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A Bit More Deferred Cry Engine3
1.
“ A bit
more Deferred” - CryEngine 3 Martin Mittring – Lead Graphics Programmer Triangle Game Conference 2009
2.
3.
4.
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6.
7.
8.
9.
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13.
14.
Improved SSAO (with
normals) Video
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Ambient without SSAO
with hemispherical lighting
19.
20.
IBL ambient (Specular
and Diffuse) SSAO Video * brightened up for better display
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Global Illumination *
brightened up for better display
24.
25.
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Hinweis der Redaktion
“ A bit more Deferred” – Deferred in the way of using the so called “deferred rendering” techniques
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