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Monetisation Overview
John Cole
Managing Director
Quick facts:

About Adknowledge:                                         Management team:

• 200 staff, $300m+ in revenue 2010                        •   Brett Brewer – President
• Ad targeting business with                               •   Scott Lynn – CEO
dominant positions in several online                       •   Jason Bailey – GM Virtual Currency
disciplines: Social, Email and Affiliate.                  •   Dwayne LaFleur - GM Display
• Class leading Direct payment,                            •   Adam Caplan – VP VC
Virtual Currency and Display                               •   Chris Smutny – VP Social
monetisation solutions for social                          •   John Cole – MD EU
gaming businesses
• Fastest growing MMOG platform
• Twitter and iphone app products



                               © 2010 KITN Media :: All Rights Reserved
Social Apps publishers – you’ve never
                   had it so good!

Your three main Revenue Streams:

1. Virtual Currency Monetisation:
    o Direct Payments
    o Offers
2. Display advertising & text links
3. Email (potential new stream)




                             © 2010 KITN Media :: All Rights Reserved
Virtual Currency example: Bubbletown


                      Virtual Currency is a
                      ‘keeping score’ mechanism
                      within your game.


                      Users earn points by:
                      o Playing the game
                      o Buying points (with real
                      money)
                      Or
                      o Completing an
                      action/offer for an
                      advertiser who pays for
                      their points.
Virtual Currency: Direct Payments



                  o Collections are worldwide

                  o Pay with Paypal, Mobile and a
                  myriad of other payment options

                  o Fraud detection

                  o Gaming advisory team help on
                  design, features & how best to
                  manage your virtual economy
Virtual Currency: Offers

Advertiser landscape is changing
rapidly:
Offers: CPI & Video income increasing
eCPM’s for app developers:




      © 2009 KITN Media :: All Rights Reserved
Engagement Videos from offer walls
So, what’s new...?
Black Listing: Our offer Management
                       Console

• Balance user experience vs monetization
    – Restricts offers being presented to
       ensure strongest user experience,
       highest quality fulfillment and
       Publisher brand protection
• Offers transparency and visibility into ad
  inventory.
• Ability to control and select which offers
  or offer categories are active and
  inactive:
    – Pre-filtered levels of appropriate
       offers
    – Full inventory classification /
       categorization
    – Populated list of highest revenue
       generating items
Facebook compliance: not optional!

• White listing tool embedded within SR
  management console
• Unprecedented transparency and
  control to choose which offers are
  shown to which user base
• Allows developer control to establish a
  set of offers to run on their wall(s)
• Offers can be ranked and sorted on
  various attributes – title, brand,
  category etc
• Build an offer wall that suits your users’
  needs
Customization – key to ‘feel good
factor’

                          iFrame
                          implementation
Customisation examples : Monkey Gods /
Meteor Games


                   iFrame Example: Monkey Gods
Don’t forget about Banner Revenue !

                                                            Revenue split
            Revenue split

            12%                                                      12%


   14%
                                                         56%               32%



                             74%

                                                     Banners     Offers      Direct Pay

  Banners      Offers      Direct Pay
                                                   % of MAU That Visit Offer Wall
% of MAU That Visit Offer Wall


                    12%
                                                                           23%




            88%                                          77%




     Offer Wall         Banner Only
                                                        Offer Wall   Banner Only
Notifications moving to Email
Summary:

o Brands want access to Social users - worldwide

o Virtual Currency should be at the centre of
  your monetisation strategy

o Make sure you stay FB compliant!

o Display advertising – still growing. Works
  better when used in conjunction with VC.

o Email – a potential new revenue stream for
  social developers with US email lists.
Thank you!
John Cole
UK MD
Adknowledge / Super Rewards

jcole@adknowledge.com
0207 212 9030

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John Cole - “Monetisation Overview from AdKnowledge”

  • 2. Quick facts: About Adknowledge: Management team: • 200 staff, $300m+ in revenue 2010 • Brett Brewer – President • Ad targeting business with • Scott Lynn – CEO dominant positions in several online • Jason Bailey – GM Virtual Currency disciplines: Social, Email and Affiliate. • Dwayne LaFleur - GM Display • Class leading Direct payment, • Adam Caplan – VP VC Virtual Currency and Display • Chris Smutny – VP Social monetisation solutions for social • John Cole – MD EU gaming businesses • Fastest growing MMOG platform • Twitter and iphone app products © 2010 KITN Media :: All Rights Reserved
  • 3. Social Apps publishers – you’ve never had it so good! Your three main Revenue Streams: 1. Virtual Currency Monetisation: o Direct Payments o Offers 2. Display advertising & text links 3. Email (potential new stream) © 2010 KITN Media :: All Rights Reserved
  • 4. Virtual Currency example: Bubbletown Virtual Currency is a ‘keeping score’ mechanism within your game. Users earn points by: o Playing the game o Buying points (with real money) Or o Completing an action/offer for an advertiser who pays for their points.
  • 5. Virtual Currency: Direct Payments o Collections are worldwide o Pay with Paypal, Mobile and a myriad of other payment options o Fraud detection o Gaming advisory team help on design, features & how best to manage your virtual economy
  • 6. Virtual Currency: Offers Advertiser landscape is changing rapidly:
  • 7. Offers: CPI & Video income increasing eCPM’s for app developers: © 2009 KITN Media :: All Rights Reserved
  • 10. Black Listing: Our offer Management Console • Balance user experience vs monetization – Restricts offers being presented to ensure strongest user experience, highest quality fulfillment and Publisher brand protection • Offers transparency and visibility into ad inventory. • Ability to control and select which offers or offer categories are active and inactive: – Pre-filtered levels of appropriate offers – Full inventory classification / categorization – Populated list of highest revenue generating items
  • 11. Facebook compliance: not optional! • White listing tool embedded within SR management console • Unprecedented transparency and control to choose which offers are shown to which user base • Allows developer control to establish a set of offers to run on their wall(s) • Offers can be ranked and sorted on various attributes – title, brand, category etc • Build an offer wall that suits your users’ needs
  • 12. Customization – key to ‘feel good factor’ iFrame implementation
  • 13. Customisation examples : Monkey Gods / Meteor Games iFrame Example: Monkey Gods
  • 14. Don’t forget about Banner Revenue ! Revenue split Revenue split 12% 12% 14% 56% 32% 74% Banners Offers Direct Pay Banners Offers Direct Pay % of MAU That Visit Offer Wall % of MAU That Visit Offer Wall 12% 23% 88% 77% Offer Wall Banner Only Offer Wall Banner Only
  • 16. Summary: o Brands want access to Social users - worldwide o Virtual Currency should be at the centre of your monetisation strategy o Make sure you stay FB compliant! o Display advertising – still growing. Works better when used in conjunction with VC. o Email – a potential new revenue stream for social developers with US email lists.
  • 17. Thank you! John Cole UK MD Adknowledge / Super Rewards jcole@adknowledge.com 0207 212 9030