SlideShare ist ein Scribd-Unternehmen logo
1 von 14
Downloaden Sie, um offline zu lesen
Rehabilitation Game Model for
Personalised Exercise
Dominic Holmes, Darryl Charles, Philip Morrow, Sally
McClean, and Suzanne McDonough
• Games are created on the basis of design principle, along with
core game mechanics to aid game designers in the design of
engaging gameplay.
• Researchers and game designers have recognized that there
are variations in the way players choose to interact in games
and how they may be engaged and motivated to play games
• Behaviour change is the identification of negative aspects of
an individual or groups behaviour towards a topic, and using
behaviour change techniques to change those behaviours to
bring about a positive attitude towards the topic.
2
Introduction
Personalised
Rehabilitation
Gaming System
Engaging factors of games
for a specific player
(Player profiling)
Game Mechanics
Behaviour Change
Techniques
To develop a new way to designing and assessing
interactive rehabilitation systems that are tailored to
the users personality.
3
Motivation
Games
• Highly engaging and fun, key reason why games are popular in
rehabilitation
• Games may be broken down and understood by their
underlying game mechanics.
• Researchers and game designers have done this, creating a
detailed classification of game design patterns (game
mechanics).
– Staffan Bjork & Jussi Holopainen
– David Perry
– Schell
4
Background
Gamification
• Helps make non-game process become more engaging and fun.
5
Background
Anarchy
Light Touch
Anonymity
Development Tools
Voting/Voice
Innovation Platform
Access
Meaning/Purpose
Care-taking
Collect & Trade
Sharing Knowledge
Gifting/Sharing
Exploration
Branching Choices
Easter Eggs
Unlockable/ Rare Content
Customisation
Creativity Tools
Challenges
Certificates
Quests
Learning/New Skills
Boss Battles
Levels/ Progression
Social Status
Social Network
Social Pressure
Competition
Social Discovery
Guilds/Teams
Points/ Exp Points (XP)
Physical Rewards/Prizes
LeaderBoards/Ladders
Badges/Achievements
Virtual Economy
Lottery/Game of Chance
Behaviour Change
• A new behaviour change framework called Behaviour Change Wheel
(BCW) is used to analyses and implement behaviour change interventions.
• The core of the BCW is the COM-B model of behaviour change,
highlighting that behaviour is part of an interacting system comprised of
the three COM components.
6
Background
• A detailed taxonomy called Behaviour Change
Techniques (BCTs) give detailed methods of
changing 1 or more of the COM components
to promote a behaviour change.
7
Rehabilitation Gaming Model (RGM)
8
Rehabilitation Gaming Model (RGM)
• The RGM can be used in two main ways.
– Design Tool enabling designers to communicate
rehabilitation game ideas, aiding in delivering
effective, fun gameplay suited for a range of
personalities and rehabilitation exercises.
– Assessment Tool for the evaluation of existing
rehabilitation or purely entertainment based
games that may be suited for rehabilitation.
• To evaluate the RGM as an assessment tool
– Selected five popular commercial games from
different core genres.
– Three relevant rehabilitation games.
• The approach requires the evaluator to play or
observe video of gameplay and note all of the
game design patterns that link to gamification
features as described in the RGM.
9
RGM as an
Assessment Tool
• The commercial and rehabilitation games exhibited
RGM profiles that provide a strong emphasis of the
Achiever attribute.
• The rehabilitation games, while well-designed have a
narrow design focus on achievement-oriented rewards.
• Argued that a “gamer” population would naturally be
interested in challenges, whereas a group of people
engaged in rehabilitation (e.g. stroke rehab.) are more
likely to be engaged by broader system features such as
social and creative factors.
12
Conclusion
VIDEO?
13
Parallel Work
Thank you
Any questions?

Weitere ähnliche Inhalte

Andere mochten auch

Whiplash Rehabilitation Device
Whiplash Rehabilitation DeviceWhiplash Rehabilitation Device
Whiplash Rehabilitation DeviceJohn
 
Transition to SPMS - Susan Hourihan
Transition to SPMS - Susan HourihanTransition to SPMS - Susan Hourihan
Transition to SPMS - Susan HourihanMS Trust
 
ARM TRUNK COORDINATION IN VRT POSTER
ARM TRUNK COORDINATION IN VRT POSTERARM TRUNK COORDINATION IN VRT POSTER
ARM TRUNK COORDINATION IN VRT POSTERClémence Ongolo Zogo
 
Serious games for upper limb rehabilitation following stroke
Serious games for upper limb rehabilitation following strokeSerious games for upper limb rehabilitation following stroke
Serious games for upper limb rehabilitation following strokeJames Burke
 
Use of technology in rehabilitation - Lorna Paul
Use of technology in rehabilitation - Lorna PaulUse of technology in rehabilitation - Lorna Paul
Use of technology in rehabilitation - Lorna PaulMS Trust
 
Technology & Games For Stroke Rehabilitation
Technology & Games For Stroke RehabilitationTechnology & Games For Stroke Rehabilitation
Technology & Games For Stroke RehabilitationJames Burke
 
Remedial model
Remedial modelRemedial model
Remedial modelPoon Kwan
 
Games For Upper-limb Stroke Rehabilitation (Seminar)
Games For Upper-limb Stroke Rehabilitation (Seminar)Games For Upper-limb Stroke Rehabilitation (Seminar)
Games For Upper-limb Stroke Rehabilitation (Seminar)James Burke
 
Cardiac rehabilitation
Cardiac rehabilitationCardiac rehabilitation
Cardiac rehabilitationvinuravaliya
 

Andere mochten auch (9)

Whiplash Rehabilitation Device
Whiplash Rehabilitation DeviceWhiplash Rehabilitation Device
Whiplash Rehabilitation Device
 
Transition to SPMS - Susan Hourihan
Transition to SPMS - Susan HourihanTransition to SPMS - Susan Hourihan
Transition to SPMS - Susan Hourihan
 
ARM TRUNK COORDINATION IN VRT POSTER
ARM TRUNK COORDINATION IN VRT POSTERARM TRUNK COORDINATION IN VRT POSTER
ARM TRUNK COORDINATION IN VRT POSTER
 
Serious games for upper limb rehabilitation following stroke
Serious games for upper limb rehabilitation following strokeSerious games for upper limb rehabilitation following stroke
Serious games for upper limb rehabilitation following stroke
 
Use of technology in rehabilitation - Lorna Paul
Use of technology in rehabilitation - Lorna PaulUse of technology in rehabilitation - Lorna Paul
Use of technology in rehabilitation - Lorna Paul
 
Technology & Games For Stroke Rehabilitation
Technology & Games For Stroke RehabilitationTechnology & Games For Stroke Rehabilitation
Technology & Games For Stroke Rehabilitation
 
Remedial model
Remedial modelRemedial model
Remedial model
 
Games For Upper-limb Stroke Rehabilitation (Seminar)
Games For Upper-limb Stroke Rehabilitation (Seminar)Games For Upper-limb Stroke Rehabilitation (Seminar)
Games For Upper-limb Stroke Rehabilitation (Seminar)
 
Cardiac rehabilitation
Cardiac rehabilitationCardiac rehabilitation
Cardiac rehabilitation
 

Ähnlich wie Rehabilitation Game Model for Personalised Exercise (Dominic Holmes, Darryl Charles, Philip Morrow, Sally McClean and Suzanne McDonough)

Wcss2012presentation
Wcss2012presentationWcss2012presentation
Wcss2012presentationyusuke_510
 
Analyzing Player Performance Data to Optimize Game Difficulty.pptx
Analyzing Player Performance Data to Optimize Game Difficulty.pptxAnalyzing Player Performance Data to Optimize Game Difficulty.pptx
Analyzing Player Performance Data to Optimize Game Difficulty.pptxChandanKumar54521
 
Continuous Improvement Tricks
Continuous Improvement TricksContinuous Improvement Tricks
Continuous Improvement TricksLitheSpeed
 
Austin Merritt Thesis Post Mortem
Austin Merritt Thesis Post MortemAustin Merritt Thesis Post Mortem
Austin Merritt Thesis Post MortemAustinMerritt9
 
GAME MECHANIC - chapter 7 v1.0 (2018 edition)
GAME MECHANIC - chapter 7 v1.0 (2018 edition)GAME MECHANIC - chapter 7 v1.0 (2018 edition)
GAME MECHANIC - chapter 7 v1.0 (2018 edition)Hamzah Asyrani Sulaiman
 
New Microsoft PowerPoint Presentation.pptx
New Microsoft PowerPoint Presentation.pptxNew Microsoft PowerPoint Presentation.pptx
New Microsoft PowerPoint Presentation.pptxnilesh405711
 
Using Game Mechanics to Design Serious Games
Using Game Mechanics to Design Serious GamesUsing Game Mechanics to Design Serious Games
Using Game Mechanics to Design Serious GamesTara Aiken
 
Runners monetization
Runners monetizationRunners monetization
Runners monetizationRan Shahar
 
Intelligent Adaptation of Difficulty and NPC Behavior in Serious Video Games...
Intelligent Adaptation of Difficulty and NPC Behavior in Serious Video Games...Intelligent Adaptation of Difficulty and NPC Behavior in Serious Video Games...
Intelligent Adaptation of Difficulty and NPC Behavior in Serious Video Games...bbontchev
 
Aft 157 design process project -iii
Aft 157 design process project -iiiAft 157 design process project -iii
Aft 157 design process project -iiiKrishn Verma
 
Run-time and Collective Adaptation of Gameful Systems
Run-time and Collective Adaptation of Gameful SystemsRun-time and Collective Adaptation of Gameful Systems
Run-time and Collective Adaptation of Gameful Systemsantbucc
 
GAME MECHANIC - chapter 1 v1.4 (2019 edition)
GAME MECHANIC - chapter 1 v1.4 (2019 edition)GAME MECHANIC - chapter 1 v1.4 (2019 edition)
GAME MECHANIC - chapter 1 v1.4 (2019 edition)Hamzah Asyrani Sulaiman
 
Gamification training pros-2015
Gamification training pros-2015Gamification training pros-2015
Gamification training pros-2015Charles Palmer
 
Bradshaw quiana-learning game design characteristics
Bradshaw quiana-learning game design characteristicsBradshaw quiana-learning game design characteristics
Bradshaw quiana-learning game design characteristicsCampbellsville University
 
Remixing play into a gameplan workshop- CEDEP workshop
Remixing play into a gameplan workshop- CEDEP workshopRemixing play into a gameplan workshop- CEDEP workshop
Remixing play into a gameplan workshop- CEDEP workshopSylvester Arnab
 
[Pandora 22] Boosting Game Design with Analytics - Nikola Vasiljevic
[Pandora 22] Boosting Game Design with Analytics - Nikola Vasiljevic[Pandora 22] Boosting Game Design with Analytics - Nikola Vasiljevic
[Pandora 22] Boosting Game Design with Analytics - Nikola VasiljevicDataScienceConferenc1
 

Ähnlich wie Rehabilitation Game Model for Personalised Exercise (Dominic Holmes, Darryl Charles, Philip Morrow, Sally McClean and Suzanne McDonough) (20)

Wcss2012presentation
Wcss2012presentationWcss2012presentation
Wcss2012presentation
 
Analyzing Player Performance Data to Optimize Game Difficulty.pptx
Analyzing Player Performance Data to Optimize Game Difficulty.pptxAnalyzing Player Performance Data to Optimize Game Difficulty.pptx
Analyzing Player Performance Data to Optimize Game Difficulty.pptx
 
Continuous Improvement Tricks
Continuous Improvement TricksContinuous Improvement Tricks
Continuous Improvement Tricks
 
Austin Merritt Thesis Post Mortem
Austin Merritt Thesis Post MortemAustin Merritt Thesis Post Mortem
Austin Merritt Thesis Post Mortem
 
GAME MECHANIC - chapter 7 v1.0 (2018 edition)
GAME MECHANIC - chapter 7 v1.0 (2018 edition)GAME MECHANIC - chapter 7 v1.0 (2018 edition)
GAME MECHANIC - chapter 7 v1.0 (2018 edition)
 
New Microsoft PowerPoint Presentation.pptx
New Microsoft PowerPoint Presentation.pptxNew Microsoft PowerPoint Presentation.pptx
New Microsoft PowerPoint Presentation.pptx
 
01 - Introduction to Game Mechanics
01 - Introduction to Game Mechanics01 - Introduction to Game Mechanics
01 - Introduction to Game Mechanics
 
Gamification in Digital Marketing
Gamification in Digital MarketingGamification in Digital Marketing
Gamification in Digital Marketing
 
Using Game Mechanics to Design Serious Games
Using Game Mechanics to Design Serious GamesUsing Game Mechanics to Design Serious Games
Using Game Mechanics to Design Serious Games
 
Runners monetization
Runners monetizationRunners monetization
Runners monetization
 
Intelligent Adaptation of Difficulty and NPC Behavior in Serious Video Games...
Intelligent Adaptation of Difficulty and NPC Behavior in Serious Video Games...Intelligent Adaptation of Difficulty and NPC Behavior in Serious Video Games...
Intelligent Adaptation of Difficulty and NPC Behavior in Serious Video Games...
 
Anger story pitch
Anger story pitchAnger story pitch
Anger story pitch
 
Aft 157 design process project -iii
Aft 157 design process project -iiiAft 157 design process project -iii
Aft 157 design process project -iii
 
Run-time and Collective Adaptation of Gameful Systems
Run-time and Collective Adaptation of Gameful SystemsRun-time and Collective Adaptation of Gameful Systems
Run-time and Collective Adaptation of Gameful Systems
 
Quiana bradshaw final defense slides
Quiana bradshaw final defense slidesQuiana bradshaw final defense slides
Quiana bradshaw final defense slides
 
GAME MECHANIC - chapter 1 v1.4 (2019 edition)
GAME MECHANIC - chapter 1 v1.4 (2019 edition)GAME MECHANIC - chapter 1 v1.4 (2019 edition)
GAME MECHANIC - chapter 1 v1.4 (2019 edition)
 
Gamification training pros-2015
Gamification training pros-2015Gamification training pros-2015
Gamification training pros-2015
 
Bradshaw quiana-learning game design characteristics
Bradshaw quiana-learning game design characteristicsBradshaw quiana-learning game design characteristics
Bradshaw quiana-learning game design characteristics
 
Remixing play into a gameplan workshop- CEDEP workshop
Remixing play into a gameplan workshop- CEDEP workshopRemixing play into a gameplan workshop- CEDEP workshop
Remixing play into a gameplan workshop- CEDEP workshop
 
[Pandora 22] Boosting Game Design with Analytics - Nikola Vasiljevic
[Pandora 22] Boosting Game Design with Analytics - Nikola Vasiljevic[Pandora 22] Boosting Game Design with Analytics - Nikola Vasiljevic
[Pandora 22] Boosting Game Design with Analytics - Nikola Vasiljevic
 

Mehr von Karel Van Isacker

DIGITOUR IO4: Manual for trainers GR
DIGITOUR IO4: Manual for trainers GRDIGITOUR IO4: Manual for trainers GR
DIGITOUR IO4: Manual for trainers GRKarel Van Isacker
 
DIGITOUR IO4: Manual for trainees GR
DIGITOUR IO4: Manual for trainees GRDIGITOUR IO4: Manual for trainees GR
DIGITOUR IO4: Manual for trainees GRKarel Van Isacker
 
DIGITOUR IO4: Manual for trainees ES
DIGITOUR IO4: Manual for trainees ESDIGITOUR IO4: Manual for trainees ES
DIGITOUR IO4: Manual for trainees ESKarel Van Isacker
 
DIGITOUR IO4: Manual for trainers ES
DIGITOUR IO4: Manual for trainers ESDIGITOUR IO4: Manual for trainers ES
DIGITOUR IO4: Manual for trainers ESKarel Van Isacker
 
DIGITOUR IO4: Manual for trainees ES
DIGITOUR IO4: Manual for trainees ESDIGITOUR IO4: Manual for trainees ES
DIGITOUR IO4: Manual for trainees ESKarel Van Isacker
 
DIGITOUR IO4: Manual for trainers NL
DIGITOUR IO4: Manual for trainers NLDIGITOUR IO4: Manual for trainers NL
DIGITOUR IO4: Manual for trainers NLKarel Van Isacker
 
DIGITOUR IO4: Manual for trainees NL
DIGITOUR IO4: Manual for trainees NLDIGITOUR IO4: Manual for trainees NL
DIGITOUR IO4: Manual for trainees NLKarel Van Isacker
 
EcologyKM company presentation 2022 new
EcologyKM company presentation 2022 newEcologyKM company presentation 2022 new
EcologyKM company presentation 2022 newKarel Van Isacker
 
EcologyKM company presentation 2022
EcologyKM company presentation 2022EcologyKM company presentation 2022
EcologyKM company presentation 2022Karel Van Isacker
 
DIGITOUR IO4: Manual for trainees EN
DIGITOUR IO4: Manual for trainees ENDIGITOUR IO4: Manual for trainees EN
DIGITOUR IO4: Manual for trainees ENKarel Van Isacker
 
DIGITOUR IO4: Manual for trainers EN
DIGITOUR IO4: Manual for trainers ENDIGITOUR IO4: Manual for trainers EN
DIGITOUR IO4: Manual for trainers ENKarel Van Isacker
 
DIPCE How to use platform and mobile apps EL
DIPCE How to use platform and mobile apps ELDIPCE How to use platform and mobile apps EL
DIPCE How to use platform and mobile apps ELKarel Van Isacker
 
DIPCE IO3: How to use platform and mobile apps ES
DIPCE IO3: How to use platform and mobile apps ESDIPCE IO3: How to use platform and mobile apps ES
DIPCE IO3: How to use platform and mobile apps ESKarel Van Isacker
 
HIPPOTHERAPY and sensory processing BG
HIPPOTHERAPY and sensory processing BGHIPPOTHERAPY and sensory processing BG
HIPPOTHERAPY and sensory processing BGKarel Van Isacker
 
HIPPOTHERAPY and sensory processing TR
HIPPOTHERAPY and sensory processing TRHIPPOTHERAPY and sensory processing TR
HIPPOTHERAPY and sensory processing TRKarel Van Isacker
 
HIPPOTHERAPY and sensory processing EN
HIPPOTHERAPY and sensory processing ENHIPPOTHERAPY and sensory processing EN
HIPPOTHERAPY and sensory processing ENKarel Van Isacker
 

Mehr von Karel Van Isacker (20)

DIGITOUR IO4: Manual for trainers GR
DIGITOUR IO4: Manual for trainers GRDIGITOUR IO4: Manual for trainers GR
DIGITOUR IO4: Manual for trainers GR
 
DIGITOUR IO4: Manual for trainees GR
DIGITOUR IO4: Manual for trainees GRDIGITOUR IO4: Manual for trainees GR
DIGITOUR IO4: Manual for trainees GR
 
DIGITOUR IO4: Manual for trainees ES
DIGITOUR IO4: Manual for trainees ESDIGITOUR IO4: Manual for trainees ES
DIGITOUR IO4: Manual for trainees ES
 
DIGITOUR IO4: Manual for trainers ES
DIGITOUR IO4: Manual for trainers ESDIGITOUR IO4: Manual for trainers ES
DIGITOUR IO4: Manual for trainers ES
 
DIGITOUR IO4: Manual for trainees ES
DIGITOUR IO4: Manual for trainees ESDIGITOUR IO4: Manual for trainees ES
DIGITOUR IO4: Manual for trainees ES
 
DIGITOUR IO4: Manual for trainers NL
DIGITOUR IO4: Manual for trainers NLDIGITOUR IO4: Manual for trainers NL
DIGITOUR IO4: Manual for trainers NL
 
DIGITOUR IO4: Manual for trainees NL
DIGITOUR IO4: Manual for trainees NLDIGITOUR IO4: Manual for trainees NL
DIGITOUR IO4: Manual for trainees NL
 
EcologyKM company presentation 2022 new
EcologyKM company presentation 2022 newEcologyKM company presentation 2022 new
EcologyKM company presentation 2022 new
 
EcologyKM company presentation 2022
EcologyKM company presentation 2022EcologyKM company presentation 2022
EcologyKM company presentation 2022
 
DIGITOUR IO4: Manual for trainees EN
DIGITOUR IO4: Manual for trainees ENDIGITOUR IO4: Manual for trainees EN
DIGITOUR IO4: Manual for trainees EN
 
DIGITOUR IO4: Manual for trainers EN
DIGITOUR IO4: Manual for trainers ENDIGITOUR IO4: Manual for trainers EN
DIGITOUR IO4: Manual for trainers EN
 
DIPCE How to use platform and mobile apps EL
DIPCE How to use platform and mobile apps ELDIPCE How to use platform and mobile apps EL
DIPCE How to use platform and mobile apps EL
 
DIPCE IO3: How to use platform and mobile apps ES
DIPCE IO3: How to use platform and mobile apps ESDIPCE IO3: How to use platform and mobile apps ES
DIPCE IO3: How to use platform and mobile apps ES
 
HIPPOTHERAPY and sensory processing BG
HIPPOTHERAPY and sensory processing BGHIPPOTHERAPY and sensory processing BG
HIPPOTHERAPY and sensory processing BG
 
HIPPOTHERAPY and sensory processing TR
HIPPOTHERAPY and sensory processing TRHIPPOTHERAPY and sensory processing TR
HIPPOTHERAPY and sensory processing TR
 
HIPPOTHERAPY and sensory processing EN
HIPPOTHERAPY and sensory processing ENHIPPOTHERAPY and sensory processing EN
HIPPOTHERAPY and sensory processing EN
 
HIPPOTHERAPY MODULE 14 BG
HIPPOTHERAPY MODULE 14 BGHIPPOTHERAPY MODULE 14 BG
HIPPOTHERAPY MODULE 14 BG
 
HIPPOTHERAPY MODULE 13 BG
HIPPOTHERAPY MODULE 13 BGHIPPOTHERAPY MODULE 13 BG
HIPPOTHERAPY MODULE 13 BG
 
HIPPOTHERAPY MODULE 12 BG
HIPPOTHERAPY MODULE 12 BGHIPPOTHERAPY MODULE 12 BG
HIPPOTHERAPY MODULE 12 BG
 
HIPPOTHERAPY MODULE 11 BG
HIPPOTHERAPY MODULE 11 BGHIPPOTHERAPY MODULE 11 BG
HIPPOTHERAPY MODULE 11 BG
 

Kürzlich hochgeladen

UGC NET Paper 1 Mathematical Reasoning & Aptitude.pdf
UGC NET Paper 1 Mathematical Reasoning & Aptitude.pdfUGC NET Paper 1 Mathematical Reasoning & Aptitude.pdf
UGC NET Paper 1 Mathematical Reasoning & Aptitude.pdfNirmal Dwivedi
 
Jamworks pilot and AI at Jisc (20/03/2024)
Jamworks pilot and AI at Jisc (20/03/2024)Jamworks pilot and AI at Jisc (20/03/2024)
Jamworks pilot and AI at Jisc (20/03/2024)Jisc
 
How to Give a Domain for a Field in Odoo 17
How to Give a Domain for a Field in Odoo 17How to Give a Domain for a Field in Odoo 17
How to Give a Domain for a Field in Odoo 17Celine George
 
How to Add New Custom Addons Path in Odoo 17
How to Add New Custom Addons Path in Odoo 17How to Add New Custom Addons Path in Odoo 17
How to Add New Custom Addons Path in Odoo 17Celine George
 
2024-NATIONAL-LEARNING-CAMP-AND-OTHER.pptx
2024-NATIONAL-LEARNING-CAMP-AND-OTHER.pptx2024-NATIONAL-LEARNING-CAMP-AND-OTHER.pptx
2024-NATIONAL-LEARNING-CAMP-AND-OTHER.pptxMaritesTamaniVerdade
 
Python Notes for mca i year students osmania university.docx
Python Notes for mca i year students osmania university.docxPython Notes for mca i year students osmania university.docx
Python Notes for mca i year students osmania university.docxRamakrishna Reddy Bijjam
 
Micro-Scholarship, What it is, How can it help me.pdf
Micro-Scholarship, What it is, How can it help me.pdfMicro-Scholarship, What it is, How can it help me.pdf
Micro-Scholarship, What it is, How can it help me.pdfPoh-Sun Goh
 
Understanding Accommodations and Modifications
Understanding  Accommodations and ModificationsUnderstanding  Accommodations and Modifications
Understanding Accommodations and ModificationsMJDuyan
 
ICT Role in 21st Century Education & its Challenges.pptx
ICT Role in 21st Century Education & its Challenges.pptxICT Role in 21st Century Education & its Challenges.pptx
ICT Role in 21st Century Education & its Challenges.pptxAreebaZafar22
 
80 ĐỀ THI THỬ TUYỂN SINH TIẾNG ANH VÀO 10 SỞ GD – ĐT THÀNH PHỐ HỒ CHÍ MINH NĂ...
80 ĐỀ THI THỬ TUYỂN SINH TIẾNG ANH VÀO 10 SỞ GD – ĐT THÀNH PHỐ HỒ CHÍ MINH NĂ...80 ĐỀ THI THỬ TUYỂN SINH TIẾNG ANH VÀO 10 SỞ GD – ĐT THÀNH PHỐ HỒ CHÍ MINH NĂ...
80 ĐỀ THI THỬ TUYỂN SINH TIẾNG ANH VÀO 10 SỞ GD – ĐT THÀNH PHỐ HỒ CHÍ MINH NĂ...Nguyen Thanh Tu Collection
 
TỔNG ÔN TẬP THI VÀO LỚP 10 MÔN TIẾNG ANH NĂM HỌC 2023 - 2024 CÓ ĐÁP ÁN (NGỮ Â...
TỔNG ÔN TẬP THI VÀO LỚP 10 MÔN TIẾNG ANH NĂM HỌC 2023 - 2024 CÓ ĐÁP ÁN (NGỮ Â...TỔNG ÔN TẬP THI VÀO LỚP 10 MÔN TIẾNG ANH NĂM HỌC 2023 - 2024 CÓ ĐÁP ÁN (NGỮ Â...
TỔNG ÔN TẬP THI VÀO LỚP 10 MÔN TIẾNG ANH NĂM HỌC 2023 - 2024 CÓ ĐÁP ÁN (NGỮ Â...Nguyen Thanh Tu Collection
 
COMMUNICATING NEGATIVE NEWS - APPROACHES .pptx
COMMUNICATING NEGATIVE NEWS - APPROACHES .pptxCOMMUNICATING NEGATIVE NEWS - APPROACHES .pptx
COMMUNICATING NEGATIVE NEWS - APPROACHES .pptxannathomasp01
 
Food safety_Challenges food safety laboratories_.pdf
Food safety_Challenges food safety laboratories_.pdfFood safety_Challenges food safety laboratories_.pdf
Food safety_Challenges food safety laboratories_.pdfSherif Taha
 
HMCS Max Bernays Pre-Deployment Brief (May 2024).pptx
HMCS Max Bernays Pre-Deployment Brief (May 2024).pptxHMCS Max Bernays Pre-Deployment Brief (May 2024).pptx
HMCS Max Bernays Pre-Deployment Brief (May 2024).pptxEsquimalt MFRC
 
Google Gemini An AI Revolution in Education.pptx
Google Gemini An AI Revolution in Education.pptxGoogle Gemini An AI Revolution in Education.pptx
Google Gemini An AI Revolution in Education.pptxDr. Sarita Anand
 
Plant propagation: Sexual and Asexual propapagation.pptx
Plant propagation: Sexual and Asexual propapagation.pptxPlant propagation: Sexual and Asexual propapagation.pptx
Plant propagation: Sexual and Asexual propapagation.pptxUmeshTimilsina1
 
Basic Civil Engineering first year Notes- Chapter 4 Building.pptx
Basic Civil Engineering first year Notes- Chapter 4 Building.pptxBasic Civil Engineering first year Notes- Chapter 4 Building.pptx
Basic Civil Engineering first year Notes- Chapter 4 Building.pptxDenish Jangid
 
Unit 3 Emotional Intelligence and Spiritual Intelligence.pdf
Unit 3 Emotional Intelligence and Spiritual Intelligence.pdfUnit 3 Emotional Intelligence and Spiritual Intelligence.pdf
Unit 3 Emotional Intelligence and Spiritual Intelligence.pdfDr Vijay Vishwakarma
 
Key note speaker Neum_Admir Softic_ENG.pdf
Key note speaker Neum_Admir Softic_ENG.pdfKey note speaker Neum_Admir Softic_ENG.pdf
Key note speaker Neum_Admir Softic_ENG.pdfAdmir Softic
 
General Principles of Intellectual Property: Concepts of Intellectual Proper...
General Principles of Intellectual Property: Concepts of Intellectual  Proper...General Principles of Intellectual Property: Concepts of Intellectual  Proper...
General Principles of Intellectual Property: Concepts of Intellectual Proper...Poonam Aher Patil
 

Kürzlich hochgeladen (20)

UGC NET Paper 1 Mathematical Reasoning & Aptitude.pdf
UGC NET Paper 1 Mathematical Reasoning & Aptitude.pdfUGC NET Paper 1 Mathematical Reasoning & Aptitude.pdf
UGC NET Paper 1 Mathematical Reasoning & Aptitude.pdf
 
Jamworks pilot and AI at Jisc (20/03/2024)
Jamworks pilot and AI at Jisc (20/03/2024)Jamworks pilot and AI at Jisc (20/03/2024)
Jamworks pilot and AI at Jisc (20/03/2024)
 
How to Give a Domain for a Field in Odoo 17
How to Give a Domain for a Field in Odoo 17How to Give a Domain for a Field in Odoo 17
How to Give a Domain for a Field in Odoo 17
 
How to Add New Custom Addons Path in Odoo 17
How to Add New Custom Addons Path in Odoo 17How to Add New Custom Addons Path in Odoo 17
How to Add New Custom Addons Path in Odoo 17
 
2024-NATIONAL-LEARNING-CAMP-AND-OTHER.pptx
2024-NATIONAL-LEARNING-CAMP-AND-OTHER.pptx2024-NATIONAL-LEARNING-CAMP-AND-OTHER.pptx
2024-NATIONAL-LEARNING-CAMP-AND-OTHER.pptx
 
Python Notes for mca i year students osmania university.docx
Python Notes for mca i year students osmania university.docxPython Notes for mca i year students osmania university.docx
Python Notes for mca i year students osmania university.docx
 
Micro-Scholarship, What it is, How can it help me.pdf
Micro-Scholarship, What it is, How can it help me.pdfMicro-Scholarship, What it is, How can it help me.pdf
Micro-Scholarship, What it is, How can it help me.pdf
 
Understanding Accommodations and Modifications
Understanding  Accommodations and ModificationsUnderstanding  Accommodations and Modifications
Understanding Accommodations and Modifications
 
ICT Role in 21st Century Education & its Challenges.pptx
ICT Role in 21st Century Education & its Challenges.pptxICT Role in 21st Century Education & its Challenges.pptx
ICT Role in 21st Century Education & its Challenges.pptx
 
80 ĐỀ THI THỬ TUYỂN SINH TIẾNG ANH VÀO 10 SỞ GD – ĐT THÀNH PHỐ HỒ CHÍ MINH NĂ...
80 ĐỀ THI THỬ TUYỂN SINH TIẾNG ANH VÀO 10 SỞ GD – ĐT THÀNH PHỐ HỒ CHÍ MINH NĂ...80 ĐỀ THI THỬ TUYỂN SINH TIẾNG ANH VÀO 10 SỞ GD – ĐT THÀNH PHỐ HỒ CHÍ MINH NĂ...
80 ĐỀ THI THỬ TUYỂN SINH TIẾNG ANH VÀO 10 SỞ GD – ĐT THÀNH PHỐ HỒ CHÍ MINH NĂ...
 
TỔNG ÔN TẬP THI VÀO LỚP 10 MÔN TIẾNG ANH NĂM HỌC 2023 - 2024 CÓ ĐÁP ÁN (NGỮ Â...
TỔNG ÔN TẬP THI VÀO LỚP 10 MÔN TIẾNG ANH NĂM HỌC 2023 - 2024 CÓ ĐÁP ÁN (NGỮ Â...TỔNG ÔN TẬP THI VÀO LỚP 10 MÔN TIẾNG ANH NĂM HỌC 2023 - 2024 CÓ ĐÁP ÁN (NGỮ Â...
TỔNG ÔN TẬP THI VÀO LỚP 10 MÔN TIẾNG ANH NĂM HỌC 2023 - 2024 CÓ ĐÁP ÁN (NGỮ Â...
 
COMMUNICATING NEGATIVE NEWS - APPROACHES .pptx
COMMUNICATING NEGATIVE NEWS - APPROACHES .pptxCOMMUNICATING NEGATIVE NEWS - APPROACHES .pptx
COMMUNICATING NEGATIVE NEWS - APPROACHES .pptx
 
Food safety_Challenges food safety laboratories_.pdf
Food safety_Challenges food safety laboratories_.pdfFood safety_Challenges food safety laboratories_.pdf
Food safety_Challenges food safety laboratories_.pdf
 
HMCS Max Bernays Pre-Deployment Brief (May 2024).pptx
HMCS Max Bernays Pre-Deployment Brief (May 2024).pptxHMCS Max Bernays Pre-Deployment Brief (May 2024).pptx
HMCS Max Bernays Pre-Deployment Brief (May 2024).pptx
 
Google Gemini An AI Revolution in Education.pptx
Google Gemini An AI Revolution in Education.pptxGoogle Gemini An AI Revolution in Education.pptx
Google Gemini An AI Revolution in Education.pptx
 
Plant propagation: Sexual and Asexual propapagation.pptx
Plant propagation: Sexual and Asexual propapagation.pptxPlant propagation: Sexual and Asexual propapagation.pptx
Plant propagation: Sexual and Asexual propapagation.pptx
 
Basic Civil Engineering first year Notes- Chapter 4 Building.pptx
Basic Civil Engineering first year Notes- Chapter 4 Building.pptxBasic Civil Engineering first year Notes- Chapter 4 Building.pptx
Basic Civil Engineering first year Notes- Chapter 4 Building.pptx
 
Unit 3 Emotional Intelligence and Spiritual Intelligence.pdf
Unit 3 Emotional Intelligence and Spiritual Intelligence.pdfUnit 3 Emotional Intelligence and Spiritual Intelligence.pdf
Unit 3 Emotional Intelligence and Spiritual Intelligence.pdf
 
Key note speaker Neum_Admir Softic_ENG.pdf
Key note speaker Neum_Admir Softic_ENG.pdfKey note speaker Neum_Admir Softic_ENG.pdf
Key note speaker Neum_Admir Softic_ENG.pdf
 
General Principles of Intellectual Property: Concepts of Intellectual Proper...
General Principles of Intellectual Property: Concepts of Intellectual  Proper...General Principles of Intellectual Property: Concepts of Intellectual  Proper...
General Principles of Intellectual Property: Concepts of Intellectual Proper...
 

Rehabilitation Game Model for Personalised Exercise (Dominic Holmes, Darryl Charles, Philip Morrow, Sally McClean and Suzanne McDonough)

  • 1. Rehabilitation Game Model for Personalised Exercise Dominic Holmes, Darryl Charles, Philip Morrow, Sally McClean, and Suzanne McDonough
  • 2. • Games are created on the basis of design principle, along with core game mechanics to aid game designers in the design of engaging gameplay. • Researchers and game designers have recognized that there are variations in the way players choose to interact in games and how they may be engaged and motivated to play games • Behaviour change is the identification of negative aspects of an individual or groups behaviour towards a topic, and using behaviour change techniques to change those behaviours to bring about a positive attitude towards the topic. 2 Introduction
  • 3. Personalised Rehabilitation Gaming System Engaging factors of games for a specific player (Player profiling) Game Mechanics Behaviour Change Techniques To develop a new way to designing and assessing interactive rehabilitation systems that are tailored to the users personality. 3 Motivation
  • 4. Games • Highly engaging and fun, key reason why games are popular in rehabilitation • Games may be broken down and understood by their underlying game mechanics. • Researchers and game designers have done this, creating a detailed classification of game design patterns (game mechanics). – Staffan Bjork & Jussi Holopainen – David Perry – Schell 4 Background
  • 5. Gamification • Helps make non-game process become more engaging and fun. 5 Background Anarchy Light Touch Anonymity Development Tools Voting/Voice Innovation Platform Access Meaning/Purpose Care-taking Collect & Trade Sharing Knowledge Gifting/Sharing Exploration Branching Choices Easter Eggs Unlockable/ Rare Content Customisation Creativity Tools Challenges Certificates Quests Learning/New Skills Boss Battles Levels/ Progression Social Status Social Network Social Pressure Competition Social Discovery Guilds/Teams Points/ Exp Points (XP) Physical Rewards/Prizes LeaderBoards/Ladders Badges/Achievements Virtual Economy Lottery/Game of Chance
  • 6. Behaviour Change • A new behaviour change framework called Behaviour Change Wheel (BCW) is used to analyses and implement behaviour change interventions. • The core of the BCW is the COM-B model of behaviour change, highlighting that behaviour is part of an interacting system comprised of the three COM components. 6 Background • A detailed taxonomy called Behaviour Change Techniques (BCTs) give detailed methods of changing 1 or more of the COM components to promote a behaviour change.
  • 8. 8 Rehabilitation Gaming Model (RGM) • The RGM can be used in two main ways. – Design Tool enabling designers to communicate rehabilitation game ideas, aiding in delivering effective, fun gameplay suited for a range of personalities and rehabilitation exercises. – Assessment Tool for the evaluation of existing rehabilitation or purely entertainment based games that may be suited for rehabilitation.
  • 9. • To evaluate the RGM as an assessment tool – Selected five popular commercial games from different core genres. – Three relevant rehabilitation games. • The approach requires the evaluator to play or observe video of gameplay and note all of the game design patterns that link to gamification features as described in the RGM. 9 RGM as an Assessment Tool
  • 10.
  • 11.
  • 12. • The commercial and rehabilitation games exhibited RGM profiles that provide a strong emphasis of the Achiever attribute. • The rehabilitation games, while well-designed have a narrow design focus on achievement-oriented rewards. • Argued that a “gamer” population would naturally be interested in challenges, whereas a group of people engaged in rehabilitation (e.g. stroke rehab.) are more likely to be engaged by broader system features such as social and creative factors. 12 Conclusion