This document discusses myths to forget and advice to conceive regarding user experience (UX). It suggests putting users first by learning about them through methods like surveys and personas in order to structure websites effectively. Simple solutions should be conceived for complex business issues using techniques like icons, illustrations, highlighting, and Gestalt principles. The UX should be tested with people and analytics to evaluate the interface. Common UX myths like assuming all pages can be reached in 3 clicks or that usability equals common sense are identified to forget.
20. 1. LEARN ABOUT YOUR USERS
to take successfull design decisions
21. … BY KNOWING THEM
We need to know
• Who they are?
• What they (dis)like?
? • Their context?
• Their web background?
• Their tasks?
• Their needs?
• Their fear?
• Their constraints?
• Their priorities?
…
24. TARGETS
The week end city triper The family with kids The business man
The occasional traveller The Office Assistant The African
6 May 2011
25. PERSONA Business traveller
35-50 years old
Product: Business
Frequent flyer
Travels early in the morning
Time is money > save time
Price doesn’t matter/Timetable is key
Fast booking – online booking – online check-in
Works while travelling
(space to work, information on Wifi, Internet spots, plug
computer during flight)
Mobile usage (mobile check-in)