This document provides tips for film production, including making realistic color corrections, blood splatters, muzzle flashes, adding artificial lighting for gun shots, and animating shell casings and bullet wounds. It also discusses using titles to convey themes, keeping cameras steady, ensuring actors don't break character, using storyboards, and incorporating impactful soundtracks. The goal is to provide guidance for realistic visual effects and planning to produce a professional-looking film.
2. Things that should be done and avoided in
film production
After completing the preliminary task I learnt and developed valuable skills
to consider for the production. Here is a list of things that should be done,
and should be avoided when film making:
Make sure the colour correction isn’t obvious, it needs to look realistic,
adding to many effects to a colour correction can make your production
look a lot less professional.
To make a realistic blood splatter it has to ‘fit’ in with its surroundings. A
blood splatter may look to bright, and unrealistic, to solve this a hue and
saturation tool should be used, it should always be considered how a
blood splatter looks relative to its surroundings.
Part of the muzzle flash of a gun should be blurred. To make a realistic
looking muzzle flash a blur should be added, since the muzzle flash only
lasts 1 – 2 frames it will not be noticed, and looks a lot more realistic than
just the ordinary muzzle flash.
Artificial light should be added around the subject who is firing a gun, this
can be done by masking, and adding brightness to where you feel it is
needed. It makes a gun shot look a lot more realistic.
3. Examples
Here is the muzzle flash,
part of it has been blurred.
Here a gun
shell has
been
added, and
animated
to come
out of the
gun when it
has been
shot, it also
has motion
blur, as it is
moving
fast.
4. Examples
Here the blood splatter has
been added, and it fits in with
its surroundings, as hue and
There is also a bullet saturation has been added,
wound, which has been originally the splatter was a lot
animated to disappear as brighter, and looked out of
the subjects hand moves place.
over it.
5. Here is an
example of
focusing, in
the first
picture I have
only focused
on the gun,
and in the
second
picture I focus
on the gun,
and then
change the
focus to the
subjects face.
This should
be done in
film
production, to
show the
expression of
a characters
6. How a title should look
The title for a production should always give some connotations of what your
production is about. An example can be from my production, where the white on
black text connotes seriousness, the boldness of the text connotes that there will be
themes of power and violence, and the spinning spade in the middle can connote
that there will be themes of violence.
Here is an example of
text. Professional
looking text makes your
product look more
professional. Here
cinema 4d was used to
create 3d text, and an
animation.
7. Other things to consider
If you are not using a tripod in the shot, make sure you
have not left it where you will be filming, it may crop up in
one of your shots during post production.
The steadiness of a camera can effect how professional
a product will look, make sure you have a steady arm,
and if you need to move the camera for a shot, bending
your knees and walking slowly can give some level of
steadiness (this is if a tripod or dolly is not accessible).
Make sure your actors do not mess up during filming,
sometimes they will look at the camera, or smile, and it
can be easily missed, on a small display screen for some
cameras. To avoid this tell your actors at the start that if
they do this, they should tell you immediately, so you can
do a re-take.
8. Other things to consider:
Planning
Whilst shooting you should always have a
storyboard and notes next to you. Although a
production will never look exactly like what the
storyboard says, it acts as a guideline for your
production.
The soundtrack or score is always important in a
production, it sets the tone of the production. It can
also be used as a less extensive sting, as if you
sync a gun shot with the part of the song before a
main chorus starts, or the beat drops. My final
production can be an example of this, and I think
that it adds a dramatic effect to a production.
9. The End
This guide has been based on skills I have
developed and learnt through my preliminary task to
my production.