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Wikibrands:
Reinventing your Company in a
Customer-Driven Marketplace


              Congreso Internacional New Marketing
                                        El Salvador
                                 November 15, 2012


        www.wiki-brands.com
#wikibrands
      #NewMktSV

    @seanmoffitt
    @wikibrands
@newmarketingme
The Jason Bourne of
Organizations + Digital + Marketing + Innovation
Ranked #1 Globally
Online penetration   –79% of Canadians online
Online usage         –average 43.5 hours online/mth
Online video         – 251 videos/17.2 hours/mth.
LinkedIn usage       - 15% of online Canadians use
Social gaming        - spend 4.5 hours each week
Online Banking       - 65% of Internet users

Ranked in Top 10
Social Media Use     – 70% use; ½ everyday
Facebook usage       –#4 worldwide/82% of online Can.
Twitter usage        –#6 worldwide/18% of online Can.
Smartphone usage     – 33% of mobile users
“Who is leading this change
   in your company?”
Who will lead big change:
 Lead Customer Engagement?

   Rally Employee Culture?

   Help Understand a Fast
      Moving World?
   CEO? COO? CIO? CFO?
Forget social media…




…we need engaged business
There’s a new currency on how to build
                   business…




 “Something you Buy”     “Something you Trust”   “Something you Want”




                                                    “Something you
“Something you Prefer”    “Something you Love”       Participate In”
“In a connected world, power shifts to those
        best able to connect.” Dov Seidman
Forget Marketing’s 4Ps…
Embrace the Wikibrand 13Es
Five Other Core Messages

       “Be Strategic”

     “Get Digitally Buff”

     “Stay Up to Speed”

    “Don’t Ration the Passion”

       “Go for Awesome”
Business/brands to Emulate

            Top Tools and Apps

                The Future

              Best Resources

                Breakouts

             Group Discussion

                   Q&A




Playing to My Audience?
Vs.




Vs.   Vs.




Vs.
I. The Anthems/Himnos –
“The World is a Blur”

II. First Half/Tiempo Primo–
“The 4 Rules of New
Marketing”

III. Second Half/Tiempo
Segundo- –“FLIRT Model –
The 12 Ingredients to Engaged
Marketing”

IV. Extra Time/Tiempo
Adicional -
“What’s Up Next”
#1 The World is a Blur
“It is not the strongest of
 the species that survive,
 nor the most intelligent,
         but the one most
   responsive to change.”
                 Charles Darwin
 The average lifespan of a company
is 15 years and dropping quickly…

 The average amount of jobs you
will have by 42 is ten.

 Life expectancy is now 81 years
old.                Source: US Department of Labour/Yale S&P Study/StatsCan
Which industry will be
 affected the most?
#1 Education                                                      #4 Media
     ($3 Trillion)                                                   ($0.8 Trillion)



 #2 Health Care                                                     #5 Finance
    ($4 Trillion)                                                      ($7 Trillion)



#3 Entertainment                                                   #6 Energy
   ($0.7 Trillion)                                                    ($6 Trillion)

    * Source: Draft results from Wikibrands 4th Annual Global Buzz Report
Source:
Change is Survival




“My business may not survive over the next 10 years if
  we don't act swiftly to technology/digital culture”

        69% agree/strongly agree
              * Source: Draft results from Wikibrands 4th Annual Global Buzz Report
1892   1937          2010




              2008      2009
1926   1992




2001   1996   2007     2007
The world is a blur …social networks
The world is a blur …cameras.




      1996                      2012

Average Mega Pixels       Average Mega Pixels
      0.5 MP                    16 MP
The world is a blur …razors
Mobile Subscriptions       s              4 Billion                 6 Billion                      9 billion


Mobile Data                            0.1 Billion                1.5 Billion               4.5 Billion


Facebook users                         0.1 Billion                 1.0 Billion               1.5 Billion


Internet Video                            654 PB/mth             16,880 PB/mth 45,280 PB/mth


Olympic – Tweets                         0.2 Million 150 million 4,500 million
                       * Estimates   Sources: Ericcson, Cisco, ATOS, Twitter 1 PB = 250,000 DVDs
Fit for Change? Are you digitally buff?
The Full Digital Playing Field..not just Facebook
                        Offence
                        • Content/Campaigns
                        • Social media/networks
                        • Influencer outreach/paid media
                        Midfield
                        • SEO/search marketing
                        • Community
                        management/engagement/moderat
                        ion
                        • Mobile/Apps
                        Defence
                        • Metrics/Analytics
                        • Org. Integration/Culture
                        • User experience/design
                        • CRM/eCommerce/Fundraising
Warning Signs in the Mirror

1. You are reading bad headlines about yourself or
   organizations like you.

2. People say they are satisfied but not in love with you.

1. People are not willing to spend time with you.

1. You are laughing at an innovative competitor/peer
   company.

1. You can imagine a different world w/o much friction.
#2 The Four
Rules of New Marketing
What are the top changes that are
   happening to marketing?
#1 Increasing Wireless/Mobile
               Connection

               #2 Waning Attention to Mass
               Media


              #3 The Need for Authenticity in
              the Customer Experience

              #4 The Explosion of Big Data
              (particularly customers)
* Source: Draft results from Wikibrands 4th Annual Global Buzz Report
We don’t have the answers….yet




#1 Social Media           #1 Customer
#2 Customer               Analytics/Managing Data
Analytics/Managing Data   #2 Social Media
#3 CRM                    #3 Mobile/new channels
#4 Mobile/new channels    #4 Shifting Demographics

                                  Source: eMarketer 2012
The 1ST Law of the New Marketing - Socialness




                                   36


 36
Six Hardwired Instincts on Why We Talk

       #12 website   To Survive

        #1 website   To Connect

       #6 website    To Make Sense of the World

       #10 website   To Reduce Risk & Uncertainty

       #23 website   To Benefit Economically

        #3 website   To Relieve Tension
The Power of Your New Marketing Grapevine
                     Close Friends                  2 X 30    =   60
Offline Socialness
                     Good Friends                    7X5      =   35
                     Colleagues                     150 x 1 =   150

Offline Socialness                     Followers

                                     208 x 208         =   43,264
                                      Connections
                                      70 x 70          =     4,900
                                       Friends         =
                                                        68,644
                                     262 x 262
New Marketing Socialness
The 2nd Law of New Marketing - Awesomeness

      There is only one thing in the
      world worse than being talked
      about, and that is not being talked
      about.
                            Oscar Wilde, The Picture of Dorian Grey




 40
Fact - The World is Not Created Equal…

Whether its business, products, services, restaurants,
TV shows, people….

   There is the “AWESOME” - 1%

      There is the “GOOD”     - 20%

                       There is the “MEH”   ~60%

      There is the “BAD”      - 20%


   There is the “UGLY”                - 1%
The Law of Awesomeness Online
 Only 14% of
 your Facebook
 posts ever …
                      Receive comments


Only 1.5% of Tweet
conversations go…      Two levels
                       (replies) deep


Only 5.0% of Linked
Users have…
                      1,000+ contacts

                                         Source: Compete
In an attention-starved world-
Act different, be different, think different
                                             Top 3 Attributes That
                                              Make People Talk:
                                           1. Unique
                                           2. Dynamic
                                           3. Different

                                           Great content starts with…
                                           “Wouldn’t it be cool if…?

                                           Great content ends with…
                                           “You have to check this out…”
             Source: Y&R Brand Asset valuator
New Marketing Awesomeness
New Marketing Awesomeness
The 3rd Law of the New Marketing -
           Authenticity
A Culture Change is Required




  MASS ERA    DIRECT ERA   INFLUENCE/WIKIBRANDS ERA


Control                       Collaboration
Hype                          Transparency
Decisions                     Dialogue
Features                      Purpose
The CEO Topspin –
The Peters and Deborahs Get It
           • 82% of people trust a
             company more who has a
             CEO who is involved in
             social media

           • 94% believe it leads to a
             better brand image

           • 78% believe it leads to
             better communication
                                  Source: Brandfog
“It is not the strongest of
 the species that survive,
 nor the most intelligent,
         but the one most
   responsive to change.”
                 Charles Darwin
The 4th Law of New Marketing
     – Customer-Driven
Customer Experience Reigns
Who Knows Better Than Your Customer
                           Executives who
                             believe the
                              Customer
                          Experience is the
                          new battleground
                                - 95%

                           Executives who
                           believe they are
                             delivering a
                          positive customer
                          experience - 80%

                           Customers who
                             agree - 8%
People Fan Brands All the Time…




- 85% of people want companies engaging with their
customers in social media

- Twitterers are three times more likely to embrace brands
than average population
Customer-Driven New Marketing
New Jersey Devils Mission Control
#3 Courageous Steps
    The 12 Step FLIRT Model
Get FLIRT y
THE WIKIBRAND 12 FACTORS –
            FLIRT and MILC Models

BUILD – FLIRT IT           MAINTAIN – MILC IT
• Focus/Strategy           • Measurement/Metrics
• Language, Content,       • Internalizing Success
  Outreach
                           • Life Stage Management
• Incentives/Motivations
                           • Listening
• Ideas That Spread
• Rules, Guidelines,       • Community
  Rituals                    Management
• Tools & Platforms        • Culture
What is the most important
ingredient for: creating raving fans
  and getting noticed and talked
         about in 2012?
Top 10 Ranked Raving Fan Elements
 Great ideas that spread are rare and valuable
#1 Conversation Worthy Idea/Concept

   #2 Great Product/Brand

      #3 Customer Experience provided

           #4 The Audience who Participates

                 #5 Culture/employees of a Company

                   #6 Method in which it interacts w/ its audience

                       #7 Incentives for referral

                            #8 Strong process

                                #9 Creative/design used

                                    #10 Tools/technology platforms built
                                                          Source: Wikibrands Buzz Report
#1 Focus – The Wikibrands Couch
BALANCE FOUR FACTORS
Business/                                                              Organization
Sponsorship           Objectives             Incentives
                Vision                           Resources
           Revenue
                                                      Talent
          Marketplace
                                No Relevance             Culture
         Partners
           Values                                        Process

              No Execution                      No Direction

           Positioning                                   Needs/Wants
         Benefits               No Capability             Experience
          Product/Service
                                                        Advocacy
              Support                                 Media
                  Community
                                                Attention
 Brand                                                                   Customer
FOCUS one step down –
   Answer the Specific Questions…


 Area of Benefit         Scale/Size of
“what do you want to     Collaboration
     achieve?”         “how big will it be?”




    Depth of             Exclusivity of
  Collaboration          Membership
“how much member        “how open is your
   involvement is         community?”
     expected?”
Movember
– A Million Moustache Wearers Supporting Prostate Cancer -
Movember
          – Energizing and Focusing a Community - -
Objectives – Vision –
   “Change the Face of Men’s
   Health”

Brand –
   “Bring back the retro icon of the
   moustache to visibly support
   cause”

Organizational Culture –
                                        - $125MM raised in 2011
   “If it’s awesome they will use it,   - 850k participants
                                        - 10 times more social presence
   if it’s awesome they will talk       - 3 times more donations,
   about it.”                           healthy amount via Facebook
II. The Language, Tone and Content of a
        Connected Engaged Brand
  Reciprocal
  Ethical
  Human
  Awesome
  Helpful
  Authentic
  Social
“It doesn’t matter what you say, if I
don’t like the way you’re saying it”
                 James Cherkoff, Collaborate Marketing
Quality of Content              57%


Content Interaction             33%


Content Quantity/Variety        10%

Content Quality vs. Quantity/Variety vs.
             Interaction?
CONTENT QUALITY –
Shoot it, Visualize It, Provoke It, List It, Link It, Friend It, Say It
The age of infographics…
CONTENT FREQUENCY-
It may be cheap, but this is not a part time job

         The average tweet lasts 12 minutes


         The average Facebook post lasts 80
         minutes



         The average blog post last 1 ½ days
CONTENT FREQUENCY –
If the Customer is King, then Content is Queen

         Activity per   Great   Good     Minimum
         Month
         Blog Posts       30+      12            5
         Tweets           400     200        100
         Facebook         60       30            15
         Posts
         Video             8       4             1
         Email             8       4             1
III. INCENTIVES. MOTIVATIONS AND
OUTREACH
“what’s in it for me?”
Three Reasons Why People Join Anything

  The Feel Goods –          The Look Goods -              The Get Somethings -
  “How do I identify with, “How do I appear to             “What is my direct,
  help the community?”          others?”                   tangible reward?”




Fun & enjoyment (#1)     Recognition by company (#1)        Invitation to Events (#1)
Creativity (#2)          Access to exclusive resources (#2) 3rd party incentives (#2)
Group achievement (#3)   Ability to join VIP circle (#3)    Personalized treatment
                                                            (#3)
Kiva – Leveraging Intrinsic, Extrinsic and Explicit Rewards




75 employees, $250 million in loans, 1 million people in Kiva Community, 20k Lending teams,
435k on Twitter, 140k on Facebook, Number of Loans per Kiva lender 7.3
OUTREACH
- Who/where and why are the ambassadors? Influencers? True fans?
OUTREACH – Some of these people are not like the others
Some of these people are not like the others…
     who are your top 100/1,000 fans?
Outreach - lululemon – Ambassadors who buy in




-60 Elite Ambassadors

-4,000 employees and local
ambassadors across 140 stores

- 35,000 R&D participants

- $1,700 revenue per square foot
IV. Big Ideas That Travel
Simple, Unexpected, Concrete, Emotional
Ideas That Travel
– 10 Storytelling Methods
           - Aspirations   and Beliefs*

           - David vs. Goliath

           - Avalanche about to Roll

           - Changing Assumptions

           - Anxieties
Ideas That Travel
– 10 Storytelling Methods
           - Personalities and Personal
           Appeal*

           - How-to Stories and
           Advice*

           - Glitz and Glam

           - Seasonal/event-related*

           - Spoof/Imitate
Plan Canada – A Manifesto that Resonates
V. Rules and Governance
            - Rules, Guidelines & Survival Guide -
- 94 Pages of Digital Goodness

   - Guidelines

   - Online Brand Values

   - Dos and Don’ts

   - Best Practices

   - Decision Tree and Q&A

   - Top 150 Supporting Websites
What Causes Big Digital Blowups…Plan Ahead
              #1 Exposure of Poor Experience

              #2 Poor Influencer Relations

              #3 Violation of Ethical Guidelines

              #4 Rogue Employees

              #5 Inappropriate Content

                                       Source: Altimeter
VI. Tools and Platforms
  Have a Home, Neutral and Away Game




      Home:            Neutral:             Away:
      Website        Brand Pages       Social Networks
     Email/Blog    Employee Profiles    Sharing Sites
Database/Community    RSS Feed           Other Blogs
      Forums          Facebook           Influencers
#1    #2    #3    #4    #5




 #6    #7    #8    #9    #10



#11   #12   #13   #14   #15




#16   #17   #18   #19   #20
VII. Measurement, Metrics and
      the pursuit of ROI:
   There is no silver bullet to
        measurement
“Learning to Ride the Bike” Measurement Axiom
  - The more you use it, the more you prove it
VIII - Internalizing Success -
Get Employees on the Bus…
The Need to Produce Hero Employees
Charity Water’s Employees
Celebrate Their Funders on YouTube
IX. Life Stage Planning of a Connected Community

                   Milestone achievement
                   User generated content
                   Incentives materialized
                      Mass supported
                  Expected cycle of activity

                                                     Expansion
                                                  Broadened focus
       Fresh produced content                  Company culture change
        Highlight contribution                    Self-governance
          Incentives pitched                     Tiered membership
             Networked
          Seeded audience
X. LISTENING SYSTEM
“what’s being said? Where are they saying it? How does
that affect us? Do they know we’re listening?”
The Biggest Wikibranding Sins
- Social and Digital Deafness is Tops-




                      Source: Agent Wildfire 2011 Buzz Report
A battery of listening tools…
XI. Culture and Leadership
         A Culture Change is Required
“A company's customer advocacy
leader needs to be a frequent and
                                        95% agree
very active participant in the
social networking space”


“Top Executives/CEOs will
become much more active on              74% agree
the web over the next 3 years”

“Smaller organizations are better
positioned to do social media than      66% agree
larger organizations”
Livestrong Leadership Leads
XII. COMMUNITY MANAGEMENT
“who will lead the conversation?”
You Can Keep Anybody Happy Initially, How Do
        You Get Them To Stay in Love
Top Tasks of Community Managers

1.    Communication
2.    Content Creation
3.    Company/brand evangelism
4.    Member/Customer support
5.    Ongoing Facilitation
6.    Metrics Reporting
7.    Event Host
8.    Community Evolution/Feature Development
9.    Internal Rallying Cry
10.   Community Administration
11.   Member Recruitment/Crowdsourcing
                                  Source: Agent Wildfire 2011 Community Management Survey
The 11 Cs of Creating Community

101 Broadcast
  -   Communication/Content i.e. photo/video/albums/news
  -   Competition i.e. rewards, contests, status
  -   Customization i.e. widgets, avatars, profiles
  -   Conversation i.e. blogs, forums, comments
201 Interaction
  - Connection i.e. messaging, integration, feeds
  - Community i.e. social networks, groups, teams
  - Categorization i.e. tagging, sections, levels, lists
  - Collective Wisdom i.e. rating, ranking, voting, polls

301 Collaboration/Core Altering
  -   Co-Creation i.e. CGM, ideas, reviews
  -   Contextual Extensions i.e. mobile, offline, online, IM
  -   Culture building i.e. recruitment, engagement, causes
#4 What’s Up Next
What Tomorrow’s Customers Want,
Which is the Top One?

                #3

                                  #2
                                  #4
                #1
Innovation – Blurring the Line Between Real and Virtual
Top Growth Segments (next 3-5 years)

                                     1. Mobile Marketing
                                     2. Cloud Computing
                                     3. Cash
                                        payments/eWallets
                                     4. Location-
                                        specific/GPS/NFC
                                        communications
                                     5. Big data analytics

       * Source: Draft results from Wikibrands 4th Annual Global Buzz Report
Platforms on the Rise and The Fall
             for Business Use
     Fast Risers                                                Dropping Fast
#1


#2


#3


#4

            * Source: Draft results from Wikibrands 4th Annual Global Buzz Report
Top Counterforces at Work (next 3-5 years)

                                         1. Social Network
                                            Burnout
                                         2. Privacy
                                         3. Failure to Monetize
                                         4. Corporate Resistance
                                         5. Intellectual
                                            Property/Legal Issues


          * Source: Draft results from Wikibrands 4th Annual Global Buzz Report
TV Gets Social


                                                                   75% agree




Will social TV be realized over the next 3 years?
           * Source: Draft results from Wikibrands 4th Annual Global Buzz Report
Facebook – Still the Standard?


                                                                                      56% agree

                                                         31% agree




                                    2009      2012
Will Facebook be the most dominant network in 3 years?
              * Source: Draft results from Wikibrands 4th Annual Global Buzz Report
Takeaways
 The World is a Blur - Embrace Change NOW

 Do Not Break the 4 Rules of the Internet
    Socialness
    Awesomeness
    Authenticity
    Customer-driven

 FLIRT a Little, FLIRT a Lot
    Focus, Language, Ideas, Incentives, Rules, Tools

 MILC your Brand
   Measurement, Internalize, Life stage Planning, Listening, Culture
    and Community Management
Because 894 goals and 310 sweat-soaked
         pages can’t be wrong

               "Skate to
               where the
                 puck is
                 going,
              not to where
                  it is."
Q&A, Debate, Confessions?
Stay Connected…
Email       sean@wiki-brands.com
LinkedIn:   ca.linkedin.com/in/moffittsean
Twitter:    @seanmoffitt @wikibrands
Facebook:   https://www.facebook.com/seanmoffitt17
Are you digitally buff?
The 100 pt. Brand Buffness Test
Executive Leadership
                    A)Does your executive champion digital
                      engagement? (10 pts.)

 Is there an official and effective executive team sponsor and
  champion for digital engagement? (2 pts)
 Does your executive participate in new media as members? (2 pts)
 Does your executive believe proper use of technology is a top 3
  influence on success? (2 pts)
 Does your executive believe customer engagement is a top 3 key to
  organizational success? (2 pts)
 Does your CEO publicly champion and celebrate new media: (2 pts)
      - internally
      - externally
Priority Focus
                 B) Does digital engagement show up
                 prominently in your annual strategy and
                 what you track? (10 pts.)
 Is technology and/or digital/customer engagement a top 5 strategy?
  (3 pts.)

 Does digital/customer engagement appear in your organization’s
  top 7 key performance indicators? (3 pts.)

 Does digital/customer engagement drive +10% of executive team
  discussion? 20%? (2 pts.)

 Is more than 15% of your marketing budget spent on driving digital
  engagement? 30%? (2 pts.)
Rewards
                  C) Do you celebrate digital engagement
                  milestones company-wide? (10 pts.)

 Is digital/customer engagement prominently in your personal
  development/career plan? (3 pts.)

 At full company functions, is success in digital/customer
  engagement regularly celebrated ? (3 pts.)

 Does every employee function in the company know what you are
  trying to achieve/understand the targets with digital/customer
  engagement? (2 pts.)

 In monthly letters/management reports, is digital/customer
  engagement prominently mentioned? (2 pts.)
Openness
                 D) Do you feel empowered to express
                 support for your company in public, social
                 media freely? (10 pts.)
 Are employees at every level and function encouraged to
  participate in new media? (3 pts.)

 Are your partners, suppliers and vendors encouraged to talk about
  and advocate your organization in new media? (3 pts.)

 Do you know who your top 100, 1000, 10,000 fans/influencers are?
  Do you engage in regular contact with them? (2 pts.)

 Do you feel like you can experiment in digital/customer
  engagement, with no repercussions if it fails? (2 pts.)
Education
                   E) Do you feel the required rules, guidelines
                   and training have been provided to support
                   digital engagement? (10 pts.)
 Do you have a full and aspirational set of rules and guidelines for
  employees to participate in digital engagement and new media? (3
  pts.)
 Do you have a training and/or certification program for employees
  and those who officially speak for the company ? (3 pts.)
 Have you roleplayed possible scenarios, opportunities and risks
  behind general and key initiatives in digital engagement? (2 pts.)
 Is there an up-to-date governance of new media and engagement
  issues generally and in crisis situations? Is there clear responsibility
  for who owns what? (2 pts.)
Transparency
                 F) Do you have a free flowing exchange of
                 information and insight, enabled by
                 technology? (10 pts.)
 On most matters, do you feel that there are no secrets or hidden
  agendas behind your communication and practices? (3 pts.)

 Do you encourage open and free flowing contact with key
  customers and stakeholders? Is it in “human speak” not corporate
  speak?(3 pts.)

 Does technology help accelerate speed of information and
  expertise sharing inside and outside the company? (2 pts.)

 Does the conscience of your customer, partners and involved parties
  feel present in key company direction and decisions? (2 pts.)
Culture
                 G) Does support for digital engagement
                 pervade what you do everyday, from the
                 boardroom to the frontlines? (10 pts.)
 Is “what does my customer want/think” a critical component to
  front-line decisions? (3 pts.)

 Is it easy to get other employees enthused about digital/customer
  engagement and initiatives? (3 pts.)

 Do employees across levels and functions regularly collaborate and
  cross-pollinate ideas in your organization? (2 pts.)

 Does your company truly value and pursue what your customers
  and public have to say and contribute? (2 pts.)
Incentive
                H) Do you feel like management supports
                time, reward, risks and resources for digital
                engagement efforts? (10 pts.)

 Are staff, community members and customers compensated for
  success, contributions or improvement in digital/customer
  engagement? (3 pts.)
 Does management support digital/customer engagement efforts
  through real investment and required resources? (3 pts.)
 Do people who thrive in digital/customer engagement get promoted
  faster/evaluated better than those that don’t? (2 pts.)
 Is time spent and new initiatives on digital/customer engagement
  actively encouraged? (2 pts.)
Values
                  I) Do you have an ethos that every staff
                  person can believe in and get excited about?
                  (10 pts.)
 Is your company mission/cause motivating and compelling? (3 pts.)

 Do the majority of your employees share and practice these values
  each day? Do they express themselves unpromptedly in new media?
  (3 pts.)

 Do these values and practices resonate with external customers and
  prospects to the point of action and advocacy? (2 pts.)

 Is your organization able to self-govern itself on the “right thing to
  do” without the intervention of management or the risk of public
  damage to your brand? (2 pts.)
Participation
                 J) Is participation in digital media widely
                 adopted and coordinated across the
                 organization? (10 pts.)
 Does more than 20% of your company staff participate actively in
  digital engagement? 30%? 40%? Is this coordinated? (3 pts.)
 Is your company present and active in the relevant spaces and
  platforms online? (3 pts.)
 Are you a “first mover” in establishing a presence on new spaces
  and platforms? (2 pts.)
 Do you have the required technical and customer-facing talent to
  lead and support your initiatives in digital/customer engagement? (2
  pts.)      - quality of talent
             - quantity of talent
The Brand Engagement Buffness Test


           +80 pts.    Hardcore Buff

           +60 pts.    Weekend Warrior Buff

           +40 pts.    Bootcamp Ready

           +20 pts.    Engagement Obese

           0-19 pts.   Emergency Room Candidate

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Wikibrands New Marketing 2012

  • 1. Wikibrands: Reinventing your Company in a Customer-Driven Marketplace Congreso Internacional New Marketing El Salvador November 15, 2012 www.wiki-brands.com
  • 2. #wikibrands #NewMktSV @seanmoffitt @wikibrands @newmarketingme
  • 3. The Jason Bourne of Organizations + Digital + Marketing + Innovation
  • 4. Ranked #1 Globally Online penetration –79% of Canadians online Online usage –average 43.5 hours online/mth Online video – 251 videos/17.2 hours/mth. LinkedIn usage - 15% of online Canadians use Social gaming - spend 4.5 hours each week Online Banking - 65% of Internet users Ranked in Top 10 Social Media Use – 70% use; ½ everyday Facebook usage –#4 worldwide/82% of online Can. Twitter usage –#6 worldwide/18% of online Can. Smartphone usage – 33% of mobile users
  • 5.
  • 6. “Who is leading this change in your company?”
  • 7. Who will lead big change: Lead Customer Engagement? Rally Employee Culture? Help Understand a Fast Moving World? CEO? COO? CIO? CFO?
  • 8. Forget social media… …we need engaged business
  • 9. There’s a new currency on how to build business… “Something you Buy” “Something you Trust” “Something you Want” “Something you “Something you Prefer” “Something you Love” Participate In”
  • 10. “In a connected world, power shifts to those best able to connect.” Dov Seidman
  • 12. Five Other Core Messages “Be Strategic” “Get Digitally Buff” “Stay Up to Speed” “Don’t Ration the Passion” “Go for Awesome”
  • 13. Business/brands to Emulate Top Tools and Apps The Future Best Resources Breakouts Group Discussion Q&A Playing to My Audience?
  • 14. Vs. Vs. Vs. Vs.
  • 15. I. The Anthems/Himnos – “The World is a Blur” II. First Half/Tiempo Primo– “The 4 Rules of New Marketing” III. Second Half/Tiempo Segundo- –“FLIRT Model – The 12 Ingredients to Engaged Marketing” IV. Extra Time/Tiempo Adicional - “What’s Up Next”
  • 16. #1 The World is a Blur
  • 17. “It is not the strongest of the species that survive, nor the most intelligent, but the one most responsive to change.” Charles Darwin
  • 18.
  • 19.  The average lifespan of a company is 15 years and dropping quickly…  The average amount of jobs you will have by 42 is ten.  Life expectancy is now 81 years old. Source: US Department of Labour/Yale S&P Study/StatsCan
  • 20. Which industry will be affected the most?
  • 21. #1 Education #4 Media ($3 Trillion) ($0.8 Trillion) #2 Health Care #5 Finance ($4 Trillion) ($7 Trillion) #3 Entertainment #6 Energy ($0.7 Trillion) ($6 Trillion) * Source: Draft results from Wikibrands 4th Annual Global Buzz Report
  • 23. Change is Survival “My business may not survive over the next 10 years if we don't act swiftly to technology/digital culture” 69% agree/strongly agree * Source: Draft results from Wikibrands 4th Annual Global Buzz Report
  • 24. 1892 1937 2010 2008 2009 1926 1992 2001 1996 2007 2007
  • 25. The world is a blur …social networks
  • 26. The world is a blur …cameras. 1996 2012 Average Mega Pixels Average Mega Pixels 0.5 MP 16 MP
  • 27. The world is a blur …razors
  • 28. Mobile Subscriptions s 4 Billion 6 Billion 9 billion Mobile Data 0.1 Billion 1.5 Billion 4.5 Billion Facebook users 0.1 Billion 1.0 Billion 1.5 Billion Internet Video 654 PB/mth 16,880 PB/mth 45,280 PB/mth Olympic – Tweets 0.2 Million 150 million 4,500 million * Estimates Sources: Ericcson, Cisco, ATOS, Twitter 1 PB = 250,000 DVDs
  • 29. Fit for Change? Are you digitally buff?
  • 30. The Full Digital Playing Field..not just Facebook Offence • Content/Campaigns • Social media/networks • Influencer outreach/paid media Midfield • SEO/search marketing • Community management/engagement/moderat ion • Mobile/Apps Defence • Metrics/Analytics • Org. Integration/Culture • User experience/design • CRM/eCommerce/Fundraising
  • 31. Warning Signs in the Mirror 1. You are reading bad headlines about yourself or organizations like you. 2. People say they are satisfied but not in love with you. 1. People are not willing to spend time with you. 1. You are laughing at an innovative competitor/peer company. 1. You can imagine a different world w/o much friction.
  • 32. #2 The Four Rules of New Marketing
  • 33. What are the top changes that are happening to marketing?
  • 34. #1 Increasing Wireless/Mobile Connection #2 Waning Attention to Mass Media #3 The Need for Authenticity in the Customer Experience #4 The Explosion of Big Data (particularly customers) * Source: Draft results from Wikibrands 4th Annual Global Buzz Report
  • 35. We don’t have the answers….yet #1 Social Media #1 Customer #2 Customer Analytics/Managing Data Analytics/Managing Data #2 Social Media #3 CRM #3 Mobile/new channels #4 Mobile/new channels #4 Shifting Demographics Source: eMarketer 2012
  • 36. The 1ST Law of the New Marketing - Socialness 36 36
  • 37. Six Hardwired Instincts on Why We Talk #12 website To Survive #1 website To Connect #6 website To Make Sense of the World #10 website To Reduce Risk & Uncertainty #23 website To Benefit Economically #3 website To Relieve Tension
  • 38. The Power of Your New Marketing Grapevine Close Friends 2 X 30 = 60 Offline Socialness Good Friends 7X5 = 35 Colleagues 150 x 1 = 150 Offline Socialness Followers 208 x 208 = 43,264 Connections 70 x 70 = 4,900 Friends = 68,644 262 x 262
  • 40. The 2nd Law of New Marketing - Awesomeness There is only one thing in the world worse than being talked about, and that is not being talked about. Oscar Wilde, The Picture of Dorian Grey 40
  • 41. Fact - The World is Not Created Equal… Whether its business, products, services, restaurants, TV shows, people…. There is the “AWESOME” - 1% There is the “GOOD” - 20% There is the “MEH” ~60% There is the “BAD” - 20% There is the “UGLY” - 1%
  • 42. The Law of Awesomeness Online Only 14% of your Facebook posts ever … Receive comments Only 1.5% of Tweet conversations go… Two levels (replies) deep Only 5.0% of Linked Users have… 1,000+ contacts Source: Compete
  • 43. In an attention-starved world- Act different, be different, think different Top 3 Attributes That Make People Talk: 1. Unique 2. Dynamic 3. Different Great content starts with… “Wouldn’t it be cool if…? Great content ends with… “You have to check this out…” Source: Y&R Brand Asset valuator
  • 46. The 3rd Law of the New Marketing - Authenticity
  • 47. A Culture Change is Required MASS ERA DIRECT ERA INFLUENCE/WIKIBRANDS ERA Control Collaboration Hype Transparency Decisions Dialogue Features Purpose
  • 48. The CEO Topspin – The Peters and Deborahs Get It • 82% of people trust a company more who has a CEO who is involved in social media • 94% believe it leads to a better brand image • 78% believe it leads to better communication Source: Brandfog
  • 49. “It is not the strongest of the species that survive, nor the most intelligent, but the one most responsive to change.” Charles Darwin
  • 50.
  • 51.
  • 52. The 4th Law of New Marketing – Customer-Driven
  • 53. Customer Experience Reigns Who Knows Better Than Your Customer Executives who believe the Customer Experience is the new battleground - 95% Executives who believe they are delivering a positive customer experience - 80% Customers who agree - 8%
  • 54. People Fan Brands All the Time… - 85% of people want companies engaging with their customers in social media - Twitterers are three times more likely to embrace brands than average population
  • 55. Customer-Driven New Marketing New Jersey Devils Mission Control
  • 56. #3 Courageous Steps The 12 Step FLIRT Model
  • 58. THE WIKIBRAND 12 FACTORS – FLIRT and MILC Models BUILD – FLIRT IT MAINTAIN – MILC IT • Focus/Strategy • Measurement/Metrics • Language, Content, • Internalizing Success Outreach • Life Stage Management • Incentives/Motivations • Listening • Ideas That Spread • Rules, Guidelines, • Community Rituals Management • Tools & Platforms • Culture
  • 59. What is the most important ingredient for: creating raving fans and getting noticed and talked about in 2012?
  • 60. Top 10 Ranked Raving Fan Elements Great ideas that spread are rare and valuable #1 Conversation Worthy Idea/Concept #2 Great Product/Brand #3 Customer Experience provided #4 The Audience who Participates #5 Culture/employees of a Company #6 Method in which it interacts w/ its audience #7 Incentives for referral #8 Strong process #9 Creative/design used #10 Tools/technology platforms built Source: Wikibrands Buzz Report
  • 61. #1 Focus – The Wikibrands Couch
  • 62. BALANCE FOUR FACTORS Business/ Organization Sponsorship Objectives Incentives Vision Resources Revenue Talent Marketplace No Relevance Culture Partners Values Process No Execution No Direction Positioning Needs/Wants Benefits No Capability Experience Product/Service Advocacy Support Media Community Attention Brand Customer
  • 63. FOCUS one step down – Answer the Specific Questions… Area of Benefit Scale/Size of “what do you want to Collaboration achieve?” “how big will it be?” Depth of Exclusivity of Collaboration Membership “how much member “how open is your involvement is community?” expected?”
  • 64. Movember – A Million Moustache Wearers Supporting Prostate Cancer -
  • 65. Movember – Energizing and Focusing a Community - - Objectives – Vision – “Change the Face of Men’s Health” Brand – “Bring back the retro icon of the moustache to visibly support cause” Organizational Culture – - $125MM raised in 2011 “If it’s awesome they will use it, - 850k participants - 10 times more social presence if it’s awesome they will talk - 3 times more donations, about it.” healthy amount via Facebook
  • 66.
  • 67. II. The Language, Tone and Content of a Connected Engaged Brand Reciprocal Ethical Human Awesome Helpful Authentic Social
  • 68. “It doesn’t matter what you say, if I don’t like the way you’re saying it” James Cherkoff, Collaborate Marketing
  • 69. Quality of Content 57% Content Interaction 33% Content Quantity/Variety 10% Content Quality vs. Quantity/Variety vs. Interaction?
  • 70. CONTENT QUALITY – Shoot it, Visualize It, Provoke It, List It, Link It, Friend It, Say It
  • 71. The age of infographics…
  • 72. CONTENT FREQUENCY- It may be cheap, but this is not a part time job The average tweet lasts 12 minutes The average Facebook post lasts 80 minutes The average blog post last 1 ½ days
  • 73. CONTENT FREQUENCY – If the Customer is King, then Content is Queen Activity per Great Good Minimum Month Blog Posts 30+ 12 5 Tweets 400 200 100 Facebook 60 30 15 Posts Video 8 4 1 Email 8 4 1
  • 74. III. INCENTIVES. MOTIVATIONS AND OUTREACH “what’s in it for me?”
  • 75. Three Reasons Why People Join Anything The Feel Goods – The Look Goods - The Get Somethings - “How do I identify with, “How do I appear to “What is my direct, help the community?” others?” tangible reward?” Fun & enjoyment (#1) Recognition by company (#1) Invitation to Events (#1) Creativity (#2) Access to exclusive resources (#2) 3rd party incentives (#2) Group achievement (#3) Ability to join VIP circle (#3) Personalized treatment (#3)
  • 76. Kiva – Leveraging Intrinsic, Extrinsic and Explicit Rewards 75 employees, $250 million in loans, 1 million people in Kiva Community, 20k Lending teams, 435k on Twitter, 140k on Facebook, Number of Loans per Kiva lender 7.3
  • 77. OUTREACH - Who/where and why are the ambassadors? Influencers? True fans?
  • 78. OUTREACH – Some of these people are not like the others
  • 79. Some of these people are not like the others… who are your top 100/1,000 fans?
  • 80. Outreach - lululemon – Ambassadors who buy in -60 Elite Ambassadors -4,000 employees and local ambassadors across 140 stores - 35,000 R&D participants - $1,700 revenue per square foot
  • 81. IV. Big Ideas That Travel Simple, Unexpected, Concrete, Emotional
  • 82. Ideas That Travel – 10 Storytelling Methods - Aspirations and Beliefs* - David vs. Goliath - Avalanche about to Roll - Changing Assumptions - Anxieties
  • 83. Ideas That Travel – 10 Storytelling Methods - Personalities and Personal Appeal* - How-to Stories and Advice* - Glitz and Glam - Seasonal/event-related* - Spoof/Imitate
  • 84. Plan Canada – A Manifesto that Resonates
  • 85. V. Rules and Governance - Rules, Guidelines & Survival Guide - - 94 Pages of Digital Goodness - Guidelines - Online Brand Values - Dos and Don’ts - Best Practices - Decision Tree and Q&A - Top 150 Supporting Websites
  • 86. What Causes Big Digital Blowups…Plan Ahead #1 Exposure of Poor Experience #2 Poor Influencer Relations #3 Violation of Ethical Guidelines #4 Rogue Employees #5 Inappropriate Content Source: Altimeter
  • 87. VI. Tools and Platforms Have a Home, Neutral and Away Game Home: Neutral: Away: Website Brand Pages Social Networks Email/Blog Employee Profiles Sharing Sites Database/Community RSS Feed Other Blogs Forums Facebook Influencers
  • 88. #1 #2 #3 #4 #5 #6 #7 #8 #9 #10 #11 #12 #13 #14 #15 #16 #17 #18 #19 #20
  • 89. VII. Measurement, Metrics and the pursuit of ROI: There is no silver bullet to measurement
  • 90. “Learning to Ride the Bike” Measurement Axiom - The more you use it, the more you prove it
  • 91. VIII - Internalizing Success - Get Employees on the Bus…
  • 92.
  • 93. The Need to Produce Hero Employees
  • 94. Charity Water’s Employees Celebrate Their Funders on YouTube
  • 95. IX. Life Stage Planning of a Connected Community Milestone achievement User generated content Incentives materialized Mass supported Expected cycle of activity Expansion Broadened focus Fresh produced content Company culture change Highlight contribution Self-governance Incentives pitched Tiered membership Networked Seeded audience
  • 96. X. LISTENING SYSTEM “what’s being said? Where are they saying it? How does that affect us? Do they know we’re listening?”
  • 97. The Biggest Wikibranding Sins - Social and Digital Deafness is Tops- Source: Agent Wildfire 2011 Buzz Report
  • 98. A battery of listening tools…
  • 99. XI. Culture and Leadership A Culture Change is Required “A company's customer advocacy leader needs to be a frequent and 95% agree very active participant in the social networking space” “Top Executives/CEOs will become much more active on 74% agree the web over the next 3 years” “Smaller organizations are better positioned to do social media than 66% agree larger organizations”
  • 100.
  • 102. XII. COMMUNITY MANAGEMENT “who will lead the conversation?”
  • 103. You Can Keep Anybody Happy Initially, How Do You Get Them To Stay in Love
  • 104. Top Tasks of Community Managers 1. Communication 2. Content Creation 3. Company/brand evangelism 4. Member/Customer support 5. Ongoing Facilitation 6. Metrics Reporting 7. Event Host 8. Community Evolution/Feature Development 9. Internal Rallying Cry 10. Community Administration 11. Member Recruitment/Crowdsourcing Source: Agent Wildfire 2011 Community Management Survey
  • 105. The 11 Cs of Creating Community 101 Broadcast - Communication/Content i.e. photo/video/albums/news - Competition i.e. rewards, contests, status - Customization i.e. widgets, avatars, profiles - Conversation i.e. blogs, forums, comments 201 Interaction - Connection i.e. messaging, integration, feeds - Community i.e. social networks, groups, teams - Categorization i.e. tagging, sections, levels, lists - Collective Wisdom i.e. rating, ranking, voting, polls 301 Collaboration/Core Altering - Co-Creation i.e. CGM, ideas, reviews - Contextual Extensions i.e. mobile, offline, online, IM - Culture building i.e. recruitment, engagement, causes
  • 106.
  • 107. #4 What’s Up Next
  • 108.
  • 109. What Tomorrow’s Customers Want, Which is the Top One? #3 #2 #4 #1
  • 110. Innovation – Blurring the Line Between Real and Virtual
  • 111.
  • 112.
  • 113.
  • 114.
  • 115. Top Growth Segments (next 3-5 years) 1. Mobile Marketing 2. Cloud Computing 3. Cash payments/eWallets 4. Location- specific/GPS/NFC communications 5. Big data analytics * Source: Draft results from Wikibrands 4th Annual Global Buzz Report
  • 116. Platforms on the Rise and The Fall for Business Use Fast Risers Dropping Fast #1 #2 #3 #4 * Source: Draft results from Wikibrands 4th Annual Global Buzz Report
  • 117. Top Counterforces at Work (next 3-5 years) 1. Social Network Burnout 2. Privacy 3. Failure to Monetize 4. Corporate Resistance 5. Intellectual Property/Legal Issues * Source: Draft results from Wikibrands 4th Annual Global Buzz Report
  • 118. TV Gets Social 75% agree Will social TV be realized over the next 3 years? * Source: Draft results from Wikibrands 4th Annual Global Buzz Report
  • 119. Facebook – Still the Standard? 56% agree 31% agree 2009 2012 Will Facebook be the most dominant network in 3 years? * Source: Draft results from Wikibrands 4th Annual Global Buzz Report
  • 120. Takeaways  The World is a Blur - Embrace Change NOW  Do Not Break the 4 Rules of the Internet  Socialness  Awesomeness  Authenticity  Customer-driven  FLIRT a Little, FLIRT a Lot  Focus, Language, Ideas, Incentives, Rules, Tools  MILC your Brand  Measurement, Internalize, Life stage Planning, Listening, Culture and Community Management
  • 121. Because 894 goals and 310 sweat-soaked pages can’t be wrong "Skate to where the puck is going, not to where it is."
  • 123. Stay Connected… Email sean@wiki-brands.com LinkedIn: ca.linkedin.com/in/moffittsean Twitter: @seanmoffitt @wikibrands Facebook: https://www.facebook.com/seanmoffitt17
  • 124. Are you digitally buff? The 100 pt. Brand Buffness Test
  • 125. Executive Leadership A)Does your executive champion digital engagement? (10 pts.)  Is there an official and effective executive team sponsor and champion for digital engagement? (2 pts)  Does your executive participate in new media as members? (2 pts)  Does your executive believe proper use of technology is a top 3 influence on success? (2 pts)  Does your executive believe customer engagement is a top 3 key to organizational success? (2 pts)  Does your CEO publicly champion and celebrate new media: (2 pts) - internally - externally
  • 126. Priority Focus B) Does digital engagement show up prominently in your annual strategy and what you track? (10 pts.)  Is technology and/or digital/customer engagement a top 5 strategy? (3 pts.)  Does digital/customer engagement appear in your organization’s top 7 key performance indicators? (3 pts.)  Does digital/customer engagement drive +10% of executive team discussion? 20%? (2 pts.)  Is more than 15% of your marketing budget spent on driving digital engagement? 30%? (2 pts.)
  • 127. Rewards C) Do you celebrate digital engagement milestones company-wide? (10 pts.)  Is digital/customer engagement prominently in your personal development/career plan? (3 pts.)  At full company functions, is success in digital/customer engagement regularly celebrated ? (3 pts.)  Does every employee function in the company know what you are trying to achieve/understand the targets with digital/customer engagement? (2 pts.)  In monthly letters/management reports, is digital/customer engagement prominently mentioned? (2 pts.)
  • 128. Openness D) Do you feel empowered to express support for your company in public, social media freely? (10 pts.)  Are employees at every level and function encouraged to participate in new media? (3 pts.)  Are your partners, suppliers and vendors encouraged to talk about and advocate your organization in new media? (3 pts.)  Do you know who your top 100, 1000, 10,000 fans/influencers are? Do you engage in regular contact with them? (2 pts.)  Do you feel like you can experiment in digital/customer engagement, with no repercussions if it fails? (2 pts.)
  • 129. Education E) Do you feel the required rules, guidelines and training have been provided to support digital engagement? (10 pts.)  Do you have a full and aspirational set of rules and guidelines for employees to participate in digital engagement and new media? (3 pts.)  Do you have a training and/or certification program for employees and those who officially speak for the company ? (3 pts.)  Have you roleplayed possible scenarios, opportunities and risks behind general and key initiatives in digital engagement? (2 pts.)  Is there an up-to-date governance of new media and engagement issues generally and in crisis situations? Is there clear responsibility for who owns what? (2 pts.)
  • 130. Transparency F) Do you have a free flowing exchange of information and insight, enabled by technology? (10 pts.)  On most matters, do you feel that there are no secrets or hidden agendas behind your communication and practices? (3 pts.)  Do you encourage open and free flowing contact with key customers and stakeholders? Is it in “human speak” not corporate speak?(3 pts.)  Does technology help accelerate speed of information and expertise sharing inside and outside the company? (2 pts.)  Does the conscience of your customer, partners and involved parties feel present in key company direction and decisions? (2 pts.)
  • 131. Culture G) Does support for digital engagement pervade what you do everyday, from the boardroom to the frontlines? (10 pts.)  Is “what does my customer want/think” a critical component to front-line decisions? (3 pts.)  Is it easy to get other employees enthused about digital/customer engagement and initiatives? (3 pts.)  Do employees across levels and functions regularly collaborate and cross-pollinate ideas in your organization? (2 pts.)  Does your company truly value and pursue what your customers and public have to say and contribute? (2 pts.)
  • 132. Incentive H) Do you feel like management supports time, reward, risks and resources for digital engagement efforts? (10 pts.)  Are staff, community members and customers compensated for success, contributions or improvement in digital/customer engagement? (3 pts.)  Does management support digital/customer engagement efforts through real investment and required resources? (3 pts.)  Do people who thrive in digital/customer engagement get promoted faster/evaluated better than those that don’t? (2 pts.)  Is time spent and new initiatives on digital/customer engagement actively encouraged? (2 pts.)
  • 133. Values I) Do you have an ethos that every staff person can believe in and get excited about? (10 pts.)  Is your company mission/cause motivating and compelling? (3 pts.)  Do the majority of your employees share and practice these values each day? Do they express themselves unpromptedly in new media? (3 pts.)  Do these values and practices resonate with external customers and prospects to the point of action and advocacy? (2 pts.)  Is your organization able to self-govern itself on the “right thing to do” without the intervention of management or the risk of public damage to your brand? (2 pts.)
  • 134. Participation J) Is participation in digital media widely adopted and coordinated across the organization? (10 pts.)  Does more than 20% of your company staff participate actively in digital engagement? 30%? 40%? Is this coordinated? (3 pts.)  Is your company present and active in the relevant spaces and platforms online? (3 pts.)  Are you a “first mover” in establishing a presence on new spaces and platforms? (2 pts.)  Do you have the required technical and customer-facing talent to lead and support your initiatives in digital/customer engagement? (2 pts.) - quality of talent - quantity of talent
  • 135. The Brand Engagement Buffness Test +80 pts. Hardcore Buff +60 pts. Weekend Warrior Buff +40 pts. Bootcamp Ready +20 pts. Engagement Obese 0-19 pts. Emergency Room Candidate

Hinweis der Redaktion

  1. I think we’ve all been trained on marketing’s 4Psa for the last 50 years it is has been a marketing stapleWhenever I talk to my colleague Don Tapscott, he believes brands are a much more complicated construct shared between company and users nowadays – we prefer the 13Es as a new model of wikibranding – with the key driver being Evangelism – a true litmus test of a healthy business and brand – would you recommend me to others?
  2. We wrote a book – some smart people liked it, we’ve been travelling the last 9 months evangelising our business manifesto – would love for you to join us