SlideShare ist ein Scribd-Unternehmen logo
1 von 24
Downloaden Sie, um offline zu lesen
Prospects for educational purposes
of VR and MR
(expectations and concerns from educational perspectives)
Research Fellow, KERIS
Yong-Sang CHO, Ph.D
zzosang@keris.or.kr
FB: /zzosang Twitter: @zzosang
JTC1/SC24 WG9 & Web 3D
(January 17, 2017)
Resolution 38(Prague 2016): Establishment of AHG on environments and
resources for Augmented Reality (AR) and Virtual Reality (VR)
SC36 approves the establishment of an AHG on environments and resources for
AR and VR with the following terms of reference:
• To investigate AR and VR technology for LET perspective
• To develop standardization topics collaborating with WGs
The membership of the AHG is open and this AHG expects the following activities:
• Collaboration with experts of NBLOs
• Initiation of webinars using ISO WebEx
SC 36 appoints Yong-Sang Cho*, Toshio Okamoto and Yuntao Yu co-convenors
of this AHG. SC36 instructs its Secretariat to call for experts to participate in this
AHG and to request lead convenor, Yong-Sang Cho to submit a Report at the
next JTC 1/SC 36 Plenary.
JTC1/SC36 established AHG on AR & VR
Hype Cycle for Emerging Technologies 2016
< http://www.gartner.com/newsroom/id/3412017 >
Case Study: VR & MR in Ed
“ History-themed classes are often boring and hard-
working. Is there a way for students to learn history
more vividly and vigorously during class? It would be
nice if the students would go to the site and look
around and see the teacher's explanation and answer
the questions. But what if you want to visit historical
sites on the other side of the globe? ”
Google Expeditions Program
< https://vr.google.com/cardboard/ >
“ Have you ever dreamed of an astronaut or space scientist
as a child? ”
Immersive VR Education, Apollo 11
< http://immersivevreducation.com >
“ Sometimes it is more attractive and efficient when the real
world and the virtual world coexist than the full scale of
virtual reality. ”
Microsoft Hololens
< https://www.microsoft.com/microsoft-hololens/en-us >
Consideration for adoption
of VR & MR
Category Content
Curriculum Standards
 VR and MR content catalog based on the curriculum
content (subject) and achievement standards
i.e. recommendation among VR and AR, reference links,
etc.
Content Ecosystem
 Replace content providing system from public institution
oriented development to private sector investment based
on license purchase
Role of
School & Teacher
 Prepare experience spaces and community
 Participation as maker
Connection to
Learning Analytics
 Standardization issues related to connection with learning
analytics
i.e. extension of learning activity data collection standards
(interaction & behavior model, etc.)
Human Factor
Guideline
 Health, safety, and social issues, etc.
i.e. discomfort(motion sickness, dizziness), misuse, and
dehumanization, etc.
Issues related to VR & MR
“ Some people may feel dizzy or embarrassed when they
watch content that uses HMD. Why? ” –
‘VR sickness’, ‘simulator sickness’, ‘motion sickness’
“ If I use an HMD, is it OK to see the screen close to my
eyes? ”
Health Issues
• Dizziness, headache, nausea and even vomiting symptoms,
• The HMD is a type that is closely attached to the user's eyes
and transmits light through the eyes,
• And Photosensitivity Syndrome (Pokemon or Nintendo Syndrome)
“ If you walk around with the HMD, you may hit the wall, or
get caught in the line and fall. Be especially careful when
using it while walking or driving. ”
“ Is this real? Is it a virtual world? It can be confusing if you
get too immersed. ”
Safety Issues
• VR and MR technology reflects positional tracking that is not only
head movement and direction but also position and posture
in content experience,
→ Excessive movement can cause user to fall on the line or
collide with nearby objects
• Virtual world and real world confusion
→ Leaning on a desk that is not real, falling down or dropping
a real vase, etc.
“ Does new technology be used only for its original purpose?
Why this technology is used it in places you have not
thought of? Can we deal with new technologies like
curious kids who can get away anywhere? ”
Misuse Issues
• Google Glass Issue : sensitive personal information leakage,
privacy invasion, etc.
• Pokemon Go : to collect Pokemon, infringement of private land
or crime of attraction
• Ethical Issue : Pokemon characters appear in an inappropriate
place like Holocaust Memorial Museum, Auschwitz Jewish concentration
camp in Poland, Arlington National
Cemetery, etc
• Reset syndrome, etc
< Koffing in Holocaust Memorial Museum >
“ If someone enjoy content alone in a virtual environment,
does it intensify the phenomenon of dehumanization
caused by lack of human communication? ”
Dehumanization Issues
• Possibility of mental and psychological pathologies
such as withdrawal symptoms and escape of reality
→ When exposed to powerful stimuli, the real world becomes
somewhat uncomfortable and frustrating, and falls into
helplessness (similar to game and Internet addiction)
The Other Issues
• Hygiene problems that can occur when using common equipment
• Accessibility issues (no way to provide alternative experiences)
Reasons and Measures
of Human Factor
Category Content
Health Issues
<Hardware Issues>
 (Reason) low level of video transmission per second
(Measure) higher than 90Hz/fps processing
 (Reason) display delay
(Measure) faster than 20ms response speed
 (Reason) Head tracking sensor response delay
(Measure) Minimize response delay
 (Reason) No motion and position sensors
(Measure) Utilize HMD external sensors
<Content Issues>
 (Reason) Content design that causes cognitive dissonance (such as screen
switching that is more severe than body movement)
 (Measure) Develop content modeling and guideline
Safety Issues
 (Reason) See-Closed type device
(Measure) Use See-Through type or hybrid type of See-Through and See-Closed
 (Reason) Reality and virtual world chaos due to immaturity of cognitive structure
(Measure) Observation and attention before / during / after each stage
Misuse /
Dehumanization
 (Reason) User aspects such as excessive immersion and abuse, and content
aspects such as violent and tempting scene
(Measure) Ethics and Prevention Education Program
Accessibility and others
 (Reason) Unequal educational opportunities and lack of content budget
(Measure) Develop inclusive design technology to provide alternative experience
Thanks You !!!
Korea Education & Research Information Service
Yong-Sang CHO, Ph.D
zzosang@gmail.com
FB: /zzosang Twitter: @zzosang

Weitere ähnliche Inhalte

Was ist angesagt?

Big data in education
Big data in educationBig data in education
Big data in educationMart Laanpere
 
Supporting Libraries in Leading the Way in Research Data Management
Supporting Libraries in Leading the Way in Research Data ManagementSupporting Libraries in Leading the Way in Research Data Management
Supporting Libraries in Leading the Way in Research Data ManagementMarieke Guy
 
Privacy-driven design of Learning Analytics applications – exploring the desi...
Privacy-driven design of Learning Analytics applications – exploring the desi...Privacy-driven design of Learning Analytics applications – exploring the desi...
Privacy-driven design of Learning Analytics applications – exploring the desi...Tore Hoel
 
Student vulnerability, agency and learning analytics: an exploration
Student vulnerability, agency and learning analytics: an explorationStudent vulnerability, agency and learning analytics: an exploration
Student vulnerability, agency and learning analytics: an explorationUniversity of South Africa (Unisa)
 
Academic Innovation Data Showcase 2-14-19
Academic Innovation Data Showcase 2-14-19Academic Innovation Data Showcase 2-14-19
Academic Innovation Data Showcase 2-14-19umichiganai
 
Open science and data sharing: the DataFirst experience/Martin Wittenberg
Open science and data sharing: the DataFirst experience/Martin WittenbergOpen science and data sharing: the DataFirst experience/Martin Wittenberg
Open science and data sharing: the DataFirst experience/Martin WittenbergAfrican Open Science Platform
 

Was ist angesagt? (7)

Big data in education
Big data in educationBig data in education
Big data in education
 
Supporting Libraries in Leading the Way in Research Data Management
Supporting Libraries in Leading the Way in Research Data ManagementSupporting Libraries in Leading the Way in Research Data Management
Supporting Libraries in Leading the Way in Research Data Management
 
Privacy-driven design of Learning Analytics applications – exploring the desi...
Privacy-driven design of Learning Analytics applications – exploring the desi...Privacy-driven design of Learning Analytics applications – exploring the desi...
Privacy-driven design of Learning Analytics applications – exploring the desi...
 
Student vulnerability, agency and learning analytics: an exploration
Student vulnerability, agency and learning analytics: an explorationStudent vulnerability, agency and learning analytics: an exploration
Student vulnerability, agency and learning analytics: an exploration
 
Academic Innovation Data Showcase 2-14-19
Academic Innovation Data Showcase 2-14-19Academic Innovation Data Showcase 2-14-19
Academic Innovation Data Showcase 2-14-19
 
Open Science Incentives/Veerle van den Eynden
Open Science Incentives/Veerle van den EyndenOpen Science Incentives/Veerle van den Eynden
Open Science Incentives/Veerle van den Eynden
 
Open science and data sharing: the DataFirst experience/Martin Wittenberg
Open science and data sharing: the DataFirst experience/Martin WittenbergOpen science and data sharing: the DataFirst experience/Martin Wittenberg
Open science and data sharing: the DataFirst experience/Martin Wittenberg
 

Andere mochten auch

가상현실과 혼합현실 기술의 휴먼 팩터에 대한 진단
가상현실과 혼합현실 기술의 휴먼 팩터에 대한 진단가상현실과 혼합현실 기술의 휴먼 팩터에 대한 진단
가상현실과 혼합현실 기술의 휴먼 팩터에 대한 진단Open Cyber University of Korea
 
교육 분야 기술 트렌드에 대한 이해 - JTC1 표준 전문가들을 위한 표준화 주제 탐구 -
교육 분야 기술 트렌드에 대한 이해 - JTC1 표준 전문가들을 위한 표준화 주제 탐구 -교육 분야 기술 트렌드에 대한 이해 - JTC1 표준 전문가들을 위한 표준화 주제 탐구 -
교육 분야 기술 트렌드에 대한 이해 - JTC1 표준 전문가들을 위한 표준화 주제 탐구 -Open Cyber University of Korea
 
More thinking about xApi and IMS Caliper - Structural/Syntactic & Ontological...
More thinking about xApi and IMS Caliper - Structural/Syntactic & Ontological...More thinking about xApi and IMS Caliper - Structural/Syntactic & Ontological...
More thinking about xApi and IMS Caliper - Structural/Syntactic & Ontological...Open Cyber University of Korea
 
가상현실과 혼합현실 기술의 교육적 활용 가능성 진단
가상현실과 혼합현실 기술의 교육적 활용 가능성 진단가상현실과 혼합현실 기술의 교육적 활용 가능성 진단
가상현실과 혼합현실 기술의 교육적 활용 가능성 진단Open Cyber University of Korea
 
스마트미디어 산업 활성화 위한 '국가 표준화 설계도'
스마트미디어 산업 활성화 위한 '국가 표준화 설계도'스마트미디어 산업 활성화 위한 '국가 표준화 설계도'
스마트미디어 산업 활성화 위한 '국가 표준화 설계도'Open Cyber University of Korea
 
Prospect for learning analytics to achieve adaptive learning model
Prospect for learning analytics to achieve  adaptive learning modelProspect for learning analytics to achieve  adaptive learning model
Prospect for learning analytics to achieve adaptive learning modelOpen Cyber University of Korea
 
교육분야의 ICT 활용 현황과 전망 (국내외 사례 소개 중심으로)
교육분야의 ICT 활용 현황과 전망 (국내외 사례 소개 중심으로)교육분야의 ICT 활용 현황과 전망 (국내외 사례 소개 중심으로)
교육분야의 ICT 활용 현황과 전망 (국내외 사례 소개 중심으로)Open Cyber University of Korea
 

Andere mochten auch (8)

가상현실과 혼합현실 기술의 휴먼 팩터에 대한 진단
가상현실과 혼합현실 기술의 휴먼 팩터에 대한 진단가상현실과 혼합현실 기술의 휴먼 팩터에 대한 진단
가상현실과 혼합현실 기술의 휴먼 팩터에 대한 진단
 
교육 분야 기술 트렌드에 대한 이해 - JTC1 표준 전문가들을 위한 표준화 주제 탐구 -
교육 분야 기술 트렌드에 대한 이해 - JTC1 표준 전문가들을 위한 표준화 주제 탐구 -교육 분야 기술 트렌드에 대한 이해 - JTC1 표준 전문가들을 위한 표준화 주제 탐구 -
교육 분야 기술 트렌드에 대한 이해 - JTC1 표준 전문가들을 위한 표준화 주제 탐구 -
 
More thinking about xApi and IMS Caliper - Structural/Syntactic & Ontological...
More thinking about xApi and IMS Caliper - Structural/Syntactic & Ontological...More thinking about xApi and IMS Caliper - Structural/Syntactic & Ontological...
More thinking about xApi and IMS Caliper - Structural/Syntactic & Ontological...
 
가상현실과 혼합현실 기술의 교육적 활용 가능성 진단
가상현실과 혼합현실 기술의 교육적 활용 가능성 진단가상현실과 혼합현실 기술의 교육적 활용 가능성 진단
가상현실과 혼합현실 기술의 교육적 활용 가능성 진단
 
Thesis_Draft_Nurkhaidarov
Thesis_Draft_NurkhaidarovThesis_Draft_Nurkhaidarov
Thesis_Draft_Nurkhaidarov
 
스마트미디어 산업 활성화 위한 '국가 표준화 설계도'
스마트미디어 산업 활성화 위한 '국가 표준화 설계도'스마트미디어 산업 활성화 위한 '국가 표준화 설계도'
스마트미디어 산업 활성화 위한 '국가 표준화 설계도'
 
Prospect for learning analytics to achieve adaptive learning model
Prospect for learning analytics to achieve  adaptive learning modelProspect for learning analytics to achieve  adaptive learning model
Prospect for learning analytics to achieve adaptive learning model
 
교육분야의 ICT 활용 현황과 전망 (국내외 사례 소개 중심으로)
교육분야의 ICT 활용 현황과 전망 (국내외 사례 소개 중심으로)교육분야의 ICT 활용 현황과 전망 (국내외 사례 소개 중심으로)
교육분야의 ICT 활용 현황과 전망 (국내외 사례 소개 중심으로)
 

Ähnlich wie Prospects for educational purposes of VR and MR

Archaeology and cultural heritage application working group
Archaeology and cultural heritage application working groupArchaeology and cultural heritage application working group
Archaeology and cultural heritage application working groupManolis Vavalis
 
How the Internet of Things and People can help improve our health, well-being...
How the Internet of Things and People can help improve our health, well-being...How the Internet of Things and People can help improve our health, well-being...
How the Internet of Things and People can help improve our health, well-being...Maged N. Kamel Boulos
 
20210623 Digital Technologies and Innovations in Education
20210623 Digital Technologies and Innovations in Education20210623 Digital Technologies and Innovations in Education
20210623 Digital Technologies and Innovations in EducationRamesh C. Sharma
 
OER + Blockchain Technology for Decentralization of Academic Publishing by Sh...
OER + Blockchain Technology for Decentralization of Academic Publishing by Sh...OER + Blockchain Technology for Decentralization of Academic Publishing by Sh...
OER + Blockchain Technology for Decentralization of Academic Publishing by Sh...Sherry Jones
 
Understanding Emerging Technology and Its Impact on Online & Blended Learning
Understanding Emerging Technology and Its Impact on Online & Blended LearningUnderstanding Emerging Technology and Its Impact on Online & Blended Learning
Understanding Emerging Technology and Its Impact on Online & Blended LearningStephen Murgatroyd, PhD FBPsS FRSA
 
Immersive Learning with Virtual Reality and Face Recognition
Immersive Learning with Virtual Reality and Face RecognitionImmersive Learning with Virtual Reality and Face Recognition
Immersive Learning with Virtual Reality and Face RecognitionAlexandra Okada
 
HICSS ATLT: Advances in Teaching and Learning Technologies
HICSS ATLT: Advances in Teaching and Learning TechnologiesHICSS ATLT: Advances in Teaching and Learning Technologies
HICSS ATLT: Advances in Teaching and Learning TechnologiesOlga Scrivner
 
Interactive Video Search: Where is the User in the Age of Deep Learning?
Interactive Video Search: Where is the User in the Age of Deep Learning?Interactive Video Search: Where is the User in the Age of Deep Learning?
Interactive Video Search: Where is the User in the Age of Deep Learning?klschoef
 
How to Build a Research Roadmap (avoiding tempting dead-ends)
How to Build a Research Roadmap (avoiding tempting dead-ends)How to Build a Research Roadmap (avoiding tempting dead-ends)
How to Build a Research Roadmap (avoiding tempting dead-ends)Aaron Sloman
 
ubiquitous Cloud Learning Environments
ubiquitous Cloud Learning Environmentsubiquitous Cloud Learning Environments
ubiquitous Cloud Learning EnvironmentsJean-Marie Gilliot
 
Virtualization Technology For Cloud Computing Essay
Virtualization Technology For Cloud Computing EssayVirtualization Technology For Cloud Computing Essay
Virtualization Technology For Cloud Computing EssayLiza Schmid
 
Classrooms of the Future: How to Add Mixed Reality and Robotics to a Schools ...
Classrooms of the Future: How to Add Mixed Reality and Robotics to a Schools ...Classrooms of the Future: How to Add Mixed Reality and Robotics to a Schools ...
Classrooms of the Future: How to Add Mixed Reality and Robotics to a Schools ...Bond University
 
3D Virtual Worlds for Professional Development and Lifelong Learning
3D Virtual Worlds for Professional Development and Lifelong Learning3D Virtual Worlds for Professional Development and Lifelong Learning
3D Virtual Worlds for Professional Development and Lifelong LearningSheila Webber
 
Cacta 2012 teaching in an avatar world
Cacta 2012 teaching in an avatar worldCacta 2012 teaching in an avatar world
Cacta 2012 teaching in an avatar worldCynthia Calongne
 
Cooltools nsw elearning11
Cooltools nsw elearning11Cooltools nsw elearning11
Cooltools nsw elearning11Michael Coghlan
 
From Virtual Reality to Blockchain: Current and Emerging Tech Trends
From Virtual Reality to Blockchain: Current and Emerging Tech TrendsFrom Virtual Reality to Blockchain: Current and Emerging Tech Trends
From Virtual Reality to Blockchain: Current and Emerging Tech TrendsBohyun Kim
 
Mobile augmentation from LBS to perpetual learning
Mobile augmentation from LBS to perpetual learningMobile augmentation from LBS to perpetual learning
Mobile augmentation from LBS to perpetual learningSatin Katiyar
 
ChatGPT for State The Art- Prof. Wisnu Jatmiko (UIN Raden Fatah 2023).pdf
ChatGPT for State The Art- Prof. Wisnu Jatmiko (UIN Raden Fatah 2023).pdfChatGPT for State The Art- Prof. Wisnu Jatmiko (UIN Raden Fatah 2023).pdf
ChatGPT for State The Art- Prof. Wisnu Jatmiko (UIN Raden Fatah 2023).pdfAchmadNizarHidayanto
 

Ähnlich wie Prospects for educational purposes of VR and MR (20)

3D-DH&VH Downunder
3D-DH&VH Downunder3D-DH&VH Downunder
3D-DH&VH Downunder
 
Archaeology and cultural heritage application working group
Archaeology and cultural heritage application working groupArchaeology and cultural heritage application working group
Archaeology and cultural heritage application working group
 
How the Internet of Things and People can help improve our health, well-being...
How the Internet of Things and People can help improve our health, well-being...How the Internet of Things and People can help improve our health, well-being...
How the Internet of Things and People can help improve our health, well-being...
 
20210623 Digital Technologies and Innovations in Education
20210623 Digital Technologies and Innovations in Education20210623 Digital Technologies and Innovations in Education
20210623 Digital Technologies and Innovations in Education
 
OER + Blockchain Technology for Decentralization of Academic Publishing by Sh...
OER + Blockchain Technology for Decentralization of Academic Publishing by Sh...OER + Blockchain Technology for Decentralization of Academic Publishing by Sh...
OER + Blockchain Technology for Decentralization of Academic Publishing by Sh...
 
Understanding Emerging Technology and Its Impact on Online & Blended Learning
Understanding Emerging Technology and Its Impact on Online & Blended LearningUnderstanding Emerging Technology and Its Impact on Online & Blended Learning
Understanding Emerging Technology and Its Impact on Online & Blended Learning
 
Immersive Learning with Virtual Reality and Face Recognition
Immersive Learning with Virtual Reality and Face RecognitionImmersive Learning with Virtual Reality and Face Recognition
Immersive Learning with Virtual Reality and Face Recognition
 
HICSS ATLT: Advances in Teaching and Learning Technologies
HICSS ATLT: Advances in Teaching and Learning TechnologiesHICSS ATLT: Advances in Teaching and Learning Technologies
HICSS ATLT: Advances in Teaching and Learning Technologies
 
Interactive Video Search: Where is the User in the Age of Deep Learning?
Interactive Video Search: Where is the User in the Age of Deep Learning?Interactive Video Search: Where is the User in the Age of Deep Learning?
Interactive Video Search: Where is the User in the Age of Deep Learning?
 
How to Build a Research Roadmap (avoiding tempting dead-ends)
How to Build a Research Roadmap (avoiding tempting dead-ends)How to Build a Research Roadmap (avoiding tempting dead-ends)
How to Build a Research Roadmap (avoiding tempting dead-ends)
 
ubiquitous Cloud Learning Environments
ubiquitous Cloud Learning Environmentsubiquitous Cloud Learning Environments
ubiquitous Cloud Learning Environments
 
Virtualization Technology For Cloud Computing Essay
Virtualization Technology For Cloud Computing EssayVirtualization Technology For Cloud Computing Essay
Virtualization Technology For Cloud Computing Essay
 
Classrooms of the Future: How to Add Mixed Reality and Robotics to a Schools ...
Classrooms of the Future: How to Add Mixed Reality and Robotics to a Schools ...Classrooms of the Future: How to Add Mixed Reality and Robotics to a Schools ...
Classrooms of the Future: How to Add Mixed Reality and Robotics to a Schools ...
 
3D Virtual Worlds for Professional Development and Lifelong Learning
3D Virtual Worlds for Professional Development and Lifelong Learning3D Virtual Worlds for Professional Development and Lifelong Learning
3D Virtual Worlds for Professional Development and Lifelong Learning
 
Cacta 2012 teaching in an avatar world
Cacta 2012 teaching in an avatar worldCacta 2012 teaching in an avatar world
Cacta 2012 teaching in an avatar world
 
Cooltools nsw elearning11
Cooltools nsw elearning11Cooltools nsw elearning11
Cooltools nsw elearning11
 
From Virtual Reality to Blockchain: Current and Emerging Tech Trends
From Virtual Reality to Blockchain: Current and Emerging Tech TrendsFrom Virtual Reality to Blockchain: Current and Emerging Tech Trends
From Virtual Reality to Blockchain: Current and Emerging Tech Trends
 
Mobile augmentation from LBS to perpetual learning
Mobile augmentation from LBS to perpetual learningMobile augmentation from LBS to perpetual learning
Mobile augmentation from LBS to perpetual learning
 
ChatGPT for State The Art- Prof. Wisnu Jatmiko (UIN Raden Fatah 2023).pdf
ChatGPT for State The Art- Prof. Wisnu Jatmiko (UIN Raden Fatah 2023).pdfChatGPT for State The Art- Prof. Wisnu Jatmiko (UIN Raden Fatah 2023).pdf
ChatGPT for State The Art- Prof. Wisnu Jatmiko (UIN Raden Fatah 2023).pdf
 
Lecture 4: VR Systems
Lecture 4: VR SystemsLecture 4: VR Systems
Lecture 4: VR Systems
 

Mehr von Open Cyber University of Korea

디지털 전환이 가져올 교육의 변화와 인공지능의 역할 (2021년 마지막 업데이트)
디지털 전환이 가져올 교육의 변화와 인공지능의 역할 (2021년 마지막 업데이트)디지털 전환이 가져올 교육의 변화와 인공지능의 역할 (2021년 마지막 업데이트)
디지털 전환이 가져올 교육의 변화와 인공지능의 역할 (2021년 마지막 업데이트)Open Cyber University of Korea
 
디지털 전환과 교육 혁신 지원을 위한 에듀테크 국제 표준화 동향
디지털 전환과 교육 혁신 지원을 위한 에듀테크 국제 표준화 동향디지털 전환과 교육 혁신 지원을 위한 에듀테크 국제 표준화 동향
디지털 전환과 교육 혁신 지원을 위한 에듀테크 국제 표준화 동향Open Cyber University of Korea
 
[2020 Ed Tech Forum] What is driving digital transformation for?
[2020 Ed Tech Forum] What is driving digital transformation for? [2020 Ed Tech Forum] What is driving digital transformation for?
[2020 Ed Tech Forum] What is driving digital transformation for? Open Cyber University of Korea
 
Learning Analytics for Adaptive Learning And Standardization
Learning Analytics for Adaptive Learning And StandardizationLearning Analytics for Adaptive Learning And Standardization
Learning Analytics for Adaptive Learning And StandardizationOpen Cyber University of Korea
 
Mapping a Privacy Framework to a Reference Model of Learning Analytics
Mapping a Privacy Framework to  a Reference Model of Learning AnalyticsMapping a Privacy Framework to  a Reference Model of Learning Analytics
Mapping a Privacy Framework to a Reference Model of Learning AnalyticsOpen Cyber University of Korea
 
EDUPUB Implementation Demo Showcase - Reference SW using Readium JS
EDUPUB Implementation Demo Showcase - Reference SW using Readium JSEDUPUB Implementation Demo Showcase - Reference SW using Readium JS
EDUPUB Implementation Demo Showcase - Reference SW using Readium JSOpen Cyber University of Korea
 
교육 분야에 영향을 미칠 기술에 대한 이해 - Horizon Report HE edition 2016을 중심으로 -
교육 분야에 영향을 미칠 기술에 대한 이해 - Horizon Report HE edition 2016을 중심으로 -교육 분야에 영향을 미칠 기술에 대한 이해 - Horizon Report HE edition 2016을 중심으로 -
교육 분야에 영향을 미칠 기술에 대한 이해 - Horizon Report HE edition 2016을 중심으로 -Open Cyber University of Korea
 
학습분석을 위한 참조모델과 시스템 요구사항 정의
학습분석을 위한 참조모델과 시스템 요구사항 정의학습분석을 위한 참조모델과 시스템 요구사항 정의
학습분석을 위한 참조모델과 시스템 요구사항 정의Open Cyber University of Korea
 
교육분야 성취기준 링크드 데이터 프로파일 설계
교육분야 성취기준 링크드 데이터 프로파일 설계교육분야 성취기준 링크드 데이터 프로파일 설계
교육분야 성취기준 링크드 데이터 프로파일 설계Open Cyber University of Korea
 
Thinking About Guideline for Data Interoperability - Design concept and workf...
Thinking About Guideline for Data Interoperability - Design concept and workf...Thinking About Guideline for Data Interoperability - Design concept and workf...
Thinking About Guideline for Data Interoperability - Design concept and workf...Open Cyber University of Korea
 
접근성에 대한 개념과 트렌드 이해 - Concepts of Accessibility and review...
접근성에 대한 개념과 트렌드 이해 - Concepts of Accessibility and review...접근성에 대한 개념과 트렌드 이해 - Concepts of Accessibility and review...
접근성에 대한 개념과 트렌드 이해 - Concepts of Accessibility and review...Open Cyber University of Korea
 
K-ICT 표준화 전략맵 2016 (실감형콘텐츠 분야) 발표회 자료
K-ICT 표준화 전략맵 2016 (실감형콘텐츠 분야) 발표회 자료K-ICT 표준화 전략맵 2016 (실감형콘텐츠 분야) 발표회 자료
K-ICT 표준화 전략맵 2016 (실감형콘텐츠 분야) 발표회 자료Open Cyber University of Korea
 
Quick review xAPI and IMS Caliper - Principle of both data capturing technolo...
Quick review xAPI and IMS Caliper - Principle of both data capturing technolo...Quick review xAPI and IMS Caliper - Principle of both data capturing technolo...
Quick review xAPI and IMS Caliper - Principle of both data capturing technolo...Open Cyber University of Korea
 
Prospect for learning analytics to achieve adaptive learning model
Prospect for learning analytics to achieve adaptive learning modelProspect for learning analytics to achieve adaptive learning model
Prospect for learning analytics to achieve adaptive learning modelOpen Cyber University of Korea
 
Horizon Report 2015 고등교육 에디션 - 주요 교육 기술과 활용 가능성
Horizon Report 2015 고등교육 에디션 - 주요 교육 기술과 활용 가능성Horizon Report 2015 고등교육 에디션 - 주요 교육 기술과 활용 가능성
Horizon Report 2015 고등교육 에디션 - 주요 교육 기술과 활용 가능성Open Cyber University of Korea
 
Proof of Concept for Learning Analytics Interoperability
Proof of Concept for Learning Analytics InteroperabilityProof of Concept for Learning Analytics Interoperability
Proof of Concept for Learning Analytics InteroperabilityOpen Cyber University of Korea
 
Publishing and Education Service on the Open Web Platform
Publishing and Education Service on the Open Web PlatformPublishing and Education Service on the Open Web Platform
Publishing and Education Service on the Open Web PlatformOpen Cyber University of Korea
 
학습분석(Learning Analytics) 활용 가능성 및 전망
학습분석(Learning Analytics) 활용 가능성 및 전망학습분석(Learning Analytics) 활용 가능성 및 전망
학습분석(Learning Analytics) 활용 가능성 및 전망Open Cyber University of Korea
 
Efforts and standardization status for Digital Textbook in Korea
Efforts and standardization status for Digital Textbook in KoreaEfforts and standardization status for Digital Textbook in Korea
Efforts and standardization status for Digital Textbook in KoreaOpen Cyber University of Korea
 

Mehr von Open Cyber University of Korea (20)

ISTE Live 2022 브리핑 리포트
ISTE Live 2022 브리핑 리포트ISTE Live 2022 브리핑 리포트
ISTE Live 2022 브리핑 리포트
 
디지털 전환이 가져올 교육의 변화와 인공지능의 역할 (2021년 마지막 업데이트)
디지털 전환이 가져올 교육의 변화와 인공지능의 역할 (2021년 마지막 업데이트)디지털 전환이 가져올 교육의 변화와 인공지능의 역할 (2021년 마지막 업데이트)
디지털 전환이 가져올 교육의 변화와 인공지능의 역할 (2021년 마지막 업데이트)
 
디지털 전환과 교육 혁신 지원을 위한 에듀테크 국제 표준화 동향
디지털 전환과 교육 혁신 지원을 위한 에듀테크 국제 표준화 동향디지털 전환과 교육 혁신 지원을 위한 에듀테크 국제 표준화 동향
디지털 전환과 교육 혁신 지원을 위한 에듀테크 국제 표준화 동향
 
[2020 Ed Tech Forum] What is driving digital transformation for?
[2020 Ed Tech Forum] What is driving digital transformation for? [2020 Ed Tech Forum] What is driving digital transformation for?
[2020 Ed Tech Forum] What is driving digital transformation for?
 
Learning Analytics for Adaptive Learning And Standardization
Learning Analytics for Adaptive Learning And StandardizationLearning Analytics for Adaptive Learning And Standardization
Learning Analytics for Adaptive Learning And Standardization
 
Mapping a Privacy Framework to a Reference Model of Learning Analytics
Mapping a Privacy Framework to  a Reference Model of Learning AnalyticsMapping a Privacy Framework to  a Reference Model of Learning Analytics
Mapping a Privacy Framework to a Reference Model of Learning Analytics
 
EDUPUB Implementation Demo Showcase - Reference SW using Readium JS
EDUPUB Implementation Demo Showcase - Reference SW using Readium JSEDUPUB Implementation Demo Showcase - Reference SW using Readium JS
EDUPUB Implementation Demo Showcase - Reference SW using Readium JS
 
교육 분야에 영향을 미칠 기술에 대한 이해 - Horizon Report HE edition 2016을 중심으로 -
교육 분야에 영향을 미칠 기술에 대한 이해 - Horizon Report HE edition 2016을 중심으로 -교육 분야에 영향을 미칠 기술에 대한 이해 - Horizon Report HE edition 2016을 중심으로 -
교육 분야에 영향을 미칠 기술에 대한 이해 - Horizon Report HE edition 2016을 중심으로 -
 
학습분석을 위한 참조모델과 시스템 요구사항 정의
학습분석을 위한 참조모델과 시스템 요구사항 정의학습분석을 위한 참조모델과 시스템 요구사항 정의
학습분석을 위한 참조모델과 시스템 요구사항 정의
 
교육분야 성취기준 링크드 데이터 프로파일 설계
교육분야 성취기준 링크드 데이터 프로파일 설계교육분야 성취기준 링크드 데이터 프로파일 설계
교육분야 성취기준 링크드 데이터 프로파일 설계
 
Thinking About Guideline for Data Interoperability - Design concept and workf...
Thinking About Guideline for Data Interoperability - Design concept and workf...Thinking About Guideline for Data Interoperability - Design concept and workf...
Thinking About Guideline for Data Interoperability - Design concept and workf...
 
접근성에 대한 개념과 트렌드 이해 - Concepts of Accessibility and review...
접근성에 대한 개념과 트렌드 이해 - Concepts of Accessibility and review...접근성에 대한 개념과 트렌드 이해 - Concepts of Accessibility and review...
접근성에 대한 개념과 트렌드 이해 - Concepts of Accessibility and review...
 
K-ICT 표준화 전략맵 2016 (실감형콘텐츠 분야) 발표회 자료
K-ICT 표준화 전략맵 2016 (실감형콘텐츠 분야) 발표회 자료K-ICT 표준화 전략맵 2016 (실감형콘텐츠 분야) 발표회 자료
K-ICT 표준화 전략맵 2016 (실감형콘텐츠 분야) 발표회 자료
 
Quick review xAPI and IMS Caliper - Principle of both data capturing technolo...
Quick review xAPI and IMS Caliper - Principle of both data capturing technolo...Quick review xAPI and IMS Caliper - Principle of both data capturing technolo...
Quick review xAPI and IMS Caliper - Principle of both data capturing technolo...
 
Prospect for learning analytics to achieve adaptive learning model
Prospect for learning analytics to achieve adaptive learning modelProspect for learning analytics to achieve adaptive learning model
Prospect for learning analytics to achieve adaptive learning model
 
Horizon Report 2015 고등교육 에디션 - 주요 교육 기술과 활용 가능성
Horizon Report 2015 고등교육 에디션 - 주요 교육 기술과 활용 가능성Horizon Report 2015 고등교육 에디션 - 주요 교육 기술과 활용 가능성
Horizon Report 2015 고등교육 에디션 - 주요 교육 기술과 활용 가능성
 
Proof of Concept for Learning Analytics Interoperability
Proof of Concept for Learning Analytics InteroperabilityProof of Concept for Learning Analytics Interoperability
Proof of Concept for Learning Analytics Interoperability
 
Publishing and Education Service on the Open Web Platform
Publishing and Education Service on the Open Web PlatformPublishing and Education Service on the Open Web Platform
Publishing and Education Service on the Open Web Platform
 
학습분석(Learning Analytics) 활용 가능성 및 전망
학습분석(Learning Analytics) 활용 가능성 및 전망학습분석(Learning Analytics) 활용 가능성 및 전망
학습분석(Learning Analytics) 활용 가능성 및 전망
 
Efforts and standardization status for Digital Textbook in Korea
Efforts and standardization status for Digital Textbook in KoreaEfforts and standardization status for Digital Textbook in Korea
Efforts and standardization status for Digital Textbook in Korea
 

Kürzlich hochgeladen

SOLIDE WASTE in Cameroon,,,,,,,,,,,,,,,,,,,,,,,,,,,.pptx
SOLIDE WASTE in Cameroon,,,,,,,,,,,,,,,,,,,,,,,,,,,.pptxSOLIDE WASTE in Cameroon,,,,,,,,,,,,,,,,,,,,,,,,,,,.pptx
SOLIDE WASTE in Cameroon,,,,,,,,,,,,,,,,,,,,,,,,,,,.pptxSyedNadeemGillANi
 
How to Manage Cross-Selling in Odoo 17 Sales
How to Manage Cross-Selling in Odoo 17 SalesHow to Manage Cross-Selling in Odoo 17 Sales
How to Manage Cross-Selling in Odoo 17 SalesCeline George
 
What is the Future of QuickBooks DeskTop?
What is the Future of QuickBooks DeskTop?What is the Future of QuickBooks DeskTop?
What is the Future of QuickBooks DeskTop?TechSoup
 
Over the counter (OTC)- Sale, rational use.pptx
Over the counter (OTC)- Sale, rational use.pptxOver the counter (OTC)- Sale, rational use.pptx
Over the counter (OTC)- Sale, rational use.pptxraviapr7
 
Protein Structure - threading Protein modelling pptx
Protein Structure - threading Protein modelling pptxProtein Structure - threading Protein modelling pptx
Protein Structure - threading Protein modelling pptxvidhisharma994099
 
HED Office Sohayok Exam Question Solution 2023.pdf
HED Office Sohayok Exam Question Solution 2023.pdfHED Office Sohayok Exam Question Solution 2023.pdf
HED Office Sohayok Exam Question Solution 2023.pdfMohonDas
 
Quality Assurance_GOOD LABORATORY PRACTICE
Quality Assurance_GOOD LABORATORY PRACTICEQuality Assurance_GOOD LABORATORY PRACTICE
Quality Assurance_GOOD LABORATORY PRACTICESayali Powar
 
DUST OF SNOW_BY ROBERT FROST_EDITED BY_ TANMOY MISHRA
DUST OF SNOW_BY ROBERT FROST_EDITED BY_ TANMOY MISHRADUST OF SNOW_BY ROBERT FROST_EDITED BY_ TANMOY MISHRA
DUST OF SNOW_BY ROBERT FROST_EDITED BY_ TANMOY MISHRATanmoy Mishra
 
5 charts on South Africa as a source country for international student recrui...
5 charts on South Africa as a source country for international student recrui...5 charts on South Africa as a source country for international student recrui...
5 charts on South Africa as a source country for international student recrui...CaraSkikne1
 
10 Topics For MBA Project Report [HR].pdf
10 Topics For MBA Project Report [HR].pdf10 Topics For MBA Project Report [HR].pdf
10 Topics For MBA Project Report [HR].pdfJayanti Pande
 
How to Send Emails From Odoo 17 Using Code
How to Send Emails From Odoo 17 Using CodeHow to Send Emails From Odoo 17 Using Code
How to Send Emails From Odoo 17 Using CodeCeline George
 
3.26.24 Race, the Draft, and the Vietnam War.pptx
3.26.24 Race, the Draft, and the Vietnam War.pptx3.26.24 Race, the Draft, and the Vietnam War.pptx
3.26.24 Race, the Draft, and the Vietnam War.pptxmary850239
 
Prescribed medication order and communication skills.pptx
Prescribed medication order and communication skills.pptxPrescribed medication order and communication skills.pptx
Prescribed medication order and communication skills.pptxraviapr7
 
The Stolen Bacillus by Herbert George Wells
The Stolen Bacillus by Herbert George WellsThe Stolen Bacillus by Herbert George Wells
The Stolen Bacillus by Herbert George WellsEugene Lysak
 
How to Create a Toggle Button in Odoo 17
How to Create a Toggle Button in Odoo 17How to Create a Toggle Button in Odoo 17
How to Create a Toggle Button in Odoo 17Celine George
 
CHUYÊN ĐỀ DẠY THÊM TIẾNG ANH LỚP 11 - GLOBAL SUCCESS - NĂM HỌC 2023-2024 - HK...
CHUYÊN ĐỀ DẠY THÊM TIẾNG ANH LỚP 11 - GLOBAL SUCCESS - NĂM HỌC 2023-2024 - HK...CHUYÊN ĐỀ DẠY THÊM TIẾNG ANH LỚP 11 - GLOBAL SUCCESS - NĂM HỌC 2023-2024 - HK...
CHUYÊN ĐỀ DẠY THÊM TIẾNG ANH LỚP 11 - GLOBAL SUCCESS - NĂM HỌC 2023-2024 - HK...Nguyen Thanh Tu Collection
 
2024.03.23 What do successful readers do - Sandy Millin for PARK.pptx
2024.03.23 What do successful readers do - Sandy Millin for PARK.pptx2024.03.23 What do successful readers do - Sandy Millin for PARK.pptx
2024.03.23 What do successful readers do - Sandy Millin for PARK.pptxSandy Millin
 

Kürzlich hochgeladen (20)

SOLIDE WASTE in Cameroon,,,,,,,,,,,,,,,,,,,,,,,,,,,.pptx
SOLIDE WASTE in Cameroon,,,,,,,,,,,,,,,,,,,,,,,,,,,.pptxSOLIDE WASTE in Cameroon,,,,,,,,,,,,,,,,,,,,,,,,,,,.pptx
SOLIDE WASTE in Cameroon,,,,,,,,,,,,,,,,,,,,,,,,,,,.pptx
 
How to Manage Cross-Selling in Odoo 17 Sales
How to Manage Cross-Selling in Odoo 17 SalesHow to Manage Cross-Selling in Odoo 17 Sales
How to Manage Cross-Selling in Odoo 17 Sales
 
What is the Future of QuickBooks DeskTop?
What is the Future of QuickBooks DeskTop?What is the Future of QuickBooks DeskTop?
What is the Future of QuickBooks DeskTop?
 
Over the counter (OTC)- Sale, rational use.pptx
Over the counter (OTC)- Sale, rational use.pptxOver the counter (OTC)- Sale, rational use.pptx
Over the counter (OTC)- Sale, rational use.pptx
 
Prelims of Kant get Marx 2.0: a general politics quiz
Prelims of Kant get Marx 2.0: a general politics quizPrelims of Kant get Marx 2.0: a general politics quiz
Prelims of Kant get Marx 2.0: a general politics quiz
 
Protein Structure - threading Protein modelling pptx
Protein Structure - threading Protein modelling pptxProtein Structure - threading Protein modelling pptx
Protein Structure - threading Protein modelling pptx
 
HED Office Sohayok Exam Question Solution 2023.pdf
HED Office Sohayok Exam Question Solution 2023.pdfHED Office Sohayok Exam Question Solution 2023.pdf
HED Office Sohayok Exam Question Solution 2023.pdf
 
Quality Assurance_GOOD LABORATORY PRACTICE
Quality Assurance_GOOD LABORATORY PRACTICEQuality Assurance_GOOD LABORATORY PRACTICE
Quality Assurance_GOOD LABORATORY PRACTICE
 
DUST OF SNOW_BY ROBERT FROST_EDITED BY_ TANMOY MISHRA
DUST OF SNOW_BY ROBERT FROST_EDITED BY_ TANMOY MISHRADUST OF SNOW_BY ROBERT FROST_EDITED BY_ TANMOY MISHRA
DUST OF SNOW_BY ROBERT FROST_EDITED BY_ TANMOY MISHRA
 
5 charts on South Africa as a source country for international student recrui...
5 charts on South Africa as a source country for international student recrui...5 charts on South Africa as a source country for international student recrui...
5 charts on South Africa as a source country for international student recrui...
 
10 Topics For MBA Project Report [HR].pdf
10 Topics For MBA Project Report [HR].pdf10 Topics For MBA Project Report [HR].pdf
10 Topics For MBA Project Report [HR].pdf
 
How to Send Emails From Odoo 17 Using Code
How to Send Emails From Odoo 17 Using CodeHow to Send Emails From Odoo 17 Using Code
How to Send Emails From Odoo 17 Using Code
 
March 2024 Directors Meeting, Division of Student Affairs and Academic Support
March 2024 Directors Meeting, Division of Student Affairs and Academic SupportMarch 2024 Directors Meeting, Division of Student Affairs and Academic Support
March 2024 Directors Meeting, Division of Student Affairs and Academic Support
 
3.26.24 Race, the Draft, and the Vietnam War.pptx
3.26.24 Race, the Draft, and the Vietnam War.pptx3.26.24 Race, the Draft, and the Vietnam War.pptx
3.26.24 Race, the Draft, and the Vietnam War.pptx
 
Prescribed medication order and communication skills.pptx
Prescribed medication order and communication skills.pptxPrescribed medication order and communication skills.pptx
Prescribed medication order and communication skills.pptx
 
The Stolen Bacillus by Herbert George Wells
The Stolen Bacillus by Herbert George WellsThe Stolen Bacillus by Herbert George Wells
The Stolen Bacillus by Herbert George Wells
 
How to Create a Toggle Button in Odoo 17
How to Create a Toggle Button in Odoo 17How to Create a Toggle Button in Odoo 17
How to Create a Toggle Button in Odoo 17
 
CHUYÊN ĐỀ DẠY THÊM TIẾNG ANH LỚP 11 - GLOBAL SUCCESS - NĂM HỌC 2023-2024 - HK...
CHUYÊN ĐỀ DẠY THÊM TIẾNG ANH LỚP 11 - GLOBAL SUCCESS - NĂM HỌC 2023-2024 - HK...CHUYÊN ĐỀ DẠY THÊM TIẾNG ANH LỚP 11 - GLOBAL SUCCESS - NĂM HỌC 2023-2024 - HK...
CHUYÊN ĐỀ DẠY THÊM TIẾNG ANH LỚP 11 - GLOBAL SUCCESS - NĂM HỌC 2023-2024 - HK...
 
2024.03.23 What do successful readers do - Sandy Millin for PARK.pptx
2024.03.23 What do successful readers do - Sandy Millin for PARK.pptx2024.03.23 What do successful readers do - Sandy Millin for PARK.pptx
2024.03.23 What do successful readers do - Sandy Millin for PARK.pptx
 
Personal Resilience in Project Management 2 - TV Edit 1a.pdf
Personal Resilience in Project Management 2 - TV Edit 1a.pdfPersonal Resilience in Project Management 2 - TV Edit 1a.pdf
Personal Resilience in Project Management 2 - TV Edit 1a.pdf
 

Prospects for educational purposes of VR and MR

  • 1. Prospects for educational purposes of VR and MR (expectations and concerns from educational perspectives) Research Fellow, KERIS Yong-Sang CHO, Ph.D zzosang@keris.or.kr FB: /zzosang Twitter: @zzosang JTC1/SC24 WG9 & Web 3D (January 17, 2017)
  • 2. Resolution 38(Prague 2016): Establishment of AHG on environments and resources for Augmented Reality (AR) and Virtual Reality (VR) SC36 approves the establishment of an AHG on environments and resources for AR and VR with the following terms of reference: • To investigate AR and VR technology for LET perspective • To develop standardization topics collaborating with WGs The membership of the AHG is open and this AHG expects the following activities: • Collaboration with experts of NBLOs • Initiation of webinars using ISO WebEx SC 36 appoints Yong-Sang Cho*, Toshio Okamoto and Yuntao Yu co-convenors of this AHG. SC36 instructs its Secretariat to call for experts to participate in this AHG and to request lead convenor, Yong-Sang Cho to submit a Report at the next JTC 1/SC 36 Plenary. JTC1/SC36 established AHG on AR & VR
  • 3. Hype Cycle for Emerging Technologies 2016 < http://www.gartner.com/newsroom/id/3412017 >
  • 4. Case Study: VR & MR in Ed
  • 5. “ History-themed classes are often boring and hard- working. Is there a way for students to learn history more vividly and vigorously during class? It would be nice if the students would go to the site and look around and see the teacher's explanation and answer the questions. But what if you want to visit historical sites on the other side of the globe? ”
  • 6. Google Expeditions Program < https://vr.google.com/cardboard/ >
  • 7. “ Have you ever dreamed of an astronaut or space scientist as a child? ”
  • 8. Immersive VR Education, Apollo 11 < http://immersivevreducation.com >
  • 9. “ Sometimes it is more attractive and efficient when the real world and the virtual world coexist than the full scale of virtual reality. ”
  • 12. Category Content Curriculum Standards  VR and MR content catalog based on the curriculum content (subject) and achievement standards i.e. recommendation among VR and AR, reference links, etc. Content Ecosystem  Replace content providing system from public institution oriented development to private sector investment based on license purchase Role of School & Teacher  Prepare experience spaces and community  Participation as maker Connection to Learning Analytics  Standardization issues related to connection with learning analytics i.e. extension of learning activity data collection standards (interaction & behavior model, etc.) Human Factor Guideline  Health, safety, and social issues, etc. i.e. discomfort(motion sickness, dizziness), misuse, and dehumanization, etc.
  • 13. Issues related to VR & MR
  • 14. “ Some people may feel dizzy or embarrassed when they watch content that uses HMD. Why? ” – ‘VR sickness’, ‘simulator sickness’, ‘motion sickness’ “ If I use an HMD, is it OK to see the screen close to my eyes? ”
  • 15. Health Issues • Dizziness, headache, nausea and even vomiting symptoms, • The HMD is a type that is closely attached to the user's eyes and transmits light through the eyes, • And Photosensitivity Syndrome (Pokemon or Nintendo Syndrome)
  • 16. “ If you walk around with the HMD, you may hit the wall, or get caught in the line and fall. Be especially careful when using it while walking or driving. ” “ Is this real? Is it a virtual world? It can be confusing if you get too immersed. ”
  • 17. Safety Issues • VR and MR technology reflects positional tracking that is not only head movement and direction but also position and posture in content experience, → Excessive movement can cause user to fall on the line or collide with nearby objects • Virtual world and real world confusion → Leaning on a desk that is not real, falling down or dropping a real vase, etc.
  • 18. “ Does new technology be used only for its original purpose? Why this technology is used it in places you have not thought of? Can we deal with new technologies like curious kids who can get away anywhere? ”
  • 19. Misuse Issues • Google Glass Issue : sensitive personal information leakage, privacy invasion, etc. • Pokemon Go : to collect Pokemon, infringement of private land or crime of attraction • Ethical Issue : Pokemon characters appear in an inappropriate place like Holocaust Memorial Museum, Auschwitz Jewish concentration camp in Poland, Arlington National Cemetery, etc • Reset syndrome, etc < Koffing in Holocaust Memorial Museum >
  • 20. “ If someone enjoy content alone in a virtual environment, does it intensify the phenomenon of dehumanization caused by lack of human communication? ”
  • 21. Dehumanization Issues • Possibility of mental and psychological pathologies such as withdrawal symptoms and escape of reality → When exposed to powerful stimuli, the real world becomes somewhat uncomfortable and frustrating, and falls into helplessness (similar to game and Internet addiction) The Other Issues • Hygiene problems that can occur when using common equipment • Accessibility issues (no way to provide alternative experiences)
  • 22. Reasons and Measures of Human Factor
  • 23. Category Content Health Issues <Hardware Issues>  (Reason) low level of video transmission per second (Measure) higher than 90Hz/fps processing  (Reason) display delay (Measure) faster than 20ms response speed  (Reason) Head tracking sensor response delay (Measure) Minimize response delay  (Reason) No motion and position sensors (Measure) Utilize HMD external sensors <Content Issues>  (Reason) Content design that causes cognitive dissonance (such as screen switching that is more severe than body movement)  (Measure) Develop content modeling and guideline Safety Issues  (Reason) See-Closed type device (Measure) Use See-Through type or hybrid type of See-Through and See-Closed  (Reason) Reality and virtual world chaos due to immaturity of cognitive structure (Measure) Observation and attention before / during / after each stage Misuse / Dehumanization  (Reason) User aspects such as excessive immersion and abuse, and content aspects such as violent and tempting scene (Measure) Ethics and Prevention Education Program Accessibility and others  (Reason) Unequal educational opportunities and lack of content budget (Measure) Develop inclusive design technology to provide alternative experience
  • 24. Thanks You !!! Korea Education & Research Information Service Yong-Sang CHO, Ph.D zzosang@gmail.com FB: /zzosang Twitter: @zzosang