This document announces the Fishackathon Bergen 2016 hackathon event held from April 22-24 in Bergen, Norway. It was presented by the U.S. Department of State to address sustainability and ocean health issues. Participants formed teams to develop technological solutions over the weekend for selected fisheries and ocean problem statements. On the final day, teams pitched their projects to expert judges. The event was coordinated by the University of Bergen with support from sponsors including the U.S. Embassy in Norway and the Norwegian Ministry of Foreign Affairs. Prizes were provided by Google Oslo and the Norwegian Directorate of Fisheries.
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Fishackathon pres ud 22.06.16
1. Fishackathon Bergen 2016
April 22-24, 2016
Presented by the
U.S. Department of State
fishackathon.co ∙ @fishackathon ∙ #codeforfish
#fishackBergen
2. Coders, programmers, and
fisheries experts review the
problem statements and
decide which idea they want
to develop
The judges nominate a
winner from each site,
eligible for worldwide grand
prizes
IDEA COLLABORATE DELIVER
THE HACKATHON
Participants form teams and
spend a weekend
developing technological
solutions to their chosen
problem statement
At the end of the
Fishackathon, teams pitch
their work to a panel of
expert judges
JUDGE
3. Coordinator & Support
Dorothy J. Dankel, PhD: coordinator & fisheries
expert, UiB
Per Sogge: co-coordinator, US Embassy Oslo
Ted Danowitz: co-coordinator, US Embassy Oslo
Livar Bergheim: co-coordinator, Difi
Jørgen Eriksson: co-coordinator, Start-up Bergen
Stian Øvstebø: co-coordinator, grunderheimen.no
4. Sponsors
• University of Bergen (location & coordination)
• Hjort Centre for Ecosystem Dynamics (food &
shirts)
• US Embassy in Norway (personnel)
• Startup Bergen (personnel/photo & video)
• Grunderheimen.no (personell & office space)
• Bergen Teknisk Overføring (BTO, consulting)
• Ministry of Foreign Affairs (prizes)
• Google Oslo (prizes)
• Directorate of Fisheries (judges)
7. Presentations:
• A Powerpoint, Prezi, video that shows your:
– Quality of Idea/Innovation
– Impact on Sustainable Fisheries or Ocean Health
– Efficacy of the Interface
• Must not be longer than 5 minutes
– Problem statement your technological product seeks to address
– Introduction to your product
– How it works
– What resources are needed for the implementation of the
product
– Ways in which it can be implemented
– A real life situation your product will address and the impact of
that change on the community/city/country
• Must be sent electronically to: dolly4fish@gmail.com by
13.00 on Sunday
8. The 3 (of 9) Problem Statements
tackled in Bergen
9. 3. Fisheries and Oceans Canada
An app to be used by field staff and managers to
determine when Asian carps would be entering
individual streams to spawn each summer.
10. 7. Maritime Domain Awareness
A webpage or app that can pull information
directly from all kinds of freely available internet
sources about U.S. and other coastal nations’
fishing permit data and vessel data, including
images; integrate the information; and then
aggregate the information into a useful, easy-to-
search, standardized format that can be a stand-
alone output for law enforcement or others,
such as responsible marketers and consumers.
11. 8. MarViva Foundation
Smartphone app to enable identification of fish
fillets for consumers (*see section "supporting
data" for additional reference)
12.
13.
14. Fishackathon Bergen 2016
April 22-24, 2016
Presented by the
U.S. Department of State
fishackathon.co ∙ @fishackathon ∙ #codeforfish
#fishackBergen