FairPay is a proposed new approach to pricing digital goods and services that is centered on discovering each customer's perceived value through an ongoing dialog. It involves customers trying a product or service first before setting a "fair" price, and sellers then tracking whether that price seems fair. The goal is to foster win-win customer relationships through this continuous adaptation process, rather than relying solely on up-front set prices. The document discusses how FairPay aims to balance value, ability to pay, cost and profit through personalized value propositions and by engaging customers in a repeated game of value discovery.
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Adaptively Seeking Win-Win Customer Relationships for the Digital Era
1. Adaptively Seeking Win-Win
Customer Relationships for the Digital Era
FairPay
Richard Reisman, Teleshuttle Corporation
fairpay [at] teleshuttle [dot] com
1Copyright 2015, Teleshuttle Corp, all rights reserved
Salesforce Briefing
2/11/16
2. Tomorrowâs Logic
âThe greatest danger in times of turbulence is not the turbulence,
it is to act with yesterday's logic.â --Peter Drucker
⢠FairPay -- a logic for tomorrow (âŚnot a product)
⢠Reisman Background
â Pioneering digital services for people since 1960âs
⢠Diverse businesses and roles â B2B and B2C
⢠~50 patents, licensed to >200 companies
â Steeped in disruption â business model crisis in content industries
â Saw a new way forward â simple concept â deep implications
â A whole new logic â centered on value propositions
â Changes the entire focus of customer relationships from price to value
⢠Mission â Change the world
â Save news, music, video, e-books, other industries â Create new value
â Work on a pro-bono basis with business and academic partners
on research, trials, and applications â seeking collaborators, evangelists
âŚand offer free consultation.
â Help: spread the word, test the concepts
(More information at FairPayZone.com)
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3. Toward the RevolutionâŚ
⢠Extensive conceptual development, details online
⢠Extensive discussions with businesses
â Vendors (such as NYTimes, News Corp, Rhapsody, IBM, Verizon, and a leading market research
firm working with major newspapers) and industry experts
â Platform providers (such as Zuora)
⢠Key elements widely validated by behavioral
economics and emerging marketing theory
⢠Eminent academic collaborators to assist in trials
â Marco Bertini, Associate Professor and Department Chair, Marketing, at ESADE
(via Dan Ariely and Ayelet Gneezy) â HBR Blog, SSRN paper pending publication
â Adrian Payne, Professor of Marketing, University of New South Wales
Pennie Frow, Associate Professor, University of Sydney Business School
â Naples Forum on Service, Paper in preparation
â Heather Caruso, Director, Center for Decision Research, Booth School of Business, University
of Chicago (via Richard Thaler)
⢠Initial trials?
â Marketing research company with major newspaper, 1H16?
â Others?
3
4. A Thought Experiment
Imagine an all-knowing Economic âDemonâ*
⢠Read buyersâ & sellersâ minds
to learn value-in-use, âin-context
⢠Know how used, liked, value obtained,
willingness/ability to pay
⢠Know economic âvalue surplusâ
⢠Arbitrate fair sharing of surplus
ď¨Set personalized and fair prices
---
⢠Practice: Better strategies**
⢠Theory: Better insights
(*Like Maxwellâs Demon and Laplaceâs Demon in physics)
(**Like B2B value/performance/outcomes-based pricing â need lightweight analog for B2C)
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10. Monetizing Digital Offerings in Networked Markets
âŚA Radical Re-framing
⢠Dilemma: Pricing for information
â âInformation wants to be freeâ (infinite replication)
â âInformation also wants to be expensiveâ (creation)
⢠Answer: Re-think our value exchange process
â Not allocating scarce resources (no invisible hand)
â Still need to sustain producers
ď¨Balance value, ability to pay, cost, profit âŚHow?...
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11. Adaptive, Win-Win Value Propositions
⢠How?: Build value exchange relationships
â Exploit new power of computer-mediated relationships
⢠Co-operatively build relationships on perceived value
⢠Ongoing customer journeys with post-sale interaction
⢠Learn the right price for each customer âŚeach time
â An invisible handshake âŚwith each consumer
(a ârepeated gameâ â win over multiple cycles)
ď¨ Emergent approximation of economically ideal pricing
ď¨Share more value, with more customers - sustainably
ď¨Better business â profit, market reach, lifetime value
ď¨More value for society
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12. Set Prices Are So Last Century!
(Taken for granted, but wrong!)
⢠Historically: Prices personalized
â Personal negotiation â human buyer and seller
â Personal contexts â needs, bargaining powers, relationships
â Communal norms â caring, fairness, âŚeven generosity
⢠Mid-1800s: Price tags / institutions (department stores)
â Institutional sellers to mass market consumers
â Scalable â simple, operationally efficient
â Buyer take it or leave it ď¨ exchange norms, bargain hunting
⢠E-commerce: Mass-personalization? 1:1?
â Why not price?
â End race to the bottom, commoditization â personalize a fair price for value
â How to do it effectively, efficiently???
(See Set-Price blog post)
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13. The Long Tail of Price Sensitivity
Customers are not the same!
Customer experience is not the same!
(increasing price sensitivity)
⢠Green revenue: capped at set price
⢠Red head: lost surplus
⢠Amber tail: lost sales
âŚDynamic and context-dependent
(see Long Tail blog post) 13
14. A digital âproductâ?
⢠Near-zero replication cost (ď¨ âFreeâ)
⢠Access, entitlements, usage
â Valued as an âexperience goodâ â a service
â Not discrete, scarce âproductâ
â Personalized variations (items, time, intensity, volume, âŚ)
â âŚall measurable â rich instrumentation in use â IoT Cloud
ď¨ New data on value for each consumer (see data blog post)
⢠âFreeâ as a selling tool
â freemium, pay what you want, tipjars, trials âŚ
ď¨ Better: Embrace dynamic variability, control risk
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15. Separate the Sale from the Price!
Post-Pricing
Why not price the experience after it is known?*
⢠Unlike typical up-front offers (Pay What You Want, etc.)
⢠Remove the consumerâs risk discount (or rejection)
⢠Signal supplierâs value and trust
_________
*= post-pricing = ex-post pricing = price in arrears = price as you exit = price it backwards
15
âThanks to John Blossom,
Shore Communications
(ContentBlogger)
âPay as You Exit: FairPay
Explores New Content
Pricing Discovery
Regimesâ
â Watch the episode
16. Accept/buy/use
(before pricing)
(Buyer)
Set âfairâ price
(after buy and use)
(Buyer)
Track price
(Seller)
Fair to seller???
(Seller)
Gated FP Offer
(Seller )
FairPay Dialog Cycle
Continuous journey of adaptation â a new balance of powers â a ârepeated gameâ
Price it BackwardExtend it Forward
(after trial)(limit FairPay credit)
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18. Seller Control and Predictability?
Frame/nudge/track
⢠Managed dialog â âchoice architectureâ â fully personalized
â Seller
⢠reports usage
⢠provides a suggested price personalized to that buyerâs usage
⢠frames the pricing rationale, and nudges with incentives (+, -)
â Buyer
⢠sets FairPay prices (as a differential from suggested price)
⢠states reasons for their differential (multiple choice)
â Seller
⢠evaluates fairness of reasons â reciprocal value proposition
⢠frames new offers â manages FairPay credit and incentives
⢠Nudge buyers toward suggested prices â as fair exchange
⢠Test/review value propositions, offers, framing, incentives
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19. A new twist of the Invisible Hand
âŚCreating Shared Value over relationship â a repeated game
19(see Invisible Hand, Invisible Handshake, and Customer Journeys posts)
20. Aligning Price with Value
Pricing for the Co-Creation of Value
Intuitive blend of diverse factors, emerging over the relationship
ď¨ From provider to consumer
â Value-in-use / experience / outcomes
â Other âsoftâ value
⢠Service / support
⢠Participation / listening / responsiveness
⢠Social values / âtriple bottom lineâ
ď§ From consumer to provider
â Monetary payments
â Other currency -- âConsumerâ as provider of value to âproviderâ
⢠Attention to ads / Personal data to exploit
⢠User-Generated Content
⢠Promotion / virality / leads
Can extend through the ecosystem value chain
â Designations of value share to creators/suppliers (vs. intermediaries)
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21. Key Evidence and Enablers
⢠Behavioral Economics
â People are not heartless profit maximizers (eg: PWYW generosity)
â Traits: Fairness, reciprocity, altruism, self-image, acceptance, âŚ
â Situations: Social/communal norms vs. economic/exchange norms
â Treat me as a patron, make me want to be a patron
⢠Computer-mediated dialog â Customer journeys
â Facilitate automated dialog about what I value, on what basis âŚand act on it
â Engage me as a patron, show you hear/understand me
⢠Big Data + IoT + Predictive analytics
â Use data to validate customer dialogs on value, incentivize honesty
â Customize offerings and how they are framed
â Show that you recognize and respect my desires as a patron
ď¨ Adaptive, cooperative relationships
1. Nudge buyers toward fairness, perception of value, sharing value surplus
2. Foster social/communal norms (participation and dialog)
3. Segment based on fairness traits (social values) and value propositions
4. Motivate a repeated game that is win-win
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22. FairPay can be tested, phased in
âToe-in-the-waterâ examples for News Subscriptions
Acquisition =âFuzzy Freemiumâ
Paywall balkers? â special limited usage âtrialâ
versions, tie-ins, gamification, membership
âclubâ
Retention (Saves) low usage, low price
Premium âclubâ/âpatronâ segments curated, early access/new releases, quality,
downloads/offline use, added features
Usage /style segments
Limited usage?
low/high usage, low/high cost,
song frequency, âŚ
Content segments: Long-tail / genre indies, back-list, genres
Device segments phones, embedded systems
Family Plans âseats,â concurrent use
âDeservingâ sellers compensation to artist/creator
Trials, sampling, coupons, specials limited offers
Special branding distinct from conventional
Acquisition =âFuzzy Freemiumâ
(Revenue from day one)
versions, tie-ins, gamification, membership
âclubâ
Retention (Saves)
(Revenue recapture)
low usage, low price
Premium âclubâ/âpatronâ segments
(Eg: NY Times âPremierâ/âInsiderâ)
curation, early access, journalist access,
archives, downloads/offline, extra features
Usage /style segments low/high usage, low/high cost, alerts acted
onâŚ
Content segments: Long-tail / genre investigative journalism, analysis, financial
insight, sports insight, crosswords
Device segments phones, embedded systems
Family Plans âseats,â concurrent use
âDeservingâ sellers compensation to journalists, field reporting
Trials, sampling, coupons, specials limited offers
Distinct branding separate from conventional offering 22
23. Platform and Database Opportunities
⢠Single vendor â internal process solutions
⢠Cross-vendor â added leverage, information
â Shared infrastructure and processes
= âPricing as a Serviceâ (PaaS)
â New: FairPay Fairness Reputation Database
⢠Across vendors and contexts (fairness ratings + details)
⢠Use like credit rating database (FairPay credit line)
⢠Detailed value perception and willingness to pay data
ď¨Database asset, first mover advantage
⢠Interest by potential platform vendors (Zuora)
â Plug-ins / SaaS
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24. A New Cloud of Value
⢠Emerging: Implicit signals of value.
â Draw from conventional IoT data
(âE-Books are Reading Youâ example)
⢠New: Explicit expressions of value.
â New, generate from FairPay dialogs about value
â Validate consistency with implicit signals
ď¨ Adaptively win-win customer journeys
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25. Change the Game with FairPay!
From invisible hand to invisible handshake
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⢠From: set prices
ď¨ shop for lowest price ď¨ commoditization
⢠To: FairPay participative value exchange
ď¨ shop for value, relationship ď¨ engagement, loyalty
⢠Analogous to tipping
â Easy, intuitive, with rich multi-dimensional nuance
â Happily pay more than you âneed,â often generously
â Free is an option, not a price
⢠Delight your customers, give them pricing freedom,
focus on value, gain their loyalty
â Treat me as a patron; make me want to be a patron
â Engage me as a patron; show that you understand what I care about
ď¨ Emergent strategy
ď¨ Pricing âlegitimacyâ
ď¨ Higher profits + deeper market penetration (+ad $)
(See Handshake post)
26. Value-Based Pricing
for Consumer Markets!
⢠Prices based on actual performance/outcomes
⢠Proven effective in big-ticket B2B markets*
â Win-win: Buyer and seller agree to share in the
actual âvalue surplusâ
â High economic efficiency
â But: high pricing cost for custom analysis
⢠FairPay: a simplified, intuitive, automated
analog for mass consumer markets
*See this 2014 HBR article, and this 2002 HBS article.
26
Advanced Economics:
27. Usage/Value Pricing - Buyer-friendly
⢠Deadweight loss of âall you can eatâ
unlimited subscriptions (See deadweight blog post)
⢠Soften the âticking meterâ / no shocking usage bill
⢠Price considering usage, butâŚ
â Buyer decides, factors in:
⢠Usage history
⢠Volume discounts
(âŚwith seller guidance)
â Soften the extremes â average out
ď¨Price tracks to value (with affordability)
ď¨Warm and fuzzy, good feelings
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Advanced Economics:
28. Price Discrimination - Buyer-accepted
Economic optimum: price tracks to value
⢠Buyer âself-discriminationâ ď¨ Legitimacy
⢠Engages buyers â a rewarding process,
centered on personalized value propositions
⢠Infinite segmentation, in all dimensions
â Context, ability-to-pay, usage, time, devices, users, âŚ
âŚPrice discrimination can be good!
28
Advanced Economics:
29. Thank You
Call to Action
⢠Questions?
⢠Strategic cooperation?
⢠Spread the wordâŚ
leads to content/service vendors, platforms
⢠FairPayZone.com â Extensive information
⢠E-mail Reisman: fairpay [at] teleshuttle [dot] com
----------
Additional Commentary FollowsâŚ
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31. Product / Service Category Examples
⢠Anything with low marginal cost
â Long-tail / low-demand products (expand market / gain revenue)
â Short-head / high-demand products (expand market / gain revenue)
⢠Digital content / products /services (by item or by subscription)
â News / information / magazines
â Music
â Video
â Games
â E-Books
â Apps / Software
â Other Digital Services
⢠Real products /services (especially experience goods)
â Low marginal cost (primary product or extras/support)
â Sampling / trials /coupons (eg: Groupon)
â Perishable excess (eg: hotels, transport, performances)
â Costly goods with a minimum price floor + FairPay bonus
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32. Engage Customers in Real Dialog
Real-time, Real-life âMarket Researchâ
⢠Dynamic pricing and value discovery
â Real willingness to pay
â Specific to actual product/buyer/context/usage
â New kinds of Big Data on value, at a micro level
⢠Ongoing âtrialsâ of mutual value discovery
⢠Focused, flexible value propositions
â Match to customer perceptions, specific contexts, times
â Sell value: a positive experience (not focus on price)
â Build a relationship - get not just customers, but patrons
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33. A Flexible, Extensible Architecture
⢠Coexist with conventional pricing (segment by fairness)
⢠Tunable parameters (choice architectures)
â Gating, nudging, warning, dispute-resolution
â Up-selling, down-grading
â Liberal or tight control
⢠Analogs of conventional methods, plus new ones,
in any combination
â Freemium, Paywalls (metered/soft)
â Tiers, segments, dynamic/usage pricing
â Custom mix of customer revenue and advertising
â Phasing: Survey mode, Simple Pay What You Want
â âŚ
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34. Phasing inâŚ
⢠Can limit to a contained niche offering
⢠Can build and apply in incremental stages
1. Free survey mode
(free, for value feedback only â no fairness gating process)
2. Simple Pay What You Want + Post-Pricing
(pricing unrestricted by fairness â no fairness gating process)
(post-pricing âas you exitâ makes PWYW more meaningful)
3. Full FairPay
(âgatedâ by fairness, by seller â most of the cost/complexity)
34