SlideShare ist ein Scribd-Unternehmen logo
1 von 24
Gamification to get the message
            across
      Meeting @ Be-Connect.eu
        @ogillin – 07/2012
Gamification
  What is it?
  Is it right for your business?
  Examples
Social & Casual Gaming in EU
Marketing tactics
Ways to Gamify Your FB Marketing
Gamification
    “Marketing tactics within gamification are the incentives that
    drive the audience to move towards your strategic goal,
    which can be to create awareness, make sales or identify
    new leads. The point is not to make a game but to
    incorporate game mechanics into a marketing effort.”

    Gartner’s 4 drivers of engagement via gamification
         Accelerated feedback cycles
         Clear goals and rules of play. (clear goals and well-defined rules of
         play to ensure players feel empowered to achieve goals.)
         A compelling narrative that engages to participate and achieve the
         goals
         Tasks that are challenging but achievable.

Gartner report, by 2015, more than 50% of organizations managing innovation will gamify their processes.
Gamification Theory
Human needs*
    Reward, status, Achievement, Self Expression,
    Competition, Altruism
    Self-determination theory (SDT): Competence,
    Autonomy, Relatedness
Game Mechanics*
    Points, Levels, Challenges, Virtual Goods and spaces,
    Leaderboards, Gifts and Charity
Overall Goal: Engagement
Gamification is a Tool to teach, persuade, motivate
people

See in Appendix summary of Dustin DiTommaso deck “Beyond Gamification”
Gamification right for business?
1. Consider Why You Want to Gamify
2. Identify your users
3. Frame goals and objectives
4. Identify Necessary Skills and Actions
5. Consider Various Lenses of Interest
6. Outline Desired Outcomes
7. Play and Polish (test)
EVOLUTION:
   Games are motivation engines
   Functional ->…-> Pleasurable -> Meaningful

Dustin DiTommaso (@DU5TB1N), 7 steps framework
Step 1: Why Gamify?
  CRITICAL STAKEHOLDER QUESTIONS:
       What is the main reason for Gamifying your product
       / service?
       How does it benefit the user?
       Will they enjoy it?
  BUSINESS QUESTIONS:
       What are the goals of the business?
       How do you get the users to fulfill those goals
       What actions do you want your players to take?

Dustin DiTommaso, @DU5TB1N
Examples of Gamification tactics
Foursquare—badges, rewards                     Nike—achievements, badges,
Xbox Live—achievements, leaderboards           challenges, rewards
CheckPoints—virtual currency, rewards          Buffalo Wild Wings—trivia,
ShopKick—virtual currency, rewards, contests   challenges
Gowalla—badges, pins                           Microsoft—achievements, contests
GetGlue—rewards                                American Airlines—progress bar
LinkedIn—progress bar
SalesForce—leaderboard, achievements,          Other Non-game contexts:
leveling                                       Fitness: zombiesrungame.com
Mint—achievements, progress bar                Finance: readyforzero.com
Hallmark—FB credits, virtual goods, gifting,   Commerce: stickybits app
sharing                                        Fundraising: kickstarter
Starbucks—leveling, rewards
Social & Casual Gaming in EU7*
    31% of 175m Hrs/day, 16% of €16.5bn
    100m players (18% social, 50% social & casual), 18m payers
    Mobile: 70m (+15% YOY)
    Demographics: 48% 21-35, 65% male
                                                                  FR                             BE
    Active Gamers                                                24m                            4.2m
    Mobile                                                  13m (55%)                       1.9m (48%)
    Social network                                          11m (46%)                       2.2m (63%)
    Fun facts                              - 16% of time spent on social g.          - 47k paying female mobile
                                           - 940k multiplayer gamers                 gamers like sports
                                           reached by M6                             - Casual 63%, console 60%
    Top Social Developers                  Telaxo, Kobojo, Ubisoft, IsCool E.
EU=UK,DE,FR,ES,IT,NL,BE - Newzoo Trend Report: Casual Social Games - February 2012
Marketing with Social Gaming
Online
  75% gamers respond positively to in-game ads
  25% of gamers click on in-game ads
  Virtual branded goods


Offline using mobile
  Check-ins (foursquare)
  Entertainment check-ins (GetGlue, Miso, IntoNow)
Virtual branded goods
$12bn World Virtual Goods market

Key to Brand introduction
   Provide the player with a benefit (comp. Adv)
       Branded stadium in football game (more seats)
   Fit and enhance the experience
       Famous sheep character in a farm game


Benefits:
   Increased monetization, people pay more for a branded goods
   Increased engagement, because users spend more time in a game with brands
   they recognise and feel attached to
   Enhanced marketing value: including brands in your marketing can increase
   customer acquisition by 30 to70 percent and provide access to significant new
   markets
Ways to Gamify Your FB Marketing
Know Your Audience and Funnel

Run a contest/challenge

Scoring, Ranking, Progression levels

Design Gamified Challenges

Don’t build it yourself
Appendix
• Steps of Gamification for your business
Step 2: User Profile
  • RESEARCH INSPIRES DESIGN
       – Who are your players?
       – What are their needs and goals?
       – Why are they Playing?
       – What’s holding them back from achieving their potential?
       – Is it lack of volition or lack of faculty?
       – What is their Primary Play Style? (Solo, Competitive,
         Cooperative)
       – Who are they Playing With?
       – What Social Actions do they find enjoyable – and why?
       – What Metrics do they care about?

Dustin DiTommaso, @DU5TB1N
Step 2: User Profile
  • MOTIVATIONAL DRIVERS
       –   ACHIEVEMENT of goals <–OR–> ENJOYMENT of experience
       –   STRUCTURE and guidance <–OR–> FREEDOM to explore
       –   CONTROL of others <–OR–> CONNECT with others
       –   SELF-INTEREST in actions <–OR–> SOCIAL INTEREST in
           actions




Dustin DiTommaso, @DU5TB1N
Step3: Goals and Objectives
  • THE HERO’S QUEST...
       – The Long Term Goal must be compelling & fairly difficult to
         achieve.
         Can be Mastery of New Skill, A New Habit, An Achievement, A
         Title or any other pinnacle of personal growth.
  • ONE STEP AT A TIME
       – What must players accomplish in order to reach the ultimate
         objective?
         How can you break the journey up into discrete and satisfying
         challenges that push your players and help them improve?
  • DESIRE TO INSPIRE
       – Figure out a way to make long-term and short-term goals as
         exciting and aspirational as possible. Go for the Glory.



Dustin DiTommaso, @DU5TB1N
Step 4: Skills and Actions
  MAKING LISTS IS A SKILL
  Consider what abilities are necessary to succeed in the endeavor.
  Make a skills list, of ALL the things you can think of that are relevant to your
  game across the following categories:

       – PHYSICAL SKILLS (walking, running, typing, using a chef's knife)
       – MENTAL SKILLS (pattern recognition, memory, spatial logic, organization)
       – SOCIAL SKILLS (presentation, conversation, meeting new people)

  TRACK AND MEASURE
  • Choose skills that have long learning curves and can be developed over
     time.
  • Break longer mastery arcs into smaller nested skill-chains
  • Are the skills you are considering measurable? How might you make them
     measurable? (monitoring/technology dependent?)


Dustin DiTommaso, @DU5TB1N
Step 5: Look through lenses of interest
                             (VIVA LA RESISTANCE! )

  • COMPETITION TYPES: Player v Player, Player v System, Self-Directed
  • TIME PRESSURE: Relaxed explorative play or brash tactics get things done
    play.
  • SCARCITY: Scarcity can add a level of challenge and strategic gameplay.
  • PUZZLES: Problems that promise the existence of a solution.
  • NOVELTY: Change presents a new set of challenges and patterns to
  • Master LEVELS: Telegraph progress, ability and access & Provide Roadmap
    of Progress
  • SOCIAL PRESSURE/PROOF: The herd must be right
  • TEAMWORK: Can also be resistance when we need to work with others
  • CURRENCY: Anything that can be exchanged for something of value will be
    sought
  • RENEWALS & POWER-UPS: ‘Unstick’ player & redirect from dead-ends.

Dustin DiTommaso, @DU5TB1N
Step 6: Desired outcome
  FEEBACK, REWARDS & RESULTS
       Positives include both tangible and intangible rewards such as
       moving up a level

       Negative might be starting a challenge over.

       Outcomes can be contingent or scheduled. Players can trigger an
       outcome based on specific action they take or based on a time
       frame within the game.

  EPIC WIN!
       The Ultimate Objective (Epic Win!) may take weeks, months, years
       to achieve but along the way players need to see and feel
       incremental successes and failures.

Dustin DiTommaso, @DU5TB1N
Step7: play-test & Polish
  PLATFORMS ARE NEVER DONE
       – What's working / What isn't?
       – What have you not considered?
       – Is the game personal enough for your players?
       – Do they feel that it's tailored to their own unique
       – personality and desires?
       – Are you tapping into Player Experience needs of
         Competence, Autonomy, & Relatedness?
       – What is going to keep it interesting in 10 weeks time? In 8
         months time?
       – When player reach the Epic Win! it's time to go back to
         the drawing board.


Dustin DiTommaso, @DU5TB1N
Step X: summary
  • EVOLUTION
    Games are motivation engines.
  • Opportunities are ripe to evolve
    “gamification” past shallow
    extrinsic motivational tactics
    and towards a more balanced
    “gameful design”.
  • Since video games are designed
    with the primary purpose of
    entertainment, shouldn’t they
    be able to make other non-
    game products more enjoyable
    as well?


                                        Goal is to go from functional to
                                        enjoyable and meaningful
Dustin DiTommaso, @DU5TB1N
Social/Casual gaming
• Metrics
    – Installed based: “monthly active users” or MAU
    – % paying users
    – Amount paid per user
• Business model:
    – Freemium
    – Charging to play at the outset (New)
    – Gambling (New)
        • Betable (UK) allow real-money gambling on games
• Marketing tactics
    – Advertising (In-app ads)
        • Honda CR-Z in Car Town
    – Gamification
        • Leaderboard style w/ points, rewards when sharing content
        • Unlock new content (e.g. Rihanna UNLOCKED)
    – Funding Charities
• Examples:
  – Awareness > Century21 virtual goods in MyCity
  – Image > custom-branded FB games w/ charitable
    twist
  – Engagement > USA Network’s Psych game of
    sharing content to get virtual/real gifts
  – Awareness > NYC Library mobile game: scan bar
    code + answer questions like a quest
  – Engagement/empowerment > Expedia Friendtrip
    needs you to like + 5 friends to get a free trip
Misc.
• 5 Reasons Why Facebook Timeline Hurts
  Brands
• Green Giant and Farmville: redeem branded
  voucher online when purchased goods offline
• Gamification of call centers
• BBC timeline: Wimbledon, Olympic streaming

Weitere ähnliche Inhalte

Was ist angesagt?

Gamification Elements and Mechanics
Gamification Elements and MechanicsGamification Elements and Mechanics
Gamification Elements and MechanicsAndrzej Marczewski
 
Beyond The Badge: Architecting Engagement Through Game Design Thinking
Beyond The Badge: Architecting Engagement Through Game Design ThinkingBeyond The Badge: Architecting Engagement Through Game Design Thinking
Beyond The Badge: Architecting Engagement Through Game Design ThinkingDustin DiTommaso
 
Gamification: How Effective Is It?
Gamification: How Effective Is It?Gamification: How Effective Is It?
Gamification: How Effective Is It?Socialphysicist
 
Gamification strategies
Gamification strategiesGamification strategies
Gamification strategiesPrayukth K V
 
My Standard gamification presentation 2017
My Standard gamification presentation 2017My Standard gamification presentation 2017
My Standard gamification presentation 2017Andrzej Marczewski
 
Gamification: How to use gaming techniques to grow your community
Gamification: How to use gaming techniques to grow your communityGamification: How to use gaming techniques to grow your community
Gamification: How to use gaming techniques to grow your community5Desire
 
The Gamification of...Everything?
The Gamification of...Everything?The Gamification of...Everything?
The Gamification of...Everything?Margaret Wallace
 
Beyond Gamification: Architecting Engagement Through Game Design Thinking
Beyond Gamification: Architecting Engagement Through Game Design ThinkingBeyond Gamification: Architecting Engagement Through Game Design Thinking
Beyond Gamification: Architecting Engagement Through Game Design ThinkingDustin DiTommaso
 
Gamification: Future or Fail?
Gamification: Future or Fail?Gamification: Future or Fail?
Gamification: Future or Fail?Socialphysicist
 
Rules of Engagement: How Gamification is Changing the World
Rules of Engagement: How Gamification is Changing the World Rules of Engagement: How Gamification is Changing the World
Rules of Engagement: How Gamification is Changing the World Margaret Wallace
 
Gamification - What is it and What it is in Moodle
Gamification - What is it and What it is in MoodleGamification - What is it and What it is in Moodle
Gamification - What is it and What it is in MoodleGavin Henrick
 
How to Design a Gamified Survey
How to Design a Gamified SurveyHow to Design a Gamified Survey
How to Design a Gamified SurveyQuestionPro
 
Productivity, Gamification, and SharePoint 2013
Productivity, Gamification, and SharePoint 2013Productivity, Gamification, and SharePoint 2013
Productivity, Gamification, and SharePoint 2013Christian Buckley
 
Gamification - Elements for a Gamification Learning Strategy
Gamification - Elements for a Gamification Learning StrategyGamification - Elements for a Gamification Learning Strategy
Gamification - Elements for a Gamification Learning StrategyAndrew Hughes
 
Gamification of Employee Engagement & Company Culture
Gamification of Employee Engagement & Company CultureGamification of Employee Engagement & Company Culture
Gamification of Employee Engagement & Company CultureD B
 
Rewards and Feedback in Gamification
Rewards and Feedback in GamificationRewards and Feedback in Gamification
Rewards and Feedback in GamificationAndrzej Marczewski
 
Gamification: How to Level Up Consumer Engagement
Gamification: How to Level Up Consumer EngagementGamification: How to Level Up Consumer Engagement
Gamification: How to Level Up Consumer EngagementShaun Quigley
 

Was ist angesagt? (20)

Gamification in Digital Marketing
Gamification in Digital MarketingGamification in Digital Marketing
Gamification in Digital Marketing
 
Gamification Elements and Mechanics
Gamification Elements and MechanicsGamification Elements and Mechanics
Gamification Elements and Mechanics
 
Introduction to Gamification
Introduction to GamificationIntroduction to Gamification
Introduction to Gamification
 
Beyond The Badge: Architecting Engagement Through Game Design Thinking
Beyond The Badge: Architecting Engagement Through Game Design ThinkingBeyond The Badge: Architecting Engagement Through Game Design Thinking
Beyond The Badge: Architecting Engagement Through Game Design Thinking
 
Gamification: How Effective Is It?
Gamification: How Effective Is It?Gamification: How Effective Is It?
Gamification: How Effective Is It?
 
Gamification strategies
Gamification strategiesGamification strategies
Gamification strategies
 
My Standard gamification presentation 2017
My Standard gamification presentation 2017My Standard gamification presentation 2017
My Standard gamification presentation 2017
 
Gamification: How to use gaming techniques to grow your community
Gamification: How to use gaming techniques to grow your communityGamification: How to use gaming techniques to grow your community
Gamification: How to use gaming techniques to grow your community
 
Enterprise Gamification by itzCorinne
Enterprise Gamification by itzCorinneEnterprise Gamification by itzCorinne
Enterprise Gamification by itzCorinne
 
The Gamification of...Everything?
The Gamification of...Everything?The Gamification of...Everything?
The Gamification of...Everything?
 
Beyond Gamification: Architecting Engagement Through Game Design Thinking
Beyond Gamification: Architecting Engagement Through Game Design ThinkingBeyond Gamification: Architecting Engagement Through Game Design Thinking
Beyond Gamification: Architecting Engagement Through Game Design Thinking
 
Gamification: Future or Fail?
Gamification: Future or Fail?Gamification: Future or Fail?
Gamification: Future or Fail?
 
Rules of Engagement: How Gamification is Changing the World
Rules of Engagement: How Gamification is Changing the World Rules of Engagement: How Gamification is Changing the World
Rules of Engagement: How Gamification is Changing the World
 
Gamification - What is it and What it is in Moodle
Gamification - What is it and What it is in MoodleGamification - What is it and What it is in Moodle
Gamification - What is it and What it is in Moodle
 
How to Design a Gamified Survey
How to Design a Gamified SurveyHow to Design a Gamified Survey
How to Design a Gamified Survey
 
Productivity, Gamification, and SharePoint 2013
Productivity, Gamification, and SharePoint 2013Productivity, Gamification, and SharePoint 2013
Productivity, Gamification, and SharePoint 2013
 
Gamification - Elements for a Gamification Learning Strategy
Gamification - Elements for a Gamification Learning StrategyGamification - Elements for a Gamification Learning Strategy
Gamification - Elements for a Gamification Learning Strategy
 
Gamification of Employee Engagement & Company Culture
Gamification of Employee Engagement & Company CultureGamification of Employee Engagement & Company Culture
Gamification of Employee Engagement & Company Culture
 
Rewards and Feedback in Gamification
Rewards and Feedback in GamificationRewards and Feedback in Gamification
Rewards and Feedback in Gamification
 
Gamification: How to Level Up Consumer Engagement
Gamification: How to Level Up Consumer EngagementGamification: How to Level Up Consumer Engagement
Gamification: How to Level Up Consumer Engagement
 

Ähnlich wie Gamification to get your message across

Gamification training pros-2015
Gamification training pros-2015Gamification training pros-2015
Gamification training pros-2015Charles Palmer
 
Gamification Workshop 2010
Gamification Workshop 2010Gamification Workshop 2010
Gamification Workshop 2010Amy Jo Kim
 
Design+Tech: Gamification
Design+Tech: GamificationDesign+Tech: Gamification
Design+Tech: GamificationKasey McCurdy
 
DWS15 - Game Summit - Mobile Gaming - Sean Kauppinen - IDEA
DWS15 - Game Summit - Mobile Gaming - Sean Kauppinen - IDEADWS15 - Game Summit - Mobile Gaming - Sean Kauppinen - IDEA
DWS15 - Game Summit - Mobile Gaming - Sean Kauppinen - IDEAIDATE DigiWorld
 
Gamification in Digital Marketing
Gamification in Digital MarketingGamification in Digital Marketing
Gamification in Digital MarketingGunter Blanckaert
 
Drive User Engagement with Gamification
Drive User Engagement with  GamificationDrive User Engagement with  Gamification
Drive User Engagement with GamificationGrowth Hacking Asia
 
The Game of Gamification
The Game of GamificationThe Game of Gamification
The Game of GamificationSignal
 
Healthcare Gamification
Healthcare GamificationHealthcare Gamification
Healthcare GamificationSatyajit Roy
 
Raptr engagement-engine
Raptr engagement-engineRaptr engagement-engine
Raptr engagement-engineAmy Jo Kim
 
Oursocialtimes -social_media_marketing_and_monitoring_2011_-_rk_using_game_m...
Oursocialtimes  -social_media_marketing_and_monitoring_2011_-_rk_using_game_m...Oursocialtimes  -social_media_marketing_and_monitoring_2011_-_rk_using_game_m...
Oursocialtimes -social_media_marketing_and_monitoring_2011_-_rk_using_game_m...Raf Keustermans
 
Using Gaming Mechanics for Marketing - Raf Keustermans #SMM11
Using Gaming Mechanics for Marketing - Raf Keustermans #SMM11Using Gaming Mechanics for Marketing - Raf Keustermans #SMM11
Using Gaming Mechanics for Marketing - Raf Keustermans #SMM11Our Social Times
 
Gamification for Growth Hackers -theflyy
Gamification for Growth Hackers -theflyyGamification for Growth Hackers -theflyy
Gamification for Growth Hackers -theflyyFlyyx Tech
 
Gamification in marketing and management - MMCom Solvay Business School Vietn...
Gamification in marketing and management - MMCom Solvay Business School Vietn...Gamification in marketing and management - MMCom Solvay Business School Vietn...
Gamification in marketing and management - MMCom Solvay Business School Vietn...Dominique Mangiatordi
 
Slack Game Thinking Teardown
Slack Game Thinking TeardownSlack Game Thinking Teardown
Slack Game Thinking TeardownAmy Jo Kim
 
Gamification assessment
Gamification assessmentGamification assessment
Gamification assessmentNJHolley
 
GAMIFIN 2019 Conference Keynote: How to fail at #gamification research
GAMIFIN 2019 Conference Keynote: How to fail at #gamification researchGAMIFIN 2019 Conference Keynote: How to fail at #gamification research
GAMIFIN 2019 Conference Keynote: How to fail at #gamification researchLennart Nacke
 
Beyond Gamification: designing the player journey
Beyond Gamification: designing the player journeyBeyond Gamification: designing the player journey
Beyond Gamification: designing the player journeyAmy Jo Kim
 
Do we need to Gamify (Digital) Marketing?
Do we need to Gamify (Digital) Marketing?Do we need to Gamify (Digital) Marketing?
Do we need to Gamify (Digital) Marketing?Gunter Blanckaert
 
1. Gamification: from Game design to Digital Game-Based Learning
1. Gamification: from Game design to Digital Game-Based Learning1. Gamification: from Game design to Digital Game-Based Learning
1. Gamification: from Game design to Digital Game-Based LearningUCL Interaction Centre
 

Ähnlich wie Gamification to get your message across (20)

Gamification training pros-2015
Gamification training pros-2015Gamification training pros-2015
Gamification training pros-2015
 
Gamification Workshop 2010
Gamification Workshop 2010Gamification Workshop 2010
Gamification Workshop 2010
 
Design+Tech: Gamification
Design+Tech: GamificationDesign+Tech: Gamification
Design+Tech: Gamification
 
DWS15 - Game Summit - Mobile Gaming - Sean Kauppinen - IDEA
DWS15 - Game Summit - Mobile Gaming - Sean Kauppinen - IDEADWS15 - Game Summit - Mobile Gaming - Sean Kauppinen - IDEA
DWS15 - Game Summit - Mobile Gaming - Sean Kauppinen - IDEA
 
Chiquita Gets its Game On
Chiquita Gets its Game OnChiquita Gets its Game On
Chiquita Gets its Game On
 
Gamification in Digital Marketing
Gamification in Digital MarketingGamification in Digital Marketing
Gamification in Digital Marketing
 
Drive User Engagement with Gamification
Drive User Engagement with  GamificationDrive User Engagement with  Gamification
Drive User Engagement with Gamification
 
The Game of Gamification
The Game of GamificationThe Game of Gamification
The Game of Gamification
 
Healthcare Gamification
Healthcare GamificationHealthcare Gamification
Healthcare Gamification
 
Raptr engagement-engine
Raptr engagement-engineRaptr engagement-engine
Raptr engagement-engine
 
Oursocialtimes -social_media_marketing_and_monitoring_2011_-_rk_using_game_m...
Oursocialtimes  -social_media_marketing_and_monitoring_2011_-_rk_using_game_m...Oursocialtimes  -social_media_marketing_and_monitoring_2011_-_rk_using_game_m...
Oursocialtimes -social_media_marketing_and_monitoring_2011_-_rk_using_game_m...
 
Using Gaming Mechanics for Marketing - Raf Keustermans #SMM11
Using Gaming Mechanics for Marketing - Raf Keustermans #SMM11Using Gaming Mechanics for Marketing - Raf Keustermans #SMM11
Using Gaming Mechanics for Marketing - Raf Keustermans #SMM11
 
Gamification for Growth Hackers -theflyy
Gamification for Growth Hackers -theflyyGamification for Growth Hackers -theflyy
Gamification for Growth Hackers -theflyy
 
Gamification in marketing and management - MMCom Solvay Business School Vietn...
Gamification in marketing and management - MMCom Solvay Business School Vietn...Gamification in marketing and management - MMCom Solvay Business School Vietn...
Gamification in marketing and management - MMCom Solvay Business School Vietn...
 
Slack Game Thinking Teardown
Slack Game Thinking TeardownSlack Game Thinking Teardown
Slack Game Thinking Teardown
 
Gamification assessment
Gamification assessmentGamification assessment
Gamification assessment
 
GAMIFIN 2019 Conference Keynote: How to fail at #gamification research
GAMIFIN 2019 Conference Keynote: How to fail at #gamification researchGAMIFIN 2019 Conference Keynote: How to fail at #gamification research
GAMIFIN 2019 Conference Keynote: How to fail at #gamification research
 
Beyond Gamification: designing the player journey
Beyond Gamification: designing the player journeyBeyond Gamification: designing the player journey
Beyond Gamification: designing the player journey
 
Do we need to Gamify (Digital) Marketing?
Do we need to Gamify (Digital) Marketing?Do we need to Gamify (Digital) Marketing?
Do we need to Gamify (Digital) Marketing?
 
1. Gamification: from Game design to Digital Game-Based Learning
1. Gamification: from Game design to Digital Game-Based Learning1. Gamification: from Game design to Digital Game-Based Learning
1. Gamification: from Game design to Digital Game-Based Learning
 

Kürzlich hochgeladen

Call Girls Nashik Gayatri 7001305949 Independent Escort Service Nashik
Call Girls Nashik Gayatri 7001305949 Independent Escort Service NashikCall Girls Nashik Gayatri 7001305949 Independent Escort Service Nashik
Call Girls Nashik Gayatri 7001305949 Independent Escort Service NashikCall Girls in Nagpur High Profile
 
↑Top Model (Kolkata) Call Girls Sonagachi ⟟ 8250192130 ⟟ High Class Call Girl...
↑Top Model (Kolkata) Call Girls Sonagachi ⟟ 8250192130 ⟟ High Class Call Girl...↑Top Model (Kolkata) Call Girls Sonagachi ⟟ 8250192130 ⟟ High Class Call Girl...
↑Top Model (Kolkata) Call Girls Sonagachi ⟟ 8250192130 ⟟ High Class Call Girl...noor ahmed
 
Behala ( Call Girls ) Kolkata ✔ 6297143586 ✔ Hot Model With Sexy Bhabi Ready ...
Behala ( Call Girls ) Kolkata ✔ 6297143586 ✔ Hot Model With Sexy Bhabi Ready ...Behala ( Call Girls ) Kolkata ✔ 6297143586 ✔ Hot Model With Sexy Bhabi Ready ...
Behala ( Call Girls ) Kolkata ✔ 6297143586 ✔ Hot Model With Sexy Bhabi Ready ...ritikasharma
 
College Call Girls New Alipore - For 7001035870 Cheap & Best with original Ph...
College Call Girls New Alipore - For 7001035870 Cheap & Best with original Ph...College Call Girls New Alipore - For 7001035870 Cheap & Best with original Ph...
College Call Girls New Alipore - For 7001035870 Cheap & Best with original Ph...anamikaraghav4
 
(KRITI) Pimpri Chinchwad Call Girls Just Call 7001035870 [ Cash on Delivery ]...
(KRITI) Pimpri Chinchwad Call Girls Just Call 7001035870 [ Cash on Delivery ]...(KRITI) Pimpri Chinchwad Call Girls Just Call 7001035870 [ Cash on Delivery ]...
(KRITI) Pimpri Chinchwad Call Girls Just Call 7001035870 [ Cash on Delivery ]...ranjana rawat
 
Book Call Girls in Panchpota - 8250192130 | 24x7 Service Available Near Me
Book Call Girls in Panchpota - 8250192130 | 24x7 Service Available Near MeBook Call Girls in Panchpota - 8250192130 | 24x7 Service Available Near Me
Book Call Girls in Panchpota - 8250192130 | 24x7 Service Available Near Meanamikaraghav4
 
↑Top Model (Kolkata) Call Girls Salt Lake ⟟ 8250192130 ⟟ High Class Call Girl...
↑Top Model (Kolkata) Call Girls Salt Lake ⟟ 8250192130 ⟟ High Class Call Girl...↑Top Model (Kolkata) Call Girls Salt Lake ⟟ 8250192130 ⟟ High Class Call Girl...
↑Top Model (Kolkata) Call Girls Salt Lake ⟟ 8250192130 ⟟ High Class Call Girl...noor ahmed
 
Dakshineswar Call Girls ✔ 8005736733 ✔ Hot Model With Sexy Bhabi Ready For Se...
Dakshineswar Call Girls ✔ 8005736733 ✔ Hot Model With Sexy Bhabi Ready For Se...Dakshineswar Call Girls ✔ 8005736733 ✔ Hot Model With Sexy Bhabi Ready For Se...
Dakshineswar Call Girls ✔ 8005736733 ✔ Hot Model With Sexy Bhabi Ready For Se...aamir
 
Science City Kolkata ( Call Girls ) Kolkata ✔ 6297143586 ✔ Hot Model With Sex...
Science City Kolkata ( Call Girls ) Kolkata ✔ 6297143586 ✔ Hot Model With Sex...Science City Kolkata ( Call Girls ) Kolkata ✔ 6297143586 ✔ Hot Model With Sex...
Science City Kolkata ( Call Girls ) Kolkata ✔ 6297143586 ✔ Hot Model With Sex...rahim quresi
 
VIP Call Girls Sonagachi - 8250192130 Escorts Service 50% Off with Cash ON De...
VIP Call Girls Sonagachi - 8250192130 Escorts Service 50% Off with Cash ON De...VIP Call Girls Sonagachi - 8250192130 Escorts Service 50% Off with Cash ON De...
VIP Call Girls Sonagachi - 8250192130 Escorts Service 50% Off with Cash ON De...anamikaraghav4
 
Call Girl Nashik Saloni 7001305949 Independent Escort Service Nashik
Call Girl Nashik Saloni 7001305949 Independent Escort Service NashikCall Girl Nashik Saloni 7001305949 Independent Escort Service Nashik
Call Girl Nashik Saloni 7001305949 Independent Escort Service NashikCall Girls in Nagpur High Profile
 
Call Girl Nashik Amaira 7001305949 Independent Escort Service Nashik
Call Girl Nashik Amaira 7001305949 Independent Escort Service NashikCall Girl Nashik Amaira 7001305949 Independent Escort Service Nashik
Call Girl Nashik Amaira 7001305949 Independent Escort Service NashikCall Girls in Nagpur High Profile
 
Call Girls Service Bantala - Call 8250192130 Rs-3500 with A/C Room Cash on De...
Call Girls Service Bantala - Call 8250192130 Rs-3500 with A/C Room Cash on De...Call Girls Service Bantala - Call 8250192130 Rs-3500 with A/C Room Cash on De...
Call Girls Service Bantala - Call 8250192130 Rs-3500 with A/C Room Cash on De...anamikaraghav4
 
Call Girls In Goa 9316020077 Goa Call Girl By Indian Call Girls Goa
Call Girls In Goa  9316020077 Goa  Call Girl By Indian Call Girls GoaCall Girls In Goa  9316020077 Goa  Call Girl By Indian Call Girls Goa
Call Girls In Goa 9316020077 Goa Call Girl By Indian Call Girls Goasexy call girls service in goa
 
Book Paid Sonagachi Call Girls Kolkata 𖠋 8250192130 𖠋Low Budget Full Independ...
Book Paid Sonagachi Call Girls Kolkata 𖠋 8250192130 𖠋Low Budget Full Independ...Book Paid Sonagachi Call Girls Kolkata 𖠋 8250192130 𖠋Low Budget Full Independ...
Book Paid Sonagachi Call Girls Kolkata 𖠋 8250192130 𖠋Low Budget Full Independ...noor ahmed
 
👙 Kolkata Call Girls Sonagachi 💫💫7001035870 Model escorts Service
👙  Kolkata Call Girls Sonagachi 💫💫7001035870 Model escorts Service👙  Kolkata Call Girls Sonagachi 💫💫7001035870 Model escorts Service
👙 Kolkata Call Girls Sonagachi 💫💫7001035870 Model escorts Serviceanamikaraghav4
 
Model Call Girls In Velappanchavadi WhatsApp Booking 7427069034 call girl ser...
Model Call Girls In Velappanchavadi WhatsApp Booking 7427069034 call girl ser...Model Call Girls In Velappanchavadi WhatsApp Booking 7427069034 call girl ser...
Model Call Girls In Velappanchavadi WhatsApp Booking 7427069034 call girl ser... Shivani Pandey
 

Kürzlich hochgeladen (20)

Call Girls Nashik Gayatri 7001305949 Independent Escort Service Nashik
Call Girls Nashik Gayatri 7001305949 Independent Escort Service NashikCall Girls Nashik Gayatri 7001305949 Independent Escort Service Nashik
Call Girls Nashik Gayatri 7001305949 Independent Escort Service Nashik
 
↑Top Model (Kolkata) Call Girls Sonagachi ⟟ 8250192130 ⟟ High Class Call Girl...
↑Top Model (Kolkata) Call Girls Sonagachi ⟟ 8250192130 ⟟ High Class Call Girl...↑Top Model (Kolkata) Call Girls Sonagachi ⟟ 8250192130 ⟟ High Class Call Girl...
↑Top Model (Kolkata) Call Girls Sonagachi ⟟ 8250192130 ⟟ High Class Call Girl...
 
Behala ( Call Girls ) Kolkata ✔ 6297143586 ✔ Hot Model With Sexy Bhabi Ready ...
Behala ( Call Girls ) Kolkata ✔ 6297143586 ✔ Hot Model With Sexy Bhabi Ready ...Behala ( Call Girls ) Kolkata ✔ 6297143586 ✔ Hot Model With Sexy Bhabi Ready ...
Behala ( Call Girls ) Kolkata ✔ 6297143586 ✔ Hot Model With Sexy Bhabi Ready ...
 
College Call Girls New Alipore - For 7001035870 Cheap & Best with original Ph...
College Call Girls New Alipore - For 7001035870 Cheap & Best with original Ph...College Call Girls New Alipore - For 7001035870 Cheap & Best with original Ph...
College Call Girls New Alipore - For 7001035870 Cheap & Best with original Ph...
 
Call Girls New Ashok Nagar Delhi WhatsApp Number 9711199171
Call Girls New Ashok Nagar Delhi WhatsApp Number 9711199171Call Girls New Ashok Nagar Delhi WhatsApp Number 9711199171
Call Girls New Ashok Nagar Delhi WhatsApp Number 9711199171
 
Goa Call Girls 9316020077 Call Girls In Goa By Russian Call Girl in goa
Goa Call Girls 9316020077 Call Girls  In Goa By Russian Call Girl in goaGoa Call Girls 9316020077 Call Girls  In Goa By Russian Call Girl in goa
Goa Call Girls 9316020077 Call Girls In Goa By Russian Call Girl in goa
 
(KRITI) Pimpri Chinchwad Call Girls Just Call 7001035870 [ Cash on Delivery ]...
(KRITI) Pimpri Chinchwad Call Girls Just Call 7001035870 [ Cash on Delivery ]...(KRITI) Pimpri Chinchwad Call Girls Just Call 7001035870 [ Cash on Delivery ]...
(KRITI) Pimpri Chinchwad Call Girls Just Call 7001035870 [ Cash on Delivery ]...
 
Book Call Girls in Panchpota - 8250192130 | 24x7 Service Available Near Me
Book Call Girls in Panchpota - 8250192130 | 24x7 Service Available Near MeBook Call Girls in Panchpota - 8250192130 | 24x7 Service Available Near Me
Book Call Girls in Panchpota - 8250192130 | 24x7 Service Available Near Me
 
↑Top Model (Kolkata) Call Girls Salt Lake ⟟ 8250192130 ⟟ High Class Call Girl...
↑Top Model (Kolkata) Call Girls Salt Lake ⟟ 8250192130 ⟟ High Class Call Girl...↑Top Model (Kolkata) Call Girls Salt Lake ⟟ 8250192130 ⟟ High Class Call Girl...
↑Top Model (Kolkata) Call Girls Salt Lake ⟟ 8250192130 ⟟ High Class Call Girl...
 
Dakshineswar Call Girls ✔ 8005736733 ✔ Hot Model With Sexy Bhabi Ready For Se...
Dakshineswar Call Girls ✔ 8005736733 ✔ Hot Model With Sexy Bhabi Ready For Se...Dakshineswar Call Girls ✔ 8005736733 ✔ Hot Model With Sexy Bhabi Ready For Se...
Dakshineswar Call Girls ✔ 8005736733 ✔ Hot Model With Sexy Bhabi Ready For Se...
 
Science City Kolkata ( Call Girls ) Kolkata ✔ 6297143586 ✔ Hot Model With Sex...
Science City Kolkata ( Call Girls ) Kolkata ✔ 6297143586 ✔ Hot Model With Sex...Science City Kolkata ( Call Girls ) Kolkata ✔ 6297143586 ✔ Hot Model With Sex...
Science City Kolkata ( Call Girls ) Kolkata ✔ 6297143586 ✔ Hot Model With Sex...
 
VIP Call Girls Sonagachi - 8250192130 Escorts Service 50% Off with Cash ON De...
VIP Call Girls Sonagachi - 8250192130 Escorts Service 50% Off with Cash ON De...VIP Call Girls Sonagachi - 8250192130 Escorts Service 50% Off with Cash ON De...
VIP Call Girls Sonagachi - 8250192130 Escorts Service 50% Off with Cash ON De...
 
Call Girl Nashik Saloni 7001305949 Independent Escort Service Nashik
Call Girl Nashik Saloni 7001305949 Independent Escort Service NashikCall Girl Nashik Saloni 7001305949 Independent Escort Service Nashik
Call Girl Nashik Saloni 7001305949 Independent Escort Service Nashik
 
Call Girl Nashik Amaira 7001305949 Independent Escort Service Nashik
Call Girl Nashik Amaira 7001305949 Independent Escort Service NashikCall Girl Nashik Amaira 7001305949 Independent Escort Service Nashik
Call Girl Nashik Amaira 7001305949 Independent Escort Service Nashik
 
Desi Bhabhi Call Girls In Goa 💃 730 02 72 001💃desi Bhabhi Escort Goa
Desi Bhabhi Call Girls  In Goa  💃 730 02 72 001💃desi Bhabhi Escort GoaDesi Bhabhi Call Girls  In Goa  💃 730 02 72 001💃desi Bhabhi Escort Goa
Desi Bhabhi Call Girls In Goa 💃 730 02 72 001💃desi Bhabhi Escort Goa
 
Call Girls Service Bantala - Call 8250192130 Rs-3500 with A/C Room Cash on De...
Call Girls Service Bantala - Call 8250192130 Rs-3500 with A/C Room Cash on De...Call Girls Service Bantala - Call 8250192130 Rs-3500 with A/C Room Cash on De...
Call Girls Service Bantala - Call 8250192130 Rs-3500 with A/C Room Cash on De...
 
Call Girls In Goa 9316020077 Goa Call Girl By Indian Call Girls Goa
Call Girls In Goa  9316020077 Goa  Call Girl By Indian Call Girls GoaCall Girls In Goa  9316020077 Goa  Call Girl By Indian Call Girls Goa
Call Girls In Goa 9316020077 Goa Call Girl By Indian Call Girls Goa
 
Book Paid Sonagachi Call Girls Kolkata 𖠋 8250192130 𖠋Low Budget Full Independ...
Book Paid Sonagachi Call Girls Kolkata 𖠋 8250192130 𖠋Low Budget Full Independ...Book Paid Sonagachi Call Girls Kolkata 𖠋 8250192130 𖠋Low Budget Full Independ...
Book Paid Sonagachi Call Girls Kolkata 𖠋 8250192130 𖠋Low Budget Full Independ...
 
👙 Kolkata Call Girls Sonagachi 💫💫7001035870 Model escorts Service
👙  Kolkata Call Girls Sonagachi 💫💫7001035870 Model escorts Service👙  Kolkata Call Girls Sonagachi 💫💫7001035870 Model escorts Service
👙 Kolkata Call Girls Sonagachi 💫💫7001035870 Model escorts Service
 
Model Call Girls In Velappanchavadi WhatsApp Booking 7427069034 call girl ser...
Model Call Girls In Velappanchavadi WhatsApp Booking 7427069034 call girl ser...Model Call Girls In Velappanchavadi WhatsApp Booking 7427069034 call girl ser...
Model Call Girls In Velappanchavadi WhatsApp Booking 7427069034 call girl ser...
 

Gamification to get your message across

  • 1. Gamification to get the message across Meeting @ Be-Connect.eu @ogillin – 07/2012
  • 2. Gamification What is it? Is it right for your business? Examples Social & Casual Gaming in EU Marketing tactics Ways to Gamify Your FB Marketing
  • 3. Gamification “Marketing tactics within gamification are the incentives that drive the audience to move towards your strategic goal, which can be to create awareness, make sales or identify new leads. The point is not to make a game but to incorporate game mechanics into a marketing effort.” Gartner’s 4 drivers of engagement via gamification Accelerated feedback cycles Clear goals and rules of play. (clear goals and well-defined rules of play to ensure players feel empowered to achieve goals.) A compelling narrative that engages to participate and achieve the goals Tasks that are challenging but achievable. Gartner report, by 2015, more than 50% of organizations managing innovation will gamify their processes.
  • 4. Gamification Theory Human needs* Reward, status, Achievement, Self Expression, Competition, Altruism Self-determination theory (SDT): Competence, Autonomy, Relatedness Game Mechanics* Points, Levels, Challenges, Virtual Goods and spaces, Leaderboards, Gifts and Charity Overall Goal: Engagement Gamification is a Tool to teach, persuade, motivate people See in Appendix summary of Dustin DiTommaso deck “Beyond Gamification”
  • 5. Gamification right for business? 1. Consider Why You Want to Gamify 2. Identify your users 3. Frame goals and objectives 4. Identify Necessary Skills and Actions 5. Consider Various Lenses of Interest 6. Outline Desired Outcomes 7. Play and Polish (test) EVOLUTION: Games are motivation engines Functional ->…-> Pleasurable -> Meaningful Dustin DiTommaso (@DU5TB1N), 7 steps framework
  • 6. Step 1: Why Gamify? CRITICAL STAKEHOLDER QUESTIONS: What is the main reason for Gamifying your product / service? How does it benefit the user? Will they enjoy it? BUSINESS QUESTIONS: What are the goals of the business? How do you get the users to fulfill those goals What actions do you want your players to take? Dustin DiTommaso, @DU5TB1N
  • 7. Examples of Gamification tactics Foursquare—badges, rewards Nike—achievements, badges, Xbox Live—achievements, leaderboards challenges, rewards CheckPoints—virtual currency, rewards Buffalo Wild Wings—trivia, ShopKick—virtual currency, rewards, contests challenges Gowalla—badges, pins Microsoft—achievements, contests GetGlue—rewards American Airlines—progress bar LinkedIn—progress bar SalesForce—leaderboard, achievements, Other Non-game contexts: leveling Fitness: zombiesrungame.com Mint—achievements, progress bar Finance: readyforzero.com Hallmark—FB credits, virtual goods, gifting, Commerce: stickybits app sharing Fundraising: kickstarter Starbucks—leveling, rewards
  • 8. Social & Casual Gaming in EU7* 31% of 175m Hrs/day, 16% of €16.5bn 100m players (18% social, 50% social & casual), 18m payers Mobile: 70m (+15% YOY) Demographics: 48% 21-35, 65% male FR BE Active Gamers 24m 4.2m Mobile 13m (55%) 1.9m (48%) Social network 11m (46%) 2.2m (63%) Fun facts - 16% of time spent on social g. - 47k paying female mobile - 940k multiplayer gamers gamers like sports reached by M6 - Casual 63%, console 60% Top Social Developers Telaxo, Kobojo, Ubisoft, IsCool E. EU=UK,DE,FR,ES,IT,NL,BE - Newzoo Trend Report: Casual Social Games - February 2012
  • 9. Marketing with Social Gaming Online 75% gamers respond positively to in-game ads 25% of gamers click on in-game ads Virtual branded goods Offline using mobile Check-ins (foursquare) Entertainment check-ins (GetGlue, Miso, IntoNow)
  • 10. Virtual branded goods $12bn World Virtual Goods market Key to Brand introduction Provide the player with a benefit (comp. Adv) Branded stadium in football game (more seats) Fit and enhance the experience Famous sheep character in a farm game Benefits: Increased monetization, people pay more for a branded goods Increased engagement, because users spend more time in a game with brands they recognise and feel attached to Enhanced marketing value: including brands in your marketing can increase customer acquisition by 30 to70 percent and provide access to significant new markets
  • 11. Ways to Gamify Your FB Marketing Know Your Audience and Funnel Run a contest/challenge Scoring, Ranking, Progression levels Design Gamified Challenges Don’t build it yourself
  • 12. Appendix • Steps of Gamification for your business
  • 13.
  • 14. Step 2: User Profile • RESEARCH INSPIRES DESIGN – Who are your players? – What are their needs and goals? – Why are they Playing? – What’s holding them back from achieving their potential? – Is it lack of volition or lack of faculty? – What is their Primary Play Style? (Solo, Competitive, Cooperative) – Who are they Playing With? – What Social Actions do they find enjoyable – and why? – What Metrics do they care about? Dustin DiTommaso, @DU5TB1N
  • 15. Step 2: User Profile • MOTIVATIONAL DRIVERS – ACHIEVEMENT of goals <–OR–> ENJOYMENT of experience – STRUCTURE and guidance <–OR–> FREEDOM to explore – CONTROL of others <–OR–> CONNECT with others – SELF-INTEREST in actions <–OR–> SOCIAL INTEREST in actions Dustin DiTommaso, @DU5TB1N
  • 16. Step3: Goals and Objectives • THE HERO’S QUEST... – The Long Term Goal must be compelling & fairly difficult to achieve. Can be Mastery of New Skill, A New Habit, An Achievement, A Title or any other pinnacle of personal growth. • ONE STEP AT A TIME – What must players accomplish in order to reach the ultimate objective? How can you break the journey up into discrete and satisfying challenges that push your players and help them improve? • DESIRE TO INSPIRE – Figure out a way to make long-term and short-term goals as exciting and aspirational as possible. Go for the Glory. Dustin DiTommaso, @DU5TB1N
  • 17. Step 4: Skills and Actions MAKING LISTS IS A SKILL Consider what abilities are necessary to succeed in the endeavor. Make a skills list, of ALL the things you can think of that are relevant to your game across the following categories: – PHYSICAL SKILLS (walking, running, typing, using a chef's knife) – MENTAL SKILLS (pattern recognition, memory, spatial logic, organization) – SOCIAL SKILLS (presentation, conversation, meeting new people) TRACK AND MEASURE • Choose skills that have long learning curves and can be developed over time. • Break longer mastery arcs into smaller nested skill-chains • Are the skills you are considering measurable? How might you make them measurable? (monitoring/technology dependent?) Dustin DiTommaso, @DU5TB1N
  • 18. Step 5: Look through lenses of interest (VIVA LA RESISTANCE! ) • COMPETITION TYPES: Player v Player, Player v System, Self-Directed • TIME PRESSURE: Relaxed explorative play or brash tactics get things done play. • SCARCITY: Scarcity can add a level of challenge and strategic gameplay. • PUZZLES: Problems that promise the existence of a solution. • NOVELTY: Change presents a new set of challenges and patterns to • Master LEVELS: Telegraph progress, ability and access & Provide Roadmap of Progress • SOCIAL PRESSURE/PROOF: The herd must be right • TEAMWORK: Can also be resistance when we need to work with others • CURRENCY: Anything that can be exchanged for something of value will be sought • RENEWALS & POWER-UPS: ‘Unstick’ player & redirect from dead-ends. Dustin DiTommaso, @DU5TB1N
  • 19. Step 6: Desired outcome FEEBACK, REWARDS & RESULTS Positives include both tangible and intangible rewards such as moving up a level Negative might be starting a challenge over. Outcomes can be contingent or scheduled. Players can trigger an outcome based on specific action they take or based on a time frame within the game. EPIC WIN! The Ultimate Objective (Epic Win!) may take weeks, months, years to achieve but along the way players need to see and feel incremental successes and failures. Dustin DiTommaso, @DU5TB1N
  • 20. Step7: play-test & Polish PLATFORMS ARE NEVER DONE – What's working / What isn't? – What have you not considered? – Is the game personal enough for your players? – Do they feel that it's tailored to their own unique – personality and desires? – Are you tapping into Player Experience needs of Competence, Autonomy, & Relatedness? – What is going to keep it interesting in 10 weeks time? In 8 months time? – When player reach the Epic Win! it's time to go back to the drawing board. Dustin DiTommaso, @DU5TB1N
  • 21. Step X: summary • EVOLUTION Games are motivation engines. • Opportunities are ripe to evolve “gamification” past shallow extrinsic motivational tactics and towards a more balanced “gameful design”. • Since video games are designed with the primary purpose of entertainment, shouldn’t they be able to make other non- game products more enjoyable as well? Goal is to go from functional to enjoyable and meaningful Dustin DiTommaso, @DU5TB1N
  • 22. Social/Casual gaming • Metrics – Installed based: “monthly active users” or MAU – % paying users – Amount paid per user • Business model: – Freemium – Charging to play at the outset (New) – Gambling (New) • Betable (UK) allow real-money gambling on games • Marketing tactics – Advertising (In-app ads) • Honda CR-Z in Car Town – Gamification • Leaderboard style w/ points, rewards when sharing content • Unlock new content (e.g. Rihanna UNLOCKED) – Funding Charities
  • 23. • Examples: – Awareness > Century21 virtual goods in MyCity – Image > custom-branded FB games w/ charitable twist – Engagement > USA Network’s Psych game of sharing content to get virtual/real gifts – Awareness > NYC Library mobile game: scan bar code + answer questions like a quest – Engagement/empowerment > Expedia Friendtrip needs you to like + 5 friends to get a free trip
  • 24. Misc. • 5 Reasons Why Facebook Timeline Hurts Brands • Green Giant and Farmville: redeem branded voucher online when purchased goods offline • Gamification of call centers • BBC timeline: Wimbledon, Olympic streaming

Hinweis der Redaktion

  1. Social benefits: Games help problem solving and creative thought http://www.forbes.com/sites/insertcoin/2012/03/22/the-social-benefits-of-video-games/Gartner: 1. Accelerated feedback cycles. In the real world, feedback loops are slow (e.g., annual performance appraisals) with long periods between milestones. Gamification increases the velocity of feedback loops to maintain engagement.2. Clear goals and rules of play. In the real world, where goals are fuzzy and rules selectively applied, gamification provides clear goals and well-defined rules of play to ensure players feel empowered to achieve goals.3. A compelling narrative. While real-world activities are rarely compelling, gamification builds a narrative that engages players to participate and achieve the goals of the activity.4. Tasks that are challenging but achievable. While there is no shortage of challenges in the real world, they tend to be large and long-term. Gamification provides many short-term, achievable goals to maintain engagement.
  2. Gamification for your brand: http://www.slideshare.net/TriangleAMA/gamification-for-your-brand
  3. Beyond gamification: - Slides: http://www.slideshare.net/DiTommaso/beyond-gamification-architecting-engagement-through-game-design-thinking - video: http://www.ixda.org/resources/dustin-ditommaso-beyond-gamification - Summary of successful steps: http://mashable.com/2011/12/24/gamification-for-business/
  4. Yes, gamification is a sexy word. No, it isn’t right for every business.DiTommaso recommends that businesses looking to gamify their products or services ask themselves three critical questions before moving on:What is the reason for gamifying your product or service?How does it benefit the user?Will they enjoy it?If you can answer these questions with confidence, if gamification seems like a good fit for your business’ product or service and if the users enjoy it, then move on to exploring your business goals. DiTommaso recommends exploring the following three questions:What are your business goals?How do get the users to fulfill those business goals?What actions do you want users to take?If this exploratory phase yields positive feedback, your business is ready to move into user research.
  5. 15 brand examples of gamification - http://blogs.imediaconnection.com/blog/2011/08/03/15-brand-examples-of-gamification/
  6. + Mobile (regular+smartphone+t+iphone/iPod): http://www.slideshare.net/Newzoo/newzoo-trend-report-mobile-march-2012France : http://www.newzoo.com/ENG/1595-Infograph_FR.htmlBelgium: http://www.newzoo.com/ENG/1615-Infograph_BE.html
  7. http://www.moxieinteractive.com/pulse/2012/01/26/why-social-gaming-can-benefit-beauty-brands/http://www.socialmediaexaminer.com/26-elements-of-a-gamification-marketing-strategy/US 62% Women, &gt;40y, 1-4h/w, 18% paid to play
  8. http://www.socialgamesobserver.com/the-evolution-of-virtual-branded-goods-in-social-games-and-the-benefit-to-brands-14816
  9. Notes:Know Your Audience and Funneltrack user’s engagement at each step simple to complex (dashboard)Run a contest/challenge limited or not skill-based prizes are disincentive Add Game mechanics: Scoring &amp; Ranking Based on gamer profiles targeted (Achievers, Explorers, Socializers, Killers) Points for Social Actions: small then relative and visible Multiplayer optionDesign Gamified Challenges social actions -&gt; short-term rewards -&gt; prize eventually Progression through levelsDon’t build it yourself (Bunchball, BigDoor Media, Badgeville and Gigya) Design is key. Not technology if you must, use existing FB games/apps Source:Gabe Zichermann is the chair of the upcoming Gamification Summit (March 19-21, San Francisco), where engagement industry leaders will gather to share knowledge and insight. Zichermann is also a public speaker, designer and author of the books Game-Based Marketing and Gamification by Design.http://mashable.com/2012/06/20/gamification-facebook-marketing/http://thenextweb.com/insider/2012/04/01/gamification-adding-stickiness-to-your-campaigns/
  10. It isn’t enough to understand your business goals when considering gamification — you also need to understand your users and what motivates them. Research your users before you begin designing your gamified product, focusing on how they use your software, what they want and what motivates them.DiTommaso laid out a number of questions to help businesses achieve research-inspired design:Who are your users?What are their needs and goals? Why are they playing?What’s holding them back from achieving their potential? Is it lack of volition (belief that completing the task at hand is valuable) or lack of faculty (ability to complete the task)?What is their primary playing style (solo, competitive, cooperative)?Who are they playing with?What social actions do they find enjoyable, and why?What metrics do they care about?Game designers must also understand what motivates users to play their games. There are a number of motivational drivers, but DiTommaso recommends simplifying to four key factors. Decide if your users are motivated by:Achievement of goals or enjoyment of experienceStructure and guidance or freedom to exploreControl of others or connecting with othersSelf-interest in actions or social interest in actionsKnowing these details about users and their motivations will assist game designers in determining how the game should be laid out, how much autonomy to allow, what the users’ goals should be and so on. Let’s explore exactly what comes next in the designing process.
  11. The user’s path to mastery should entail “a journey up, with a quick little dip for relaxation — where you have either a break or a new challenge to master, like crossing a log — and then one, final, arduous climb to the top,” says DiTommaso.Once you understand your business goals and your users, you can begin to design goals and objectives while thinking about long-term and short-term user goals.DiTommaso advises, “Figure out a way to make long-term and short-term goals as exciting and aspirational as possible.” Users want to be heroes — design their gaming experience so that they can achieve that.The long-term goal must be compelling and fairly difficult to achieve, says DiTommaso. This can be framed as the mastery of a new skill or habit, or the acquisition of an achievement or title. In the end, though, it is important that the long-term goal signify a “pinnacle of personal growth,” says DiTommaso.Once you figure out a long-term mission for users, break it up into small milestones that take users along a path to success. These “discrete and satisfying challenges” should motivate users to continue on and help them improve along the way.
  12. Make a list of all of the abilities that are necessary to win your game. DiTommaso breaks these skills into three categories for easy brainstorming:Physical Skills: walking typing, using a chef’s knifeMental Skills: pattern recognition, memory, spatial logicSocial Skills: presentation, conversation, meeting new peopleDiTommaso advises that game designers choose skills that take time to master, can be developed over time and can be broken into smaller “skill-chains.”It is important to determine if and how the skills you are considering can be measured, so that you can track a user’s advancement. Determine whether there is existing technology that can help you monitor and track progress of certain essential skills.
  13. Metrics – Deloitte report (01/12): http://www.deloitte.com/view/en_GX/global/industries/technology-media-telecommunications/tmt-predictions-2012/media-2012/951d068df67a4310VgnVCM1000001a56f00aRCRD.htmhttp://mashable.com/2011/11/21/brands-facebook-social-gaming/Real-money gambling only possible where online gambling is legal (not US): http://technology.inquirer.net/13660/startup-to-bring-real-money-bets-to-social-games
  14. http://mashable.com/2011/05/03/social-gaming-marketing/
  15. http://thenextweb.com/socialmedia/2011/07/08/5-brands-with-winning-gamification-strategies/Call center: http://thenextweb.com/la/2011/08/26/how-chilean-born-arcaris-is-bringing-gamification-to-call-centers/On Facebook: http://www.bulbstorm.com/blog/2012/gamification-wins-on-facebook/http://thenextweb.com/insider/2012/04/01/gamification-adding-stickiness-to-your-campaigns/