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Esri User Experience Team
Pitch & Critique
Frank Garofalo
Esri User Experience Team
credit
• This presentation is based on a session at
SXSW Interactive 2012
by Fred Beecher (Evantage), Krista Sanders (Google),
Russ Unger (UserGlue), and Brynn Evans (Google).
• http://schedule.sxsw.com/2012/events/event_IAP13716
overview & objective
• Embrace critiques for other individuals through a focused
process.
process: the pitch
• I want a critique of…. (something specific)
• I don’t want a critique of… (specific things)
• Set-up context in 30 seconds
process: the context
• The Challenge
+ user considerations
+ technical constraints
CONTEXT
• Additional considerations:
• Before using the system / application
• After using the system / application
process: set-up
• Have the audience write questions / comments on sticky-
notes
• If their questions / comments haven’t been addressed by
the end of the pitch, then ask
Ask, Give,
& Receive
ASK
• What about this design resonates with you?
• What concerns you?
• Additional:
• Comments / questions on sticky-notes
• If there are print-outs, use red and green highlighters to
mark good elements and questioned / concerned
elements.
GIVE
• Good critique is a constant dialogue
• Ask questions
• No lobbing bombs
• For each concern / problem element, provide 1 possible
solutions / alternative
RECEIVE
• Gain new insights & a fresh perspective
• Don’t knock it
• Be a listen-aholic
Pitch & Critique - Feedback

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Pitch & Critique - Feedback

  • 1. Esri User Experience Team Pitch & Critique Frank Garofalo Esri User Experience Team
  • 2. credit • This presentation is based on a session at SXSW Interactive 2012 by Fred Beecher (Evantage), Krista Sanders (Google), Russ Unger (UserGlue), and Brynn Evans (Google). • http://schedule.sxsw.com/2012/events/event_IAP13716
  • 3. overview & objective • Embrace critiques for other individuals through a focused process.
  • 4. process: the pitch • I want a critique of…. (something specific) • I don’t want a critique of… (specific things) • Set-up context in 30 seconds
  • 5. process: the context • The Challenge + user considerations + technical constraints CONTEXT • Additional considerations: • Before using the system / application • After using the system / application
  • 6. process: set-up • Have the audience write questions / comments on sticky- notes • If their questions / comments haven’t been addressed by the end of the pitch, then ask
  • 8. ASK • What about this design resonates with you? • What concerns you? • Additional: • Comments / questions on sticky-notes • If there are print-outs, use red and green highlighters to mark good elements and questioned / concerned elements.
  • 9. GIVE • Good critique is a constant dialogue • Ask questions • No lobbing bombs • For each concern / problem element, provide 1 possible solutions / alternative
  • 10. RECEIVE • Gain new insights & a fresh perspective • Don’t knock it • Be a listen-aholic