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Introduction into User Experience
1.
2. Abdullah Al Nady
Microsoft Student Partner | Regional Expert MSP
Windows Store apps UX Designer
Microsoft CSR Dept. Member
IT student | 4th year | Zagazig University
3. User Experience
What is User Experience?
User Experience: of a software is what happens on
the end-user’s side (Perceptions/Responses) since
its splash screen shows up till its termination.
Why is User Experience important?
5. Elements of user
experience
Content Interaction
Strategy Design
Visual
Design
User Research
6. User Market Research
User Market Research:
seeks to understand the needs of the market in
general, focuses on users’ interaction with the
product.
7. Content Strategy
What is Content Strategy?
Its HOW/ WHEN/WHERE you create/display/ govern
your content
8. Interaction Design
Interaction Design
Its how the product behaves with the user in
different situations.
There are 10 heuristics for use Interaction Design:
9. Interaction Design
Cont.
1. Visibility of system status.
2. Match between system and the real world.
3. User control and freedom.
4. Consistency and standards.
5. Error prevention.
6. Recognition rather than recall.
7. Flexibility and efficiency of use.
8. Aesthetic and minimalist design.
9. Help users recognize and recover from errors.
10. Help and documentation.
10. Visual Design
Visual Design
the art and profession of selecting and arranging
visual elements – such as
typography, images, symbols, and colors – to
convey a message to an audience..
There are 6 principles for Visual Design:
14. Windows 8 User
Experience
1. Do more with less.
2. Pride in craftsmanship.
3. Be fast and fluid.
4. Authentically digital.
5. Win as one.
15. Do more with less
Focus on what you are great at.
• Keep away from distractions.
Content Before Chrome.
• Content is the heart of the experience.
• Leave only the most relevant elements on screen.
• Let people be immersed in what they love and
they will explore the rest.
It describes the results of the whole journey of the user inside the software:- Emotions.- Beliefs.- Preferences.- Physical and psychological responses.
It describes the results of the whole journey of the user inside the software:- Emotions.- Beliefs.- Preferences.- Physical and psychological responses.
It describes the results of the whole journey of the user inside the software:- Emotions.- Beliefs.- Preferences.- Physical and psychological responses.
It describes the results of the whole journey of the user inside the software:- Emotions.- Beliefs.- Preferences.- Physical and psychological responses.
It describes the results of the whole journey of the user inside the software:- Emotions.- Beliefs.- Preferences.- Physical and psychological responses.
It describes the results of the whole journey of the user inside the software:- Emotions.- Beliefs.- Preferences.- Physical and psychological responses.
It describes the results of the whole journey of the user inside the software:- Emotions.- Beliefs.- Preferences.- Physical and psychological responses.
It describes the results of the whole journey of the user inside the software:- Emotions.- Beliefs.- Preferences.- Physical and psychological responses.
It describes the results of the whole journey of the user inside the software:- Emotions.- Beliefs.- Preferences.- Physical and psychological responses.
It describes the results of the whole journey of the user inside the software:- Emotions.- Beliefs.- Preferences.- Physical and psychological responses.
It describes the results of the whole journey of the user inside the software:- Emotions.- Beliefs.- Preferences.- Physical and psychological responses.
It describes the results of the whole journey of the user inside the software:- Emotions.- Beliefs.- Preferences.- Physical and psychological responses.
It describes the results of the whole journey of the user inside the software:- Emotions.- Beliefs.- Preferences.- Physical and psychological responses.
It describes the results of the whole journey of the user inside the software:- Emotions.- Beliefs.- Preferences.- Physical and psychological responses.
It describes the results of the whole journey of the user inside the software:- Emotions.- Beliefs.- Preferences.- Physical and psychological responses.
It describes the results of the whole journey of the user inside the software:- Emotions.- Beliefs.- Preferences.- Physical and psychological responses.
It describes the results of the whole journey of the user inside the software:- Emotions.- Beliefs.- Preferences.- Physical and psychological responses.
It describes the results of the whole journey of the user inside the software:- Emotions.- Beliefs.- Preferences.- Physical and psychological responses.