2. What are you asking your designers to do?
Design creates disruptive innovation through redefining
Framing the challenges facing organization and its customers
Sets agenda, roadmap, strategy
Design generates alternative solutions
Problem solving Uses process to choose for alternatives
Finds the best solution to existing problems
Design makes things work better
Function & form Concerned with incremental improvements through
iteration of existing solutions.
Design is an effort to style the surface of an object. It
Style does not represent or embody product attributes or
behavior.
Design activities are not performed by the organization.
No design Products take their shape as a result of utility and
engineering capability.
http://www.jessmcmullin.com/
3. What are you asking your designers to do?
Design creates disruptive innovation through redefining
Framing the challenges facing organization and its customers
Sets agenda, roadmap, strategy
Design generates alternative solutions
Problem solving Uses process to choose for alternatives
Finds the best solution to existing problems
Design makes things work better
Function & form Concerned with incremental improvements through
iteration of existing solutions.
Design is an effort to style the surface of an object. It
Style does not represent or embody product attributes or
behavior.
Design activities are not performed by the organization.
No design Products take their shape as a result of utility and
engineering capability.
http://www.jessmcmullin.com/
4. "I don’t think that anyone has really
told (people) what design is. It
doesn’t occur to most people that
everything is designed–that every
building and everything they touch
in the world is designed. Even
foods are designed now. So in the
process of helping people
understand this, making them
more aware of the fact that the
world around us is something that
somebody has control of, perhaps
they can feel some sense of
control, too. I think that’s a nice
ambition."
–Bill Moggridge
5. Maslow’s hierarchy of needs
Pursue inner talent
Self-actualization Creativity
Fullfilment
Achievement Mastery
Self-esteem Recognition Respect
Friends Family
Belonging - love Spouse Lover
Security Stability
Safety Freedom from fear
Food Water
Physiological Shelter Warmth
Abraham Maslow’s hierarchy of needs
6. Maslow’s hierarchy of needs
Pursue inner talent
Self-actualization Creativity
Fullfilment
Achievement Mastery
Self-esteem Recognition Respect
Friends Family
Belonging - love Spouse Lover
Security Stability
Safety Freedom from fear
Food Water
Physiological Shelter Warmth
Abraham Maslow’s hierarchy of needs
7. “How can you tell a good
painting from a bad one?”...
“All you have to do my dear,”
he said, “is look at a million
paintings, and then you can
never be mistaken.”
It's true! It's true!
–Kurt Vonnegut
Bluebeard
8. Sagmeister’s happiness continuum
Bliss complete happiness
a high degree of gratification
Delight to please greatly or to charm
the emotion evoked by well-being, success, or good
Joy fortune or by the prospect of possessing what one
desires
the quality or state of feeling or showing satisfaction with
Contentment one's possessions, status, or situation
Comfort to ease the grief or trouble of
Stefan Sagemister’s hierarchy of happiness
10. "In most people's
vocabularies, design
means veneer. It's interior
decorating. It's the fabric of
the curtains and the sofa.
But to me, nothing could
be further from the
meaning of design. Design
is the fundamental soul of a
man-made creation that
ends up expressing itself in
successive outer layers of
the product or service."
–Steve Jobs, 2000
22. “We are really pleased with
our revenues but our goal
isn't to make money. It
sounds a little flippant, but
it's the truth. Our goal and
what makes us excited is to
make great products. If we
are successful people will
like them and if we are
operationally competent, we
will make money.”
–Jony Ive
24. Every design problem begins with
an effor t to achieve fitness
between two entities: the form in
question and its context. The form
is the solution to the problem; the
context defines the problem. We
want to put the context and the
form into effortless contact or
frictionless coexistence, i.e., we
want to find a good fit.
–Christopher Alexander
32. “Too much and too long, we seem to have
surrendered community excellence and community
values in the mere accumulation of material things.
Our gross national product ... if we should judge
America by that - counts air pollution and cigarette
advertising, and ambulances to clear our highways
of carnage...
“Yet the gross national product does not allow for
the health of our children, the quality of their
education, or the joy of their play. It does not include
the beauty of our poetry or the strength of our
marriages... It measures neither our wit nor our
courage; neither our wisdom nor our learning;
neither our compassion nor our devotion to our
country; it measures everything, in short, except
that which makes life worthwhile. And it tells us
everything about America except why we are proud
that we are Americans.”
–Robert F. Kennedy
This is Jess McMullin’s design maturity model, detailing how organizations and designers relate (or don’t) within an organization.\n
This is the late Bill Moggridge, laying down some truth. \n
This isn’t just for our customers, or the people who use our products. It’s for us. The people who work together to make them. The same is true for happiness.\n
Look at a million interfaces, talk with a million different practitioners. Listen to how they apply their craft. band together and discuss.\n
Most metrics rate happiness on a scale of 1-10, just like pain at the doctor’s office. Dan Gilbert report that people who won the lottery and people who became parapalegics have the same degree of happiness after a year: We tend to over-estimate the impact of positive hedonic outcomes.\n
Here’s a cute kitty. This is the thing about happiness. It can be ephemeral and it is deeply rooted in our perception of the world. This picture of a cute kitty can promote your paying attention.\n\nhttp://gawker.com/5947904/japanese-study-claims-viewing-photos-of-cute-animals-at-work-may-boost-productivity\n\nhttp://www.plosone.org/article/info:doi/10.1371/journal.pone.0046362?imageURI=info:doi/10.1371/journal.pone.0046362.g003#s3\nThe Power of Kawaii: Viewing Cute Images Promotes a Careful Behavior and Narrows Attentional Focus\nHappiness is a strange thing to measure. \n
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I’m going to keep my talk far away from the web today, to see how we can look at designed objects far away from the items\n
Where we spend, not just our money, but our effort, shows what we value. Customers feel it. The old saw about the process makes the product is right. You and your team shape the relationship with the customer through your product.\n
These gals are still trying for happiness in the midst of these FEMA trailers.\n
Box: creating joy. Brand: framing the experience, physically. Problem solving: how to reposition the product to avoid childhood obesity. One way of thinking about interaction design is the type of service experience you want to provide. Is it the experience you’d get at a McDonald’s? A greasy spoon in outside Vegas in the desert? A fine dining experience?\n\n
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It’s functional, and its static, but its designed for content.\n
Crown Hall, in the architecture college. Contrast the blissful feeling it gives you compared with the utilitarian post office.\n
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Crown Fountain in Millenium Park\n\n
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We had great architecture going back decades.\nall the architect buddies gave me crap about being an ia. licensed? bonded?\n\nEngage older disciplines to figure out what they know. agencies and architects know professional services, messaging, design for humans\n\ndesign organizations, products, logos, web pages\n\n\n
Chartre Cathedral. This cathedral’s interesting because parts of it have been rebuild over and over and over again. The easiest aspect of this to spot is the two different towers, the more ornate one being built later to replace a tower hit by lightning.\n\n
Both these devices allow you to share your achievements with others.\n
I had all sorts of Adam Smith stuff about growth and Jim Collins (the Good to Great guy) read to go about focusing on excellence in service and value. You’ll just have to trust me. It all lines up.\n\n
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Money consistently buys happiness until about $10k per capita income, and then the correlation disappears. I didn’t talk a lot about growth in this talk.\n
The Tiger’s Nest Temple Complex in Bhutan. When Bhutan was unified in 1729 the legal code declared that “if the Government cannot create happiness (dekid) for its people, there is no purpose for the Government to exist.”1 In 1972 Bhutan declared Gross National Happiness to be more important than GNP.\n\n2005 David Cameron asked England to factor happiness into GDP.\n2009 Nicholas Sarkozy did the same for France.\n2010 Canada joined with England’s efforts.\n2011 America considers diong the same.\n\n
We hold these truths to be self-evident, that all men are created equal, that they are endowed by their Creator with certain unalienable Rights, that among these are Life, Liberty and the pursuit of Happiness.\n