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Mass Virtual Reality Marketing is no Rocket
Science
Hendrik Schicke
mail@mrcardboard.eu
+47 157 042 416 33​
Hendrik Schicke
mail@mrcardboard.eu
www.mrcardboard.eu
DE: ​+47 157 042 416 33​
UK: ​+44 20 8123 2361​
US: ​+1 346 826 1160
#1 IN EUROPE FOR CUSTOM
BRANDED VR VIEWERD
2.200.000+
POP! CARDBOARDs
hand-made
500+
B2B clients
satisfied
17.000+
Consumers
world-wide reached
Hendrik Schicke
mail@mrcardboard.eu
www.mrcardboard.eu
DE: ​+47 157 042 416 33​
UK: ​+44 20 8123 2361​
US: ​+1 346 826 1160
Inspire to try VR for real, play around
and create great ideas
What is VR?
What is mobile VR / Google Cardboard?
Why is mobile VR the future?
What is important for a great VR concept?
What can I do today?
Where do I get ideas?
What is
Virtual Reality?
≠
Virtual Reality
What is Virtual Reality?
 Have to be tried
 VR ≠ only 360°
 Movement within the world
 Interaction with what is around you
 Value: “If it (game, app, …) is possible to be
made without VR, it’s probably not good
enough!”
What is
Mobile VR
(Google Cardboard) ?
http://next.mrcardboard.eu
GOOGLE STREET VIEW
MINIATUR WUNDERLAND
2016
2015
January April
Google Trends for “Miniatur Wunderland”
Samsung Gear 360 - ca. 370 €
Google Cardboard Camera
Google Street View
AIDA – 360° Schiffrundgang
Virtual Reality Heatmap
“Retinad”
t
BAHLSEN SWEET KITCHEN
Dos for 360° Video
 Guidance by visual (arrow, text, mascot),
auditory
 Minimize cuts using the full 360° to show
content (step by step)
 Redirect attention if it gets lost
 Tell a story in 360° - step by step
t
MAKING OF (http://goo.gl/0OH83p)
Don'ts for 360° Video?
 Too many or fast “action” cuts
 Rapid movements (rollercoasters…)
 Too many things happen at once
 „Think in rooms rather than in scences. In
real life you also wouldn‘t rush people
from room to room.“
Use cases for 360° Pics / Vids?
 (interactive) tours through real estate,
factories, fair booths etc. „everyhting that
is diffcult to move“
 Image video, story telling etc.
 User generated content contest based on
Samsung 360°, Google Cardboard
Camera, Google Street View
 Christmas mailing with available content
t
KNAUF TOPVIEW
Virtuali-Tee by Curiscope
http://www.curiscope.com/
Why is
Mobile VR
(Google Cardboard)
important?
≠
Virtual Reality(YTD)
Google I/O, May 2015
January 2016
July 2016
16 M
Smartphone
What is Virtual Reality?
 Have to be tried
 VR ≠ only 360°
 Movement within the world
 Interaction with what is around you
 Value: “If it (game, app, …) is possible to be
made without VR, it’s probably not good
enough!”
What is Virtual Reality?
 Have to be tried
 VR ≠ only 360°
 Movement within the world
 Interaction with what is around you
 Value: “If it (game, app, …) is possible to be
made without VR, it’s probably not good
enough!”
What is Virtual Reality?
 Have to be tried
 VR ≠ only 360°
 Movement within the world
 Interaction with what is around you
 Value: “If it (game, app, …) is possible to be
made without VR, it’s probably not good
enough!”
What is Google Cardboard?
 Mass impact
 Cheap, easy & intuitive to use
 Required for VR marketing
 Future most important VR device
 Value: “If it (game, app, …) is possible to be
made without VR, it’s probably not good
enough!”
Conclusion!
 VR is no trend; it is real – either you jump
on the train or you will get run over by it
 Mobile VR (Google Cardboard) is key
(cheap, simple, and required)
 “If it (game, app, …) is possible to be made
without VR, it’s probably not good
enough!”
 Most important: Play and get inspired!
What can I do today?
What can I do today?
1. Get a HTC VIVE
2. Invite everybody
3. Have fun!
http://next.mrcardboard.eu
Get the slides and more on
http://next.mrcardboard.eu

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MASS VIRTUAL REALITY MARKETING AIN’T ROCKET SCIENCE