How can we use games in the classroom? Don't use them because they're "cool with the kids" (that's a recipe for chocolate coated brocolli), instead used them because they're sophisticated, challenging digital simulations.
Basic Civil Engineering first year Notes- Chapter 4 Building.pptx
ULEARN13: Game Based Learning
1. GAME-BASED LEARNING:
DON’T EAT THE CHOCOLATE
COATED BROCCOLI
Stephen Knightly
www.ingame.co.nz
Stephen@ingame.co.nz
@sknightly
Join the conversation by using #ulearn13 @ulearnnz
2.
3. Nikki Kaye Told Us To…
We recommend that the Government consider research and
the potential for a greater role of educational games as part of
digital learning environments for 21st century learning and
skill development.
INQUIRY INTO 21ST CENTURY LEARNING
ENVIRONMENTS AND DIGITAL LITERACY
December 2012
4. What I am going to talk about
Your students are already gaming
Why is gaming engaging?
9 ways to use games for learning
Q&A
5. Your Challenge
Identify one game
to integrate into one
topic/unit/lesson/inquiry
next term
x
Attend Breakout 3: Gaming and the NZC
Brooklyn 3 at 3:45pm
6. Game Based Learning
Your students are
already gaming
Why is gaming engaging?
9 ways to use games for learning
Q&A
11.
93% of NZ households have a device for playing games
The average age: 33 years
72% of gamers are over 18
47% are female
79% of parents play video games with their children
Source: Bond University, Digital NZ Report 2011
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14. Game Based Learning
Your students are already gaming
Why is gaming
engaging?
9 ways to use games for learning
Q&A
15. Going Beyond E-Learning
E-Learning
Gamification / Game-Learning
• Own time, own place
• Self-motivated learning
• Access inaccessible, unsafe,
rare experiences
• Engage unengaged learners
• Large audience reach
• Blended and group learning
• Assessment
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Engagement
Empowerment
Personalisation & relevance
Clear and immediate feedback
Rewards create retention
Scaffolded challenges
Complex simulations of systems
Experiential learning: divergent
pathways, exploration,
failing safely
Entertaining scenario
16. How effective are Training Games?
• 14% higher skill-based knowledge levels
• 11% higher factual knowledge levels
• 9% higher retention levels
Sitzmaan, T. (2010). “A meta-analytic examination of the
instructional effectiveness of computer-based simulation
games.” Personnel Psychology.
17. Sparx by Metia Interactive and University of Auckland
Auckland University e-Therapy Game
18. 10 Things We Know about Games for Learning From Research
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An instructional game will only be effective if it is designed to meet specific
instructional objectives and was designed as it was intended.
Games don’t have to be considered “entertaining” to be instructional.
Simulation/games build more confidence for on the job application of learned kno
wledge than classroom instruction
An experience as an avatar can change a person's real life perceptions.
While playing a game, learners will voluntarily do harder problems and work.
Instruction with serious games yields higher learning gains than conventional instr
uction.
Games are more effective than traditional instruction when players work in groups
Games are more effective than traditional instruction when multiple sessions are
involved.
Games Must be Embedded into the Curriculum to be Effective for Learning.
Games can influence people to behave in a pro-social manner.
Karl Kapp, Professor, Bloomsbug University
19. Game Based Learning
Your students are already gaming
Why is gaming
engaging?
9 ways to use games for learning
Q&A
32. Reality Check
Do you choose to play a game
because it is fun?
or
Is it fun because you
choose to play it?
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34.
35. Complexity Matters
In Educational Games
Complexity Matters
Mini-games are Trivial - but “Complex” Games Are Not
An important Way for Teachers, Parents and Others to Look at
Educational Computer and Video Games
Marc Prensky
36. Game Based Learning
Your students are
already gaming
Why is gaming engaging?
9 ways to use games for learning
Q&A
37.
38. Game Based Learning
Your students are
already learning
Why is gaming engaging?
9 ways to use games for learning
Q&A
40. Multiple Interacting Game Loops: Just like Real-Life
Feedback
Feedback
Clear goal
Challenge
Clear goal
Challenge
Right tools
Clear goal
Feedback
Feedback
Challenge
Challenge
Right tools
Clear goal
Right tools
Right tools
47. A Theory of Fun
“Fun in games arises out of mastery. It arises out of
comprehension. It is the act of solving puzzles that makes
games fun. With games, learning is the drug.”
Raph Koster
48. Motivations for Playing Games / Individualised Learning?
Skill
Killers
Achievers
Socialisers
Explorers
Social
Richard Bartle, 1996
49. How to Design a Game
Personalisation
Creation
Expressive
Points & Levels
Status
Competitive
Leaderboards
Crowd Sourcing
Gifting
Chat
Collaborative
Teaming
Collecting
Explorers
Badges
Searching
Richard Bartle, 1996
52. Game Based Learning
Your students are already gaming
Why is gaming engaging?
9 ways to use games
for learning
Q&A
53. 9 Ways to Use Games for Learning
Authoring
Platform
Make a model
Trigger
Play it, discuss it
Documentary
/Reflection
Doc your learning
Content
Play a game on a topic
Tech Gateway
A start in digital literacy
Text to Critique
Play, write essay
Simulation
Experiment and learn
Point of View
Take on a role, discuss
Project-based
Research
Make a game
Moving Learning Games Forward, MIT Press
54. 9 Ways to Use Games for Learning
Authoring
Platform
Make a model
Trigger
Play it, discuss it
Documentary
/Reflection
Doc your learning
Content
Play a game on a topic
Tech Gateway
A start in digital literacy
Text to Critique
Play, write essay
Simulation
Experiment and learn
Point of View
Take on a role, discuss
Project-based
Research
Make a game
Moving Learning Games Forward, MIT Press
55.
56.
57. 9 Ways to Use Games for Learning
Authoring
Platform
Make a model
Trigger
Play it, discuss it
Documentary
/Reflection
Doc your learning
Content
Play a game on a topic
Tech Gateway
A start in digital literacy
Text to Critique
Play, write essay
Simulation
Experiment and learn
Point of View
Take on a role, discuss
Project-based
Research
Make a game
Moving Learning Games Forward, MIT Press
61. 9 Ways to Use Games for Learning
Authoring
Platform
Make a model
Trigger
Play it, discuss it
Documentary
/Reflection
Doc your learning
Content
Play a game on a topic
Tech Gateway
A start in digital literacy
Text to Critique
Play, write essay
Simulation
Experiment and learn
Point of View
Take on a role, discuss
Project-based
Research
Make a game
Moving Learning Games Forward, MIT Press
68. 9 Ways to Use Games for Learning
Authoring
Platform
Make a model
Trigger
Play it, discuss it
Documentary
/Reflection
Doc your learning
Content
Play a game on a topic
Tech Gateway
A start in digital literacy
Text to Critique
Play, write essay
Simulation
Experiment and learn
Point of View
Take on a role, discuss
Project-based
Research
Make a game
Moving Learning Games Forward, MIT Press
72. 9 Ways to Use Games for Learning
Authoring
Platform
Make a model
Trigger
Play it, discuss it
Documentary
/Reflection
Doc your learning
Content
Play a game on a topic
Tech Gateway
A start in digital literacy
Text to Critique
Play, write essay
Simulation
Experiment and learn
Point of View
Take on a role, discuss
Project-based
Research
Make a game
Moving Learning Games Forward, MIT Press
74. 9 Ways to Use Games for Learning
Authoring
Platform
Make a model
Trigger
Play it, discuss it
Documentary
/Reflection
Doc your learning
Content
Play a game on a topic
Tech Gateway
A start in digital literacy
Text to Critique
Play, write essay
Simulation
Experiment and learn
Point of View
Take on a role, discuss
Project-based
Research
Make a game
Moving Learning Games Forward, MIT Press
75. Against All Odds (2005)
United Nations High Commission on Refugees
76. 9 Ways to Use Games for Learning
Authoring
Platform
Make a model
Trigger
Play it, discuss it
Documentary
/Reflection
Doc your learning
Content
Play a game on a topic
Tech Gateway
A start in digital literacy
Text to Critique
Play, write essay
Simulation
Experiment and learn
Point of View
Take on a role, discuss
Project-based
Research
Make a game
Moving Learning Games Forward, MIT Press
78. 9 Ways to Use Games for Learning
Authoring
Platform
Make a model
Trigger
Play it, discuss it
Documentary
/Reflection
Doc your learning
Content
Play a game on a topic
Tech Gateway
A start in digital literacy
Text to Critique
Play, write essay
Simulation
Experiment and learn
Point of View
Take on a role, discuss
Project-based
Research
Make a game
Moving Learning Games Forward, MIT Press
79.
80.
81.
82.
83. 9 Ways to Use Games for Learning
Authoring
Platform
Make a model
Trigger
Play it, discuss it
Documentary
/Reflection
Doc your learning
Content
Play a game on a topic
Tech Gateway
A start in digital literacy
Text to Critique
Play, write essay
Simulation
Experiment and learn
Point of View
Take on a role, discuss
Project-based
Research
Make a game
Moving Learning Games Forward, MIT Press
88. Your Challenge
Identify one game
to integrate into one
topic/unit/lesson/inquiry
next term
x
Attend Breakout 3: Gaming and the NZC
Brooklyn 3 at 3:45pm
89. 9 Ways to Use Games for Learning
Authoring
Platform
Make a model
Trigger
Play it, discuss it
Documentary
/Reflection
Doc your learning
Content
Play a game on a topic
Tech Gateway
A start in digital literacy
Text to Critique
Play, write essay
Simulation
Experiment and learn
Point of View
Take on a role, discuss
Project-based
Research
Make a game
Moving Learning Games Forward, MIT Press
90. Game Based Learning
Your students are already gaming
Why is gaming engaging?
9 ways to use games for learning
Q&A
91. Why Game-Based Learning?
• Attractive and Entertaining
• Fun and Engaging
• Large Audience
• More Effective Pedagogically
• Engaging and Challenging
• Experiential Learning
FarmVille has 71 million active users (Source: http://www.appdata.com/ on 31 May 2010)Twitter has around 22 million active usersTwitter has 110 million registered users (Source:http://techcrunch.com/2010/04/14/twitter-has-105779710-registered-users-adding-300k-a-day/ on April 2010)Others sources; http://www.raphkoster.com/2010/01/28/a-few-more-random-numbers/?utm_source=feedburner&utm_medium=feed&utm_campaign=Feed:+RaphsWebsite+(Raph's+Website)&utm_content=Google+Reader