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Wel comes you
VBT Institute of Library
& Information Science
C.U.Shah University Wadhwan
2017-18
MLISc-Semester-I
Subject: : Digital Libraries Theory &
Practical
Syllabus : 2017-18
Prepare by : D.D.Dholakiya
Visiting Faculty
(Dept.of Lib & Info.Sci,
in C.U. Shah University
MLISc-Sem-I Unit:2
Digital Libraries: Theory
& Practical
Collection Development
• Responsibility for Library Collection Development
• A librarian serves as a liaison with each academic department and other
substantive collection areas and is responsible for developing the library collection
in each assigned area. Using qualitative and/or quantitative assessment measures,
librarians are responsible for monitoring the strengths and weaknesses of the
collections supporting academic programs in their liaison areas and for setting
priorities for these collections. It is expected that faculty will work with the subject
librarian assigned to their discipline to recommend appropriate library materials
and that academic departments will involve subject librarians in collection analysis
and development for proposed new programs and for departmental program
reviews. The collection development librarian monitors the development and
maintenance of the entire library collection in consultation with the subject
librarians. Ultimate responsibility for the library's collection rests with the library
dean.
Digital Content Creation
and Management
• Digital Libraries are emerging technologies for document management.
These documents includes multimedia
• objects. It requires new methods of all aspects of multimedia data
management. Starting from the source through
• storage to delivery. Digital libraries have to use all modern network and
servers technologies in order to supply
• services of a high quality. Its universal nature makes the digital library an
excellent foundation for other
• multimedia-based services such as distance learning. In this paper we
describe the first attempts of PSNC and
• POL-34 network to build a digital libary as a base system supporting
different application areas
Digital Content Creation
and Management
Digital content is any type of content that exists
in the form of digital data. Also known as
digital media, digital content is stored on
either digital or analog storage in specific
formats. Forms of digital content include
information that is digitally broadcast,
streamed or contained in computer files
Digital Content Creation
and Management
• Digital content is any type of content that exists in the form of digital data.
Also known as digital media, digital content is stored on either digital or
analog storage in specific formats. Forms of digital content include
information that is digitally broadcast, streamed or contained in computer
files. Viewed narrowly, types of digital content include popular media
types, while a broader approach considers any type of digital information
(e. g. digitally updated weather forecast, GPS map and so on) as digital
content. Digital content has seen an increase as more households now
have access to the Internet. Therefore, it is easier for people to receive
their news and watch TV online, rather than from traditional platforms.
Because of this increased access to the Internet, digital content is
commonly published through individuals in the form of ebooks, blog
posts, and even Facebook posts.[1][2]
Digital Content Creation
and Management
Digital Content Creation
and Management
• Content creation is the contribution of information to any
media and most especially to digital media for an end-
user/audience in specific contexts.[1] Content is "something
that is to be expressed through some medium, as speech,
writing or any of various arts"[2] for self-expression,
distribution, marketing and/or publication. Typical forms of
content creation include maintaining and updating web
sites, blogging, photography, videography, online
commentary, the maintenance of social media accounts,
and editing and distribution of digital media. A Pew survey
described content creation as the creation of "the material
people contribute to the online
Digitization Standards
Procedures
• Technical Standards
• ANSI/NISO Z39.88 - The OpenURL Framework for Context-Sensitive Services (OpenURL)
• Australian Government Locator Service Metadata Standard (AGLS)
• Dublin Core Metadata Element Set (DCMES)
• eXtensible Markup Language (XML)
• eXtensible Stylesheet Language Transformations (XLST)
• Metadata Encoding and Transmission Standard (METS)
• Metadata Object Description Schema (MODS)
• MPEG Multimedia Content Description Interface (MPEG-7)
• Open Archival Information System (OAIS)
• Open Archives Initiative Object Re-use and Exchange (OAI-ORE)
• Open Archives Initiative Protocol for Metadata Harvesting (OAI-PMH)
• Open Digital Rights Language (ODRL)
• Preservation Metadata Implementation Strategies (PREMIS)
• Public Broadcasting Core Metadata Dictionary (PB Core)
• Qualified Dublin Core (QDC)
• Text Encoding Initiative (TEI)
• Visual Resources Association Core Categories (VRA Core)
Procedures
• THE PROCEDURES
• 1.Purpose of digitization and/or intended use of digital
itemDetermine the purpose of digitization and/or intended
use of the digital item. Review the selection criteria for
digitization in Part I,No. 3.Unless the material at hand is
unique and/or a master copy required(i.e. hand written
margin notes in the book or manuscript that are of value to
researchers, etc.), the material might not need digitization if
an acceptable digital copy can be found elsewhere.
• PROCEDURE
• Implementing the procedures at an installation level
requires, at a minimum, 1) Developing a Standard
Operating Procedure (SOP) that incorporates the
core digitization capture process steps outlined in
Sections 6.A. through 6.I below; 2) Including any
necessary location-specific process adjustments; and
3) Accommodating the specific hardware and
software to be used.
PROCEDURE
• With the shift to managing records in digital formats and the increased
efficiencies in digitization techniques and
• processes, many records are being digitized. To manage these records and
• m
• inistries’ core business effectively, a
• full and accurate document
• ation of digitization activities must be recorded and maintained over time
for reference
• and in case of litigation. These considerations are valid regardless of the
record’s content, the storage media or the
• type of original record.
PROCEDURE
• The DPM sets out the po
• licies and procedures required to record the usual course of business or
process for
• digitization projects for the Government of Alberta (GoA). Importantly, this
manual should provide evidence to
• satisfy the following requirements for the admissibility of
• electronic records in legal proceedings:
•
• A record was created in the usual and ordinary course of business;
•
• The circumstances surrounding the creation of the record, including any
exceptions or special handling for
• specific records types or series;
Online & offline DL
• Nowadays good usability is a “must have” of every online product. Also a modern
digital library (Library 2.0; see Maness, 2006) needs to assure an easy and effective
handling of its website and its online services. In order to monitor the usability, the
use of standardized scales is a quick and relatively cheap way. Thereby, the
question arises if the measurement should be made in an offline setting (paper-
pencil, face-to-face) or in an online setting (via an internet survey). Offline and
online assessment have their special advantages and drawbacks. Accordingly, the
differences between the offline and the online assessment might cause different
data even though using the analogous questionnaire. Thus, it has to be assured
that the offline measurement delivers analogous results like the equivalent online
measurement. Besides the setting of usability evaluation, another important
decision is how detailed the usability evaluation should be, i.e., if one short scale is
sufficient or more detailed questions are needed.
Online & offline DL
• In this contribution we present an empirical investigation on the
comparison of a rather long offline-version versus a relatively short online-
version of a usability questionnaire for the evaluation of a Library 2.0,
namely the ZBW (http://www.zbw.eu/en/). Both versions regard to
usability-evaluation of the homepage as well as the three core services
(EconBiz for literature search, EconDesk for online help, and EconStor, a
publishing portal) of the ZBW.
As measurement instrument we used the System Usability Scale (SUS,
Brooke, 1996) as a short standardized usability scale for the homepage as
well as the three services. Thereby, we applied the SUS analogously with
the same wording and the same answering options in the offline as well as
in the online version of the questionnaire. This enables a direct
comparison of the quantitative evaluation results of the offline versus the
online
Online & offline DL
• Both versions comprised also some additional questions on
the ZBW (open questions, multiple choice and ratings) as well
as several control variables (e.g., age, gender, occupation and
prior experiences with the ZBW). Additionally, the long offline
version included the detailed usability scale ISONORM
(Prümper, 1999) for the evaluation of EconBiz and a playful
scribbling task for heuristic insights. The offline questionnaire
was filled out by paper-pencil in a face-to-face setting. The
online survey was announced via several online platforms and
mailing lists. Thus, the offline measurement was much more
resource-intensive.
• The results showed that there were no significant differences
between the offline versus online evaluation by the SUS.
However, the online assessment had a rather high number of
drop outs (people who didn’t complete the questionnaire.)
Additionally, most online participants ignored the open
questions whereas the offline participants gave rather
exhaustive comments.
Overall, the findings suggest that for a pure usability control
check a short online measurement is sufficient and leads to
equal results like a long offline questionnaire. However, if
deeper insights are needed, a detailed offline evaluation is
more appropriate. T
Web 2.0 and Web based
Service
• Web 2.0 is a term that describes the changing trend ds in the use of World
Wide Web technology and Web design that aim to enhance creativity,
secure information sharing, increase collaboration, and
• improve the functionality of the Web as we know it (Web 1.0)
• These have led to the development and evolution of Web-based
communities and hosted services, such as social-networking sites (i.e.
Facebook, MySpace), video sharing sites (i.e. YouTube),
• wikis, blogs, etc.
• Although the term suggests a new version of the World Wide Web, it does
not refer to any actual change in technical specifications, but rather to
changes in the ways software developers and end-
• users utilize the Web. Web 2.0 is a catch-all term used to describe a
variety of developments on the Web and a perceived shift in the way it is
used
Web 2.0 and Web based
Service
• Web 2.0 Websites allow users to do more than just retrieve information.
Now users can build on the interactive facilities of Web 1.0 to provide
"network as platform" computing, allowing users to run software-
applications entirely through a browser. Users are able to co-author the
data on a Web 2.0 site and exercise control over it These sites have an
"architecture of participation" that encourages users to add value to the
application as they use it. This stands in contrast to traditional Websites,
which limit visitors to passive viewing and whose conten
• t only the site owners can modify.
Web based services
• Pod casting
• Blogging
• Tagging
• Curetting with RSS
• Social bookmaking
• Social networking
• Web content voting

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Digital Library

  • 1. Wel comes you VBT Institute of Library & Information Science C.U.Shah University Wadhwan 2017-18
  • 2. MLISc-Semester-I Subject: : Digital Libraries Theory & Practical Syllabus : 2017-18 Prepare by : D.D.Dholakiya Visiting Faculty (Dept.of Lib & Info.Sci, in C.U. Shah University
  • 4. Collection Development • Responsibility for Library Collection Development • A librarian serves as a liaison with each academic department and other substantive collection areas and is responsible for developing the library collection in each assigned area. Using qualitative and/or quantitative assessment measures, librarians are responsible for monitoring the strengths and weaknesses of the collections supporting academic programs in their liaison areas and for setting priorities for these collections. It is expected that faculty will work with the subject librarian assigned to their discipline to recommend appropriate library materials and that academic departments will involve subject librarians in collection analysis and development for proposed new programs and for departmental program reviews. The collection development librarian monitors the development and maintenance of the entire library collection in consultation with the subject librarians. Ultimate responsibility for the library's collection rests with the library dean.
  • 5. Digital Content Creation and Management • Digital Libraries are emerging technologies for document management. These documents includes multimedia • objects. It requires new methods of all aspects of multimedia data management. Starting from the source through • storage to delivery. Digital libraries have to use all modern network and servers technologies in order to supply • services of a high quality. Its universal nature makes the digital library an excellent foundation for other • multimedia-based services such as distance learning. In this paper we describe the first attempts of PSNC and • POL-34 network to build a digital libary as a base system supporting different application areas
  • 6. Digital Content Creation and Management Digital content is any type of content that exists in the form of digital data. Also known as digital media, digital content is stored on either digital or analog storage in specific formats. Forms of digital content include information that is digitally broadcast, streamed or contained in computer files
  • 7. Digital Content Creation and Management • Digital content is any type of content that exists in the form of digital data. Also known as digital media, digital content is stored on either digital or analog storage in specific formats. Forms of digital content include information that is digitally broadcast, streamed or contained in computer files. Viewed narrowly, types of digital content include popular media types, while a broader approach considers any type of digital information (e. g. digitally updated weather forecast, GPS map and so on) as digital content. Digital content has seen an increase as more households now have access to the Internet. Therefore, it is easier for people to receive their news and watch TV online, rather than from traditional platforms. Because of this increased access to the Internet, digital content is commonly published through individuals in the form of ebooks, blog posts, and even Facebook posts.[1][2]
  • 9. Digital Content Creation and Management • Content creation is the contribution of information to any media and most especially to digital media for an end- user/audience in specific contexts.[1] Content is "something that is to be expressed through some medium, as speech, writing or any of various arts"[2] for self-expression, distribution, marketing and/or publication. Typical forms of content creation include maintaining and updating web sites, blogging, photography, videography, online commentary, the maintenance of social media accounts, and editing and distribution of digital media. A Pew survey described content creation as the creation of "the material people contribute to the online
  • 10. Digitization Standards Procedures • Technical Standards • ANSI/NISO Z39.88 - The OpenURL Framework for Context-Sensitive Services (OpenURL) • Australian Government Locator Service Metadata Standard (AGLS) • Dublin Core Metadata Element Set (DCMES) • eXtensible Markup Language (XML) • eXtensible Stylesheet Language Transformations (XLST) • Metadata Encoding and Transmission Standard (METS) • Metadata Object Description Schema (MODS) • MPEG Multimedia Content Description Interface (MPEG-7) • Open Archival Information System (OAIS) • Open Archives Initiative Object Re-use and Exchange (OAI-ORE) • Open Archives Initiative Protocol for Metadata Harvesting (OAI-PMH) • Open Digital Rights Language (ODRL) • Preservation Metadata Implementation Strategies (PREMIS) • Public Broadcasting Core Metadata Dictionary (PB Core) • Qualified Dublin Core (QDC) • Text Encoding Initiative (TEI) • Visual Resources Association Core Categories (VRA Core)
  • 11. Procedures • THE PROCEDURES • 1.Purpose of digitization and/or intended use of digital itemDetermine the purpose of digitization and/or intended use of the digital item. Review the selection criteria for digitization in Part I,No. 3.Unless the material at hand is unique and/or a master copy required(i.e. hand written margin notes in the book or manuscript that are of value to researchers, etc.), the material might not need digitization if an acceptable digital copy can be found elsewhere.
  • 12. • PROCEDURE • Implementing the procedures at an installation level requires, at a minimum, 1) Developing a Standard Operating Procedure (SOP) that incorporates the core digitization capture process steps outlined in Sections 6.A. through 6.I below; 2) Including any necessary location-specific process adjustments; and 3) Accommodating the specific hardware and software to be used.
  • 13. PROCEDURE • With the shift to managing records in digital formats and the increased efficiencies in digitization techniques and • processes, many records are being digitized. To manage these records and • m • inistries’ core business effectively, a • full and accurate document • ation of digitization activities must be recorded and maintained over time for reference • and in case of litigation. These considerations are valid regardless of the record’s content, the storage media or the • type of original record.
  • 14. PROCEDURE • The DPM sets out the po • licies and procedures required to record the usual course of business or process for • digitization projects for the Government of Alberta (GoA). Importantly, this manual should provide evidence to • satisfy the following requirements for the admissibility of • electronic records in legal proceedings: • • A record was created in the usual and ordinary course of business; • • The circumstances surrounding the creation of the record, including any exceptions or special handling for • specific records types or series;
  • 15. Online & offline DL • Nowadays good usability is a “must have” of every online product. Also a modern digital library (Library 2.0; see Maness, 2006) needs to assure an easy and effective handling of its website and its online services. In order to monitor the usability, the use of standardized scales is a quick and relatively cheap way. Thereby, the question arises if the measurement should be made in an offline setting (paper- pencil, face-to-face) or in an online setting (via an internet survey). Offline and online assessment have their special advantages and drawbacks. Accordingly, the differences between the offline and the online assessment might cause different data even though using the analogous questionnaire. Thus, it has to be assured that the offline measurement delivers analogous results like the equivalent online measurement. Besides the setting of usability evaluation, another important decision is how detailed the usability evaluation should be, i.e., if one short scale is sufficient or more detailed questions are needed.
  • 16. Online & offline DL • In this contribution we present an empirical investigation on the comparison of a rather long offline-version versus a relatively short online- version of a usability questionnaire for the evaluation of a Library 2.0, namely the ZBW (http://www.zbw.eu/en/). Both versions regard to usability-evaluation of the homepage as well as the three core services (EconBiz for literature search, EconDesk for online help, and EconStor, a publishing portal) of the ZBW. As measurement instrument we used the System Usability Scale (SUS, Brooke, 1996) as a short standardized usability scale for the homepage as well as the three services. Thereby, we applied the SUS analogously with the same wording and the same answering options in the offline as well as in the online version of the questionnaire. This enables a direct comparison of the quantitative evaluation results of the offline versus the online
  • 17. Online & offline DL • Both versions comprised also some additional questions on the ZBW (open questions, multiple choice and ratings) as well as several control variables (e.g., age, gender, occupation and prior experiences with the ZBW). Additionally, the long offline version included the detailed usability scale ISONORM (Prümper, 1999) for the evaluation of EconBiz and a playful scribbling task for heuristic insights. The offline questionnaire was filled out by paper-pencil in a face-to-face setting. The online survey was announced via several online platforms and mailing lists. Thus, the offline measurement was much more resource-intensive.
  • 18. • The results showed that there were no significant differences between the offline versus online evaluation by the SUS. However, the online assessment had a rather high number of drop outs (people who didn’t complete the questionnaire.) Additionally, most online participants ignored the open questions whereas the offline participants gave rather exhaustive comments. Overall, the findings suggest that for a pure usability control check a short online measurement is sufficient and leads to equal results like a long offline questionnaire. However, if deeper insights are needed, a detailed offline evaluation is more appropriate. T
  • 19. Web 2.0 and Web based Service • Web 2.0 is a term that describes the changing trend ds in the use of World Wide Web technology and Web design that aim to enhance creativity, secure information sharing, increase collaboration, and • improve the functionality of the Web as we know it (Web 1.0) • These have led to the development and evolution of Web-based communities and hosted services, such as social-networking sites (i.e. Facebook, MySpace), video sharing sites (i.e. YouTube), • wikis, blogs, etc. • Although the term suggests a new version of the World Wide Web, it does not refer to any actual change in technical specifications, but rather to changes in the ways software developers and end- • users utilize the Web. Web 2.0 is a catch-all term used to describe a variety of developments on the Web and a perceived shift in the way it is used
  • 20. Web 2.0 and Web based Service • Web 2.0 Websites allow users to do more than just retrieve information. Now users can build on the interactive facilities of Web 1.0 to provide "network as platform" computing, allowing users to run software- applications entirely through a browser. Users are able to co-author the data on a Web 2.0 site and exercise control over it These sites have an "architecture of participation" that encourages users to add value to the application as they use it. This stands in contrast to traditional Websites, which limit visitors to passive viewing and whose conten • t only the site owners can modify.
  • 21. Web based services • Pod casting • Blogging • Tagging • Curetting with RSS • Social bookmaking • Social networking • Web content voting