1. Lampiran B4.1
KOLEJ KEMAHIRAN TINGGI MARA
REMBAU, NEGERI SEMBILAN
DIPLOMA IN DIGITAL MEDIA DESIGN
JOB SHEET
COURSE/CLASS: DIPLOMA IN DIGITAL MEDIA DESIGN
SESSION: JAN - JUNE 2012 SEMESTER : 3
DDM3243 DIGITAL VIDEO AND
CODE/SUBJECT: SHEET NO : 1
AUDIO
NO. OF
20 WEEK : 1
STUDENTS:
LECTURER : AHMAD KAMSOL BIN MAT YUSOP
TOPIC : 1.0 STARTING SOUND FORGE
1.1 Getting to know Sound Forge workspace
1.2 About the tools panel in Sound Forge
1.3 Transport Bar
1.4 Opening Existing File
SUB-TOPIC :
1.5 Playing The Sound
1.6 Creating a New Window
1.7 Copying Data to a New File
1.8 Saving File
In the end of completing the topic, student should be
able to:
LEARNING
OUTCOME : 1. Apply Digital Audio Practice in creating an audio file
2. Modify and edit digital audio file
1. Computer
TOOLS /
2. SONY Sound Forge
EQUIPMENTS /
3. Whiteboard
MATERIALS :
4. Projector
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2. Lampiran B4.1
1. Lab sheet
DRAWING &
2. Picture
DATA
To start the class, student should open the Sound Forge
INSTUCTION : software application and follow the instruction from the
lecturer beside reset the default preferences.
PROCEDURE
STEPS KEY POINT
Now that you have a basic understanding of sound, let’s
1. Explain to
look at the functionality provided by an audio editing
student about
program. There are several software that can be used to
the Audio
edit and manipulate sound, for example Acid, Sound Edit,
editing
Creative Wave Studio, Gold Wave Digital Audio Editor,
software
Audio Editor Gold and Sony Sound Forge. In this chapter,
you will be introduced to Sony Sound Forge.
2. Open Sound
Forge
Workspace LESSON 1:
STARTING SOUND FORGE
Sound Forge is used to record and manipulate the
sound.
When start using the Sound Forge, an interface as
below will appear.
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3. Lampiran B4.1
LESSON 2
ABOUT THE TOOLS PANEL IN SOUND FORGE
The important parts of the Sound Forge are labeled in the
diagram below:
3. Introducing to
Sound Forge
Workspace
Menu Bar
Display the menu headings for the available function.
Standard Toolbar
Provide quick access to some of the most common tasks in
Sound Forge
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4. Lampiran B4.1
Transport Bar
Provide quick access to basic audio transport functions.
Status Bar
Help and processing information appears on the left side.
The boxes on the right side display the playback sample
rate, bit depth, channel configuration (mono/stereo), length
of the active data window, and total free storage space.
With the exception of the free storage space box, you can
edit these boxes by double clicking or right-clicking them.
When no data windows are open, only the free storage
space box contains a value.
Workspace
This is the area located behind the data windows.
Audio selections dragged to the workspace automatically
become new data windows.
Play Meters
Displays the level of the output audio signal. These meters
can be toggled on/off by choosing Play Meters from the
View menu.
Right-clicking the play meters displays a shortcut menu that
allows you to precisely configure the appearance of the
meters.
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5. Lampiran B4.1
The Data Window
Data windows are the windows which contain sound
data files. These windows contain a number of sub
windows and controls, which can be used in editing
and viewing your sound data.
The important parts of the Data Window are labeled for you in the
diagram and the following list briefly describes each part.
1. Title Bar
Displays the file name. If title information is included in the
summary of a file, it appears here instead of the file name.
Double-click to maximize and restore the window.
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6. Lampiran B4.1
2. Time Ruler
Displays the current location in the data window as well as
ruler tags.
Right –click to display the time ruler shortcut menu. Drag to
scroll the data window.
3. Edit Tool Selector
Toggles through the Edit, Magnify, and Pencil tools.
Right-click to display a shortcut menu that allows you to
display or hide data window elements.
4. Level Ruler
Displays the amplitude of the waveform. Right-click to display
the level ruler shortcut menu.
Drag to shift the view up/down when zoomed in vertically.
5. Waveform Display
Displays a graphical representation of an audio file. The
horizontal axis represents time, and the vertical axis represents
amplitude.
Right-click within this display to open the waveform display
shortcut menu.
6. Level Zoom In/Out
Changes the zoom resolution for the level (vertical) axis.
7. Playbar
Contains audio transport buttons, including Go to Start, Go to
End, Stop, and Play Normal.
Also contains Play Plug-In Chainer, Play as Cutlist, and Play
as Sample. (These three only available in the full version of
Sound Forge)
8. Position Scroll Bar
Scrolls forward/backward through an audio file to display
sections of the file not visible in the current area of the
waveform display.
9. Selection Status Boxes
Displays the beginning, end, and length of a selection. If no
selection exists, only the cursor position displays.
Double-click the leftmost box to display the Go To dialog.
Double-click either of the other two boxes to display the Set
Selection dialog. Right-click to display the status format
shortcut menu.
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7. Lampiran B4.1
10. Maximize Width
Resizes the data window to maximize its size within the
workspace.
11. Time Zoom In/Out
Changes the zoom resolution for the time (horizontal) axis.
12. Time Zoom Resolution
Specifies the number of samples of data represented by each
horizontal point on the screen. This determines the length of
time displayed in the data window.
Smaller resolution values display less time.
13. Ruler Tags
Indicates the position of region end points, loop end points,
and markers.
Right-click a tag to display the ruler tag shortcut menu. Drag to
edit a tag’s position. Double-click anywhere within a region to
select it.
14. Overview Bar
Allows for quick navigation and playback of any part of an
audio file. The overview bar also indicates the portion of the
waveform currently depicted in the waveform display, as well
as the selected region.
Click to move the cursor. Double-click to center the cursor in
the waveform display. Right-click to start or pause playback.
Drag to activate the audio event locator.
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8. Lampiran B4.1
LESSON 3
TRANSPORT BAR
The Transport bar also displays by default and contains basic
audio transport buttons.
Button Name Function
Introducing to Record Records data to a new or
Transport Bar existing data.
Button
Loop playback Toggles Loop Playback mode
on and off.
Play All Plays the entire file from
beginning to end, regardless
of cursor position, selection,
or playlist.
Plays the file in current
Play playback mode (Play Normal,
Play Plug-In Chainer, Play as
Cutlist, or Play as Sample).
Pauses playback and
Pause maintains the cursor at its
current position.
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9. Lampiran B4.1
Stop Stops playback and returns
the cursor to its prior position.
Go to Moves the cursor to the Start
Beginning of the file.
Rewind Moves the cursor backward in
the current file.
Fast-Forward Moves the cursor forward in
the current file.
Go To End Moves the cursor to the end
of the file.
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10. Lampiran B4.1
LESSON 4
OPENING AN EXISTING FILE
To open an existing sound file, does the following steps:
1. Choose the menu File.
2. Click on Open.
Explain How To
Open Audio File
in Sound Forge
3. The Open dialog box will appear.
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11. Lampiran B4.1
4. You can use the List Files of Type to select different types
of data files. If Sound Forge recognizes the type of a file
when it is highlighted in the Files list box, it will display its
information in the bottom half of the dialog.
5. Choose the file Voiceover.pca. This file is located in the
directory where you installed Sound Forge.
6. Click the Open button or double click the file name.
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12. Lampiran B4.1
7. Now, you will see the Data Window containing
Voiceover.pca.
8. This file is a recording of someone saying "Wow, sound
editing just gets easier and easier.”
Using the Open Dialog Box
The Open dialog contains several features that allow you to
locate audio files
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13. Lampiran B4.1
1. Files of type
The Files of type drop-down list specifies the file format that
Sound Forge displays in the system. Sound Forge supports a
variety of file formats.
2. Recent
The Recent drop-down list contains recently accessed folders.
3. Auto play
Selecting the Auto play check box configures Sound Forge to
automatically preview files as you select them in the Open
dialog.
4. File information display
If Sound Forge recognizes the format of the selected file,
information regarding its format, length, and attributes displays
in the lower pane of the Open dialog.
Below describes each of these values:
File type
Indicates the type of the selected file.
Format
Indicates the format of the selected file.
Audio
Indicates the sample rate, bit depth, and channels value of the
selected file.
Length
Indicates the length of audio. The length is expressed in
hours:minutes:seconds, with seconds shown to three decimal
places.
Video
Indicates the frame size and frame rate of video (when present).
Length
Indicates the length of video (when present). The length is
expressed in hours:minutes:seconds, with seconds shown to three
decimal places.
Unity note
If the selected file is a sample, this is the MIDI note that triggers a
sampler to play the sound file at its original pitch.
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14. Lampiran B4.1
Loop (s)
Display information about loops that have been defined in the
selected file.
SMPTE
Display the SMPTE offset for the selected file if an offset has been
defined.
Rgns/Play/ACID
Indicates whether the file contains Regions List, playlist, or ACID
properties information.
Comments
Displays any comments included in the file.
You can enter comments for a file by choosing Properties from the
File menu and entering information in the Comments box on the
Summary tab.
LESSON 5
PLAYING THE SOUND
Once you have opened a file, you can hear it by clicking on the
Play All button on the Transport bar.
While the file is playing, a pointer will move along the Data
Window showing the current position.
Explain How to
Play an Audio File
Format in Sound
Forge
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15. Lampiran B4.1
Playing In Loop Playback Mode
In Loop Playback mode, Sound Forge plays the audio in a
continuous loop.
Click the Loop Playback button on the transport bar to
turn Loop Playback mode on and off.
Playing A Selection
You can play specific portions of audio data by creating selections
in the waveform display.
1. Drag the mouse within the data window. Notice that the
waveform is selected as the mouse is dragged.
2. Click the Play button Only the selection plays.
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16. Lampiran B4.1
LESSON 6
CREATING A NEW WINDOW
1. Click the File Menu.
2. Click the New Command from the File Menu.
Creating New
Window in Sound
Forge
3. Sound Forge displays the New Window Dialog Box.
4. In New Window dialog set the new data format in the dialog.
5. Set the sample rate 44100 (it is the quality of CD).
6. Set the bit-depth to 16-bit.
7. Set the channels to Stereo (to hear in two speaker).
8. Click the OK Button.
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17. Lampiran B4.1
LESSON 7
COPYING DATA TO A NEW FILE
1. Click on “Wow, sound editing…” title bar to activate the
window.
2. Select the word “Wow” from a data window.
Copying Data to
A New File
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18. Lampiran B4.1
3. Click the Copy command from the Edit Menu. This
command will copy the sound data for “Wow” on to the
Clipboard.
4. Activate the New data window by clicking on its title bar.
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19. Lampiran B4.1
5. Click the Paste command.
6. “Wow” data will appear in the new data window.
7. Press the Play All button to hear the new file sounds with
just the word “Wow”.
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20. Lampiran B4.1
LESSON 8
SAVING A FILE
1. Now, you need to save this file.
2. Click the File Menu.
3. Click the Save As Command from the File Menu.
Explain How to
Save an Audio
File in Sound 4. Sound Forge displays the Save As Dialog Box.
Forge
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21. Lampiran B4.1
5. Type a file name into the File Name field in the Save As dialog.
6. Select the OK button.
Using the Save as Dialog Box
The Save As dialog allows you to save an audio file with a new
name, in an alternate format, or with new attributes.
1. Save as type
The Save as type drop-down list allows you to choose any
format supported by Sound Forge.
2. Recent
The Recent drop-down list allows you to access frequently
used folders.
3. Template
The Template drop-down list provides a list of standard
templates for saving your files.
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22. Lampiran B4.1
4. Description
The Description box displays the attributes of the selected
template.
5. Save metadata with file
Select the Save metadata with file check box to save
marker, region, playlist, sampler, loop, and summary
information with the file.
If the file type selected in the Save as type drop-down list
doesn’t support metadata, Sound Forge prompts you to
save the metadata in an external file with an .sfl extension.
6. Stretch video to fill output frame (do not letterbox)
This option applies to file types that contain a video stream.
7. Fast video resizing
This option applies to file types that contain a video stream.
The important parts of the Sound Forge main screen are
menu bar, standard toolbar, transport bar, workspace, play
CONCLUSIONS:
meters (docked) and status bar.
1. Using Adobe SoundBooth CS4 (2008), Adobe Systems
REFERENCES: Incorporated, 345 Park Avenue, San Jose, California
95110, USA
Checked by :
Signature :
Name :
Designation :
Date :
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