SlideShare ist ein Scribd-Unternehmen logo
1 von 31
Name – Nikhil V. Mhatre
Batch – SMBA/20/Dombivli
Roll No - 09
Overview
 What is Virtual Reality?
 History of Virtual Reality.
 Types of Virtual Reality.
 Virtual Reality Hardware.
 Applications of Virtual Reality.
 Future of Virtual Reality.
INTRODUCTION
What is Virtual Reality(VR)?
Virtual Reality refers to a high-end user interface
that involves real-time simulation and interactions
through multiple sensorial channels.
In other words,
Virtual reality is a computer generated world
with which the user can interact
Interaction can vary from looking around to
interactively modifying the world.
VR Introduction Video
History of VR
1950s Visionary Cinematographer.
Morton H Eilig built a single user console called Sensorama.
This enabled the user watch television in three dimensional ways.
In 1961, Philco Corporation engineers
developed the first HMD known as the Head
sight.
It was in 1965 IVAN SUTHERLAND envisioned
what he called the “Ultimate Display”.
In 1988, commercial development of VR began.
In 1991, first commercial entertainment VR
system "Virtuality" was released.
Types of VR System
1) Immersive Virtual Reality
2) Augmented Virtual Reality
3) Desktop (Window on a World) Virtual Reality
4) Video Mapping Virtual Reality
1) IMMERSIVE VR
It is basically a feeling of involvement of the
user in the virtual world .
The user has no visual contact with the
physical word.
Often equipped with a Head Mounted Display
(HMD).
This unique combinations where the user can
immerse as well interact with the simulations
is known as Telepresence.
2) Augmented VR
 AR integrate the computer-generated virtual
objects into the physical world.
This involves literally augmenting reality with
virtual information.
3) Desktop VR
Desktop-based virtual reality involves displaying a
3-dimensional virtual world on a regular desktop
display without use of any specialized movement-
tracking equipment.
 Modern computer games can be used as an example
4) Video Mapping VR
The user watches a monitor that shows his
body's interaction with the world.
The element of interaction depends on a number
of factors like speed, range and mapping.
VR-HARDWARE
HMD’s
CAVE
DATA GLOVE
STEREOSCOPIC
DISPLAYS
VR Simulators
Applications of VR
E-Commerce And Business:
Virtual reality is being used in a number of
ways by the business community which
include:
Virtual tours of a business environment.
Training of new employees.
A 360 view of a product.
Training :
Virtual reality environments have been used
for training simulators.
Examples include flight simulators, battlefield
simulators for soldiers, paratrooping.
Engineering and Design
VR is widely used in engineering and designing
process.
It gives better understanding of the design and
facilitates changes wherever necessary
It helps to reduce the time and cost factor.
Examples: Building construction, car
designing railway construction…
Medicine
Healthcare is one of the biggest adopters
of virtual reality which encompasses surgery
simulation, phobia treatment, robotic surgery and
skills training.
VR finds its application nursing, dentistry, autism,
health issues and for the disabled.
Entertainment
The entertainment industry is one of the
most enthusiastic advocates of virtual reality,
most noticeably in games and virtual worlds.
Virtual Museum, e.g. interactive exhibitions
Gaming
Film and theaters
Virtual theme parks
Future of VR
1999- 10% of the world's computing power
was non-human.
2029- 99% of the world’s computing
capacity will be non-human.
And it is estimated that by 2037 we will be
having a computer powerful enough to run
immersive VR programs.
Virtual Reality - With Demo Video
Virtual Reality - With Demo Video
Virtual Reality - With Demo Video
Virtual Reality - With Demo Video
Virtual Reality - With Demo Video

Weitere ähnliche Inhalte

Was ist angesagt?

Virtual reality
Virtual realityVirtual reality
Virtual reality
yp95
 

Was ist angesagt? (20)

Presentation on Virtual reality
Presentation on Virtual realityPresentation on Virtual reality
Presentation on Virtual reality
 
Virtual reality
Virtual realityVirtual reality
Virtual reality
 
Virtual reality ppt
Virtual reality pptVirtual reality ppt
Virtual reality ppt
 
Virtual Reality
Virtual RealityVirtual Reality
Virtual Reality
 
Virtual reality
Virtual realityVirtual reality
Virtual reality
 
Virtual reality
Virtual realityVirtual reality
Virtual reality
 
virtual reality ppt
virtual reality pptvirtual reality ppt
virtual reality ppt
 
Virtual reality
Virtual realityVirtual reality
Virtual reality
 
VR - Virtual reality
VR - Virtual realityVR - Virtual reality
VR - Virtual reality
 
Virtual reality
Virtual realityVirtual reality
Virtual reality
 
The Emerging Virtual Reality Landscape: a Primer
The Emerging Virtual Reality Landscape: a PrimerThe Emerging Virtual Reality Landscape: a Primer
The Emerging Virtual Reality Landscape: a Primer
 
Virtual Reality
Virtual RealityVirtual Reality
Virtual Reality
 
Virtual Reality
Virtual RealityVirtual Reality
Virtual Reality
 
Virtual reality
Virtual realityVirtual reality
Virtual reality
 
Virtual Reality
Virtual RealityVirtual Reality
Virtual Reality
 
Virtual reality
Virtual realityVirtual reality
Virtual reality
 
'The History of Virtual Reality'
'The History of Virtual Reality''The History of Virtual Reality'
'The History of Virtual Reality'
 
Virtual Reality
Virtual RealityVirtual Reality
Virtual Reality
 
Virtual Reality
Virtual RealityVirtual Reality
Virtual Reality
 
Augmented reality
Augmented realityAugmented reality
Augmented reality
 

Ähnlich wie Virtual Reality - With Demo Video

Ähnlich wie Virtual Reality - With Demo Video (20)

Virtual reality
Virtual reality Virtual reality
Virtual reality
 
Virtual Reality-Seminar presentation
Virtual Reality-Seminar  presentationVirtual Reality-Seminar  presentation
Virtual Reality-Seminar presentation
 
VR
VR VR
VR
 
How does virtual reality works?
How does virtual reality works?How does virtual reality works?
How does virtual reality works?
 
Virtual reality (vr)
Virtual reality (vr)Virtual reality (vr)
Virtual reality (vr)
 
Virual reality
Virual realityVirual reality
Virual reality
 
Virtual reality
Virtual reality Virtual reality
Virtual reality
 
Virtual Reality(VR)
Virtual Reality(VR)Virtual Reality(VR)
Virtual Reality(VR)
 
Virtual reality
Virtual realityVirtual reality
Virtual reality
 
Virtual Reality Presentation BY BMS B
Virtual Reality Presentation BY BMS BVirtual Reality Presentation BY BMS B
Virtual Reality Presentation BY BMS B
 
Virtual reality by Surendra Vundavalli
Virtual reality by Surendra VundavalliVirtual reality by Surendra Vundavalli
Virtual reality by Surendra Vundavalli
 
Virtual reality
Virtual realityVirtual reality
Virtual reality
 
VIRTUAL REALITY PRESENTATION
VIRTUAL REALITY PRESENTATION VIRTUAL REALITY PRESENTATION
VIRTUAL REALITY PRESENTATION
 
Presentation Virtual Reality and CAD
Presentation Virtual Reality and CADPresentation Virtual Reality and CAD
Presentation Virtual Reality and CAD
 
Virtual reality by emran
Virtual  reality by emranVirtual  reality by emran
Virtual reality by emran
 
Virtual reallity
Virtual reallityVirtual reallity
Virtual reallity
 
Virtual Reality
Virtual RealityVirtual Reality
Virtual Reality
 
Virtual reality
Virtual realityVirtual reality
Virtual reality
 
Virtual Reality
Virtual RealityVirtual Reality
Virtual Reality
 
Virtual reality
Virtual realityVirtual reality
Virtual reality
 

Kürzlich hochgeladen

Modular Monolith - a Practical Alternative to Microservices @ Devoxx UK 2024
Modular Monolith - a Practical Alternative to Microservices @ Devoxx UK 2024Modular Monolith - a Practical Alternative to Microservices @ Devoxx UK 2024
Modular Monolith - a Practical Alternative to Microservices @ Devoxx UK 2024
Victor Rentea
 

Kürzlich hochgeladen (20)

EMPOWERMENT TECHNOLOGY GRADE 11 QUARTER 2 REVIEWER
EMPOWERMENT TECHNOLOGY GRADE 11 QUARTER 2 REVIEWEREMPOWERMENT TECHNOLOGY GRADE 11 QUARTER 2 REVIEWER
EMPOWERMENT TECHNOLOGY GRADE 11 QUARTER 2 REVIEWER
 
Modular Monolith - a Practical Alternative to Microservices @ Devoxx UK 2024
Modular Monolith - a Practical Alternative to Microservices @ Devoxx UK 2024Modular Monolith - a Practical Alternative to Microservices @ Devoxx UK 2024
Modular Monolith - a Practical Alternative to Microservices @ Devoxx UK 2024
 
Introduction to Multilingual Retrieval Augmented Generation (RAG)
Introduction to Multilingual Retrieval Augmented Generation (RAG)Introduction to Multilingual Retrieval Augmented Generation (RAG)
Introduction to Multilingual Retrieval Augmented Generation (RAG)
 
Apidays New York 2024 - Passkeys: Developing APIs to enable passwordless auth...
Apidays New York 2024 - Passkeys: Developing APIs to enable passwordless auth...Apidays New York 2024 - Passkeys: Developing APIs to enable passwordless auth...
Apidays New York 2024 - Passkeys: Developing APIs to enable passwordless auth...
 
Mcleodganj Call Girls 🥰 8617370543 Service Offer VIP Hot Model
Mcleodganj Call Girls 🥰 8617370543 Service Offer VIP Hot ModelMcleodganj Call Girls 🥰 8617370543 Service Offer VIP Hot Model
Mcleodganj Call Girls 🥰 8617370543 Service Offer VIP Hot Model
 
MINDCTI Revenue Release Quarter One 2024
MINDCTI Revenue Release Quarter One 2024MINDCTI Revenue Release Quarter One 2024
MINDCTI Revenue Release Quarter One 2024
 
Biography Of Angeliki Cooney | Senior Vice President Life Sciences | Albany, ...
Biography Of Angeliki Cooney | Senior Vice President Life Sciences | Albany, ...Biography Of Angeliki Cooney | Senior Vice President Life Sciences | Albany, ...
Biography Of Angeliki Cooney | Senior Vice President Life Sciences | Albany, ...
 
Emergent Methods: Multi-lingual narrative tracking in the news - real-time ex...
Emergent Methods: Multi-lingual narrative tracking in the news - real-time ex...Emergent Methods: Multi-lingual narrative tracking in the news - real-time ex...
Emergent Methods: Multi-lingual narrative tracking in the news - real-time ex...
 
Artificial Intelligence Chap.5 : Uncertainty
Artificial Intelligence Chap.5 : UncertaintyArtificial Intelligence Chap.5 : Uncertainty
Artificial Intelligence Chap.5 : Uncertainty
 
Rising Above_ Dubai Floods and the Fortitude of Dubai International Airport.pdf
Rising Above_ Dubai Floods and the Fortitude of Dubai International Airport.pdfRising Above_ Dubai Floods and the Fortitude of Dubai International Airport.pdf
Rising Above_ Dubai Floods and the Fortitude of Dubai International Airport.pdf
 
Platformless Horizons for Digital Adaptability
Platformless Horizons for Digital AdaptabilityPlatformless Horizons for Digital Adaptability
Platformless Horizons for Digital Adaptability
 
Navigating the Deluge_ Dubai Floods and the Resilience of Dubai International...
Navigating the Deluge_ Dubai Floods and the Resilience of Dubai International...Navigating the Deluge_ Dubai Floods and the Resilience of Dubai International...
Navigating the Deluge_ Dubai Floods and the Resilience of Dubai International...
 
Web Form Automation for Bonterra Impact Management (fka Social Solutions Apri...
Web Form Automation for Bonterra Impact Management (fka Social Solutions Apri...Web Form Automation for Bonterra Impact Management (fka Social Solutions Apri...
Web Form Automation for Bonterra Impact Management (fka Social Solutions Apri...
 
Apidays New York 2024 - APIs in 2030: The Risk of Technological Sleepwalk by ...
Apidays New York 2024 - APIs in 2030: The Risk of Technological Sleepwalk by ...Apidays New York 2024 - APIs in 2030: The Risk of Technological Sleepwalk by ...
Apidays New York 2024 - APIs in 2030: The Risk of Technological Sleepwalk by ...
 
Apidays New York 2024 - The value of a flexible API Management solution for O...
Apidays New York 2024 - The value of a flexible API Management solution for O...Apidays New York 2024 - The value of a flexible API Management solution for O...
Apidays New York 2024 - The value of a flexible API Management solution for O...
 
Apidays New York 2024 - Accelerating FinTech Innovation by Vasa Krishnan, Fin...
Apidays New York 2024 - Accelerating FinTech Innovation by Vasa Krishnan, Fin...Apidays New York 2024 - Accelerating FinTech Innovation by Vasa Krishnan, Fin...
Apidays New York 2024 - Accelerating FinTech Innovation by Vasa Krishnan, Fin...
 
FWD Group - Insurer Innovation Award 2024
FWD Group - Insurer Innovation Award 2024FWD Group - Insurer Innovation Award 2024
FWD Group - Insurer Innovation Award 2024
 
"I see eyes in my soup": How Delivery Hero implemented the safety system for ...
"I see eyes in my soup": How Delivery Hero implemented the safety system for ..."I see eyes in my soup": How Delivery Hero implemented the safety system for ...
"I see eyes in my soup": How Delivery Hero implemented the safety system for ...
 
Boost Fertility New Invention Ups Success Rates.pdf
Boost Fertility New Invention Ups Success Rates.pdfBoost Fertility New Invention Ups Success Rates.pdf
Boost Fertility New Invention Ups Success Rates.pdf
 
Apidays New York 2024 - The Good, the Bad and the Governed by David O'Neill, ...
Apidays New York 2024 - The Good, the Bad and the Governed by David O'Neill, ...Apidays New York 2024 - The Good, the Bad and the Governed by David O'Neill, ...
Apidays New York 2024 - The Good, the Bad and the Governed by David O'Neill, ...
 

Virtual Reality - With Demo Video

  • 1. Name – Nikhil V. Mhatre Batch – SMBA/20/Dombivli Roll No - 09
  • 2. Overview  What is Virtual Reality?  History of Virtual Reality.  Types of Virtual Reality.  Virtual Reality Hardware.  Applications of Virtual Reality.  Future of Virtual Reality.
  • 3. INTRODUCTION What is Virtual Reality(VR)? Virtual Reality refers to a high-end user interface that involves real-time simulation and interactions through multiple sensorial channels. In other words, Virtual reality is a computer generated world with which the user can interact Interaction can vary from looking around to interactively modifying the world.
  • 5. History of VR 1950s Visionary Cinematographer. Morton H Eilig built a single user console called Sensorama. This enabled the user watch television in three dimensional ways.
  • 6. In 1961, Philco Corporation engineers developed the first HMD known as the Head sight.
  • 7. It was in 1965 IVAN SUTHERLAND envisioned what he called the “Ultimate Display”. In 1988, commercial development of VR began. In 1991, first commercial entertainment VR system "Virtuality" was released.
  • 8. Types of VR System 1) Immersive Virtual Reality 2) Augmented Virtual Reality 3) Desktop (Window on a World) Virtual Reality 4) Video Mapping Virtual Reality
  • 9. 1) IMMERSIVE VR It is basically a feeling of involvement of the user in the virtual world . The user has no visual contact with the physical word. Often equipped with a Head Mounted Display (HMD). This unique combinations where the user can immerse as well interact with the simulations is known as Telepresence.
  • 10.
  • 11. 2) Augmented VR  AR integrate the computer-generated virtual objects into the physical world. This involves literally augmenting reality with virtual information.
  • 12. 3) Desktop VR Desktop-based virtual reality involves displaying a 3-dimensional virtual world on a regular desktop display without use of any specialized movement- tracking equipment.  Modern computer games can be used as an example
  • 13. 4) Video Mapping VR The user watches a monitor that shows his body's interaction with the world. The element of interaction depends on a number of factors like speed, range and mapping.
  • 14.
  • 18. Applications of VR E-Commerce And Business: Virtual reality is being used in a number of ways by the business community which include: Virtual tours of a business environment. Training of new employees. A 360 view of a product.
  • 19. Training : Virtual reality environments have been used for training simulators. Examples include flight simulators, battlefield simulators for soldiers, paratrooping.
  • 20. Engineering and Design VR is widely used in engineering and designing process. It gives better understanding of the design and facilitates changes wherever necessary It helps to reduce the time and cost factor. Examples: Building construction, car designing railway construction…
  • 21.
  • 22. Medicine Healthcare is one of the biggest adopters of virtual reality which encompasses surgery simulation, phobia treatment, robotic surgery and skills training. VR finds its application nursing, dentistry, autism, health issues and for the disabled.
  • 23.
  • 24. Entertainment The entertainment industry is one of the most enthusiastic advocates of virtual reality, most noticeably in games and virtual worlds. Virtual Museum, e.g. interactive exhibitions Gaming Film and theaters Virtual theme parks
  • 25.
  • 26. Future of VR 1999- 10% of the world's computing power was non-human. 2029- 99% of the world’s computing capacity will be non-human. And it is estimated that by 2037 we will be having a computer powerful enough to run immersive VR programs.