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PatientO
   A Case Study




   GO
Why?
 Patient 0 is an exceptional case study because of
   it’s amazing ability to engage & include their
audience from the get-go as well as their innovative
          and successful business model.
patient0
It’s All About The Audience.....
The audience is core to every part of the Patient 0 project. From creative development,
marketing, fundraising and all other aspects of this project the audience has be included.
This case study will highlight how this has helped this project to be a success.
Patient 0

                                     theOverview
Patient 0 is a fully immersive live action real life, multiplayer, first person shooter, role-playing game. If you ever
wanted to get off the couch and play your favourite first person shooter video game for real, this is the event for
you. Patient 0 is the first game event by IRL Shooter and it will blow your mind. 

From the moment you purchase your ticket, you will be taken on a journey into a completely realised universe of
our design, culminating in you and 5 of your friends having to fight your way through a zombie infested building,
solving puzzles, collecting information and trying to stay alive.

Unlike other live action zombie shooter games, they are creating a brand new weapons system that will keep an
accurate score of your game-play; how many kills, headshots, body shots, misses, friendly fire etc. So not only
do you have to survive and complete the missions, but your game will be ranked and your score matters.
Imagine the most realistic first person shooter video game, in real life.
thePlatforms

Live Role Playing   Pozible   Live HD Video /cctv   Reddit

                                                               It is a long established fact that a reader
                                                               will be distracted by the readable
                                                               content of a page when looking at its
                                                               layout. The point of using Lorem Ipsum
                                                               is that it has a more-or-less normal
                                                               distribution of letters.




Short Film          Twitter   Facebook              UNIFORMS
Patient 0

                                theExperience
Patient – 0 is a world first real life, multiplayer, first person shooter, role
playing game. It isn't LARP, it isn’t laser tag. It is a video game in real life.


employee orientation pack Once players have successfully booked their
playing time they will receive an employee orientation pack. From this point on
players take on the role of a new recruit in the employ of Grey Area Protective
Services (G.A.P.S.), the largest standing private mercenary army in the world.
Players will also receive their RFID card and information required to access the
G.A.P.S. website in order for the game to begin.

Mission Briefing      After going through the G.A.P.S. orientation videos, players
will be given their mission brief, of what where, when, and why and be given
access to G.A.P.S. online data base of mission intelligence files. In order to be
appropriately briefed about the upcoming mission information, it is strongly
advised that players spend at least some
Patient 0

                               theExperience                                  continued....

Briefing    The forward command post is in a state of scramble, trying to secure
the area, as they’ve lost contact with Alpha Team, who breached the facility first.
After the initial entry into the facility, players will be tooled up with their GAPS
standard issue M4 carbine assault rifle and given an on sight mission brief bringing
them up to speed with the operation that is unfolding around them, and finally
given any additional equipment that is required before they start.


Haven to Hostile The players then enter the facility, a completely hostile
environment. A fully controlled set with each section specifically lit for maximum
impact, and a full sound design playing through the entire facility. Whilst making
their way through the labyrinthine facility of The Lazarus Project, players will have
to neutralise any hostiles in the area, interact with NPCs, extract any and all
research materials and find the grizzly remains of Alpha Team.
Patient 0



how much input do players have?
                                              theExperience                                      How Long does an event run?
Inside the facility the players are the ones in total control over the                           Patient 0 starts on Halloween, the 31st of October 2012 and runs for a
experience they have. Anything from big dumb shoot’em up fun, to a nail                          month. Due to popular demand, Patient 0 will be running in three other
biting white knuckle survival horror experience. The more time players                           Australian cities.
invest in the research, the more immersive the experience will be once
the physical mission starts. This is a real life game. Think you can sprint
around like you do in COD, well you’d better have put the road work in.                          is each game the same?
You will be stressed, you will be pushed, you will play as a team. That                          Each instalment in the I.R.L Shooter universe is only going to play out
can be a cohesive unit of badass killers with a clear hierarchy or a group                       once, then they change the story. It’s going to be up to the players to put
of 6 hard boiled mercenaries who are out for themselves. Most                                    all the pieces together, find all the hidden information and try to work out
importantly, you will need to shoot straight. As you already know, only                          who is behind it all!
one in the head, makes the dead stay dead.




                                                      www.rework.com   rework@mail.com   (987) 124-5678   98 East Street, New York, NY 12345
Patient 0

                              theAudience
Patient O has been incredibly successful in finding and leveraging their target audience. This has
been the key to attracting money, partners and getting this project off the ground.



How to Engage an Audience, Patient 0 Style...
• Create a unique offering                           • keep your youtube page active
• use social media                                   • build advocates from your audience
• find your audience & go to where they are          • use free online tools such as Hootsuite, google
                                                       analytics to track & engage with your audience
• have passion for your project
                                                     • be a part of the conversation
• answer every single email
                                                     • keep generating content
• respond to every single tweet
                                                     • include your audience in the process {B}
• build a facebook community
Patient 0

theAudience
                Patient 0 not only
                engaged their fans but
                are actively inviting
                them to participate

                And when they do
                participate they are
                acknowledged &
                encouraged to continue
Patient 0

                  engagingyouraudience
The Patient 0 team continues it’s audience engagement through all facets of the project...
Give ‘em Stuff                Facebook, Twitter, Reddit, Email                                  Let Others Watch
                                                                  Remember your manners.




                              The Patient 0 team                  Thank your audience for       Understand that audience
                              responded to every email,           getting involved. Be honest   comes in many forms.
                              every Tweet, every                  when things go wrong.         Patient 0 knows that not
                              Facebook post. What a               Basically, treat them well    every one wants to, or can,
Contests are a great way      great way to get people             and don’t keep them in the    play but they are setting up
to get your audience          involved and excited. They          dark.                         a CCTV system to allows
involved. Patient 0 created   also have created videos to                                       friend and family to watch
contests that allowed their   answer the most popular                                           the game as it is played.
audience to get involved &    questions.
also gave away prizes that
are valuable to them.
Patient 0

                    theMarketingCampaign
Patient 0 was marketing completely through social media and word of mouth.
          audience was key to the marketing plan by turning them into advocates
the patient 0 team answered every email, responded to every tweet, and kept the conversation alive on
facebook, created an active forum on their website, developed an audience on youtube
     facebook was the key mode of communication & dissemination of information
using free online tools was integral to maintaining this level of communication including Google Analytics &
Hootsuite.                                          their fundraising campaign on crowdsourcing platform pozible,
                                                  which also served as marketing, crashed their site because
                                                  after it was posted on reddit because of high traffic

                                                  used a variety of techniques including give aways
                                                  and opportunities for fans to add their own voice
                                                  to develop a strong sense of connection to their
                                                  audience and, therefore, an active & spreadable
                                                  conversation
Patient 0

                              theMoney
Patient 0 has been successful using both new business
models as well as traditional means of revenue generation.
One thing to note, for both Canadian and Australian
producers, is that they have not used any public funds but
have found other means to both raise the funds to develop
the project and to make profits from it. Some of these
include:

๏ Crowdsourcing
๏ Merchandise + Other Add Ons

๏ Ticket Sales

๏ Strategic Partnerships
The Money


                     theCrowdsourcing
                                                           AU$243,480
                                                           Actual Amount raised

AU$10,000
Initial GOAL
The Patient 0 team not only hit on a zeitgeist but also targeted core communities. According to an The Funding
Launchpad, ‘Their marketing focused on reaching out to the online newsgroups, forums, and new sources they
were already active in. They have also been very active in responding to emails, posts, comments, tweets, and
other communications about their project.’ So, again, their targeted focus on their audience has, literally paid off
for this savvy team. {A}
The Money


                            theCrowdsourcing
                                                                           Posted on YouTube

                                                                       Posted on Pozible



                                                                            Promoted on Reddit,
                                                                             Facebook, Twitter,
                                                                            blogs, newsfeeds, etc.
www.pozible.com/index.php/archive/index/6118/description/0/0
The Money

theMerchandise   Patient 0 offers
                 merchandise both
                 for both in-game
                 play, such as
                 uniforms and
                 weapons, as well as
                 merch that can be
                 worn and used
                 outside of the game.
                 This serves to both
                 promote theie events
                 and also provide a
                 further connection
                 for their audience.
The Money

                 ingamemerchandise
The Patient 0 team has again connected their audience’s enhanced experience with
opportunities to make money. Some of the In Game purchases include:

                               • helmetyou want to 8: Select helmet
                                 cam if
                                        cams Step
                                                   purchase a
                                  camera to record your game


• UNIFORMS Ashave the chance toand not an GAPSsoldier,
  players will
               a G.A.P.S. officer
                                 purchase
                                          army
  authorised uniforms which they can fully customise for
  the mission.
Patient 0

                                          Thetechnology
IRL Technology is built into all aspects of the experience. The game, players, zombies and guns all connect players and add to the storyline...


                                                                                                              Backend
                                                                                                               As well, they built a
                                                                                                               unique backend
                                                                                                               system that allowed
                                                                                                               single users to buy
                                                                                                               one ticket but still
Weapons Tech                                           Players
                                                                                                               building them into a
                          Zombies                                                      The Game                team of six players.
                                                                                                               This system was
                                                                                                               needed in order to
                                                                                                               create an easy
                                                                                                               system for their
                                                                                                               audience to become
                                                                                                               part of the
                                                                                                               experience.




                                                                    User-Defined Footer Text
Patient 0

                   theTeam
                                 Benjamin Powell
David Leadbetter     drew        Tech Lead
Producer
Patient 0

thepartners
Patient 0

                                        thepartners
    Patient 0 Explains ‘What’s With All The Partners? {part 1}
Adioso - We are in the process of building a widget that will        Zombie U - One of the most awesome new and innovative
link in with our website and the Adioso flights booking engine,       games coming out for the Wee soon. We’re in talks with these
this will enable you to be able to not only book a game with         guys for something really special.
us, but also book a flight on the day as well! They have built a
                                                                     Capcom - We cant tell you any more than we are in talks with
fantastic website that will search for the best and cheapest
                                                                     these guys now and it’s going to be HHHUUUUGGGGEEEEE
flights!
                                                                     Promotive Group - All the awesome merchandise and GAPS
Contour - Being able to film your event is really important to
                                                                     uniforms that you’re able to wear have been sourced and
us, we we have joined up with Contour who make really high
                                                                     supplied by these guys and they ahve done a spectacular job!
quality, hard wearing HD cameras that attach to your helmet!
Resident Evil - Really exciting things from these guys, not          Ubisoft -Again, cant really say anything too much here but you
only are they on board to give away awesome prizes for our           SHOULD be excited!
facebook, but we have a very special ‘something’ that we are         MMGN - Our forum is powered on the MMGN system and it’s
working on with these guys.                                          well worth checking out. Looking for players or
FX Channel - Well, all I need to say here is ‘Walking Dead’.         teams, Asking questions about the booking system or even for a
                                                                     general chat, this is where you go! We’re going to be building
Web Agency Bangkok - This website, booking engine and                some impressive stuff with these guys so get involved
store would never have been a reality without the amazingly          now, because it’s going to be worth it!
hard work from Carl and his team. in 6 weeks we have gone
from a crazy difficult and complex plan to what you’re looking
at now.
Patient 0

                                          thepartners
     Patient 0 Explains ‘What’s With All The Partners? {part 2}
Pozible - Without Pozible (and you guys of course) this              THQ - The power behind EB games and many more, we
whole project wouldn’t have been made a reality. Support these       have some really great things in the pipeline from the team at
guys.                                                                THQ.
Skilled Actuals - The training videos that we will make, some of     Madman - Prize packs and more from Madman. Where else
the prizes and the consulting on our movie, Skilled actuals bring    would we find hard to get and unique games and movies!
years of Police and Military training to the gig that will only
                                                                     Warwicks - The guns. Need more? How about…. THE GUNS!
make it much, much more awesome!
                                                                     building the world first system that we have couldn’t have been
Visual Tonic - See those truly awesome graphics on Grey Area,        done with out Scott. You are so going to loose your shit when
Facebook and IRL Shooter.com? where do you think they came           you play with these babies!
from ? Yeah that’s right.
                                                                     DSA Global - Building the on-line community wouldn’t be
photoluminessence - All the photos on the website’s and at           possible without the years of experience that has been brought
our events, shot with love and expertise from Vinny!                 to the table.
Hornbuckle TV - We’re making a lot of films for you to watch          The Bridge South Wharf- We only eat and drink at
and they all need excellent sound. That’s why we have the            the Melbourne’s coolest bar/restaurant. Also, you see those hot
mater on board!                                                      models on the store? yeah, we have been stealing their staff!
                                                                     Hardcore Hardware - We cant really talk about this now, but
                                                                     it’s going to be smashing
Patient 0

                          LinksResources                           pozible
company                             twitter
www.irlshooter.com                  twitter.com/IRLShooter         www.pozible.com/index.php/
                                                                   archive/index/6118/description/0/0
facebook                            Youtube                        Reddit
www.facebook.com/IrlShooter                                        www.reddit.com/r/irlshooter

references
A http://blog.fundinglaunchpad.com/2012/06/crowdfunding-feature/
B http://www.youtube.com/watch?v=4Rpk0rvE7U8
Get in Touch


    contactus
        TMC Resource Kit
       info@tmcresourcekit.com
          tmcresourcekit.com




Patient 0 Case Study was prepared by:
             anthea foyer
     antheafoyer.com @antheafoyer
tmcrkpartners
    THANKS to...
Patient 0 Case Study is released under a NonCommercial ShareAlike
Creative Commons license to be shared, remixed and expanded
non-­‐commercially, as long as you credit the TMC Resource Kit, the
creator of the Case Study, Anthea Foyer, and license your new
creations under the identical terms.

Images from third parties retain their original copyright.

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TMC Patient 0 Case Study

  • 1. PatientO A Case Study GO
  • 2. Why? Patient 0 is an exceptional case study because of it’s amazing ability to engage & include their audience from the get-go as well as their innovative and successful business model.
  • 3. patient0 It’s All About The Audience..... The audience is core to every part of the Patient 0 project. From creative development, marketing, fundraising and all other aspects of this project the audience has be included. This case study will highlight how this has helped this project to be a success.
  • 4. Patient 0 theOverview Patient 0 is a fully immersive live action real life, multiplayer, first person shooter, role-playing game. If you ever wanted to get off the couch and play your favourite first person shooter video game for real, this is the event for you. Patient 0 is the first game event by IRL Shooter and it will blow your mind.  From the moment you purchase your ticket, you will be taken on a journey into a completely realised universe of our design, culminating in you and 5 of your friends having to fight your way through a zombie infested building, solving puzzles, collecting information and trying to stay alive. Unlike other live action zombie shooter games, they are creating a brand new weapons system that will keep an accurate score of your game-play; how many kills, headshots, body shots, misses, friendly fire etc. So not only do you have to survive and complete the missions, but your game will be ranked and your score matters. Imagine the most realistic first person shooter video game, in real life.
  • 5. thePlatforms Live Role Playing Pozible Live HD Video /cctv Reddit It is a long established fact that a reader will be distracted by the readable content of a page when looking at its layout. The point of using Lorem Ipsum is that it has a more-or-less normal distribution of letters. Short Film Twitter Facebook UNIFORMS
  • 6. Patient 0 theExperience Patient – 0 is a world first real life, multiplayer, first person shooter, role playing game. It isn't LARP, it isn’t laser tag. It is a video game in real life. employee orientation pack Once players have successfully booked their playing time they will receive an employee orientation pack. From this point on players take on the role of a new recruit in the employ of Grey Area Protective Services (G.A.P.S.), the largest standing private mercenary army in the world. Players will also receive their RFID card and information required to access the G.A.P.S. website in order for the game to begin. Mission Briefing After going through the G.A.P.S. orientation videos, players will be given their mission brief, of what where, when, and why and be given access to G.A.P.S. online data base of mission intelligence files. In order to be appropriately briefed about the upcoming mission information, it is strongly advised that players spend at least some
  • 7. Patient 0 theExperience continued.... Briefing The forward command post is in a state of scramble, trying to secure the area, as they’ve lost contact with Alpha Team, who breached the facility first. After the initial entry into the facility, players will be tooled up with their GAPS standard issue M4 carbine assault rifle and given an on sight mission brief bringing them up to speed with the operation that is unfolding around them, and finally given any additional equipment that is required before they start. Haven to Hostile The players then enter the facility, a completely hostile environment. A fully controlled set with each section specifically lit for maximum impact, and a full sound design playing through the entire facility. Whilst making their way through the labyrinthine facility of The Lazarus Project, players will have to neutralise any hostiles in the area, interact with NPCs, extract any and all research materials and find the grizzly remains of Alpha Team.
  • 8. Patient 0 how much input do players have? theExperience How Long does an event run? Inside the facility the players are the ones in total control over the Patient 0 starts on Halloween, the 31st of October 2012 and runs for a experience they have. Anything from big dumb shoot’em up fun, to a nail month. Due to popular demand, Patient 0 will be running in three other biting white knuckle survival horror experience. The more time players Australian cities. invest in the research, the more immersive the experience will be once the physical mission starts. This is a real life game. Think you can sprint around like you do in COD, well you’d better have put the road work in. is each game the same? You will be stressed, you will be pushed, you will play as a team. That Each instalment in the I.R.L Shooter universe is only going to play out can be a cohesive unit of badass killers with a clear hierarchy or a group once, then they change the story. It’s going to be up to the players to put of 6 hard boiled mercenaries who are out for themselves. Most all the pieces together, find all the hidden information and try to work out importantly, you will need to shoot straight. As you already know, only who is behind it all! one in the head, makes the dead stay dead. www.rework.com rework@mail.com (987) 124-5678 98 East Street, New York, NY 12345
  • 9. Patient 0 theAudience Patient O has been incredibly successful in finding and leveraging their target audience. This has been the key to attracting money, partners and getting this project off the ground. How to Engage an Audience, Patient 0 Style... • Create a unique offering • keep your youtube page active • use social media • build advocates from your audience • find your audience & go to where they are • use free online tools such as Hootsuite, google analytics to track & engage with your audience • have passion for your project • be a part of the conversation • answer every single email • keep generating content • respond to every single tweet • include your audience in the process {B} • build a facebook community
  • 10. Patient 0 theAudience Patient 0 not only engaged their fans but are actively inviting them to participate And when they do participate they are acknowledged & encouraged to continue
  • 11. Patient 0 engagingyouraudience The Patient 0 team continues it’s audience engagement through all facets of the project... Give ‘em Stuff Facebook, Twitter, Reddit, Email Let Others Watch Remember your manners. The Patient 0 team Thank your audience for Understand that audience responded to every email, getting involved. Be honest comes in many forms. every Tweet, every when things go wrong. Patient 0 knows that not Facebook post. What a Basically, treat them well every one wants to, or can, Contests are a great way great way to get people and don’t keep them in the play but they are setting up to get your audience involved and excited. They dark. a CCTV system to allows involved. Patient 0 created also have created videos to friend and family to watch contests that allowed their answer the most popular the game as it is played. audience to get involved & questions. also gave away prizes that are valuable to them.
  • 12. Patient 0 theMarketingCampaign Patient 0 was marketing completely through social media and word of mouth. audience was key to the marketing plan by turning them into advocates the patient 0 team answered every email, responded to every tweet, and kept the conversation alive on facebook, created an active forum on their website, developed an audience on youtube facebook was the key mode of communication & dissemination of information using free online tools was integral to maintaining this level of communication including Google Analytics & Hootsuite. their fundraising campaign on crowdsourcing platform pozible, which also served as marketing, crashed their site because after it was posted on reddit because of high traffic used a variety of techniques including give aways and opportunities for fans to add their own voice to develop a strong sense of connection to their audience and, therefore, an active & spreadable conversation
  • 13. Patient 0 theMoney Patient 0 has been successful using both new business models as well as traditional means of revenue generation. One thing to note, for both Canadian and Australian producers, is that they have not used any public funds but have found other means to both raise the funds to develop the project and to make profits from it. Some of these include: ๏ Crowdsourcing ๏ Merchandise + Other Add Ons ๏ Ticket Sales ๏ Strategic Partnerships
  • 14. The Money theCrowdsourcing AU$243,480 Actual Amount raised AU$10,000 Initial GOAL The Patient 0 team not only hit on a zeitgeist but also targeted core communities. According to an The Funding Launchpad, ‘Their marketing focused on reaching out to the online newsgroups, forums, and new sources they were already active in. They have also been very active in responding to emails, posts, comments, tweets, and other communications about their project.’ So, again, their targeted focus on their audience has, literally paid off for this savvy team. {A}
  • 15. The Money theCrowdsourcing Posted on YouTube Posted on Pozible Promoted on Reddit, Facebook, Twitter, blogs, newsfeeds, etc. www.pozible.com/index.php/archive/index/6118/description/0/0
  • 16. The Money theMerchandise Patient 0 offers merchandise both for both in-game play, such as uniforms and weapons, as well as merch that can be worn and used outside of the game. This serves to both promote theie events and also provide a further connection for their audience.
  • 17. The Money ingamemerchandise The Patient 0 team has again connected their audience’s enhanced experience with opportunities to make money. Some of the In Game purchases include: • helmetyou want to 8: Select helmet cam if cams Step purchase a camera to record your game • UNIFORMS Ashave the chance toand not an GAPSsoldier, players will a G.A.P.S. officer purchase army authorised uniforms which they can fully customise for the mission.
  • 18. Patient 0 Thetechnology IRL Technology is built into all aspects of the experience. The game, players, zombies and guns all connect players and add to the storyline... Backend As well, they built a unique backend system that allowed single users to buy one ticket but still Weapons Tech Players building them into a Zombies The Game team of six players. This system was needed in order to create an easy system for their audience to become part of the experience. User-Defined Footer Text
  • 19. Patient 0 theTeam Benjamin Powell David Leadbetter drew Tech Lead Producer
  • 21. Patient 0 thepartners Patient 0 Explains ‘What’s With All The Partners? {part 1} Adioso - We are in the process of building a widget that will Zombie U - One of the most awesome new and innovative link in with our website and the Adioso flights booking engine, games coming out for the Wee soon. We’re in talks with these this will enable you to be able to not only book a game with guys for something really special. us, but also book a flight on the day as well! They have built a Capcom - We cant tell you any more than we are in talks with fantastic website that will search for the best and cheapest these guys now and it’s going to be HHHUUUUGGGGEEEEE flights! Promotive Group - All the awesome merchandise and GAPS Contour - Being able to film your event is really important to uniforms that you’re able to wear have been sourced and us, we we have joined up with Contour who make really high supplied by these guys and they ahve done a spectacular job! quality, hard wearing HD cameras that attach to your helmet! Resident Evil - Really exciting things from these guys, not Ubisoft -Again, cant really say anything too much here but you only are they on board to give away awesome prizes for our SHOULD be excited! facebook, but we have a very special ‘something’ that we are MMGN - Our forum is powered on the MMGN system and it’s working on with these guys. well worth checking out. Looking for players or FX Channel - Well, all I need to say here is ‘Walking Dead’. teams, Asking questions about the booking system or even for a general chat, this is where you go! We’re going to be building Web Agency Bangkok - This website, booking engine and some impressive stuff with these guys so get involved store would never have been a reality without the amazingly now, because it’s going to be worth it! hard work from Carl and his team. in 6 weeks we have gone from a crazy difficult and complex plan to what you’re looking at now.
  • 22. Patient 0 thepartners Patient 0 Explains ‘What’s With All The Partners? {part 2} Pozible - Without Pozible (and you guys of course) this THQ - The power behind EB games and many more, we whole project wouldn’t have been made a reality. Support these have some really great things in the pipeline from the team at guys. THQ. Skilled Actuals - The training videos that we will make, some of Madman - Prize packs and more from Madman. Where else the prizes and the consulting on our movie, Skilled actuals bring would we find hard to get and unique games and movies! years of Police and Military training to the gig that will only Warwicks - The guns. Need more? How about…. THE GUNS! make it much, much more awesome! building the world first system that we have couldn’t have been Visual Tonic - See those truly awesome graphics on Grey Area, done with out Scott. You are so going to loose your shit when Facebook and IRL Shooter.com? where do you think they came you play with these babies! from ? Yeah that’s right. DSA Global - Building the on-line community wouldn’t be photoluminessence - All the photos on the website’s and at possible without the years of experience that has been brought our events, shot with love and expertise from Vinny! to the table. Hornbuckle TV - We’re making a lot of films for you to watch The Bridge South Wharf- We only eat and drink at and they all need excellent sound. That’s why we have the the Melbourne’s coolest bar/restaurant. Also, you see those hot mater on board! models on the store? yeah, we have been stealing their staff! Hardcore Hardware - We cant really talk about this now, but it’s going to be smashing
  • 23. Patient 0 LinksResources pozible company twitter www.irlshooter.com twitter.com/IRLShooter www.pozible.com/index.php/ archive/index/6118/description/0/0 facebook Youtube Reddit www.facebook.com/IrlShooter www.reddit.com/r/irlshooter references A http://blog.fundinglaunchpad.com/2012/06/crowdfunding-feature/ B http://www.youtube.com/watch?v=4Rpk0rvE7U8
  • 24. Get in Touch contactus TMC Resource Kit info@tmcresourcekit.com tmcresourcekit.com Patient 0 Case Study was prepared by: anthea foyer antheafoyer.com @antheafoyer
  • 25. tmcrkpartners THANKS to...
  • 26. Patient 0 Case Study is released under a NonCommercial ShareAlike Creative Commons license to be shared, remixed and expanded non-­‐commercially, as long as you credit the TMC Resource Kit, the creator of the Case Study, Anthea Foyer, and license your new creations under the identical terms. Images from third parties retain their original copyright.