10. Example of Strong Localisation
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11. With the lens of your business and
understanding of your customers, localise
your presence by considering local
platforms, local languages,
and market relevance.
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14. • 2,500+ images per minute
• A new billion-photo mark is
being hit every year for the
last five years
• Total video uploads are 3.5x
higher yoy
• Total photo uploads from
mobile devices exceeds 25
million per month - 5x higher
yoy.
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15. % of People Who Share Photos Directly to Social Networking Sites!
Mobile Photo Sharing by Market
Source: comScore Video Metrix
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16. 12 Million Users
100K Downloads
Per Week in CN
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17. Hours Per Viewer in 1 month
20
15
10
5
0
JP AU MY HK SG
Online Video Viewing by Market
Source: comScore Video Metrix
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20. Identify opportunities to leverage visual
media to enhance customer-brand and
customer-customer engagement before,
during, and after their cruise.
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24. Average
Social Gamer
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Photo Credit: Flickr @evoo73
25. Social Gaming in Business
Source: Parks Associates
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26. “Gamification is understanding how users
behave, how they can be motivated and
the types of reward which will make them
behave in a way that will help a company
achieve its business goals.
Source: eConsultancy “Internet Marketing Strategy Briefing”
27. Example of Game Mechanics
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28. Consider how game mechanics can help you
achieve your business objectives with a
specific audience.
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