"Changing customer behavior and heightened expectations are reshaping how we design retail experiences. The in-store and online e-commerce experiences now work together—successful store design leverages the strengths of the digital and physical retailer to create a “complete” retail experience that considers the entire sales cycle. Learn what design factors must be considered, and why it’s critical for designers to innovate the retail experience.
19. Margin pressure
impacts Customer Service
fashion books furniture consumer digital
electronics media
50 - 75 % 30 - 60 % 25 - 50% 10 - 30 % ?-5%
10 - 30 % 10 - 30 %
Marc Andreessen: “Retail chains are a fundamentally implausible
economic structure if there’s a viable alternative,” he says. “You combine
the fixed cost of real estate with inventory, and it puts every
retailer in a highly leveraged position. Few can survive a decline of 20 to
30 percent in revenues. It just doesn’t make any sense for all this stuff to
sit on shelves. There is fundamentally a better model.”
Future Retail 2013 19
50. Concept: Sampling Retail Formats
Concept Description:
The focus of the service is on sampling rather than
shifting goods, which would be delivered home.
Customers can simply scan a product using a mobile
app to add it to their virtual cart. Products they add
serve as a basis for targeted recommendations and
offers.
The customer checks out seamlessly as they leave a
store, their device briefly vibrating to confirm payment.
Purchases are added to a visual spending timeline and
can be shared with friends via social networks.
Business highlight
• Reduce the amount of retail square footage needed
• Enhance customer targeting.
User Needs Features
Ability to sample products Merchant profiles
Convenient shopping with direct 3rd party offers
home delivery Bill payment reminders
Relevant recommendation P2P loans
Remember and record purchases Debt monitoring & repayment
Social connections reminders
51. Engagement Explorative
DON’T KNOW
WHAT I WANT
Transaction Experience
Provide
– Advice
– Help
Offer
– Comparison
– Alternatives
Focused
Future Retail 2013 51
52. Engagement Explorative
DON’T KNOW
WHAT I WANT
Transaction Experience
Focused
Future Retail 2013 52
68. The AppLounge 2010
Increase dwell time
+ + +
Coffee Apps Accessories Events
A place to discover
applications and services
that suit your personal
lifestyle?
Future Retail 2013 68
73. Curated digital lifestyle selections
games
iBooks
entertainment
education
travel
lifestyle
utilities
music
magazines
accessories
74. Curated digital lifestyle selections
games
urban voyager
iBooks
entertainment ... on the town
education
travel city dweller
lifestyle
kids in tow
utilities
music metro ware
magazines
.....
accessories
76. Applounge
Website
The AppLounge IT set up
Server
internet
local
App Server
inside AppLounge space
(themed)
local WiFi cloud mobile
browser
timed
WiFi
internet
voucher
portal access
iTunes menu
Store
customer App-
App
Lounge App
demoApp
iPhone demo
pages
demo
App page
page
client
Mobile
local iTunes download
local WiFi Store Application
App Server App- iTunes song
Lounge
local WiFi server
Channel
app
coupon
(themed) WiFi
timed
portal internet
voucher
Menu access
client
laptop
Themed iTunes
WiFi Channels Store
app
App-
coupon
Themed Lounge
WiFi Channels Channel
App
demo
page
AppLounge Dashboard
AppLounge portal
iPads | iPhones | iPod Touches Menu
collection
Currently Playing
Menu
currently
playing
offer of
the day
AppLounge blackboard
94. Alternative forms
hospitality
Bike repair + cafe
Bookstore + cafe
Bookstore + restaurant
Fashion + bar
Laundry + cafe
Bank + design shop
Bank + work lounge
Barber + nail studio + money transfer
Internet + cafe
Future Retail 2013 94
114. Visit the showroom lounge with friends,
enjoy a drink and discover new services
together.
Future Retail 2013
115. A place for online communities to meet in
real life and share live events.
Future Retail 2013
116. Touchpoints
across the discover explore learn more purchase
customer discover
lifestyle collections exposure
explore
product face time
learn more
skill workshop & hospitality
purchase | stay in touch
retail conduit
journey
re-active lifestyle shopwindow product & service demo kiosks service demo lounge in-store online transaction kiosk
shop entrance lifestyle guidance immersive lifestyle explorer friends & family introductions online coupon transaction
touch and play showcases one-on-one Q&A instore pick-up
home demos show and tell
Future Retail 2013
117. The role of
each touch point
needs to be considered
Future Retail 2013 117
120. Service 3
Design
customer
journeys
3 Body-storming and Service enactment
Method uses various approaches to develop and try out
service protocols. In these enactments we consider
person to person and user to device interactions. In this
example different patient to medical professional
dialogues are explored for clinical settings, to understand
the roles at each stage of the patient engagement.
4 User Journey and Path to Participation scoping.
4
All stages of the lifetime engagement with the customer
are considered. On a store level shorter cycles need to
be considered from repeat glances at the shop window
to the first time visit to gain information about a product
and available services before purchase.
The team defines requirements at each stage of the
relationship with the customer, which at a later stage
become the specifications for design implementation.
Future Retail 2013 120
122. Service 7 9
Design
prototyping
and rollout
7 Early stage service evidencing props; integration of
digital services with physical assets trials.
Rapid high fidelity mock-ups to story board and validate
service concepts. In this case a pharmacy prescription
combined with an online data management tool.
8
8 Paper prototypes
Exploration to rapidly test a physical interaction concept
using RFID to trigger content retrieval on retail kiosks.
And exploring space requirements for Interior Architects.
9 Testing prototype in-store with target customers
High fidelity prototype of laser cut tablet mounting
assembly, integrated with an online lifestyle catalog,
allowing customers to try out apps, explore magazine
and book content, learn about products on display
Future Retail 2013 122
123. Service 10 11
Design
prototyping
and rollout
10 Behaviour prototyping
Code level prototypes as part of the overall
implementation to test and adjust navigation and fine
tune the behaviour of interactive widgets
11 Usability prototyping
Testing of interfaces across different display types and
touch points to learn about limitations and understand
opportunities.
Future Retail 2013 123