This study examined gender differences in experiences with and outcomes from a digital literacy game. The following key points were found: 1. There were no significant gender differences in digital self-efficacy or enjoyment of the game. 2. Females reported different cognitive experiences and ratings of the game than males. 3. Females tended to employ simpler game strategies than males. 4. There were no gender differences in game performance, but females perceived different learning outcomes than males.