From Juha Laurila who has been leading Nokia Research Center (NRC) in Lausanne since its establishment in spring 2008. Juha joined Nokia Research Center in 2000 and previously played various roles related to wireless systems research. He received PhD from Vienna University of Technology in 2000 and MSc from Helsinki University of Technology in 1995.
http://research.nokia.com/centers/lausanne/index.html
Cybersecurity Awareness Training Presentation v2024.03
Smart Camera Applications
1. Mobile Monday in Switzerland
Smart Camera Applications
April 6th - 2009
Juha K. Laurila (juha.k.laurila@nokia.com)
Nokia Research Center (Lausanne)
1 Mobile Monday – April ’09
2. Nokia, NRC and Smart Camera Applications
Group Executive Board • Nokia – Devices and Services
• www.ovi.com
Services • Biggest camera manufacturer
Nokia
Markets Siemens • Camera in 60% of manufactured devices - in
Netw orks
many of them two
Devices
• higher volume than overall (stand-alone) digital
camera market
Corporate Development Office
Corporate Functions
• Rich set of sensors in mobile devices –
endless opportunities for context-aware
Imagine a world where anything
can be consideredinteractive … services and applications
• Camera = sensor
Weather • NRC – commercial impact from deep science
Hotel
Information
Shopping
Restaurant
reviews & menus Calla taxi
• Outline:
• Mobile augmented reality (MARA)
• Mirror world (Image Space)
2 Mobile Monday – April ’09
3. Mobile Augmented Reality • Sensors
• GPS
• compass
• accelerometers
• Camera
• used to give
context over
which icons are
overlaid
3 Mobile Monday – April ’09
4. Augmented Reality Based on Image
Recognition
System Overview
GPS
Server
4 Mobile Monday – April ’09
5. Nokia Point & Find: Press Release, April 1st - 2009
Nokia Introduces Nokia Point & Find, a new way to Connect With Information and
Services on the go Apr 01, 2009
New platform enables businesses to engage with consumers in real time with relevant
content
San Francisco, CA, USA - Nokia introduces an innovative service concept that enables
people on the move to access relevant information and services on the internet,
simply by pointing their mobile phone camera at real-life objects. A beta version of
Nokia Point & Find, focusing on movies, is now available in the UK and US.
Capabilities will later expand into other services and countries.
"Simply by pointing their camera phone at a poster for a new movie, people can watch
the trailer, read reviews, and find the closest cinema where it is playing," said Philipp
Schloter, General Manager, Nokia Point & Find.
Nokia Point & Find is an open service platform on which other companies can build
innovative customized experiences to drive better engagement with potential
customers. Nokia is inviting businesses, content providers and agencies to discuss
how the Nokia Point & Find service could help them with specific applications,
campaigns or promotional activities. Unique experiences can be created through the
self-service Nokia Point & Find Management Portal, or by working with the Nokia
Point & Find professional service team.
Nokia Point & Find uses advanced real time image processing and recognition
technologies to link the user to digital content and services. It also recognizes bar
codes, integrates GPS positioning technology, and supports category-specific text-
entry search. When the phone is pointed at an object, Nokia Point & Find uses a
variety of the phone's capabilities including the camera, internet connectivity, and
GPS positioning to evaluate the object. Then, by rapidly searching through a
database of virtually tagged items, the system identifies the object and returns a set
of links to associated content and services.
Companies interested in using Nokia Point & Find for their own campaigns can visit
http://pointandfind.nokia.com to request further information. Nokia Point & Find's
beta release is available for download into select mobile devices in the UK and US at
http://pointandfind.nokia.com as well.
5 Mobile Monday – April ’09
6. Other Possible Use Cases
Landmark-based navigation
6 Mobile Monday – April ’09
7. Nokia Image Space
Experience places and merge digital and real world via mobile device
Summary: A service which offers an easy to generate and intuitive to navigate image-
based mirror world. Any type of media content can be placed to this world for exploring
and experiencing via a web browser and mobile client. Strong community aspect.
Overview Browser
•Intuitive navigation and participation via
•User takes photos, uploads the Flash based browser
them to service and the system •Enjoy, create and share Scenes –photo
automatically locates them and enabled narratives, supported by the
sets the attitude (heading, yaw community content in the service
and roll)
•Unbroken, immediate chain
from taking photos to enjoying
them in enriched and
contextualized way
•Brings together people, places
and content into an easy to Mobile Client
grasp reference model •Records the camera pose when taking the
•From dense network of photos photo
the system creates a point- •Enables viewing digital information with
cloud model and provides sensors in situ and a far
enhanced navigation interface
8. Summary
Some augmented reality and mirror world opportunities:
• Content centric communities
• With contextualization
• Dynamic content – from users and commercial providers
• Improve and simplify photowork and other media management
• Navigation
• Commercial use cases
• Real estate agencies etc.
• Blended realities – Why?
• Main metaphor: magic lens - annotate view of real world
• Access information visually, on location
• Devices
• hand-held camera phone NOW
• data glasses FUTURE
8 Mobile Monday – April ’09
9. Thank you !
Acknowledgements to Mixed Reality research teams in
NRC-Tampere, NRC-Palo Alto and NRC-Helsinki
9 Mobile Monday – April ’09
11. Nokia Research Center (NRC)
• Global corporate research
unit
• Unique partner network
Universities & Operators&
research institutes service providers
• Open innovation mode
Open source Venture capital
developers International companies
Corporations
organizations
• Industrial value from deep
science
• Contribute to renewal and
transition of the company
Rich Context Modeling New User Interface
• Research in four focus areas
• Presence in Switzerland
since 2008
High Performance Cognitive Radio
11 Mobile Platforms Mobile Monday – April ’09
12. Virtuality Continuum*) – Our Focus
Face-to-face Single-player
discussion games
AUGMENTED AUGMENTED
REALITY REALITY VIRTUALITY VIRTUAL REALITY
MIXED
REALITY
SOCIALLY-DEFINED, DIGITALLY- INFORMATION OF THE PHYSICAL IS
ENRICHED ENVIRONMENTS ENHANCING THE VIRTUAL WORLDS
*) P. Milgram, et al., “Augmented Reality: A class of displays on the reality-virtuality continuum”
12 Mobile Monday – April ’09
13. Mixed Reality Components – Our Focus
Mixed reality services with sophisticated contextual interfaces for experiencing and managing
your digital life and your contextualized surroundings with the richest dynamic content
Interface & interact with your contextualized Context-orchestrated rich content experiences
environment in situ, MARA Platform AUGMENTATION and management, Experience Explorer
… of people, objects
and places
INTERACTION
PERSONAL
INTERFACE & NETWORKS
INTERACTION BETWEEN IN-PERSON
ESENTATIONS
AUGMENTED
REALITY LIFELOGGING
IN
AND VIRTUAL REPRESEN
INTERACTION
EVERYWARE
SENSORS &
IDENTITY &
EXTERN INTIMATE
AL
LARGE-SYSTEM
MONITORING
MIRROR VIRTUAL
WORLDS WORLDS
MODELS & IMMERSION
SIMULATION Extension of self-creativity and avatar
User-created mirror worlds as reflections of
interaction outside games
the physical world, Image Space