The effect of technology on education
Prepared by
Ziyad Siso
Supervised by
Mr. Cihan
Technology
Technology plays a critical role in modern society.
Every one is touched by the power of technology in
some way, large or small, good or bad, every day
(Mackenzie & Wajcman, 1999).
Technology effects on education
Positive and negative effects
We are going to talk about some positive and
negative effects of technology on education.
Positive Effects of Technology on Education
Globalization
When schools in different parts of the state, country or
world connect, students can "meet" their counterparts
through video conferencing without leaving the classroom.
Some sites, such as Glovico, are used to help students learn
foreign languages online by pairing a group of students with
a teacher from another.
Research
If a school's library is outdated or lacking in a selection of
titles, a student might find it difficult to compile the
necessary research for an essay or research paper. As long as
the school has a computer lab, students are able to use the
Internet and digital encyclopedias to obtain the research they
need.
Distance Education
In the past, students could take distance or continuing education
classes, also called "correspondence courses," at community colleges
and universities. After enrolling in a course of this style, a student
would receive course documents in the mail and would be required to
mail assignments to his teacher at the educational institution. The
process could be long and complicated. Thanks to technology,
continuing education students can take courses over the Internet at their
convenience.
Educational Games
In younger grades, teachers expose children to computers through
educational games. Instead of playing board games that focus on
education, students can learn the basics of spelling, counting and other
early educational lessons through computer games that make learning
fun. Because many schools have at least one computer in each
classroom, the teacher can make that computer a vital part of learning
for young students.
eBook
An eBook is a book in electronic format. It is downloaded to a
computer, PC, Mac, laptop, PDA, tablet, smartphone or any other
kind of reading device, and is read on the screen. It can have
numbered pages, table of contents, pictures and graphics, exactly
like a printed book.
The Impact of Technology on Students
Mastering Fundamental Skills,
This section explores whether the addition of technology in the
classroom has helped students master the reading, writing, and math
skills that provide a foundation for future learning.
Becoming Proficient Users of Technology,
This section looks at how proficiency with technology affects students’
ability to write better, express themselves more clearly, and understand
presented material faster and with greater recall.
Preparing Students with 21st-Century Skills.
This section explores the effectiveness of technology in K–12
classrooms in preparing students for later achievement in college and
in the workforce at large.
Motivating Students to Higher Levels of Achievement.
This section examines how technology can decrease absenteeism, lower
dropout rates, and motivate more students to continue on to college.
Print textbooks are losing their reputation of being indispensable.
Only 5% of students say textbooks are the most important item in
their bag and a majority of students say they are more likely to
bring a laptop (51%) than a print textbook (39%) to class.
Digital devices also allow for on-the-go reference to information
with 79% of college students reporting they have done a quick
search on a mobile device or tablet to verify something right before
a test or a quiz.
The study found that 68% of college students who save
time using technology report saving two hours or more
each day and nearly one in six students (14%) saving
five hours or more.
Nearly 3 in 5 students (58%) report that they frequently are
unable to complete required reading in time for class and of
those, a majority (51%) said they would be more likely to do so if
they had digital textbooks that could be accessed on a mobile
device, eReader, laptop or tablet.
Nearly all (96%) college students have had online components
to a course: a majority of students (79%) have submitted
assignments or papers online and 71% have taken online tests
and quizzes.
Communication between faculty and students is
becoming more social with nearly one in five
(18%) students having received materials from
their professor via Facebook.
Online courses are gaining popularity with 58% of students
reporting they have taken an online course, motivated primarily by
being able to take the class on their own time (63%), not having to
physically be in a class (48%) and being able to learn at their own
pace (47%).
Professors are also relying more on technology for delivering
class announcements and assignments: 84% of students have had
professors post a class syllabus online and 78% of students have
received class news and updates from their professors via
campus systems, such as learning management systems or
student portals.
Some negative effects of Technology on Education
Takes Away Learning Time
In today's classroom, teachers are pressed to make every
minute count. If the teacher and students are not
experienced with technology in the classroom, valuable
time is often wasted on technical troubles.
Is texting killing the English language?
Assistant English Professor at Columbia University, John McWhorter,
penned a lengthy article in the April 25, 2013 of TIME magazine. In
the article he put forth the idea that texting by cell phones was actually
changing the way Americans used English grammar and created new
vocabulary in the English language.
LOL - ‘Laugh out loud’
IDK - ‘I don’t know’
BTW - ‘By the way’
BRB - ‘Be right back’
GTG - ‘Got to go’
OMG – “Oh my God ‘
Game Mentality
One problem that many classroom teachers face is that students
often use computers primarily for games. Because of this, many
students associate computers and technology with game playing.
Though some teachers can use this to their advantage, if this issue is
not addressed, some students may get distracted and off task
quickly.