AITP Keynote Address Feb 18, 2010 in Denver Colorado by Cynthia Calongne. Includes the NMC Survey on Virtual Worlds and the Gartner Hype Cycle as well simulations on games, education, medical, historical and space.
This PowerPoint helps students to consider the concept of infinity.
Virtual Worlds 2010
1. Virtual Worlds 2010 Denver, Colorado February 18, 2010 Assoc. for Information Technology Professionals (AITP) Dr. Cynthia Calongne Institute for Advanced Studies Colorado Technical University
2. A researcher from the Meteora region (NOAA) gave a presentation at the NMC Rock the Academy Symposium dressed as a pioneer in computer science Who is she? He also demonstrated Twitter feeds in Second Life and at a later session, SLOODLE
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4. NMC Virtual Worlds Survey How are we doing? Gartner Forecast 80 Percent of active Internet users will have a "Second Life" in the virtual world by the end of 2011 [12] (Gartner 2007) 273 responses to a Two Minute NMC Survey
5. Gartner Hype Cycle 273 NMC Responses Image by J. Kemp, 2007 Image by A. Levine, NMC 2010 http://www.nmc.org/2minute-survey/virtual-worlds http://en.wikipedia.org/wiki/Hype_cycle Maturity of Technology and Innovation
6. Ayn Rand Space Station Global Learning Forum – a 3D space simulation in Second Life
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8. Simulation Examples Virtual worlds and augmented reality examples featured throughout this presentation include the following categories: Game Education Medical Historical Space
16. Operation Codename: Anaconda Communications: MNF Command Authority, Colonel Stone Ops Intel: One of the hostages, pictured on the right, is an internationally known physician associated with the World Relief Organization. She and a small team of relief workers went to the isolated island of Ayab following a typhoon to provide medical assistance and evacuation of island inhabitants before another expected typhoon hits the island in the next 48 hours. The escaped interpreter reported the physician was wounded in the leg and the other remaining hostage was shot dead on the attempted escape. Slide courtesy of Dr. Andrew Stricker Dr. Algernon Loire OPERATION PRE-BRIEF
17. Operation Codename: Anaconda Communications: MNF Command Authority, Colonel Stone Ops Intel: The island of Ayab has an abandoned WWII era u-boat base located on a lagoon inlet from the south bay. The island is hilly and rocky with sparse vegetation. It is believed the insurgents have fortified the u-boat base. Satellite photos suggest the presence of underground tunnels. Slide courtesy of Dr. Andrew Stricker South lagoon and U-boat base location OPERATION PRE-BRIEF
18. Operation Codename: Anaconda Communications: MNF Command Authority, Colonel Stone OPERATION PRE-BRIEF Map by Dr. Andrew Stricker, 2008 COA: The team will be inserted on the southeast side of the lagoon entrance under the cover of darkness. Using zodiac crafts the team will proceed to the lower u-boat docking area and recon the warehouse. An exit defense zone will also be established for the extraction. Via intercepted cell phone calls, MNF intel reports the hostages are likely located in the underground u-boat quarters. Extraction of the hostages should proceed back to the defense zone for zodiac evac. Be prepared to adapt COA depending on situational factors. Mission duration NTE 2 hrs.
24. Educational Informatics Collaboration in Second Life Air University, NASA, Colorado Technical University The intersection of people, virtual spaces, research and technology
25. Bransford - Simulation Assessing Cooperative Work in a MUVE Presentation, videos from the experiments and an opportunity to participate[8]
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28. CS 820 Fall 2009 students learn to use & prototype in Second Life CTU Learning Simulations and Games
29. A Strategic Thinking class meets with the instructor and Lyr. How many students do you see?
30. Monorail rises 300 meters to the game platform SW Design Specification SL Game Prototype Capture the flag game Traps, treasure, scores Designed, played & refined the game in one term Software Design class collaboration in 2007
34. DNA strand at the Pencil Factory Lyr and robot Slonny #5 (on right) Data visualization and robotics
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36. NESIM OR – Second Life simulation to diagnose and treat emergency room patients by Virtual Education Simulations (VESIM) – Dec 2007 [2]
37. NESIM OR – scenario and heads up display (HUD) device on screen [2]
38. http://ancient.arts.ubc.ca/multimedia.html Ancient Spaces Student-Driven Design in the creation of a Massive Multiplayer Online Roleplaying Game (MMORPG) [4] Simulations of Ancient Greece, Ancient Rome and modern discoveries Classical Studies 100 students at UBC pilot group Designing models in Maya Integrate them in the MMORPG Goal - to provide simulations for studies in context
40. Student work from the Classical Studies 100 pilot group [4] Ancient Spaces – The Parthenon
41. Mars first, Moon first or a flexible path to inner solar system locations L unar orbit, Lagrange points, near-Earth objects and the moons of Mars Mars Expedition Strategy Challenge [5] A Global Learning Forum simulation
44. Left: A simulation of a launch from the Omega, the prototype for Orion’s launch in Second Life. In the Mars Expedition Challenge, the simulation participants are inside the rocket, flying to rendezvous with the deep space explorer.
45. Inside the rocket (l) ; the rocket stages (above) After leaving the pre-briefing room, the flight crew launches the Orion rocket and flies to the Red Lion Deep Space Explorer Participants review three strategies for deep space exploration
46. Inside the Red Lion Deep Space Explorer –Mars Expedition Simulation
47. The Design team reviews the educational content and introduces HAL
52. Assessment instruments: survey & an Expedition Challenge Trivia Game Designed for asynchronous or synchronous use The observation deck on Mars space station
53. Moon First – lunar surface exploration Develop the capability to explore Mars