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Notes from the dyslexic side of the screen - Lisa Matthews - Nexer Digital - DWP Talk 25th November 2021

User centered research, design and development um Nexer Digital
2. Dec 2021
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Notes from the dyslexic side of the screen - Lisa Matthews - Nexer Digital - DWP Talk 25th November 2021

  1. Notes from the dyslexic side of the screen
  2. Note 1. A definition of dyslexia
  3. Dyslexia is a common learning difficulty that can cause problems with reading, writing and spelling.
  4. It's a specific learning difficulty – rather than a disability – and a lifelong problem that can present challenges on a daily basis. www.nhs.uk/conditions/dyslexia
  5. Note 2. My dyslexia at the start of the pandemic
  6. When unexpected things happen, especially at work – and especially using new or unfamiliar (to me) digital technology, my cognitive load rises, and I can’t keep up with what is happening around me.
  7. In June 2020 I joined Nexer Digital – after running my own content design business poe{t}ech for several years.
  8. After on-boarding for a few days at Nexer I was assigned to the DfE to be part of a Covid response project supporting trainee and newly qualified teachers (the Early Career Framework).
  9. For the first two weeks of my new project at the DfE, I experienced most of my dyslexic issues most or some of the day. Every day.
  10. Note 3. Insight into some of my challenges
  11. WORDS
  12. Words in sentences jumble and scramble Words jumble and sentences in scramble
  13. Words and letters jump around on the screen or page I can’t recreate this experience well- enough to share it
  14. - by themselves, as in I can't control it at all
  15. - especially character sequences like:
  16. 123 or 789 ea/ae or iu/ui
  17. I mis-type…
  18. … all the time
  19. And mis-typing is not the same as making some typos
  20. I type 'd' instead of ‘b’ - and vice versa - again, I can't control this at all
  21. I miss ‘t’ and ‘r’ out of lots of words
  22. I have a long list of words that I mis-spell; these include:
  23. Even though I know I mis-spell these words I can’t stop myself from doing it. Nor am I aware of the mis-spelling at the point of doing it.
  24. Words are and I have no idea when this happens. So, I’ll sometimes read the wrong word and totally misunderstand something.
  25. This is stressful for me. It can be very confusing for colleagues in my team. It also means I can present as someone who has no idea about what I am doing.
  26. SCREENS
  27. When my cognitive load increases, I experience what I call screen blindness or screen blur –
  28. Screen blindness, and screen blur, are not clinical terms
  29. They are descriptions I have made up to try and convey what happens as part of my dyslexia
  30. This is what screen blindness and screen blur look like. Sort of.
  31. DWP homepage low cognitive load no screen blur
  32. rising cognitive load screen blur begins
  33. rising cognitive load screen blur worsens
  34. high cognitive load screen blurred beyond recognition
  35. high cognitive load I can lose colour(s)
  36. high cognitive load words, sentences, paragraphs and whole screen can invert
  37. CONFUSION AND DISORIENTATION
  38. once my screen blurs it's hard to take anything in
  39. people speak but all I can hear is…
  40. blah blah message blah blah
  41. Note 4. The superpower
  42. Dyslexia allows me to see the world in creative and unexpected ways
  43. This is brilliant when I want to see the world in unexpected and creative ways
  44. However, dyslexia is the opposite of a superpower in certain situations – like:
  45. • during an interview (either side of the table) • during a presentation (giving them) • driving a car in new places • presenting a deck like this on unfamiliar set-up • in an exam or a test • when people use jargon or long complex words
  46. Note 5. Things to try not to say
  47. “Oooh you have a superpower”
  48. “Oooh you have a superpower” “I wish I had a superpower”
  49. “Oooh you have a superpower” “I wish I had a superpower” “I’m a bad speller too”
  50. “Oooh you have a superpower” “I wish I had a superpower” “I’m a bad speller too” “We’re all a bit dyslexic aren’t we?”
  51. “Oooh you have a superpower” “I wish I had a superpower” “I’m a bad speller too” “We’re all a bit dyslexic aren’t we?” “Don't worry about it”
  52. Note 6. Design features that help dyslexic people
  53. breadcrumbs so a person always knows where they are
  54. and can find their way back to somewhere more familiar
  55. dark mode option
  56. screen filter option
  57. clear messaging in plain language
  58. short words / lean microcopy
  59. a chatbot as alternative nav
  60. (when all else fails) the site map
  61. live chat with a live person (including wait times, queue position and prompts to keep chat open)
  62. sans serif fonts | sentences with as few clauses as possible | lots of white space
  63. the same/related words, colours, shapes and layouts (consistency in content design)
  64. things where I expect them to be (congruence in content design)
  65. Note 7. Things we do at Nexer Digital to support each other
  66. supported to share our work and challenges in a non-judgemental team environment
  67. What does this look like on a day-to-day basis?
  68. IN GENERAL 1. Our team is a kind, collegiate place 2. We work transparently and out in the open 3. We share design resources and outputs; everything is accessible via the cloud 4. We are committed to a no-blame culture
  69. 5. We all understand that whatever was done was the best possible solution at that time and in the specific context 6. We are encouraged to bring our whole selves to work and supported to discuss anything we need to – professional or personal 7. We have a Mental Health first aider, a MH Teams channel and those of us who feel comfortable, can talk openly about our MH – this is our choice.
  70. IN THE CONTENT TEAM 1. We work to hold a safe, creative working space 2. We pair write/design whenever we can 3. We review each other’s approaches and designs 4. We practice active listening 5. And we work with positivity in our feedback
  71. 8. The not-so-good and the good of design
  72. • Lots of data input required at onboarding • I inevitably mis-type • Put me in a sign-up loop that lasted 20 mins • Accessibility help took me to general help section Not-so-good design and user experience: PayByPhone - onboarding
  73. • Animated modals to make form filling easier • Seamless experience = great content design The best content design and user experience: TV Licensing
  74. Closing thought… the perfect design and team do not exist. However, being more aware of the challenges our users and colleagues face and reflecting that awareness in what we build – as well as the systems we use to design – goes a long way to making things better for more people.
  75. Thank you for listening… Lisa Matthews; senior content designer nexerdigital.com lisa.matthews@nexergroup.com Poetech3 (Twitter) | poetech_poetech (Insta)
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