3. Key Features of In-App Purchase
Easy to use purchase experience
Integration with the Windows Phone Wallet for secure purchases
Keyword support
Server-signed receipts
Simplified porting of apps between Windows platforms
4. In-App Products
Consumable:
Can purchase as many times as wanted
-Points, game currency, etc.
Durable:
Purchase once and own forever
-Super weapon, game levels, armor, etc.
5. Implementing In-App Products
Windows.ApplicationModel.Store API
Typical lifecycle of in-app product purchase
Submit app.
Submit in-app products.
Load listing of available products
Show the purchase screen and handle accordingly
Fulfill in-app products if applicable
Obtaining a receipt
Product Provision is your responsibility!
6. Testing In-App Purchases
Testing In-App Purchases by Mocking
Mocking Library
Mock Service using IIS
7. Testing In-App Purchases
Testing In-App Purchases by Submitting a Beta Application
Beta Application
Beta In-App Products
8. Summary
Two types of In-App Products: Consumables and Durables
3 Testing Methods available
Great way create repeat revenue.