19. Status matters
Small Indi Team
Team driven
Talk
Assist your Team
Develop your Team
Big company Project
Process driven
Check back
Assist the processes
Develop processes
Good will may be misunderstood
23. Respect
Boost
Trust in advanced
Esteem each other
Handle other like you
expect it from them
Work with the System,
not against
Share responsibility
Toxic
Arrogance
Gloryfication
Fear
Egocentrik
24. Reflect
Analyse
Use your mind
Post mortem
Necessary for
decision making
Think about...
You
Your work
Others
Their work
Your state
Their state
29. Communication:
Gossip
I heard that …
Personal stuff
Strategic stuff
Dont confuse by
Guess
Estimation
How to handle:
Get subject (teller)
Get object (victim)
Sit in room with a
neutral moderator
Define ONE truth
together
35. Use your Hardskills
Boost
Use common Patterns
What ever you do,
do it right!
Plan ahead
Never stop learning !!
Toxic
Reinvent the wheel
Scope overhead
Quick n dirty work
Self -over- esteem
38. Keep in mind...
Game development is a Marathon!!
Not a Sprint.
Creativity killer nr.1:
Pressure!
Its not the idea.
Its the implementation!
There is always an another project...
Iam no artist
Talk may feel confusing
I DONT tell:
Technics
Best Practices
Funny stories
BUT:
Human Behaivoir in development
A little Help to be successful in the End.
Iam no artist
Talk may feel confusing
I DONT tell:
Technics
Best Practices
Funny stories
BUT:
Human Behaivoir in development
A little Help to be successful in the End.
Apprenticeship
Study
I like
blue companies
And
yellow projects
Lead small teams
Research & development team
What is a developer ?
Not defined clearly – coder – designer – producer
Anybody who is wants the project success
Versatile
Very important for devs
Google them
Communication
Methods of work
NOT officially needed for profession
Pen Paper RPG Gamers
- skills are never taken, they cant kill anybody
Why should we care?
- Best Innovation comes from a healty environment
(Creativity raise!)
Get jobs done!
Influece your environment
Its about causality
chaos theory
Leak of softskilled people then:
- High need for Manager - overhead
Even your Boss
One man can sabotage your whole team
Causality chains / chaos theory
Influece your environment
One man can sabotage your whole team
Causality chains / chaos theory
Influece your environment
One man can sabotage your whole team
Causality chains / chaos theory
Influece your environment
One man can sabotage your whole team
He has a realy bad day.
Chaos & Anarchy !
Causality chains / chaos theory
Influece your environment
One man can sabotage your whole team
No one say:
How GREAT it is.
But always how BAD it is
We belive that LUCK & Happiness is common!
Causality chains / chaos theory
Influece your environment
One man can sabotage your whole team
Care for envy / jealosy!
Now its complicated
Same action may have different result
Focus fade:
Often mistake:
Big ones: too much process in small scope
Small ones: Try all on their own. Ignoring processes in Big scopes
THE STATUS COUNTS
From Indi to Industry
Hints:
Calm down
Learn your environment
Ask! Dont tell.
…
How to avoid ???
What to do against this
annoying matter?
Lets add some salvation.
May sound idealogic and utopic
Old experienced
VS
Young fresh educated
Realist VS Ideology
- Optimum is in between.
You never know...
We are all human
Always two side of a story
You dont know what you dont know
Feedback Feedback Feedback (emotionless)
You dont know what you dont know!
5 min Reflection
may save
hours of work
Failing is good.
Never trying is the worst case.
Always Feedback Feedback Feedback (emotionless)
Honesty may hurt, but it results in improvments
- stay constructive!!
ONLY trust in advanced without reflecting is worthless!
Having fun is super important!
Both are responsible for good communication
“Dear, we are out of milk.”
Fact: pure information. “Milk is gone.”
Appeal: “Go n get some milk, if you are drank it out”
Relation: “Dear” = Boyfriend, “We” = they are a unit
Revealing: “I want milk”, “I stand by the fridge”, “Iam angry?”
Listen – think – answere
Silence can be more powerfull than each word.
Zwei seiten einer medaile --- IMMER?!
Clear & complete – take your time
Sender – empfänger problem
You can NOT avoid communication
How to handle:
So obvious...
Common terminology
Some can sell each other better than others.
Honest estimations ONLY!
avoid “nice to have” features
May impact whole Team (producer plan less)
Designer plan less (or too much - disapointing)
SMART Tasks:
Specific - improvement
Measurable - aim
Assigned – to certain Subject
Realistic - achievable
Time-bound – specific time scope definition
Integrity:
Say what u think
Do what u say
Listen – think – answere
Silence can be more powerfull than each word.
After all...
We still need to work!
And to be good at our work!
You are all well trained.
Efficency is key!
By a continous high quallity.
Lets add some beef!
Make a plan
Common design pattern are easy understood by all others
Go step by step
You will pay the technical debt!
WHY important:
You don't have 100% of skills until your HP runs below zero!
When you become old, you will miss a lot and you lose your skill of creativity
Game development may be exhausting
Depressions will break you apart
Intrinsic motivation VS Work-Live-Balance
Try to feel well @ work
This is about 60% of your awake time.
Ask your employer for good equipment.
Marathon – for online games even worse
Leadership book
Interessting for anybody
360° Leadership
Detailed advisor
Human oriented
Team Dysfunctions:
more buisness practical