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Thalita Malago | Secretary General
JAMTODAY|TURIN,JUNE13,2014
Thalita Malagó
Secretary General
About AESVI | Me
3	
  
Video Games Market
Music Movies Games
Video Games are the fastest-growing
entertainment market
5	
  
Video Games Market Revenue, Worldwide,
2012-2015 (Millions of Dollars)
6	
  
“Grand Theft Auto V” has been the biggest
release in entertainment history
$800	
  million	
  in	
  worldwide	
  sal...
7	
  
“Angry Birds” has been the largest mobile
app success the world has seen so far
Nearly	
  2	
  billion	
  downloads	...
8	
  
Video Games Consumers
9	
  Source:	
  IPSOS	
  MediaCT	
  2012	
  
	
  
Gaming is not just for geeks!
1.  25%	
  of	
  the	
  European	
  popula...
10	
  
Video Games Industry in Italy
o  80	
  game	
  development	
  
studios	
  	
  
•  Mainly	
  working	
  on	
  mobile...
11	
  
“Games in Italy”
12	
  
“Games in Turin”
MINI-VREM
Studio Evil (Bologna)
CAVE! CAVE! DEUS VIDET.
We Are Muesli (Milano)
15	
  
Holland = Benchmark Country for
Applied Games
16	
  
17	
  
Awareness
18	
  
Networking
Funds & Investments
19	
  
University
20	
  
21	
  
Internationalisation
CONTACTS
Segreteria	
  Generale	
  AESVI	
  |	
  Telefono:	
  349	
  3877381|	
  Mail:	
  Ilaria.amodeo@aesvi.it	
  
Websi...
HAVE A
GOOD JAM!
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L'industria dei videogiochi in Italia @ Turin Jam Today

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Durante l'evento Turin Jam Today organizzato da CSP assieme a I3P e TreataBit, AESVI ha presentato lo stato dell'arte dell'industria dei videogiochi in Italia e, in particolare dell'ambito dei serious games. Per approfondimenti: http://www.treatabit.com/article/settori-l-industria-dei-videogiochi-in-italia

L'industria dei videogiochi in Italia @ Turin Jam Today

  1. 1. Thalita Malago | Secretary General JAMTODAY|TURIN,JUNE13,2014
  2. 2. Thalita Malagó Secretary General About AESVI | Me
  3. 3. 3   Video Games Market
  4. 4. Music Movies Games Video Games are the fastest-growing entertainment market
  5. 5. 5   Video Games Market Revenue, Worldwide, 2012-2015 (Millions of Dollars)
  6. 6. 6   “Grand Theft Auto V” has been the biggest release in entertainment history $800  million  in  worldwide  sales  in  its  first  24  hours  
  7. 7. 7   “Angry Birds” has been the largest mobile app success the world has seen so far Nearly  2  billion  downloads  across  all  pla;orms  and   including  both  regular  and  special  edi=ons  
  8. 8. 8   Video Games Consumers
  9. 9. 9  Source:  IPSOS  MediaCT  2012     Gaming is not just for geeks! 1.  25%  of  the  European  populaBon  plays   videogames  at  least  once  per  week   2.  45%  of  all  gamers  are  female   3.  49%  of  all  gamers  is  at  least  35  years   4.  12%  is  younger  than  20  years   5.  Across  Europe,  a  majority  of  parents   thinks  videogames  encourage  their   children  to  develop  more  skills  
  10. 10. 10   Video Games Industry in Italy o  80  game  development   studios     •  Mainly  working  on  mobile  games  and   browser  games,  but  also  on  consoles   games   •  50%  develop  APPLIED  GAMES.     o  1.000  professionals,   students  and  academics  
  11. 11. 11   “Games in Italy”
  12. 12. 12   “Games in Turin”
  13. 13. MINI-VREM Studio Evil (Bologna)
  14. 14. CAVE! CAVE! DEUS VIDET. We Are Muesli (Milano)
  15. 15. 15   Holland = Benchmark Country for Applied Games
  16. 16. 16  
  17. 17. 17   Awareness
  18. 18. 18   Networking
  19. 19. Funds & Investments 19  
  20. 20. University 20  
  21. 21. 21   Internationalisation
  22. 22. CONTACTS Segreteria  Generale  AESVI  |  Telefono:  349  3877381|  Mail:  Ilaria.amodeo@aesvi.it   Website:  www.aesvi.it       22  
  23. 23. HAVE A GOOD JAM!
  • NicolPellegatta

    Jan. 9, 2016
  • manchoz

    Jun. 19, 2014

Durante l'evento Turin Jam Today organizzato da CSP assieme a I3P e TreataBit, AESVI ha presentato lo stato dell'arte dell'industria dei videogiochi in Italia e, in particolare dell'ambito dei serious games. Per approfondimenti: http://www.treatabit.com/article/settori-l-industria-dei-videogiochi-in-italia

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