You don't need a fancy gamification platform to on-board employees, communicate corporate goals, reward employees and motivate behavior. Use pat on the back games, pay it forward games, card collecting and more to achieve great results and have fun too.
6. Pat on the back games: description
• Goal: receive maximum pats on the back
• Frequency: once a week, in a team setting
• Participants: managers and employees
Instructions
• Each employee pats someone on the back and mentions what
for – the behavior is pre-selected by the manager
• Make sure to reward people for different metrics.
Winner:
Play several rounds, count pats on the back. The person with the
most, wins.
7. Pat on the back: Tips
• One of the main ways to motivate people is to thank them for a job
well done: a pat on the back.
• Another key learning is that if you reward a a different metric each
time, employees become more motivated.
• Playing the game weekly, with different metrics each time, can bring
sustainable results.
9. Pass the Parcel: Description
• Take several boxes within boxes (or parcels). Each one contains
notes depicting behaviors that represent the values of the
company.
• Once an employee finds a note, he/she hands it to the person
who best deserves it.
• This promotes recognition of team efforts and aligns employees
with corporate goals.
10. Pass the Parcel: Rules
Prepare the game
• Get a large box and smaller boxes to nest in it.
• Place notes in boxes which describe behaviors you want to
promote in the workplace and values of the company.
Instructions
• The first to play opens the box and gives the note to the person
(in the team / floor / etc.) which he thinks best represents the
behavior described.
• The receiver keeps the note and opens the next box, and so on.
Winner: The winners are those with the most notes.
12. Stick Figure Game: Description
• A certain character (a mascot, a stick figure etc.) is cut into
several pieces, like a puzzle. Each employee or a group of
employees has to assemble it.
• To receive a piece, a player has to meet a certain goal.
• The last two pieces can only be received if goals are exceeded.
Stick figures can be displayed on the wall of fame or next to the
employee’s desk.
• This game is more competitive than the others suggested.
13. Stick Figure Games: Rules
Set up the game
• Prepare a character out of paper, magnets or cardboard.
• Divide it to pieces.
• Set goals for the employee to achieve.
Instructions
• Each player receives a piece when a goal is reached.
• For the last two pieces the goal must be exceeded.
Winner:
• The player (or group of players) who completes the figure first.
15. Card Collecting: Description
• This game works best for on-boarding new employees.
• Employees collect cards for each new person they interact with
in the organization, just like kids collect baseball cards.
• Additional cards are given for participation in workshops,
courses, quizzes and reading materials.
• Cards are required to fill an album, reflecting the learning path
the employee underwent when joining the organization.
16. Card Collecting: Rules
Set up the game
• Prepare several cards for all employees’ profile pictures.
• Prepare cards for participating in workshops, courses, quizzes
and reading materials.
• Prepare an album in which each complete page would indicate
an accomplished goal (e.g. meeting a certain amount of people,
attending workshops, etc.).
Instructions
• The on-boarding employee would receive cards upon making
new interactions and completing tasks.
18. Raffles: Description
• This game improves employees’ performance by setting a goal,
measured by a certain metric.
• Every time the goal is met, they get a ticket for a raffle.
• Once in a while, hold a raffle. Prizes can be shared with co-workers
(such as food and beverages).
• While top-achievers usually collect more raffle tickets, the
randomness of the raffle lets the medium achievers win as well,
motivating the top 70% and not the top 5-10%.