplines inside Software Development
  • 49. International Consortium for Agile Promote sustainable agility by providing a complete educational roadmap designed to introduce everyone in an organization to a different way of approaching their work that is appropriate for the non-linear nature of knowledge work.. 53
  • 50. International Consortium for Agile 1. Defines what to learn by engaging agile experts to create learning objectives for each discipline 1. Ensure quality education by accrediting courses for training organizations, corporations, academic institutes and governments. 2. Recognizing the education and motivating people to deepen their knowledge and competency through 3 levels of certifications (Professional, Expert, Master) 54
  • 51. Defines what to learn by engaging agile experts to create learning objectives for each discipline Ahmed Sidky Alex Kell Alistair Cockburn Ben Butler Bob Galen Brian Corrales Chris Turner Christian Hargraves Cindy Shelton Claire Moss Curt Hibbs Dan Mezick Dennis Stevens Derek Huether Elisabeth Hendrickson Eric Jacobson Erin Beierwaltes Gerard Meszaros Jeff "Cheezy” Morgan Jeff Nielsen Jeffery Payne Jennifer Stone Jon Stahl Kevin Steffensen Larry Cooper Laurie Reuben Lyssa Adkins Marsha Acker Michael "Doc" Norton Michael Spayd Michi Tyson Mike Burrows Mike Griffiths Olav Maassen Paul Mahoney Pete Behrens Randy Rice Richard Turner Sally Elatta Shane Hastie Sharon Robson Venkat Subramanian and many more …
  • 53. Learning Objectives for Every Track > 60 > 70 > 65 > 60 > 60 > 25 > 30 > 25 Over 400 Learning Objectives How Many do you have ?
  • 54. Ensure Quality Education by Accrediting Courses for Training Organizations And Universities and Corporations Over 25 Active Members of the Consortium of Internal or External Accredited Courses
  • 55. The Accreditation Process ICAgile Accredits courses for training companies, corporations and universities
  • 57.
  • 59. ICAgile’s Learning Roadmap KEY Professional Level Certification Certification for Intent to learn Agile
  • 60. ICAgile’s Learning Roadmap KEY Expert Level Certifications Certification for demonstration of Competency Professional Level Certification Certification for Intent to learn Agile
  • 61. ICAgile’s Learning Roadmap KEY Master Level Certification Certification for demonstration of Proficiency Expert Level Certifications Certification for demonstration of Competency Professional Level Certification Certification for Intent to learn Agile
  • 62. ICAgile’s Learning Roadmap KEY Master Level Certification Certification for demonstration of Proficiency Expert Level Certifications Certification for demonstration of Competency Professional Level: Continuing Learning Certifications Certification for assessment of Knowledge Acquisition Professional Level Certification Certification for Intent to learn Agile
  • 63. 3. Becoming an ICAgile Certified Expert 5 Apply for ICAgile Certified Expert (ICE) Certification 4 Apply and Practice and Develop Competency Once you have completed all the learning needed for a track and developed sufficient competency contact ICAgile to apply for the ICAgile Certified Expert certification. The ICAgile Certified Expert (ICE) certification requires a demonstration of competency. Make sure you have practiced the things you have learned and have become competent in those skills before applying for the ICE ✔ These learning objectives are covered by completing all the Continuing Learning Certifications (CLCs) defined within the track. There are typically 1-3 CLCs per track. Instructors will assess students during the class before granting CLCs. 3 Obtain all Continuing Learning Certification (CLCs) within a track 2 Select Discipline(s) of Study Each track of study (discipline) has a set of learning objectives the professional must cover to apply for the ICAgile Certified Expert certification. 1 Obtain ICAgile Certified Professional (ICP) Certification Attend an Accredited ICAgile Fundamentals Course by any of our Member Organizations or transfer equivalent certifications (PMI-ACP… etc.) ✔
  • 64. ICAgile Certifications Knowledge Based Certifications 1. ICAgile Certified Professional 1. 2. 3. 4. 5. 6. 7. 8. 9. 10. 11. 12. ICAgile Certified Professional in Agile Team Facilitation ICAgile Certified Professional in Agile Coaching ICAgile Certified Professional in Agile Project Management ICAgile Certified Professional in Agile Program Management ICAgile Certified Professional in Agile Programming ICAgile Certified Professional in Agile Software Design ICAgile Certified Professional in Agile Testing ICAgile Certified Professional in Test Automation ICAgile Certified Professional in Business Value Analysis ICAgile Certified Professional in Business Portfolio Management ICAgile Certified Professional in Agile Enterprise Coaching ICAgile Certified Professional in Agile Executive Leadership Fundamentals 1 2 3 4 5 Continuing Learning Certifications 7 Different Specialty Tracks 6 7 Competency Based Certifications Applying the Knowledge and Developing Experience and Competency 1. 2. 3. 4. 5. 6. 7. ICAgile Certified Expert in Agile Facilitation and Coaching ICAgile Certified Expert in Agile Project Management ICAgile Certified Expert in Software Design and Development ICAgile Certified Expert in Agile Testing ICAgile Certified Expert in Business Value Management ICAgile Certified Expert in Enterprise Coaching ICAgile Certified Expert in Agile Executive Leadership 8. ICAgile Certified Master Agilist 1 2 3 4 5 6 7 Track Completion Certification Competency Assessment Proficiency
  • 65. Is your agile learning accredited by … Why not ?
  • 66. Thank you Questions? Ahmed Sidky, Ph.D. Twitter: @asidky asidky@icagile.com www.icagile.com

Hinweis der Redaktion

  1. The hot topic now is not agile for teams but scaling agile and agile transformation, enterprise agileWe want agile beyond teamsWe want it sustainable too.
  2. Shu Ha RiShu-Ha-Ri is a learning model that comes from the martial art of Aikido, and Alistair Cockburn (co-author of Agile manifesto) introduced it as a way of thinking about learning techniques and methodologies for software development.Shu: In this beginning stage the student follows the teachings precisely. S/he concentrates on how to do the task, without worrying too much about the underlying theory. If there are multiple variations on how to do the task, s/he concentrates on just the one way being taught.Ha: At this point the student begins to branch out. With the basic practices working s/he now starts to learn the underlying principles and theory behind the technique. S/he also starts learning from others and integrates that learning into his practice.Ri: Now the student isn't learning from other people, but from his/her own practice. S/he creates her/his own approaches and adapts what has been learned to the particular circumstances.So progression moves from obeying the rules (Shu – to Obey), consciously moving away from the rules (Ha – to Break), and finally unconsciously finding an individual path (Ri – to Separate).A good practical illustration to use is the concept of driving. Think about when you are learning to drive a car. You follow the rules by the letter to pass the driving test. You have to think through each operation (moving from drive to reverse, turning on the lights, signaling, etc.) That was Shu. Contrast this with a Ri level, where driving has become second nature, and you are making changes to routes unconsciously based on the conditions you encounter on the road.
  3. But before we begin lets set some expectations and understand a little about learning and mastery.Knowledge and skills typically go through 3 stages, and if you try to shortcut these stages unexpected results or failure can occur that delays or stops the whole learning process. You cannot skip these stages.Shu-Ha-Ri is a way of thinking about how you learn a technique. The name comes from Aikido, and Alistair Cockburn introduced it as a way of thinking about learning techniques and methodologies for software development.The idea is that a person passes through three stages of gaining knowledge:Shu: In this beginning stage the student follows the teachings precisely. He concentrates on how to do the task, without worrying too much about the underlying theory. If there are multiple variations on how to do the task, he concentrates on just the one way being taught.Ha: At this point the student begins to branch out. With the basic practices working he now starts to learn the underlying principles and theory behind the technique. He also starts learning from others and integrates that learning into his practice.Ri: Now the student isn't learning from other people, but from his own practice. He creates his own approaches and adapts what he's learned to his own particular circumstances.So progression moves from obeying the rules (Shu – to Obey), consciously moving away from the rules (Ha – to Break), and finally unconsciously finding an individual path (Rei – to Separate).This is a Shu – understanding and following the rules based class. Once you get more experienced at agile and know why all the parts work together, you can start adapting agile to meet project and organizational characteristics, but to begin with we need to learn the basics.
  4. We need agility to build the right product because things keep changing a lot around us
  5. Emphasize here that Agile is NOT a process, but there are agile processes
  6. What are evidences that the shift Is happening Give Examples of the shift at workSo now lets look at trends – what is happening in our world today.So now that we are on the right side of the arrows – what do we do withfinding out what to buildHow to plan for itHow to manage the playersHow to scale this
  7. The fixed mindset – MUST have the picture to start the assembly processThe growth mindset – its enough for him to know the context and then learn WITH the client – as the client learn. The goal is to help the client learn Even if they give you the monalisa – what is you level of certainty that there will be no changes – if you believe that there are changes with knowledge work then you will work using the growth mindset
  8. Why these 3 things ???Focus on learning not on …Finishing or delivery Lower cost of change so that …we can welcome the learning Deliver value so that we can focus on learning
  9. Why now agile?What is happening in the world to drive the creation of agile?Lets invent histroyWhat is people’s thought processThink about what we are buildingThink about how we are building itThink about what are the influences around usPrint out of Lean HistoryPrint out of management history
  10. Training is undertaken with the purpose of gaining a specific skill whereas Education is undertaken basically for furthering your individual knowledge and also developing your intellect.Training: Systemic instruction and drill. (Webster) Specific transfer of same skills to similar settings for the purpose of addressing gaps in skills or knowledge learning. (Dr. Simon Priest) Education focuses on learning new skills, knowledge, and attitudes that will equip an individual to assume a new job or to do a different task at some predetermined future time.  (Nadler, p.6)
  11. Where is most of the focus on when organizations transform to Agile Human Elements or Non-HumanIs that in-line with the manifesto