3. Learning with mobile
device
• cheap mobile devices, one each
• connecting the classroom
• museums (Hsi, 2002; Londsdale et al., 2004; Chen, Kao, Sheu & Chiang, 2002)
• field trips (Chen et al., 2003)
• just in time learning (language, etc.)
5. Learning in school -
learning outside school
• School as a factory for teaching
• flicker, twitter, mobile phone, ipod, iphone,
youtube, digital camera, laptops, etc
• relation between school and work, as well
as school and society at large. (Wellington,
2005).
6. Research and
development bias
• Research on learning is school biased
(Lave, 1996)
• Research on learning in schools is teacher
biased
• Limited insights on how we, in general, and
students in particular learn and know with
everyday tools.
7. Limited work on:
• mobile life and everyday learning
• supporting work integrated learning in
mobile work
• learning to use mobile devices
• learning with mobile devices IN education
OUTSIDE of planned educational activities
13. “Old” questions E & M -
learning
• Basic view that educators digitalize
education
• Should we involve mobile IT?
• How to design mobile IT for pedagogical
purposes?
• How to employ mobile IT as a
pedagogical tool?
14. Students’ digitalization
• Mobile phones
• Laptops, 1-to-1
• Web-based platforms, ubiquitous access
• Open software, freeware, digital books,
version management, etc
• Ubiquitous access to educational media
15. Some “new” questions
• Mobile ITs effect on education
• Lifelong learning, Mobile
as a practice. The teacher as a technology as a way for
topic authority. New tools connecting educational
transforming old roles. activities and work
• We learning in school practice. Questioning the
idea of learn first do
supported by teachers vs. We
learn everywhere supported by later?
technology - questioning how
we understand education.
• Students’ mobile IT,
technical and pedagogical
integration.
16.
17. Some more open
questions
• There is always something better to see, and now
everyone can distribute as well as consume it from
their mobile devices.
• When always available, when do we stop being
teacher and when do we stop being students?
• When to disconnect? When to not be a user?
• Mashups not only as a way of concstruting services
but also as a metaphore for organizing learning.