SlideShare a Scribd company logo
1 of 9
unit 5 – animation basics


What is animation?


Animation is the process of creating a
continuous motion and shape
change[Note 1] illusion by means of
the rapid display of a sequence of
static images that minimally differ from
each other. The illusion—as in motion
pictures in general—is thought to rely
on the phi phenomenon.



The bouncing ball animation (to the
right) consists of these six frames. This
animation moves at 10 frames per
second.



Animations can be stored or recorded
on either analogue media, such as Flip
book, motion picture film, video
tape, on digital media, including
formats such as animated GIF, Flash
animation or digital video. To display
it, a digital camera, a computer, or a
projector are used.


history of animation

Early examples of attempts to capture the
phenomenon of motion into a still drawing can be
found in paleolithic cave paintings, where animals are
often depicted with multiple legs in superimposed
positions, clearly attempting to convey the perception
of motion.


A Chinese zoetrope-type device had been invented in
180 AD.[1]



The Voynich manuscript that dates back to between
1404 and 1438 contains several series of illustrations of
the same subject-matter and even few circles that –
when spun around the center – would create an illusion
of motion.[2]



These devices produced the appearance of movement
from sequential drawings using technological
means, but animation did not really develop much
further until the advent of cinematography. The
cinématographe was a projector, printer, and camera
in one machine that allowed moving pictures to be
shown successfully on a screen which was invented by
history's earliest film makers, Auguste and Louis
Lumière, in 1894.[3]



The phenakistoscope (1832), zoetrope (1834) and
praxinoscope (1877), as well as the common flip
book, were early animation devices to produce
movement from sequential drawings using
technological means, but animation did not develop
further until the advent of motion picture film.


Stretch and squash




Illustration of the "squash and stretch"-principle:
Example A shows a ball bouncing with a rigid, nondynamic movement. In example B the ball is "squashed"
at impact, and "stretched" during fall and rebound. The
movement also accelerates during the fall, and slows
down towards the apex (see "slow in and slow out").



Animated sequence of a race horse galloping. Photos
taken by Eadweard Muybridge. The horse's body
demonstrates squash and stretch in natural
musculature.



The most important principle is "squash and stretch",[4]
the purpose of which is to give a sense of weight and
flexibility to drawn objects. It can be applied to simple
objects, like a bouncing ball, or more complex
constructions, like the musculature of a human
face.[5][6] Taken to an extreme point, a figure stretched
or squashed to an exaggerated degree can have a
comical effect.[7] In realistic animation, however, the
most important aspect of this principle is the fact that an
object's volume does not change when squashed or
stretched. If the length of a ball is stretched vertically, its
width (in three dimensions, also its depth) needs to
contract correspondingly horizontally


Anticipation





Anticipation is used to prepare the audience for an
action, and to make the action appear more
realistic.[9] A dancer jumping off the floor has to bend
his knees first; a golfer making a swing has to swing the
club back first. The technique can also be used for less
physical actions, such as a character looking off-screen
to anticipate someone's arrival, or attention focusing on
an object that a character is about to pick up.[10]
Anticipation: A baseball player making a pitch
prepares for the action by moving his arm back.
For special effect, anticipation can also be omitted in
cases where it is expected. The resulting sense of
anticlimax will produce a feeling of surprise in the
viewer, and can often add comedy to a scene.[11] This
is often referred to as a 'surprise gag'.[12]


Staging


This principle is akin to staging as it is known in theatre
and film.[13] Its purpose is to direct the audience's
attention, and make it clear what is of greatest
importance in a scene;[14] Johnston and Thomas
defined it as "the presentation of any idea so that it is
completely and unmistakably clear", whether that idea
is an action, a personality, an expression or a mood.[13]
This can be done by various means, such as the
placement of a character in the frame, the use of light
and shadow, and the angle and position of the
camera.[15] The essence of this principle is keeping
focus on what is relevant, and avoiding unnecessary
detail.



Slow in and slow out


The movement of the human body, and most other
objects, needs time to accelerate and slow down. For
this reason, animation looks more realistic if it has more
drawings near the beginning and end of an
action, emphasizing the extreme poses, and fewer in
the middle.[14] This principle goes for characters moving
between two extreme poses, such as sitting down and
standing up, but also for inanimate, moving objects, like
the bouncing ball in the above illustration


Follow through and overlapping




Follow through and overlapping action is a general
heading for two closely related techniques which help
to render movement more realistically, and help to give
the impression that characters follow the laws of physics.
"Follow through" means that separate parts of a body
will continue moving after the character has stopped.
"Overlapping action" is the tendency for parts of the
body to move at different rates (an arm will move on
different timing of the head and so on). A third related
technique is "drag", where a character starts to move
and parts of him take a few frames to catch up.[14]
These parts can be inanimate objects like clothing or
the antenna on a car, or parts of the body, such as
arms or hair. On the human body, the torso is the
core, with arms, legs, head and hair appendices that
normally follow the torso's movement. Body parts with
much tissue, such as large stomachs and breasts, or the
loose skin on a dog, are more prone to independent
movement than bonier body parts.[21]
Again, exaggerated use of the technique can produce
a comical effect, while more realistic animation must
time the actions exactly, to produce a convincing
result.


Steps for making a flip book
1. Start with creating a simple
character
2. Get a stack of paper
3. Then on the next pages, trace
the character
4. Slightly adjust one of the body
parts to make it ―move‖
5. Continue to turn to the next
―frame‖ and add more motion
6. Use small ―babysteps‖ for each
transition
7. Repeat these steps over and
over again


Requirements for the flip book
 Have at least 30 pages
 Have a character that moves
in some way
 Show stretch and squash
 Show anticipation
 Show staging
 Show slow in and slow out
 Show follow through motion
 Show overlapping motion

More Related Content

What's hot

Multimedia animation basic concepts
Multimedia   animation basic conceptsMultimedia   animation basic concepts
Multimedia animation basic conceptsDemarch Daguinotas
 
12 Principles Of Animations
12 Principles Of Animations12 Principles Of Animations
12 Principles Of AnimationsDaniel Downs
 
EMC 3000 Lecture 3 - Within the Frame
EMC 3000 Lecture 3 - Within the FrameEMC 3000 Lecture 3 - Within the Frame
EMC 3000 Lecture 3 - Within the FrameEdward Bowen
 
Animation: The Basic Skills
Animation:  The Basic SkillsAnimation:  The Basic Skills
Animation: The Basic Skillswalkers
 
History of Key Points in Animation
History of Key Points in AnimationHistory of Key Points in Animation
History of Key Points in AnimationJoeSpencerCross
 
VFX-An Overview
VFX-An OverviewVFX-An Overview
VFX-An Overviewru_am_vee
 
Lec28 29 30 animation
Lec28 29 30 animationLec28 29 30 animation
Lec28 29 30 animationDom Mike
 
The Animation Process
The Animation ProcessThe Animation Process
The Animation ProcessGary Ferguson
 
Editing introduction and history support
Editing introduction and history support Editing introduction and history support
Editing introduction and history support Louise Sands
 
Stop motion production
Stop motion productionStop motion production
Stop motion productionHICKMAN98
 
Animation by dinesh kumar
Animation by dinesh kumarAnimation by dinesh kumar
Animation by dinesh kumarDineshKumar3828
 
Animation Film Production Pipeline By : animationgossips.com (Jayant Sharma)
Animation Film Production Pipeline By : animationgossips.com (Jayant Sharma)Animation Film Production Pipeline By : animationgossips.com (Jayant Sharma)
Animation Film Production Pipeline By : animationgossips.com (Jayant Sharma)Jayant Sharma
 
Stopmotion presentation
Stopmotion presentationStopmotion presentation
Stopmotion presentationproy123
 

What's hot (20)

Multimedia animation basic concepts
Multimedia   animation basic conceptsMultimedia   animation basic concepts
Multimedia animation basic concepts
 
Animation
AnimationAnimation
Animation
 
animation
animationanimation
animation
 
12 Principles Of Animations
12 Principles Of Animations12 Principles Of Animations
12 Principles Of Animations
 
Animation
AnimationAnimation
Animation
 
EMC 3000 Lecture 3 - Within the Frame
EMC 3000 Lecture 3 - Within the FrameEMC 3000 Lecture 3 - Within the Frame
EMC 3000 Lecture 3 - Within the Frame
 
Animation: The Basic Skills
Animation:  The Basic SkillsAnimation:  The Basic Skills
Animation: The Basic Skills
 
12 principles of animation
12 principles of animation12 principles of animation
12 principles of animation
 
Animation history
Animation historyAnimation history
Animation history
 
History of Key Points in Animation
History of Key Points in AnimationHistory of Key Points in Animation
History of Key Points in Animation
 
VFX-An Overview
VFX-An OverviewVFX-An Overview
VFX-An Overview
 
Lec28 29 30 animation
Lec28 29 30 animationLec28 29 30 animation
Lec28 29 30 animation
 
Animation
AnimationAnimation
Animation
 
The Animation Process
The Animation ProcessThe Animation Process
The Animation Process
 
Editing introduction and history support
Editing introduction and history support Editing introduction and history support
Editing introduction and history support
 
Stop motion production
Stop motion productionStop motion production
Stop motion production
 
Animation by dinesh kumar
Animation by dinesh kumarAnimation by dinesh kumar
Animation by dinesh kumar
 
History of animation
History of animationHistory of animation
History of animation
 
Animation Film Production Pipeline By : animationgossips.com (Jayant Sharma)
Animation Film Production Pipeline By : animationgossips.com (Jayant Sharma)Animation Film Production Pipeline By : animationgossips.com (Jayant Sharma)
Animation Film Production Pipeline By : animationgossips.com (Jayant Sharma)
 
Stopmotion presentation
Stopmotion presentationStopmotion presentation
Stopmotion presentation
 

Viewers also liked

2 Strategie Produktentwicklung
2 Strategie Produktentwicklung2 Strategie Produktentwicklung
2 Strategie ProduktentwicklungAndreas Walbert
 
Airport lighting airport engineering
Airport lighting  airport engineeringAirport lighting  airport engineering
Airport lighting airport engineeringKushal Patel
 
Social Media Strategie
Social Media StrategieSocial Media Strategie
Social Media StrategieMike Schwede
 
Social Media Strategie
Social Media StrategieSocial Media Strategie
Social Media StrategieSven Ruoss
 
talentify.me Kurzvorstellung
talentify.me Kurzvorstellungtalentify.me Kurzvorstellung
talentify.me Kurzvorstellungtalentify.me
 
Autonomic nervous system Physiology
Autonomic nervous system PhysiologyAutonomic nervous system Physiology
Autonomic nervous system PhysiologyRaghu Veer
 

Viewers also liked (10)

2 Strategie Produktentwicklung
2 Strategie Produktentwicklung2 Strategie Produktentwicklung
2 Strategie Produktentwicklung
 
Chapter 1
Chapter 1Chapter 1
Chapter 1
 
Airport lighting airport engineering
Airport lighting  airport engineeringAirport lighting  airport engineering
Airport lighting airport engineering
 
Change braucht macht_2010
Change braucht macht_2010Change braucht macht_2010
Change braucht macht_2010
 
Social Media Strategie
Social Media StrategieSocial Media Strategie
Social Media Strategie
 
Social Media Strategie
Social Media StrategieSocial Media Strategie
Social Media Strategie
 
Agile KPIs
Agile KPIsAgile KPIs
Agile KPIs
 
talentify.me Kurzvorstellung
talentify.me Kurzvorstellungtalentify.me Kurzvorstellung
talentify.me Kurzvorstellung
 
IBM WATSON
IBM WATSONIBM WATSON
IBM WATSON
 
Autonomic nervous system Physiology
Autonomic nervous system PhysiologyAutonomic nervous system Physiology
Autonomic nervous system Physiology
 

Similar to COMM ART UNIT 5 - Notes and Project Outline

THE TWELVE COOL PRINCIPLES OF ANIMATION
THE TWELVE COOL PRINCIPLES OF ANIMATIONTHE TWELVE COOL PRINCIPLES OF ANIMATION
THE TWELVE COOL PRINCIPLES OF ANIMATIONAnimation Kolkata
 
Multimedia-Lecture-Animation.pptx
Multimedia-Lecture-Animation.pptxMultimedia-Lecture-Animation.pptx
Multimedia-Lecture-Animation.pptxvishal choudhary
 
ICT_2D_Animation_Module.pdf
ICT_2D_Animation_Module.pdfICT_2D_Animation_Module.pdf
ICT_2D_Animation_Module.pdfjaycerda
 
fdocuments.net_12-principles-of-animation.ppt
fdocuments.net_12-principles-of-animation.pptfdocuments.net_12-principles-of-animation.ppt
fdocuments.net_12-principles-of-animation.pptBrian C. Rosal
 
Stop motion production
Stop motion productionStop motion production
Stop motion productionHICKMAN98
 
principle of animation
principle of animation principle of animation
principle of animation azpiregroup
 
Stop motion production
Stop motion productionStop motion production
Stop motion productionHICKMAN98
 
Stop motion powerpoint
Stop motion powerpointStop motion powerpoint
Stop motion powerpointDemi Jay
 
Animation basics: The optical illusion of motion
Animation basics: The optical illusion of motionAnimation basics: The optical illusion of motion
Animation basics: The optical illusion of motionAlicia Garcia
 
TWELVE PRINCIPLES OF ANIMATION.pdf
TWELVE PRINCIPLES OF ANIMATION.pdfTWELVE PRINCIPLES OF ANIMATION.pdf
TWELVE PRINCIPLES OF ANIMATION.pdfMAAC Kolkata
 
Camera work start
Camera work startCamera work start
Camera work startNINANC
 
122bconcepts2bto2banimation 1226180265277870-9
122bconcepts2bto2banimation 1226180265277870-9122bconcepts2bto2banimation 1226180265277870-9
122bconcepts2bto2banimation 1226180265277870-9Noor Huda
 
12 Concepts of Animation
12 Concepts of Animation12 Concepts of Animation
12 Concepts of Animationjaspang
 
Research Presentation
Research PresentationResearch Presentation
Research PresentationAmyJo12345
 
The animated mobile NUI: lessons from Disney
The animated mobile NUI: lessons from DisneyThe animated mobile NUI: lessons from Disney
The animated mobile NUI: lessons from DisneyMobile Monday Brussels
 
Basic Principles and Types of Animations
Basic Principles and Types of AnimationsBasic Principles and Types of Animations
Basic Principles and Types of Animationshidivin652
 

Similar to COMM ART UNIT 5 - Notes and Project Outline (20)

THE TWELVE COOL PRINCIPLES OF ANIMATION
THE TWELVE COOL PRINCIPLES OF ANIMATIONTHE TWELVE COOL PRINCIPLES OF ANIMATION
THE TWELVE COOL PRINCIPLES OF ANIMATION
 
Multimedia-Lecture-Animation.pptx
Multimedia-Lecture-Animation.pptxMultimedia-Lecture-Animation.pptx
Multimedia-Lecture-Animation.pptx
 
ICT_2D_Animation_Module.pdf
ICT_2D_Animation_Module.pdfICT_2D_Animation_Module.pdf
ICT_2D_Animation_Module.pdf
 
fdocuments.net_12-principles-of-animation.ppt
fdocuments.net_12-principles-of-animation.pptfdocuments.net_12-principles-of-animation.ppt
fdocuments.net_12-principles-of-animation.ppt
 
Stop motion production
Stop motion productionStop motion production
Stop motion production
 
principle of animation
principle of animation principle of animation
principle of animation
 
Stop motion production
Stop motion productionStop motion production
Stop motion production
 
Stop motion powerpoint
Stop motion powerpointStop motion powerpoint
Stop motion powerpoint
 
Animation basics: The optical illusion of motion
Animation basics: The optical illusion of motionAnimation basics: The optical illusion of motion
Animation basics: The optical illusion of motion
 
TWELVE PRINCIPLES OF ANIMATION.pdf
TWELVE PRINCIPLES OF ANIMATION.pdfTWELVE PRINCIPLES OF ANIMATION.pdf
TWELVE PRINCIPLES OF ANIMATION.pdf
 
Camera work start
Camera work startCamera work start
Camera work start
 
122bconcepts2bto2banimation 1226180265277870-9
122bconcepts2bto2banimation 1226180265277870-9122bconcepts2bto2banimation 1226180265277870-9
122bconcepts2bto2banimation 1226180265277870-9
 
12 Concepts of Animation
12 Concepts of Animation12 Concepts of Animation
12 Concepts of Animation
 
printing
printingprinting
printing
 
Screen art 1.pptx
Screen art 1.pptxScreen art 1.pptx
Screen art 1.pptx
 
Research Presentation
Research PresentationResearch Presentation
Research Presentation
 
The animated mobile NUI: lessons from Disney
The animated mobile NUI: lessons from DisneyThe animated mobile NUI: lessons from Disney
The animated mobile NUI: lessons from Disney
 
Animation
AnimationAnimation
Animation
 
What is Skeletal Animation Technique?
What is Skeletal Animation Technique?What is Skeletal Animation Technique?
What is Skeletal Animation Technique?
 
Basic Principles and Types of Animations
Basic Principles and Types of AnimationsBasic Principles and Types of Animations
Basic Principles and Types of Animations
 

More from MrLawler

Final project (pbl)
Final project (pbl)Final project (pbl)
Final project (pbl)MrLawler
 
Hum 201 microlesson mod 2
Hum 201 microlesson mod 2Hum 201 microlesson mod 2
Hum 201 microlesson mod 2MrLawler
 
Hum 201 microlesson mod 1
Hum 201 microlesson mod 1Hum 201 microlesson mod 1
Hum 201 microlesson mod 1MrLawler
 
History of Animation
History of AnimationHistory of Animation
History of AnimationMrLawler
 
Final Review
Final ReviewFinal Review
Final ReviewMrLawler
 
Cultural study
Cultural studyCultural study
Cultural studyMrLawler
 
Tips on taking good photos
Tips on taking good photosTips on taking good photos
Tips on taking good photosMrLawler
 
Alyson Martinez
Alyson MartinezAlyson Martinez
Alyson MartinezMrLawler
 
DID/COMM: URBAN TOY
DID/COMM: URBAN TOYDID/COMM: URBAN TOY
DID/COMM: URBAN TOYMrLawler
 
DID/COMM: URBAN TOY
DID/COMM: URBAN TOYDID/COMM: URBAN TOY
DID/COMM: URBAN TOYMrLawler
 
You Pick-Three Part 2
You Pick-Three Part 2You Pick-Three Part 2
You Pick-Three Part 2MrLawler
 
YOU PICK THREE
YOU PICK THREEYOU PICK THREE
YOU PICK THREEMrLawler
 
DPI 1 and DPI 2 Texture Mapping
DPI 1 and DPI 2 Texture MappingDPI 1 and DPI 2 Texture Mapping
DPI 1 and DPI 2 Texture MappingMrLawler
 
DID Children's Book
DID Children's BookDID Children's Book
DID Children's BookMrLawler
 
Case Study and Tutorials
Case Study and TutorialsCase Study and Tutorials
Case Study and TutorialsMrLawler
 
Origins of photography
Origins of photographyOrigins of photography
Origins of photographyMrLawler
 
DPI 2: Final
DPI 2: FinalDPI 2: Final
DPI 2: FinalMrLawler
 
DPI Final Instructions
DPI Final InstructionsDPI Final Instructions
DPI Final InstructionsMrLawler
 
Digital illustration final
Digital illustration finalDigital illustration final
Digital illustration finalMrLawler
 
Case Studies - Masters
Case Studies - MastersCase Studies - Masters
Case Studies - MastersMrLawler
 

More from MrLawler (20)

Final project (pbl)
Final project (pbl)Final project (pbl)
Final project (pbl)
 
Hum 201 microlesson mod 2
Hum 201 microlesson mod 2Hum 201 microlesson mod 2
Hum 201 microlesson mod 2
 
Hum 201 microlesson mod 1
Hum 201 microlesson mod 1Hum 201 microlesson mod 1
Hum 201 microlesson mod 1
 
History of Animation
History of AnimationHistory of Animation
History of Animation
 
Final Review
Final ReviewFinal Review
Final Review
 
Cultural study
Cultural studyCultural study
Cultural study
 
Tips on taking good photos
Tips on taking good photosTips on taking good photos
Tips on taking good photos
 
Alyson Martinez
Alyson MartinezAlyson Martinez
Alyson Martinez
 
DID/COMM: URBAN TOY
DID/COMM: URBAN TOYDID/COMM: URBAN TOY
DID/COMM: URBAN TOY
 
DID/COMM: URBAN TOY
DID/COMM: URBAN TOYDID/COMM: URBAN TOY
DID/COMM: URBAN TOY
 
You Pick-Three Part 2
You Pick-Three Part 2You Pick-Three Part 2
You Pick-Three Part 2
 
YOU PICK THREE
YOU PICK THREEYOU PICK THREE
YOU PICK THREE
 
DPI 1 and DPI 2 Texture Mapping
DPI 1 and DPI 2 Texture MappingDPI 1 and DPI 2 Texture Mapping
DPI 1 and DPI 2 Texture Mapping
 
DID Children's Book
DID Children's BookDID Children's Book
DID Children's Book
 
Case Study and Tutorials
Case Study and TutorialsCase Study and Tutorials
Case Study and Tutorials
 
Origins of photography
Origins of photographyOrigins of photography
Origins of photography
 
DPI 2: Final
DPI 2: FinalDPI 2: Final
DPI 2: Final
 
DPI Final Instructions
DPI Final InstructionsDPI Final Instructions
DPI Final Instructions
 
Digital illustration final
Digital illustration finalDigital illustration final
Digital illustration final
 
Case Studies - Masters
Case Studies - MastersCase Studies - Masters
Case Studies - Masters
 

Recently uploaded

Falcon Invoice Discounting: Unlock Your Business Potential
Falcon Invoice Discounting: Unlock Your Business PotentialFalcon Invoice Discounting: Unlock Your Business Potential
Falcon Invoice Discounting: Unlock Your Business PotentialFalcon investment
 
Falcon Invoice Discounting: The best investment platform in india for investors
Falcon Invoice Discounting: The best investment platform in india for investorsFalcon Invoice Discounting: The best investment platform in india for investors
Falcon Invoice Discounting: The best investment platform in india for investorsFalcon Invoice Discounting
 
Lucknow Housewife Escorts by Sexy Bhabhi Service 8250092165
Lucknow Housewife Escorts  by Sexy Bhabhi Service 8250092165Lucknow Housewife Escorts  by Sexy Bhabhi Service 8250092165
Lucknow Housewife Escorts by Sexy Bhabhi Service 8250092165meghakumariji156
 
Phases of Negotiation .pptx
 Phases of Negotiation .pptx Phases of Negotiation .pptx
Phases of Negotiation .pptxnandhinijagan9867
 
Berhampur CALL GIRL❤7091819311❤CALL GIRLS IN ESCORT SERVICE WE ARE PROVIDING
Berhampur CALL GIRL❤7091819311❤CALL GIRLS IN ESCORT SERVICE WE ARE PROVIDINGBerhampur CALL GIRL❤7091819311❤CALL GIRLS IN ESCORT SERVICE WE ARE PROVIDING
Berhampur CALL GIRL❤7091819311❤CALL GIRLS IN ESCORT SERVICE WE ARE PROVIDINGpr788182
 
Katrina Personal Brand Project and portfolio 1
Katrina Personal Brand Project and portfolio 1Katrina Personal Brand Project and portfolio 1
Katrina Personal Brand Project and portfolio 1kcpayne
 
Cannabis Legalization World Map: 2024 Updated
Cannabis Legalization World Map: 2024 UpdatedCannabis Legalization World Map: 2024 Updated
Cannabis Legalization World Map: 2024 UpdatedCannaBusinessPlans
 
JAJPUR CALL GIRL ❤ 82729*64427❤ CALL GIRLS IN JAJPUR ESCORTS
JAJPUR CALL GIRL ❤ 82729*64427❤ CALL GIRLS IN JAJPUR  ESCORTSJAJPUR CALL GIRL ❤ 82729*64427❤ CALL GIRLS IN JAJPUR  ESCORTS
JAJPUR CALL GIRL ❤ 82729*64427❤ CALL GIRLS IN JAJPUR ESCORTSkajalroy875762
 
Uneak White's Personal Brand Exploration Presentation
Uneak White's Personal Brand Exploration PresentationUneak White's Personal Brand Exploration Presentation
Uneak White's Personal Brand Exploration Presentationuneakwhite
 
Getting Real with AI - Columbus DAW - May 2024 - Nick Woo from AlignAI
Getting Real with AI - Columbus DAW - May 2024 - Nick Woo from AlignAIGetting Real with AI - Columbus DAW - May 2024 - Nick Woo from AlignAI
Getting Real with AI - Columbus DAW - May 2024 - Nick Woo from AlignAITim Wilson
 
Escorts in Nungambakkam Phone 8250092165 Enjoy 24/7 Escort Service Enjoy Your...
Escorts in Nungambakkam Phone 8250092165 Enjoy 24/7 Escort Service Enjoy Your...Escorts in Nungambakkam Phone 8250092165 Enjoy 24/7 Escort Service Enjoy Your...
Escorts in Nungambakkam Phone 8250092165 Enjoy 24/7 Escort Service Enjoy Your...meghakumariji156
 
Berhampur Call Girl Just Call 8084732287 Top Class Call Girl Service Available
Berhampur Call Girl Just Call 8084732287 Top Class Call Girl Service AvailableBerhampur Call Girl Just Call 8084732287 Top Class Call Girl Service Available
Berhampur Call Girl Just Call 8084732287 Top Class Call Girl Service Availablepr788182
 
PHX May 2024 Corporate Presentation Final
PHX May 2024 Corporate Presentation FinalPHX May 2024 Corporate Presentation Final
PHX May 2024 Corporate Presentation FinalPanhandleOilandGas
 
QSM Chap 10 Service Culture in Tourism and Hospitality Industry.pptx
QSM Chap 10 Service Culture in Tourism and Hospitality Industry.pptxQSM Chap 10 Service Culture in Tourism and Hospitality Industry.pptx
QSM Chap 10 Service Culture in Tourism and Hospitality Industry.pptxDitasDelaCruz
 
Kalyan Call Girl 98350*37198 Call Girls in Escort service book now
Kalyan Call Girl 98350*37198 Call Girls in Escort service book nowKalyan Call Girl 98350*37198 Call Girls in Escort service book now
Kalyan Call Girl 98350*37198 Call Girls in Escort service book nowranineha57744
 
Challenges and Opportunities: A Qualitative Study on Tax Compliance in Pakistan
Challenges and Opportunities: A Qualitative Study on Tax Compliance in PakistanChallenges and Opportunities: A Qualitative Study on Tax Compliance in Pakistan
Challenges and Opportunities: A Qualitative Study on Tax Compliance in Pakistanvineshkumarsajnani12
 
Dr. Admir Softic_ presentation_Green Club_ENG.pdf
Dr. Admir Softic_ presentation_Green Club_ENG.pdfDr. Admir Softic_ presentation_Green Club_ENG.pdf
Dr. Admir Softic_ presentation_Green Club_ENG.pdfAdmir Softic
 
Call 7737669865 Vadodara Call Girls Service at your Door Step Available All Time
Call 7737669865 Vadodara Call Girls Service at your Door Step Available All TimeCall 7737669865 Vadodara Call Girls Service at your Door Step Available All Time
Call 7737669865 Vadodara Call Girls Service at your Door Step Available All Timegargpaaro
 
Quick Doctor In Kuwait +2773`7758`557 Kuwait Doha Qatar Dubai Abu Dhabi Sharj...
Quick Doctor In Kuwait +2773`7758`557 Kuwait Doha Qatar Dubai Abu Dhabi Sharj...Quick Doctor In Kuwait +2773`7758`557 Kuwait Doha Qatar Dubai Abu Dhabi Sharj...
Quick Doctor In Kuwait +2773`7758`557 Kuwait Doha Qatar Dubai Abu Dhabi Sharj...daisycvs
 
Putting the SPARK into Virtual Training.pptx
Putting the SPARK into Virtual Training.pptxPutting the SPARK into Virtual Training.pptx
Putting the SPARK into Virtual Training.pptxCynthia Clay
 

Recently uploaded (20)

Falcon Invoice Discounting: Unlock Your Business Potential
Falcon Invoice Discounting: Unlock Your Business PotentialFalcon Invoice Discounting: Unlock Your Business Potential
Falcon Invoice Discounting: Unlock Your Business Potential
 
Falcon Invoice Discounting: The best investment platform in india for investors
Falcon Invoice Discounting: The best investment platform in india for investorsFalcon Invoice Discounting: The best investment platform in india for investors
Falcon Invoice Discounting: The best investment platform in india for investors
 
Lucknow Housewife Escorts by Sexy Bhabhi Service 8250092165
Lucknow Housewife Escorts  by Sexy Bhabhi Service 8250092165Lucknow Housewife Escorts  by Sexy Bhabhi Service 8250092165
Lucknow Housewife Escorts by Sexy Bhabhi Service 8250092165
 
Phases of Negotiation .pptx
 Phases of Negotiation .pptx Phases of Negotiation .pptx
Phases of Negotiation .pptx
 
Berhampur CALL GIRL❤7091819311❤CALL GIRLS IN ESCORT SERVICE WE ARE PROVIDING
Berhampur CALL GIRL❤7091819311❤CALL GIRLS IN ESCORT SERVICE WE ARE PROVIDINGBerhampur CALL GIRL❤7091819311❤CALL GIRLS IN ESCORT SERVICE WE ARE PROVIDING
Berhampur CALL GIRL❤7091819311❤CALL GIRLS IN ESCORT SERVICE WE ARE PROVIDING
 
Katrina Personal Brand Project and portfolio 1
Katrina Personal Brand Project and portfolio 1Katrina Personal Brand Project and portfolio 1
Katrina Personal Brand Project and portfolio 1
 
Cannabis Legalization World Map: 2024 Updated
Cannabis Legalization World Map: 2024 UpdatedCannabis Legalization World Map: 2024 Updated
Cannabis Legalization World Map: 2024 Updated
 
JAJPUR CALL GIRL ❤ 82729*64427❤ CALL GIRLS IN JAJPUR ESCORTS
JAJPUR CALL GIRL ❤ 82729*64427❤ CALL GIRLS IN JAJPUR  ESCORTSJAJPUR CALL GIRL ❤ 82729*64427❤ CALL GIRLS IN JAJPUR  ESCORTS
JAJPUR CALL GIRL ❤ 82729*64427❤ CALL GIRLS IN JAJPUR ESCORTS
 
Uneak White's Personal Brand Exploration Presentation
Uneak White's Personal Brand Exploration PresentationUneak White's Personal Brand Exploration Presentation
Uneak White's Personal Brand Exploration Presentation
 
Getting Real with AI - Columbus DAW - May 2024 - Nick Woo from AlignAI
Getting Real with AI - Columbus DAW - May 2024 - Nick Woo from AlignAIGetting Real with AI - Columbus DAW - May 2024 - Nick Woo from AlignAI
Getting Real with AI - Columbus DAW - May 2024 - Nick Woo from AlignAI
 
Escorts in Nungambakkam Phone 8250092165 Enjoy 24/7 Escort Service Enjoy Your...
Escorts in Nungambakkam Phone 8250092165 Enjoy 24/7 Escort Service Enjoy Your...Escorts in Nungambakkam Phone 8250092165 Enjoy 24/7 Escort Service Enjoy Your...
Escorts in Nungambakkam Phone 8250092165 Enjoy 24/7 Escort Service Enjoy Your...
 
Berhampur Call Girl Just Call 8084732287 Top Class Call Girl Service Available
Berhampur Call Girl Just Call 8084732287 Top Class Call Girl Service AvailableBerhampur Call Girl Just Call 8084732287 Top Class Call Girl Service Available
Berhampur Call Girl Just Call 8084732287 Top Class Call Girl Service Available
 
PHX May 2024 Corporate Presentation Final
PHX May 2024 Corporate Presentation FinalPHX May 2024 Corporate Presentation Final
PHX May 2024 Corporate Presentation Final
 
QSM Chap 10 Service Culture in Tourism and Hospitality Industry.pptx
QSM Chap 10 Service Culture in Tourism and Hospitality Industry.pptxQSM Chap 10 Service Culture in Tourism and Hospitality Industry.pptx
QSM Chap 10 Service Culture in Tourism and Hospitality Industry.pptx
 
Kalyan Call Girl 98350*37198 Call Girls in Escort service book now
Kalyan Call Girl 98350*37198 Call Girls in Escort service book nowKalyan Call Girl 98350*37198 Call Girls in Escort service book now
Kalyan Call Girl 98350*37198 Call Girls in Escort service book now
 
Challenges and Opportunities: A Qualitative Study on Tax Compliance in Pakistan
Challenges and Opportunities: A Qualitative Study on Tax Compliance in PakistanChallenges and Opportunities: A Qualitative Study on Tax Compliance in Pakistan
Challenges and Opportunities: A Qualitative Study on Tax Compliance in Pakistan
 
Dr. Admir Softic_ presentation_Green Club_ENG.pdf
Dr. Admir Softic_ presentation_Green Club_ENG.pdfDr. Admir Softic_ presentation_Green Club_ENG.pdf
Dr. Admir Softic_ presentation_Green Club_ENG.pdf
 
Call 7737669865 Vadodara Call Girls Service at your Door Step Available All Time
Call 7737669865 Vadodara Call Girls Service at your Door Step Available All TimeCall 7737669865 Vadodara Call Girls Service at your Door Step Available All Time
Call 7737669865 Vadodara Call Girls Service at your Door Step Available All Time
 
Quick Doctor In Kuwait +2773`7758`557 Kuwait Doha Qatar Dubai Abu Dhabi Sharj...
Quick Doctor In Kuwait +2773`7758`557 Kuwait Doha Qatar Dubai Abu Dhabi Sharj...Quick Doctor In Kuwait +2773`7758`557 Kuwait Doha Qatar Dubai Abu Dhabi Sharj...
Quick Doctor In Kuwait +2773`7758`557 Kuwait Doha Qatar Dubai Abu Dhabi Sharj...
 
Putting the SPARK into Virtual Training.pptx
Putting the SPARK into Virtual Training.pptxPutting the SPARK into Virtual Training.pptx
Putting the SPARK into Virtual Training.pptx
 

COMM ART UNIT 5 - Notes and Project Outline

  • 1. unit 5 – animation basics
  • 2.  What is animation?  Animation is the process of creating a continuous motion and shape change[Note 1] illusion by means of the rapid display of a sequence of static images that minimally differ from each other. The illusion—as in motion pictures in general—is thought to rely on the phi phenomenon.  The bouncing ball animation (to the right) consists of these six frames. This animation moves at 10 frames per second.  Animations can be stored or recorded on either analogue media, such as Flip book, motion picture film, video tape, on digital media, including formats such as animated GIF, Flash animation or digital video. To display it, a digital camera, a computer, or a projector are used.
  • 3.  history of animation  Early examples of attempts to capture the phenomenon of motion into a still drawing can be found in paleolithic cave paintings, where animals are often depicted with multiple legs in superimposed positions, clearly attempting to convey the perception of motion.  A Chinese zoetrope-type device had been invented in 180 AD.[1]  The Voynich manuscript that dates back to between 1404 and 1438 contains several series of illustrations of the same subject-matter and even few circles that – when spun around the center – would create an illusion of motion.[2]  These devices produced the appearance of movement from sequential drawings using technological means, but animation did not really develop much further until the advent of cinematography. The cinématographe was a projector, printer, and camera in one machine that allowed moving pictures to be shown successfully on a screen which was invented by history's earliest film makers, Auguste and Louis Lumière, in 1894.[3]  The phenakistoscope (1832), zoetrope (1834) and praxinoscope (1877), as well as the common flip book, were early animation devices to produce movement from sequential drawings using technological means, but animation did not develop further until the advent of motion picture film.
  • 4.  Stretch and squash   Illustration of the "squash and stretch"-principle: Example A shows a ball bouncing with a rigid, nondynamic movement. In example B the ball is "squashed" at impact, and "stretched" during fall and rebound. The movement also accelerates during the fall, and slows down towards the apex (see "slow in and slow out").  Animated sequence of a race horse galloping. Photos taken by Eadweard Muybridge. The horse's body demonstrates squash and stretch in natural musculature.  The most important principle is "squash and stretch",[4] the purpose of which is to give a sense of weight and flexibility to drawn objects. It can be applied to simple objects, like a bouncing ball, or more complex constructions, like the musculature of a human face.[5][6] Taken to an extreme point, a figure stretched or squashed to an exaggerated degree can have a comical effect.[7] In realistic animation, however, the most important aspect of this principle is the fact that an object's volume does not change when squashed or stretched. If the length of a ball is stretched vertically, its width (in three dimensions, also its depth) needs to contract correspondingly horizontally
  • 5.  Anticipation    Anticipation is used to prepare the audience for an action, and to make the action appear more realistic.[9] A dancer jumping off the floor has to bend his knees first; a golfer making a swing has to swing the club back first. The technique can also be used for less physical actions, such as a character looking off-screen to anticipate someone's arrival, or attention focusing on an object that a character is about to pick up.[10] Anticipation: A baseball player making a pitch prepares for the action by moving his arm back. For special effect, anticipation can also be omitted in cases where it is expected. The resulting sense of anticlimax will produce a feeling of surprise in the viewer, and can often add comedy to a scene.[11] This is often referred to as a 'surprise gag'.[12]
  • 6.  Staging  This principle is akin to staging as it is known in theatre and film.[13] Its purpose is to direct the audience's attention, and make it clear what is of greatest importance in a scene;[14] Johnston and Thomas defined it as "the presentation of any idea so that it is completely and unmistakably clear", whether that idea is an action, a personality, an expression or a mood.[13] This can be done by various means, such as the placement of a character in the frame, the use of light and shadow, and the angle and position of the camera.[15] The essence of this principle is keeping focus on what is relevant, and avoiding unnecessary detail.  Slow in and slow out  The movement of the human body, and most other objects, needs time to accelerate and slow down. For this reason, animation looks more realistic if it has more drawings near the beginning and end of an action, emphasizing the extreme poses, and fewer in the middle.[14] This principle goes for characters moving between two extreme poses, such as sitting down and standing up, but also for inanimate, moving objects, like the bouncing ball in the above illustration
  • 7.  Follow through and overlapping   Follow through and overlapping action is a general heading for two closely related techniques which help to render movement more realistically, and help to give the impression that characters follow the laws of physics. "Follow through" means that separate parts of a body will continue moving after the character has stopped. "Overlapping action" is the tendency for parts of the body to move at different rates (an arm will move on different timing of the head and so on). A third related technique is "drag", where a character starts to move and parts of him take a few frames to catch up.[14] These parts can be inanimate objects like clothing or the antenna on a car, or parts of the body, such as arms or hair. On the human body, the torso is the core, with arms, legs, head and hair appendices that normally follow the torso's movement. Body parts with much tissue, such as large stomachs and breasts, or the loose skin on a dog, are more prone to independent movement than bonier body parts.[21] Again, exaggerated use of the technique can produce a comical effect, while more realistic animation must time the actions exactly, to produce a convincing result.
  • 8.  Steps for making a flip book 1. Start with creating a simple character 2. Get a stack of paper 3. Then on the next pages, trace the character 4. Slightly adjust one of the body parts to make it ―move‖ 5. Continue to turn to the next ―frame‖ and add more motion 6. Use small ―babysteps‖ for each transition 7. Repeat these steps over and over again
  • 9.  Requirements for the flip book  Have at least 30 pages  Have a character that moves in some way  Show stretch and squash  Show anticipation  Show staging  Show slow in and slow out  Show follow through motion  Show overlapping motion