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National Teaching
             Fellow 2012




The 7Cs of Learning Design
          Gráinne Conole
       University of Leicester
        25th November 2012
     Pre-Conference workshop
       ASCILITE, Wellington
Introductions

• Say who you are and
  what you hope to get
  out of the workshop
• During the day add
  comments to the
  reflection sheet
Outline
• An overview of learning design
• Activity: How to ruin a course
• Theoretical perspectives
• Activities
   – Course Features
   – Affordances
   – Course Map
   – Activity Profile
   – Comparing forums, blogs and wikis
   – Pedagogical Patterns
   – Resource Audit
   – Story board
   – Evaluation Rubric
• Open Educational Resources
• Evaluation
Learning outcomes
• Conceptualise the learning design process from
  different perspectives
• Apply a range of learning design resources, tools
  and methods to a learning intervention
• Critique a range of pedagogical approaches and
  the role played by different technologies in
  supporting these
• Review and debate the theoretical underpinnings
  of learning design
• Develop an innovative storyboard, learning
  activities and a structure for implementation
Promise and reality
Social and
participatory media
offer new ways to
communicate and
collaborate
                      Not fully exploited
Wealth of free        Replicating bad pedagogy
resources and tools
                      Lack of time and skills
Learning Design
  Shift frombelief-based, implicit
       approaches todesign-
   based,explicit approaches

          Learning Design
       A design-based approach to
         creation and support of
                 courses


 Encouragesreflective,scholarly
          practices
Promotessharing and discussion
The Larnaca Declaration, Sept 2012
How to ruin                 Conceptualise
                                What do we want to design, who for and why?      Course features
               A course


                                                                          Resource audit

Learning outcomes                                                                          Course map
map

Assessment                                                                                 Activity profile
Pedagogical Patterns
                                                   The 7Cs                                 Storyboard
                                                 Framework


Collaborative
                                                                                           Affordances
Pedagogical Patterns



       Rubrics for evaluation                  Consolidate                         Refine LD views
                                         Evaluate and embed your design
Gabi Witthaus



                Ming Nie
Activity: How to ruin a course
Purpose: To consider the ways in which technologies can ruin a course
and creation of strategies to avoid these problems



• List the ten ways in which technologies can
  ruin a course
• Consider strategies to avoid these issues
Discussion
•   Institutional issues ID seen as a threat
•   Lack of training of faculty to move from print to online – just pdf
•   Too many communication method
•   Log in problems – no single sign in
•   No change in pedagogy! We teach how we were taught – focus on
    transmission
•   Lack of design
•   No sense of belonging or community
•   Not good technological or pedagogical instruction
•   Inclusivity or accessibility
•   Reliability
•   Too technology focused or dumping content
•   Choosing the right tool
Socio-cultural perspectives
                  Mediating
                                            Design Mediating Artefacts
                                            Concepts
                  Artefacts (MA)
                                            Tools
                                            Dialogues
                                            Activities

                  Creates               Learning activity
    Teacher                             or Resource       Has an          Design
                                                          inherent



Research questions
What Mediating Artefacts do teachers use?       Other teachers and learners
What Mediating Artefacts can we create to       can use or repurpose
guide the design process?
                                                         Vygotsky, Activity Theory
Analysis: Activity Theory
                   Mediating
                   Artefacts (MA)




                   Creates          Learning activity
                                    or Resource
         Teacher



                                        Division of
Rules              Community              labour




Design and learning occur within a context
Course features
        http://cloudworks.ac.uk/cloud/view/5950
•   Pedagogical approaches
•   Principles
•   Guidance and support
•   Content and activities
•   Reflection and demonstration
•   Communication and collaboration
Theory based    Practice based   Cultural




Aesthetics
                                 Professional

                Principles


Political
                                 Sustainable




International   Serendipitous    Community based
Inquiry based   Problem based   Case based




Dialogic
                                Collaborative
                Pedagogical
                approaches

Situative
                                Constructivist




Vicarious        Didactic       Authentic
Learning pathway   Mentoring    Peer support




Scaffolded
                                Step by step
                   Guidance &
                    Support

Study skills
                                Library support




Tutor directed     Help desk    Remedial support
Brainstorming   Concept mapping     Annotation




Assimilative
                                    Modeling
                Content &
                Activities

Jigsaw
                                    Pyramid




Aggregating     Learner generated   Information
resources       content             handling
Diagnostic        E-Assessment   E-Portfolio




Formative
                                 Feed forward
                 Reflection &
                Demonstration

Summative
                                 Reflective




Peer feedback     Vicarious      Presentation
Structured debate      Flash debate         Group project




Group
                                            Peer critique
aggregation
                    Communication &
                      Collaboration

Group
presentation                                Group project




                                            Question &
Flash debate           For/Against debate
                                            Answer
Activity: Course Features
  Purpose: To consider the features you want to include in your
  module/course, which will determine not only the look and feel of the
  course, but also the nature of the learners’ experience.




                                        Linoitcanvas


E-tivityRubric: http://tinyurl.com/SPEED-e4
Activity: Forums, blogs and wikis
Purpose: To consider the use of three central, LMS-based tools for interaction


      Discussion Forums                    Blogs                        Wikis

                                                              Collaboration
     Discussion on a topic        Longer pieces of reflection Co-construction of shared
     Help students understand     Changing perceptions over understanding of concepts
     the assessment               time                        Student created content
     Sense of inclusion           Resource documentation      Collaborative creation of a
     Tutor giving updates         Annotated resources         piece of work
     Introductions and then       Discipline /profession use Broadening of concepts
     conversations                in the workplace            Can see who made
     FAQs                                                     contributions – good for
     Reflection                                               group assessment and can
     Peer teaching and support                                see how its developed
     Collaborative activities                                 Discipline /profession use
     Discipline /profession use                               in the workplace
     in the workplace
Co-evolution of tools and practice
Characteristics of                                        Characteristics of
tools                                                     people


           Reflection                   Preferences


   Dialogue                                   Interests
                            Evolving
                            practices
       Aggregation                        Skills


            Interactivity                    Context
Affordances
       Affordances (Gibson)
       All "action possibilities"
       latent in an
       environment…
       but always in relation to
       the actor and therefore
       dependent on their
       capabilities.
       For instance, a tall tree
       offers the affordances of
       food for a Giraffe but not
       a sheep.

                     Gibson, 1979
Tools                                   Tasks
Forum, wiki,                            Read, search,
blog, etc.                              critique, etc.

                    Affordances

               Reflection Collaboration

               Dialogue   Interaction

                      Inquiry



                 Learning Activity
Technology affordances
Affordances,                                      Constraints,
promotes…                                         think about…


Collaboration    A blog for reflective practice   Time consuming
                                                  (development)
Reflection                                        Difficult to use

Interaction       Affordances (Gibson)            Costly to produce
                  All "action possibilities"
                  latent in an environment…
Dialogue                                          Time consuming (support)
                  but always in relation to the
                  actor and therefore
Creativity        dependent on their              Assessment issues
                  capabilities.
Organisation      For instance, a tall tree       Lack of interactivity
                  offers the affordances of
                  food for a Giraffe but not a
Inquiry                                           Difficult to navigate
                  sheep.

Authenticity                                      New literacy skills
Activity: Mapping affordances
• Think of a learning activity, e.g.
   – Aggregating a set of class resources
   – Collaborating on a group report
   – Presenting evidence of learning
• Choose three technologies
• Identify their affordances to support the
  learning activity
• Decide which technology to use
Activity: Course Map
Purpose: To start mapping out your module/course, including your plans for
guidance and support, content and the learner experience, reflection and
demonstration, and communication and collaboration.




E-tivityRubric: http://tinyurl.com/SPEED-e5
Activity profile
• Types of learner activities
  – Assimilative
  – Information Handling
  – Communication
  – Production
  – Experiential
  – Adaptive
  – Assessment
Activity: Activity Profile
 Purpose: To consider the balance of activity types that will be
 included in your module/course.




                                   ActivityProfile Flash Widget

E-tivityRubric: http://tinyurl.com/SPEED-e6
Pedagogical Patterns
• Derived from Alexander’s
  work
• “Solutions to problems”
   –   Introduction
   –   Context
   –   Problem headline
   –   Solution
   –   Picture
   –   Similar patters




                                    Alexander, 1977
                                    Goodyear, 2005
Activity: Pedagogical Patterns

• Look at the Pedagogical Patterns handouts
• Choose one or more pattern and use it to
  create a collaborative learning activity
• You can combine or adapt patterns if you want
• Useful links
  – http://tinyurl.com/ascilite1
  – http://tinyurl.com/ascilite2
Activity: Resource Audit
• Using the JIGSAW pattern approach to look at
  the following repositories
  – Http://learningdesigns.uow.edu.au
  – Http://enrole.uow.edu.au
  – Http://cloudworks.ac,uk
  – Http://www.globe-info.org/
• Complete the Carpe Diem Resource Audit
  sheet, indicating which OER you will include
  and what resources you need to create
Learning Outcomes




Start               End




Assessment
Activity: Storyboard
 Purpose: To develop a storyboard for your module/course in which
 the learning outcomes are aligned with the assessment events, topics
 (contents) and e-tivities.




                                        LinoitCanvas


E-tivityRubric: http://tinyurl.com/SPEED-e8
Storyboard
 http://linoit.com
Activity: Rubrics for evaluation
Purpose: To devise a set of criteria for evaluating the success of the
design in a real learning context
• Brainstorming some criteria to evaluate the
  success of the design in a real learning context
• Try and focus on measurable/observable
  things
• Think about what data collection you might
  use – classroom
  observation, surveys, interviews
• Post its: Things I liked, room for
  improvement, etc.
Resource-based learning


• Over ten years of the Open
  Educational Resource (OER)
  movement
• Hundreds of OER
  repositories worldwide
• Presence on iTunesU
The OPAL metromap



Evaluation shows lack of uptake
by teachers and learners
Shift from development to
community building and
articulation of OER practice



     http://www.oer-quality.org/
POERUP outputs
• An inventory of more than 100 OER initiatives
  http://poerup.referata.com/wiki/Countries_with_OER_initiatives
• 11 country reports and 13 mini-reports
  http://poerup.referata.com/wiki/Countries
• 7 in-depth case studies
• 3 EU-wide policy papers
Differences in education, internet, e-learning
• Diversity of educational contexts
• Diversity of internet provision
    Country     Internet (in 2011)   Broadband (in 2011)
    Australia          87%                   83%
    UK                 73%                   71%
    Italy              62%                   52%
    Hungary            66%                   61%

• Diversity of use of e-learning
   – Distance Learning is a feature of educational system,
     Canada and Australia
   – State of e-learning below EU average, Hungary
Emergent themes
• Shift from development to OER practices
• Shift from basic OER awareness to OER maturity and
  embedding
• Broader notion of open practices – open
  learning, teaching and research
• Use of social and participatory media to foster OER
  communities
Statement 1: OER will have a major impact
on students' learning in the next five years.

             • I agree
             • I disagree          14 1 agree
                                   6 Undecided
             • Undecided
Statement 2: OER are better quality than
commercially published textbooks.


            • I agree
                                 1 Agree
            • I disagree         4 Not yet
                                 2 Disagree
            • Undecided          9 Undecided
Statement 3: I will use more OER in my
teaching/learning in the future.

            • I agree
                                 18 Agree
            • I disagree         1 Undecided

            • Undecided
•   Challenges                             •   Opportunities
•   Copyright/IP                           •   Possibilities for many viewpoints being seen
•   Quality control                        •   Communities
•   Proliferation of tools                 •   Reuse
•   Selection                              •   Workloads
•   Job loses at pub. Houses               •   Cost effectiveness
•   Student sense of belonging/community   •   Reflection
•   Searching for OER                      •   Reuse existing materials and invigorate
•   Trustworthiness                            course
•   Troubleshooting                        •   Flexibility
•   Boundaries of knowledge                •   Curation of resources
•   Depersonalised                         •   Increased availability
•   Generic content                        •   Cost effect for students
•   Information overload                   •   Collaboration
•   Quality literacies                     •   Content sharing
                                           •   Global connections and spread of learning
                                           •   Students can engage in a way that suits their
                                               learning
Evaluation


• Three words to
  describe the workshop
• What I liked
• Suggestions for
  improvements
• Action plan
Three words…

•   Challenging, full on, great wide coverage
•   Inspiring, thought provoking, reflective
•   Creative, problem solving and beneficial
•   Well structured with plenty of sharing and plenty of supporting resources
•   Exciting, exhausting, extending
•   Thought provoking, inspiring, creative
•   Thought provoking, nice pace and flow, academic rigorous
•   Creative, thought provoking, very useful
•   Inspiring, thought provoking, very useful tools
•   Thought provoking, deep
•   Active, accessible, relevant, NOT tiring
•   Useful, timely, resourceful
•   Thought provoking, challenging, lots to take home
•   Thought provoking, useful, collaborative
•   Useful and fun, lots to think about, need to read
•   Relevant, engaging, fun
•   Dynamic, useful, creative
•   Interactive, lots of information, not enough time
•   Dynamic, collaborative, mind stretching
Things I liked…
•   Wide range of coverage
•   Sound pedagogical progressions
•   Contextualisation of courses
•   Pedagogy focused, overview of process
•   See bigger picture of elearning and course design
•   Lots of food for thought
•   Templates so helpful!
•   Links to articles etc
•   Ideas to improve my teaching in a sound and pedagogical way
•   Reinforcing what is already happening by giving name/theory
•   Meeting other educational developers
•   Great ideas, practical examples, choice of tools, hearing ideas
Suggestions for improvement
• More theory on 7Cs
• More attention to the Cs clearer definition of final task
• More theory
• More time
• Delete OER as rushed
• Would have liked more theoretical explanation and
  perhaps a little less group work
• One link to all resources
• Short videos of some of the stuff done in practice
Action plan…

• Introduce ideas to different groups in college
• Consult learning designs for my institution
• Read more and discuss with colleagues
• Buy Gráinne a drink ;-)
• Share models and plans with colleagues
• Share learning with colleagues
• Buy book and get the theory
• Work out what I can implement in 2013
• Do tailored workshop for our institution
• Create more opportunities for student/teacher evaluation and course in
  light of aspects of today
• I have redesigned a course!
• Share information with colleagues
• Apply the principle to new courses
http://www.slideshare.net/GrainneConole
http://www2.le.ac.uk/departments/beyond-distance-research-alliance
                    grainne.conole@le.ac.uk
                    http://e4innovation.com
Useful sites and resources
• OULDI website
  http://www.open.ac.uk/blogs/OULDI/
• Carpe Diem website
  http://www.le.ac.uk/carpediem
• 7CsOER page
  http://www2.le.ac.uk/projects/oer/oers/beyond-
  distance-research-alliance/7cs-workshop-resources
• Cloudworkshttp://cloudworks.ac.uk/

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Conole workshop ascilite_final

  • 1. National Teaching Fellow 2012 The 7Cs of Learning Design Gráinne Conole University of Leicester 25th November 2012 Pre-Conference workshop ASCILITE, Wellington
  • 2.
  • 3. Introductions • Say who you are and what you hope to get out of the workshop • During the day add comments to the reflection sheet
  • 4. Outline • An overview of learning design • Activity: How to ruin a course • Theoretical perspectives • Activities – Course Features – Affordances – Course Map – Activity Profile – Comparing forums, blogs and wikis – Pedagogical Patterns – Resource Audit – Story board – Evaluation Rubric • Open Educational Resources • Evaluation
  • 5. Learning outcomes • Conceptualise the learning design process from different perspectives • Apply a range of learning design resources, tools and methods to a learning intervention • Critique a range of pedagogical approaches and the role played by different technologies in supporting these • Review and debate the theoretical underpinnings of learning design • Develop an innovative storyboard, learning activities and a structure for implementation
  • 6. Promise and reality Social and participatory media offer new ways to communicate and collaborate Not fully exploited Wealth of free Replicating bad pedagogy resources and tools Lack of time and skills
  • 7. Learning Design Shift frombelief-based, implicit approaches todesign- based,explicit approaches Learning Design A design-based approach to creation and support of courses Encouragesreflective,scholarly practices Promotessharing and discussion
  • 8.
  • 10. How to ruin Conceptualise What do we want to design, who for and why? Course features A course Resource audit Learning outcomes Course map map Assessment Activity profile Pedagogical Patterns The 7Cs Storyboard Framework Collaborative Affordances Pedagogical Patterns Rubrics for evaluation Consolidate Refine LD views Evaluate and embed your design
  • 11. Gabi Witthaus Ming Nie
  • 12. Activity: How to ruin a course Purpose: To consider the ways in which technologies can ruin a course and creation of strategies to avoid these problems • List the ten ways in which technologies can ruin a course • Consider strategies to avoid these issues
  • 13. Discussion • Institutional issues ID seen as a threat • Lack of training of faculty to move from print to online – just pdf • Too many communication method • Log in problems – no single sign in • No change in pedagogy! We teach how we were taught – focus on transmission • Lack of design • No sense of belonging or community • Not good technological or pedagogical instruction • Inclusivity or accessibility • Reliability • Too technology focused or dumping content • Choosing the right tool
  • 14. Socio-cultural perspectives Mediating Design Mediating Artefacts Concepts Artefacts (MA) Tools Dialogues Activities Creates Learning activity Teacher or Resource Has an Design inherent Research questions What Mediating Artefacts do teachers use? Other teachers and learners What Mediating Artefacts can we create to can use or repurpose guide the design process? Vygotsky, Activity Theory
  • 15. Analysis: Activity Theory Mediating Artefacts (MA) Creates Learning activity or Resource Teacher Division of Rules Community labour Design and learning occur within a context
  • 16. Course features http://cloudworks.ac.uk/cloud/view/5950 • Pedagogical approaches • Principles • Guidance and support • Content and activities • Reflection and demonstration • Communication and collaboration
  • 17. Theory based Practice based Cultural Aesthetics Professional Principles Political Sustainable International Serendipitous Community based
  • 18. Inquiry based Problem based Case based Dialogic Collaborative Pedagogical approaches Situative Constructivist Vicarious Didactic Authentic
  • 19. Learning pathway Mentoring Peer support Scaffolded Step by step Guidance & Support Study skills Library support Tutor directed Help desk Remedial support
  • 20. Brainstorming Concept mapping Annotation Assimilative Modeling Content & Activities Jigsaw Pyramid Aggregating Learner generated Information resources content handling
  • 21. Diagnostic E-Assessment E-Portfolio Formative Feed forward Reflection & Demonstration Summative Reflective Peer feedback Vicarious Presentation
  • 22. Structured debate Flash debate Group project Group Peer critique aggregation Communication & Collaboration Group presentation Group project Question & Flash debate For/Against debate Answer
  • 23. Activity: Course Features Purpose: To consider the features you want to include in your module/course, which will determine not only the look and feel of the course, but also the nature of the learners’ experience. Linoitcanvas E-tivityRubric: http://tinyurl.com/SPEED-e4
  • 24. Activity: Forums, blogs and wikis Purpose: To consider the use of three central, LMS-based tools for interaction Discussion Forums Blogs Wikis Collaboration Discussion on a topic Longer pieces of reflection Co-construction of shared Help students understand Changing perceptions over understanding of concepts the assessment time Student created content Sense of inclusion Resource documentation Collaborative creation of a Tutor giving updates Annotated resources piece of work Introductions and then Discipline /profession use Broadening of concepts conversations in the workplace Can see who made FAQs contributions – good for Reflection group assessment and can Peer teaching and support see how its developed Collaborative activities Discipline /profession use Discipline /profession use in the workplace in the workplace
  • 25. Co-evolution of tools and practice Characteristics of Characteristics of tools people Reflection Preferences Dialogue Interests Evolving practices Aggregation Skills Interactivity Context
  • 26. Affordances Affordances (Gibson) All "action possibilities" latent in an environment… but always in relation to the actor and therefore dependent on their capabilities. For instance, a tall tree offers the affordances of food for a Giraffe but not a sheep. Gibson, 1979
  • 27. Tools Tasks Forum, wiki, Read, search, blog, etc. critique, etc. Affordances Reflection Collaboration Dialogue Interaction Inquiry Learning Activity
  • 28. Technology affordances Affordances, Constraints, promotes… think about… Collaboration A blog for reflective practice Time consuming (development) Reflection Difficult to use Interaction Affordances (Gibson) Costly to produce All "action possibilities" latent in an environment… Dialogue Time consuming (support) but always in relation to the actor and therefore Creativity dependent on their Assessment issues capabilities. Organisation For instance, a tall tree Lack of interactivity offers the affordances of food for a Giraffe but not a Inquiry Difficult to navigate sheep. Authenticity New literacy skills
  • 29. Activity: Mapping affordances • Think of a learning activity, e.g. – Aggregating a set of class resources – Collaborating on a group report – Presenting evidence of learning • Choose three technologies • Identify their affordances to support the learning activity • Decide which technology to use
  • 30. Activity: Course Map Purpose: To start mapping out your module/course, including your plans for guidance and support, content and the learner experience, reflection and demonstration, and communication and collaboration. E-tivityRubric: http://tinyurl.com/SPEED-e5
  • 31. Activity profile • Types of learner activities – Assimilative – Information Handling – Communication – Production – Experiential – Adaptive – Assessment
  • 32. Activity: Activity Profile Purpose: To consider the balance of activity types that will be included in your module/course. ActivityProfile Flash Widget E-tivityRubric: http://tinyurl.com/SPEED-e6
  • 33. Pedagogical Patterns • Derived from Alexander’s work • “Solutions to problems” – Introduction – Context – Problem headline – Solution – Picture – Similar patters Alexander, 1977 Goodyear, 2005
  • 34. Activity: Pedagogical Patterns • Look at the Pedagogical Patterns handouts • Choose one or more pattern and use it to create a collaborative learning activity • You can combine or adapt patterns if you want • Useful links – http://tinyurl.com/ascilite1 – http://tinyurl.com/ascilite2
  • 35. Activity: Resource Audit • Using the JIGSAW pattern approach to look at the following repositories – Http://learningdesigns.uow.edu.au – Http://enrole.uow.edu.au – Http://cloudworks.ac,uk – Http://www.globe-info.org/ • Complete the Carpe Diem Resource Audit sheet, indicating which OER you will include and what resources you need to create
  • 36. Learning Outcomes Start End Assessment
  • 37. Activity: Storyboard Purpose: To develop a storyboard for your module/course in which the learning outcomes are aligned with the assessment events, topics (contents) and e-tivities. LinoitCanvas E-tivityRubric: http://tinyurl.com/SPEED-e8
  • 39. Activity: Rubrics for evaluation Purpose: To devise a set of criteria for evaluating the success of the design in a real learning context • Brainstorming some criteria to evaluate the success of the design in a real learning context • Try and focus on measurable/observable things • Think about what data collection you might use – classroom observation, surveys, interviews • Post its: Things I liked, room for improvement, etc.
  • 40. Resource-based learning • Over ten years of the Open Educational Resource (OER) movement • Hundreds of OER repositories worldwide • Presence on iTunesU
  • 41. The OPAL metromap Evaluation shows lack of uptake by teachers and learners Shift from development to community building and articulation of OER practice http://www.oer-quality.org/
  • 42. POERUP outputs • An inventory of more than 100 OER initiatives http://poerup.referata.com/wiki/Countries_with_OER_initiatives • 11 country reports and 13 mini-reports http://poerup.referata.com/wiki/Countries • 7 in-depth case studies • 3 EU-wide policy papers
  • 43. Differences in education, internet, e-learning • Diversity of educational contexts • Diversity of internet provision Country Internet (in 2011) Broadband (in 2011) Australia 87% 83% UK 73% 71% Italy 62% 52% Hungary 66% 61% • Diversity of use of e-learning – Distance Learning is a feature of educational system, Canada and Australia – State of e-learning below EU average, Hungary
  • 44. Emergent themes • Shift from development to OER practices • Shift from basic OER awareness to OER maturity and embedding • Broader notion of open practices – open learning, teaching and research • Use of social and participatory media to foster OER communities
  • 45. Statement 1: OER will have a major impact on students' learning in the next five years. • I agree • I disagree 14 1 agree 6 Undecided • Undecided
  • 46. Statement 2: OER are better quality than commercially published textbooks. • I agree 1 Agree • I disagree 4 Not yet 2 Disagree • Undecided 9 Undecided
  • 47. Statement 3: I will use more OER in my teaching/learning in the future. • I agree 18 Agree • I disagree 1 Undecided • Undecided
  • 48. Challenges • Opportunities • Copyright/IP • Possibilities for many viewpoints being seen • Quality control • Communities • Proliferation of tools • Reuse • Selection • Workloads • Job loses at pub. Houses • Cost effectiveness • Student sense of belonging/community • Reflection • Searching for OER • Reuse existing materials and invigorate • Trustworthiness course • Troubleshooting • Flexibility • Boundaries of knowledge • Curation of resources • Depersonalised • Increased availability • Generic content • Cost effect for students • Information overload • Collaboration • Quality literacies • Content sharing • Global connections and spread of learning • Students can engage in a way that suits their learning
  • 49. Evaluation • Three words to describe the workshop • What I liked • Suggestions for improvements • Action plan
  • 50. Three words… • Challenging, full on, great wide coverage • Inspiring, thought provoking, reflective • Creative, problem solving and beneficial • Well structured with plenty of sharing and plenty of supporting resources • Exciting, exhausting, extending • Thought provoking, inspiring, creative • Thought provoking, nice pace and flow, academic rigorous • Creative, thought provoking, very useful • Inspiring, thought provoking, very useful tools • Thought provoking, deep • Active, accessible, relevant, NOT tiring • Useful, timely, resourceful • Thought provoking, challenging, lots to take home • Thought provoking, useful, collaborative • Useful and fun, lots to think about, need to read • Relevant, engaging, fun • Dynamic, useful, creative • Interactive, lots of information, not enough time • Dynamic, collaborative, mind stretching
  • 51. Things I liked… • Wide range of coverage • Sound pedagogical progressions • Contextualisation of courses • Pedagogy focused, overview of process • See bigger picture of elearning and course design • Lots of food for thought • Templates so helpful! • Links to articles etc • Ideas to improve my teaching in a sound and pedagogical way • Reinforcing what is already happening by giving name/theory • Meeting other educational developers • Great ideas, practical examples, choice of tools, hearing ideas
  • 52. Suggestions for improvement • More theory on 7Cs • More attention to the Cs clearer definition of final task • More theory • More time • Delete OER as rushed • Would have liked more theoretical explanation and perhaps a little less group work • One link to all resources • Short videos of some of the stuff done in practice
  • 53. Action plan… • Introduce ideas to different groups in college • Consult learning designs for my institution • Read more and discuss with colleagues • Buy Gráinne a drink ;-) • Share models and plans with colleagues • Share learning with colleagues • Buy book and get the theory • Work out what I can implement in 2013 • Do tailored workshop for our institution • Create more opportunities for student/teacher evaluation and course in light of aspects of today • I have redesigned a course! • Share information with colleagues • Apply the principle to new courses
  • 55. Useful sites and resources • OULDI website http://www.open.ac.uk/blogs/OULDI/ • Carpe Diem website http://www.le.ac.uk/carpediem • 7CsOER page http://www2.le.ac.uk/projects/oer/oers/beyond- distance-research-alliance/7cs-workshop-resources • Cloudworkshttp://cloudworks.ac.uk/