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Lampiran B4.1




                      KOLEJ KEMAHIRAN TINGGI MARA
                      REMBAU, NEGERI SEMBILAN
                       DIPLOMA IN DIGITAL MEDIA DESIGN




                             JOB SHEET

COURSE/CLASS:   DIPLOMA IN DIGITAL MEDIA DESIGN

SESSION:        JAN - JUNE 2012                          SEMESTER :      3
                DDM3243 DIGITAL VIDEO AND
CODE/SUBJECT:                                            SHEET NO :      1
                AUDIO
NO. OF
                20                                       WEEK :          1
STUDENTS:
LECTURER :      AHMAD KAMSOL BIN MAT YUSOP

TOPIC :         1.0 STARTING SOUND FORGE

                1.1   Getting to know Sound Forge workspace
                1.2   About the tools panel in Sound Forge
                1.3   Transport Bar
                1.4   Opening Existing File
SUB-TOPIC :
                1.5   Playing The Sound
                1.6   Creating a New Window
                1.7   Copying Data to a New File
                1.8   Saving File


                In the end of completing the topic, student should be
                able to:
LEARNING
OUTCOME :       1. Apply Digital Audio Practice in creating an audio file
                2. Modify and edit digital audio file



                1.   Computer
TOOLS /
                2.   SONY Sound Forge
EQUIPMENTS /
                3.   Whiteboard
MATERIALS :
                4.   Projector




                              Page 1 of 22
Lampiran B4.1




                   1. Lab sheet
DRAWING &
                   2. Picture
DATA



                   To start the class, student should open the Sound Forge
INSTUCTION :       software application and follow the instruction from the
                   lecturer beside reset the default preferences.

PROCEDURE
STEPS              KEY POINT

                   Now that you have a basic understanding of sound, let’s
1. Explain to
                   look at the functionality provided by an audio editing
   student about
                   program. There are several software that can be used to
   the Audio
                   edit and manipulate sound, for example Acid, Sound Edit,
   editing
                   Creative Wave Studio, Gold Wave Digital Audio Editor,
   software
                   Audio Editor Gold and Sony Sound Forge. In this chapter,
                   you will be introduced to Sony Sound Forge.



2. Open Sound
   Forge
   Workspace       LESSON 1:
                   STARTING SOUND FORGE


                      Sound Forge is used to record and manipulate the
                       sound.
                      When start using the Sound Forge, an interface as
                       below will appear.




                                  Page 2 of 22
Lampiran B4.1




                    LESSON 2
                    ABOUT THE TOOLS PANEL IN SOUND FORGE

                       The important parts of the Sound Forge are labeled in the
                        diagram below:




3. Introducing to
   Sound Forge
   Workspace




                    Menu Bar
                     Display the menu headings for the available function.

                    Standard Toolbar
                     Provide quick access to some of the most common tasks in
                       Sound Forge



                                    Page 3 of 22
Lampiran B4.1



Transport Bar
 Provide quick access to basic audio transport functions.

Status Bar
 Help and processing information appears on the left side.
   The boxes on the right side display the playback sample
   rate, bit depth, channel configuration (mono/stereo), length
   of the active data window, and total free storage space.
 With the exception of the free storage space box, you can
   edit these boxes by double clicking or right-clicking them.
   When no data windows are open, only the free storage
   space box contains a value.

Workspace
 This is the area located behind the data windows.
 Audio selections dragged to the workspace automatically
  become new data windows.

Play Meters
 Displays the level of the output audio signal. These meters
   can be toggled on/off by choosing Play Meters from the
   View menu.
 Right-clicking the play meters displays a shortcut menu that
   allows you to precisely configure the appearance of the
   meters.




               Page 4 of 22
Lampiran B4.1




The Data Window
 Data windows are the windows which contain sound
  data files. These windows contain a number of sub
  windows and controls, which can be used in editing
  and viewing your sound data.




The important parts of the Data Window are labeled for you in the
diagram and the following list briefly describes each part.

1. Title Bar
 Displays the file name. If title information is included in the
    summary of a file, it appears here instead of the file name.
 Double-click to maximize and restore the window.




                Page 5 of 22
Lampiran B4.1




2. Time Ruler
 Displays the current location in the data window as well as
    ruler tags.
 Right –click to display the time ruler shortcut menu. Drag to
    scroll the data window.

3. Edit Tool Selector
 Toggles through the Edit, Magnify, and Pencil tools.
 Right-click to display a shortcut menu that allows you to
    display or hide data window elements.

4. Level Ruler
 Displays the amplitude of the waveform. Right-click to display
    the level ruler shortcut menu.
 Drag to shift the view up/down when zoomed in vertically.

5. Waveform Display
 Displays a graphical representation of an audio file. The
   horizontal axis represents time, and the vertical axis represents
   amplitude.
 Right-click within this display to open the waveform display
   shortcut menu.

6. Level Zoom In/Out
 Changes the zoom resolution for the level (vertical) axis.

7. Playbar
 Contains audio transport buttons, including Go to Start, Go to
    End, Stop, and Play Normal.
 Also contains Play Plug-In Chainer, Play as Cutlist, and Play
    as Sample. (These three only available in the full version of
    Sound Forge)

8. Position Scroll Bar
 Scrolls forward/backward through an audio file to display
    sections of the file not visible in the current area of the
    waveform display.

9. Selection Status Boxes
 Displays the beginning, end, and length of a selection. If no
    selection exists, only the cursor position displays.
 Double-click the leftmost box to display the Go To dialog.
    Double-click either of the other two boxes to display the Set
    Selection dialog. Right-click to display the status format
    shortcut menu.



                Page 6 of 22
Lampiran B4.1




10. Maximize Width
 Resizes the data window to maximize its size within the
    workspace.

11. Time Zoom In/Out
 Changes the zoom resolution for the time (horizontal) axis.

12. Time Zoom Resolution
 Specifies the number of samples of data represented by each
    horizontal point on the screen. This determines the length of
    time displayed in the data window.
 Smaller resolution values display less time.

13. Ruler Tags
 Indicates the position of region end points, loop end points,
    and markers.
 Right-click a tag to display the ruler tag shortcut menu. Drag to
    edit a tag’s position. Double-click anywhere within a region to
    select it.

14. Overview Bar
 Allows for quick navigation and playback of any part of an
    audio file. The overview bar also indicates the portion of the
    waveform currently depicted in the waveform display, as well
    as the selected region.
 Click to move the cursor. Double-click to center the cursor in
    the waveform display. Right-click to start or pause playback.
    Drag to activate the audio event locator.




                Page 7 of 22
Lampiran B4.1



                 LESSON 3
                 TRANSPORT BAR
                  The Transport bar also displays by default and contains basic
                    audio transport buttons.




                    Button           Name                    Function
Introducing to                       Record       Records data to a new or
Transport Bar                                     existing data.
Button

                                Loop playback     Toggles Loop Playback mode
                                                  on and off.

                                    Play All      Plays the entire file from
                                                  beginning to end, regardless
                                                  of cursor position, selection,
                                                  or playlist.


                                                  Plays the file in current
                                      Play        playback mode (Play Normal,
                                                  Play Plug-In Chainer, Play as
                                                  Cutlist, or Play as Sample).


                                                  Pauses playback and
                                     Pause        maintains the cursor at its
                                                  current position.




                                Page 8 of 22
Lampiran B4.1




     Stop       Stops playback and returns
                the cursor to its prior position.



    Go to       Moves the cursor to the Start
  Beginning     of the file.



   Rewind       Moves the cursor backward in
                the current file.



 Fast-Forward   Moves the cursor forward in
                the current file.



  Go To End     Moves the cursor to the end
                of the file.




Page 9 of 22
Lampiran B4.1




                  LESSON 4
                  OPENING AN EXISTING FILE
                   To open an existing sound file, does the following steps:

                  1. Choose the menu File.
                  2. Click on Open.




Explain How To
Open Audio File
in Sound Forge
                  3. The Open dialog box will appear.




                                 Page 10 of 22
Lampiran B4.1




4. You can use the List Files of Type to select different types
   of data files. If Sound Forge recognizes the type of a file
   when it is highlighted in the Files list box, it will display its
   information in the bottom half of the dialog.




5. Choose the file Voiceover.pca. This file is located in the
   directory where you installed Sound Forge.
6. Click the Open button or double click the file name.




            Page 11 of 22
Lampiran B4.1


   7. Now, you will see the Data Window containing
      Voiceover.pca.
   8. This file is a recording of someone saying "Wow, sound
      editing just gets easier and easier.”




Using the Open Dialog Box
 The Open dialog contains several features that allow you to
   locate audio files




               Page 12 of 22
Lampiran B4.1




1. Files of type
   The Files of type drop-down list specifies the file format that
   Sound Forge displays in the system. Sound Forge supports a
   variety of file formats.

2. Recent
   The Recent drop-down list contains recently accessed folders.

3. Auto play
   Selecting the Auto play check box configures Sound Forge to
   automatically preview files as you select them in the Open
   dialog.

4. File information display
   If Sound Forge recognizes the format of the selected file,
   information regarding its format, length, and attributes displays
   in the lower pane of the Open dialog.

Below describes each of these values:
File type
Indicates the type of the selected file.

Format
Indicates the format of the selected file.

Audio
Indicates the sample rate, bit depth, and channels value of the
selected file.

Length
Indicates the length of audio. The length is expressed in
hours:minutes:seconds, with seconds shown to three decimal
places.

Video
Indicates the frame size and frame rate of video (when present).

Length
Indicates the length of video (when present). The length is
expressed in hours:minutes:seconds, with seconds shown to three
decimal places.

Unity note
If the selected file is a sample, this is the MIDI note that triggers a
sampler to play the sound file at its original pitch.



                Page 13 of 22
Lampiran B4.1




                     Loop (s)
                     Display information about loops that have been defined in the
                     selected file.

                     SMPTE
                     Display the SMPTE offset for the selected file if an offset has been
                     defined.

                     Rgns/Play/ACID
                     Indicates whether the file contains Regions List, playlist, or ACID
                     properties information.

                     Comments
                     Displays any comments included in the file.
                     You can enter comments for a file by choosing Properties from the
                     File menu and entering information in the Comments box on the
                     Summary tab.



                     LESSON 5
                     PLAYING THE SOUND

                        Once you have opened a file, you can hear it by clicking on the
                         Play All button      on the Transport bar.
                        While the file is playing, a pointer will move along the Data
                         Window showing the current position.



Explain How to
Play an Audio File
Format in Sound
Forge




                                    Page 14 of 22
Lampiran B4.1




Playing In Loop Playback Mode
 In Loop Playback mode, Sound Forge plays the audio in a
   continuous loop.
   Click the Loop Playback button          on the transport bar to
    turn Loop Playback mode on and off.

Playing A Selection
You can play specific portions of audio data by creating selections
in the waveform display.
    1. Drag the mouse within the data window. Notice that the
        waveform is selected as the mouse is dragged.
    2. Click the Play button       Only the selection plays.




               Page 15 of 22
Lampiran B4.1




                  LESSON 6
                  CREATING A NEW WINDOW

                  1. Click the File Menu.
                  2. Click the New Command from the File Menu.




Creating New
Window in Sound
Forge
                  3. Sound Forge displays the New Window Dialog Box.




                  4. In New Window dialog set the new data format in the dialog.
                  5. Set the sample rate 44100 (it is the quality of CD).
                  6. Set the bit-depth to 16-bit.
                  7. Set the channels to Stereo (to hear in two speaker).
                  8. Click the OK Button.




                                 Page 16 of 22
Lampiran B4.1




                  LESSON 7
                  COPYING DATA TO A NEW FILE

                    1. Click on “Wow, sound editing…” title bar to activate the
                       window.
                    2. Select the word “Wow” from a data window.




Copying Data to
A New File




                               Page 17 of 22
Lampiran B4.1




3. Click the Copy command from the Edit Menu. This
   command will copy the sound data for “Wow” on to the
   Clipboard.




4. Activate the New data window by clicking on its title bar.




           Page 18 of 22
Lampiran B4.1


5. Click the Paste command.




6. “Wow” data will appear in the new data window.
7. Press the Play All button to hear the new file sounds with
   just the word “Wow”.




           Page 19 of 22
Lampiran B4.1




                 LESSON 8
                 SAVING A FILE

                 1. Now, you need to save this file.
                 2. Click the File Menu.
                 3. Click the Save As Command from the File Menu.




Explain How to
Save an Audio
File in Sound    4. Sound Forge displays the Save As Dialog Box.
Forge




                               Page 20 of 22
Lampiran B4.1




5. Type a file name into the File Name field in the Save As dialog.
6. Select the OK button.

Using the Save as Dialog Box
The Save As dialog allows you to save an audio file with a new
name, in an alternate format, or with new attributes.




1. Save as type
     The Save as type drop-down list allows you to choose any
       format supported by Sound Forge.

2. Recent
     The Recent drop-down list allows you to access frequently
       used folders.

3. Template
     The Template drop-down list provides a list of standard
      templates for saving your files.


               Page 21 of 22
Lampiran B4.1




                4. Description
                     The Description box displays the attributes of the selected
                       template.

                5. Save metadata with file
                     Select the Save metadata with file check box to save
                       marker, region, playlist, sampler, loop, and summary
                       information with the file.
                     If the file type selected in the Save as type drop-down list
                       doesn’t support metadata, Sound Forge prompts you to
                       save the metadata in an external file with an .sfl extension.

                6. Stretch video to fill output frame (do not letterbox)
                     This option applies to file types that contain a video stream.

                7. Fast video resizing
                     This option applies to file types that contain a video stream.



                      The important parts of the Sound Forge main screen are
                       menu bar, standard toolbar, transport bar, workspace, play
CONCLUSIONS:
                       meters (docked) and status bar.



                   1. Using Adobe SoundBooth CS4 (2008), Adobe Systems
REFERENCES:           Incorporated, 345 Park Avenue, San Jose, California
                      95110, USA



Checked by :


Signature :

Name :
Designation :
Date :




                                Page 22 of 22

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Video Audio Lab

  • 1. Lampiran B4.1 KOLEJ KEMAHIRAN TINGGI MARA REMBAU, NEGERI SEMBILAN DIPLOMA IN DIGITAL MEDIA DESIGN JOB SHEET COURSE/CLASS: DIPLOMA IN DIGITAL MEDIA DESIGN SESSION: JAN - JUNE 2012 SEMESTER : 3 DDM3243 DIGITAL VIDEO AND CODE/SUBJECT: SHEET NO : 1 AUDIO NO. OF 20 WEEK : 1 STUDENTS: LECTURER : AHMAD KAMSOL BIN MAT YUSOP TOPIC : 1.0 STARTING SOUND FORGE 1.1 Getting to know Sound Forge workspace 1.2 About the tools panel in Sound Forge 1.3 Transport Bar 1.4 Opening Existing File SUB-TOPIC : 1.5 Playing The Sound 1.6 Creating a New Window 1.7 Copying Data to a New File 1.8 Saving File In the end of completing the topic, student should be able to: LEARNING OUTCOME : 1. Apply Digital Audio Practice in creating an audio file 2. Modify and edit digital audio file 1. Computer TOOLS / 2. SONY Sound Forge EQUIPMENTS / 3. Whiteboard MATERIALS : 4. Projector Page 1 of 22
  • 2. Lampiran B4.1 1. Lab sheet DRAWING & 2. Picture DATA To start the class, student should open the Sound Forge INSTUCTION : software application and follow the instruction from the lecturer beside reset the default preferences. PROCEDURE STEPS KEY POINT Now that you have a basic understanding of sound, let’s 1. Explain to look at the functionality provided by an audio editing student about program. There are several software that can be used to the Audio edit and manipulate sound, for example Acid, Sound Edit, editing Creative Wave Studio, Gold Wave Digital Audio Editor, software Audio Editor Gold and Sony Sound Forge. In this chapter, you will be introduced to Sony Sound Forge. 2. Open Sound Forge Workspace LESSON 1: STARTING SOUND FORGE  Sound Forge is used to record and manipulate the sound.  When start using the Sound Forge, an interface as below will appear. Page 2 of 22
  • 3. Lampiran B4.1 LESSON 2 ABOUT THE TOOLS PANEL IN SOUND FORGE  The important parts of the Sound Forge are labeled in the diagram below: 3. Introducing to Sound Forge Workspace Menu Bar  Display the menu headings for the available function. Standard Toolbar  Provide quick access to some of the most common tasks in Sound Forge Page 3 of 22
  • 4. Lampiran B4.1 Transport Bar  Provide quick access to basic audio transport functions. Status Bar  Help and processing information appears on the left side. The boxes on the right side display the playback sample rate, bit depth, channel configuration (mono/stereo), length of the active data window, and total free storage space.  With the exception of the free storage space box, you can edit these boxes by double clicking or right-clicking them. When no data windows are open, only the free storage space box contains a value. Workspace  This is the area located behind the data windows.  Audio selections dragged to the workspace automatically become new data windows. Play Meters  Displays the level of the output audio signal. These meters can be toggled on/off by choosing Play Meters from the View menu.  Right-clicking the play meters displays a shortcut menu that allows you to precisely configure the appearance of the meters. Page 4 of 22
  • 5. Lampiran B4.1 The Data Window  Data windows are the windows which contain sound data files. These windows contain a number of sub windows and controls, which can be used in editing and viewing your sound data. The important parts of the Data Window are labeled for you in the diagram and the following list briefly describes each part. 1. Title Bar  Displays the file name. If title information is included in the summary of a file, it appears here instead of the file name.  Double-click to maximize and restore the window. Page 5 of 22
  • 6. Lampiran B4.1 2. Time Ruler  Displays the current location in the data window as well as ruler tags.  Right –click to display the time ruler shortcut menu. Drag to scroll the data window. 3. Edit Tool Selector  Toggles through the Edit, Magnify, and Pencil tools.  Right-click to display a shortcut menu that allows you to display or hide data window elements. 4. Level Ruler  Displays the amplitude of the waveform. Right-click to display the level ruler shortcut menu.  Drag to shift the view up/down when zoomed in vertically. 5. Waveform Display  Displays a graphical representation of an audio file. The horizontal axis represents time, and the vertical axis represents amplitude.  Right-click within this display to open the waveform display shortcut menu. 6. Level Zoom In/Out  Changes the zoom resolution for the level (vertical) axis. 7. Playbar  Contains audio transport buttons, including Go to Start, Go to End, Stop, and Play Normal.  Also contains Play Plug-In Chainer, Play as Cutlist, and Play as Sample. (These three only available in the full version of Sound Forge) 8. Position Scroll Bar  Scrolls forward/backward through an audio file to display sections of the file not visible in the current area of the waveform display. 9. Selection Status Boxes  Displays the beginning, end, and length of a selection. If no selection exists, only the cursor position displays.  Double-click the leftmost box to display the Go To dialog. Double-click either of the other two boxes to display the Set Selection dialog. Right-click to display the status format shortcut menu. Page 6 of 22
  • 7. Lampiran B4.1 10. Maximize Width  Resizes the data window to maximize its size within the workspace. 11. Time Zoom In/Out  Changes the zoom resolution for the time (horizontal) axis. 12. Time Zoom Resolution  Specifies the number of samples of data represented by each horizontal point on the screen. This determines the length of time displayed in the data window.  Smaller resolution values display less time. 13. Ruler Tags  Indicates the position of region end points, loop end points, and markers.  Right-click a tag to display the ruler tag shortcut menu. Drag to edit a tag’s position. Double-click anywhere within a region to select it. 14. Overview Bar  Allows for quick navigation and playback of any part of an audio file. The overview bar also indicates the portion of the waveform currently depicted in the waveform display, as well as the selected region.  Click to move the cursor. Double-click to center the cursor in the waveform display. Right-click to start or pause playback. Drag to activate the audio event locator. Page 7 of 22
  • 8. Lampiran B4.1 LESSON 3 TRANSPORT BAR  The Transport bar also displays by default and contains basic audio transport buttons. Button Name Function Introducing to Record Records data to a new or Transport Bar existing data. Button Loop playback Toggles Loop Playback mode on and off. Play All Plays the entire file from beginning to end, regardless of cursor position, selection, or playlist. Plays the file in current Play playback mode (Play Normal, Play Plug-In Chainer, Play as Cutlist, or Play as Sample). Pauses playback and Pause maintains the cursor at its current position. Page 8 of 22
  • 9. Lampiran B4.1 Stop Stops playback and returns the cursor to its prior position. Go to Moves the cursor to the Start Beginning of the file. Rewind Moves the cursor backward in the current file. Fast-Forward Moves the cursor forward in the current file. Go To End Moves the cursor to the end of the file. Page 9 of 22
  • 10. Lampiran B4.1 LESSON 4 OPENING AN EXISTING FILE  To open an existing sound file, does the following steps: 1. Choose the menu File. 2. Click on Open. Explain How To Open Audio File in Sound Forge 3. The Open dialog box will appear. Page 10 of 22
  • 11. Lampiran B4.1 4. You can use the List Files of Type to select different types of data files. If Sound Forge recognizes the type of a file when it is highlighted in the Files list box, it will display its information in the bottom half of the dialog. 5. Choose the file Voiceover.pca. This file is located in the directory where you installed Sound Forge. 6. Click the Open button or double click the file name. Page 11 of 22
  • 12. Lampiran B4.1 7. Now, you will see the Data Window containing Voiceover.pca. 8. This file is a recording of someone saying "Wow, sound editing just gets easier and easier.” Using the Open Dialog Box  The Open dialog contains several features that allow you to locate audio files Page 12 of 22
  • 13. Lampiran B4.1 1. Files of type The Files of type drop-down list specifies the file format that Sound Forge displays in the system. Sound Forge supports a variety of file formats. 2. Recent The Recent drop-down list contains recently accessed folders. 3. Auto play Selecting the Auto play check box configures Sound Forge to automatically preview files as you select them in the Open dialog. 4. File information display If Sound Forge recognizes the format of the selected file, information regarding its format, length, and attributes displays in the lower pane of the Open dialog. Below describes each of these values: File type Indicates the type of the selected file. Format Indicates the format of the selected file. Audio Indicates the sample rate, bit depth, and channels value of the selected file. Length Indicates the length of audio. The length is expressed in hours:minutes:seconds, with seconds shown to three decimal places. Video Indicates the frame size and frame rate of video (when present). Length Indicates the length of video (when present). The length is expressed in hours:minutes:seconds, with seconds shown to three decimal places. Unity note If the selected file is a sample, this is the MIDI note that triggers a sampler to play the sound file at its original pitch. Page 13 of 22
  • 14. Lampiran B4.1 Loop (s) Display information about loops that have been defined in the selected file. SMPTE Display the SMPTE offset for the selected file if an offset has been defined. Rgns/Play/ACID Indicates whether the file contains Regions List, playlist, or ACID properties information. Comments Displays any comments included in the file. You can enter comments for a file by choosing Properties from the File menu and entering information in the Comments box on the Summary tab. LESSON 5 PLAYING THE SOUND  Once you have opened a file, you can hear it by clicking on the Play All button on the Transport bar.  While the file is playing, a pointer will move along the Data Window showing the current position. Explain How to Play an Audio File Format in Sound Forge Page 14 of 22
  • 15. Lampiran B4.1 Playing In Loop Playback Mode  In Loop Playback mode, Sound Forge plays the audio in a continuous loop.  Click the Loop Playback button on the transport bar to turn Loop Playback mode on and off. Playing A Selection You can play specific portions of audio data by creating selections in the waveform display. 1. Drag the mouse within the data window. Notice that the waveform is selected as the mouse is dragged. 2. Click the Play button Only the selection plays. Page 15 of 22
  • 16. Lampiran B4.1 LESSON 6 CREATING A NEW WINDOW 1. Click the File Menu. 2. Click the New Command from the File Menu. Creating New Window in Sound Forge 3. Sound Forge displays the New Window Dialog Box. 4. In New Window dialog set the new data format in the dialog. 5. Set the sample rate 44100 (it is the quality of CD). 6. Set the bit-depth to 16-bit. 7. Set the channels to Stereo (to hear in two speaker). 8. Click the OK Button. Page 16 of 22
  • 17. Lampiran B4.1 LESSON 7 COPYING DATA TO A NEW FILE 1. Click on “Wow, sound editing…” title bar to activate the window. 2. Select the word “Wow” from a data window. Copying Data to A New File Page 17 of 22
  • 18. Lampiran B4.1 3. Click the Copy command from the Edit Menu. This command will copy the sound data for “Wow” on to the Clipboard. 4. Activate the New data window by clicking on its title bar. Page 18 of 22
  • 19. Lampiran B4.1 5. Click the Paste command. 6. “Wow” data will appear in the new data window. 7. Press the Play All button to hear the new file sounds with just the word “Wow”. Page 19 of 22
  • 20. Lampiran B4.1 LESSON 8 SAVING A FILE 1. Now, you need to save this file. 2. Click the File Menu. 3. Click the Save As Command from the File Menu. Explain How to Save an Audio File in Sound 4. Sound Forge displays the Save As Dialog Box. Forge Page 20 of 22
  • 21. Lampiran B4.1 5. Type a file name into the File Name field in the Save As dialog. 6. Select the OK button. Using the Save as Dialog Box The Save As dialog allows you to save an audio file with a new name, in an alternate format, or with new attributes. 1. Save as type  The Save as type drop-down list allows you to choose any format supported by Sound Forge. 2. Recent  The Recent drop-down list allows you to access frequently used folders. 3. Template  The Template drop-down list provides a list of standard templates for saving your files. Page 21 of 22
  • 22. Lampiran B4.1 4. Description  The Description box displays the attributes of the selected template. 5. Save metadata with file  Select the Save metadata with file check box to save marker, region, playlist, sampler, loop, and summary information with the file.  If the file type selected in the Save as type drop-down list doesn’t support metadata, Sound Forge prompts you to save the metadata in an external file with an .sfl extension. 6. Stretch video to fill output frame (do not letterbox)  This option applies to file types that contain a video stream. 7. Fast video resizing  This option applies to file types that contain a video stream.  The important parts of the Sound Forge main screen are menu bar, standard toolbar, transport bar, workspace, play CONCLUSIONS: meters (docked) and status bar. 1. Using Adobe SoundBooth CS4 (2008), Adobe Systems REFERENCES: Incorporated, 345 Park Avenue, San Jose, California 95110, USA Checked by : Signature : Name : Designation : Date : Page 22 of 22