Ankabut presentation Mobile Learning in Higher Education
1. Mobile Learning in Higher Education
Harish Nanjundaswamy, Himanshu Joshi, Khalid Tariq, Waseem Baig and Varghese Varghese
2nd Oct, 2013
2. Agenda
•
Introduction
•
Current Market Key Trends and Drivers for Mobile Learning
•
Challenges in Mobile Learning Adoption
•
Mobile Learning Implementation
•
Impact on IT Infrastructure
•
Initial Feedback and the Way Forward
•
Q&A
Mobile Learning in Higher Education
3. 3
Current Market Key Trends and
Drivers for Mobile Learning
Mobile Learning in Higher Education
4. Trends and Drivers: Federal Institutions Mobile Learning
Initiative
Mobile Learning in Higher Education
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5. Trends and Drivers: mGovernment Initiative
Mobile Learning in Higher Education
5
6. Trends and Drivers: Mobile Devices Adoption
http://www.smartinsights.com/mobile-marketing/mobile-marketing-analytics/mobile-marketing-statistics/
Mobile Learning in Higher Education
6
7. Trends and Drivers: Mobile Devices Usage
http://www.smartinsights.com/mobile-marketing/mobile-marketing-analytics/mobile-marketing-statistics/
Mobile Learning in Higher Education
7
8. Trends and Drivers: Mobile Internet to take over Desktop
Internet
http://www.smartinsights.com/mobile-marketing/mobile-marketing-analytics/mobile-marketing-statistics/
Mobile Learning in Higher Education
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9. Trends and Drivers: BYOD
0% 0%
BYOD Survey in K-12/Higher Education
15%
Allowed
[PERCE
NTAGE]
http://www.bradfordnetworks.com/Impact_of_BYOD_on_Education_Survey
Mobile Learning in Higher Education
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10. Trends and Drivers: Augmented Reality
http://www.theguardian.com/technology/2010/mar/21/augmented-reality-iphone-advertising
Mobile Learning in Higher Education
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11. Trends and Drivers: NFC
http://www.cnmeonline.com/news/dubai-street-survey-reveals-big-appetite-for-nfc/
Mobile Learning in Higher Education
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12. Trends and Drivers: Gamification in Learning
http://playwarestudios.com/content/articles/a-dummys-guide-to-gamification
Mobile Learning in Higher Education
12
13. Trends and Drivers: Location based Apps
http://www.wifarer.com/home/location-awareness
Mobile Learning in Higher Education
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14. 14
Challenges in Mobile Learning
Adoption/ Implementation
Mobile Learning in Higher Education
15. IT Challenges in Mobile Learning Adoption
Conversion of existing student/faculty
applications
Device Agnostic Solution—Native vs.
HTML5 vs. Hybrid vs. Virtual Apps
Wireless infrastructure load
Account creation and apps distribution
Mobile Learning in Higher Education
15
There is wide acceptance for at least some level of BYOD across all educational institutions. More than 85 percent of institutions surveyed allow some form of BYOD, and only 6 percent report no plans to implement it in the future.
The Roads and Transport Authority (RTA) on Sunday announced its partnership with Etisalat and du to launch its first “Smart Nol” Service for Dubai commuters using public transport.Smart NOL enables smoother travel and accessibility via NFC (Near Field Communication) enabled mobile phones.
Games create engagement—the cornerstone of any positive learning experience. With the growing popularity of digital games and game-based interfaces, it is essential that gamification be part of every learning professional's tool box.
Three-quarters of adult smartphone owners leverage location in accessing information, according to a new report from The Pew Research Center’s Internet Project. It sheds light on how three major aspects of location figures in digital life:Many people use their smartphones to navigate the world: 74% of adult smartphone owners ages 18 and older say they use their phone to get directions or other information based on their current location.There is notable growth in the number of social media users who are now setting their accounts to include location in their posts: Among adult social media users ages 18 and older, 30% say that at least one of their accounts is currently set up to include their location in their posts, up from 14% who said they had ever done this in 2011.There is a modest drop in the number of smartphone owners who use “check in” location services: Some 12% of adult smartphone owners say they use a geosocial service to “check in” to certain locations or share their location with friends, down from 18% in early 2012. Among these geosocial service users, 39% say they check into places on Facebook, 18% say they use Foursquare, and 14% say they use Google Plus, among other services.