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Android Introduction
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Mobile gaming

  1. 1. MOBILE GAMING ANDROID GAMING Instructor: Miss Safia Kanwal Course: Advance Mobile Application Development
  2. 2. Outline  Mobile Game  Different Platforms  Multiplayer Mobile Games  Bluetooth  LTE & Wifi  Multipurpose Games  Location Based Mobile Games  Common Limits of Mobile Games  Research Discussion  Dependability Issues of Android Games  Development of DAVE 3D Android Gaming Application
  3. 3. Intro. To Mobile Game  A mobile game is a Video Game played on a feature phone, Smartphone, Smart Watch , PDA, Tablet Computer, Portable Media Player.  In 1997, Nokia launched the very successful Snake.  Today, mobile games are usually downloaded from app stores.
  4. 4. Multiplayer Mobile Games  Many mobile games support multiple players, either remotely over a network or locally via Wi-Fi, Bluetooth or similar technology.  Several options for playing multiplayer games on mobile phones: live synchronous tournaments and turn-based asynchronous tournaments.  Live synchronous tournaments: Aspalth8  turn-based asynchronous tournaments: 8ball pool
  5. 5. Multiplayer Mobile Games (cont.)  Bluetooth: Some mobile games are connected through Bluetooth using special hardware.  LTE & Wi-Fi: LTE allows very fast data rates combined with low stalls and is based on technologies faster than 3G. Wi-Fi is often used for connecting at home.
  6. 6. Multi Purpose Games  Since mobile devices have become present in the majority of households at least in the developed countries, there are more and more games created with educational or lifestyle- and health-improvement purposes. For example,  Speech-Language Pathology.  Memorizing things and learning languages Results.
  7. 7. Location Based Mobile Games  Games played on a mobile device using localization technology like GPS are called Location-Base games or Location Based Mobile Games.  These are not only played on mobile hardware but also integrate the player's position into the game concept.
  8. 8. Common Limits to Mobile Games  Mobile games tend to be small in scope (in relation to mainstream PC and console games) and many prioritize innovative design and ease of play over visual spectacle.  Storage and memory limitations  One major problem for developers and publishers of mobile games is describing a game in such detail that it gives the customer enough information to make a purchasing decision.
  9. 9. Research Discussion Dependability Issues of Android Games Abstract: Smartphones have surged into popularity in recent years, which has dramatically changed the way people live, work, and have fun. Smartphone games are an important type of Smartphone applications, which attract many software developers. However, they still have not caught much research attention in the software dependability community. In this paper, we study the characteristics of over 2000 Android games with software analysis techniques, with a focus on their dependability issues. Our study suggests that a new security paradigm is of great importance to Smartphone games to prevent potential privilege abuse. Moreover, a new set of testing and debugging approaches should be specifically tailored for Smartphone games, since games are becoming more complicated. Our study also reveals that most games are not specifically optimized according to the user pattern of Smartphones. We expect these open problems can bring more attentions to the software dependability community.
  10. 10. Research Discussion Development of DAVE 3D Android Gaming Application Abstract: The main aim of our project is to create the classic game, Dangerous Dave, in 3D with improved graphics and gaming environment on the Android Platform. A Computer Game is a Software Program. It involves player/s and is all about making decisions and control. The basic aim of the game shall be to give the player an experience that he/she shall cherish. Mobile games are usually downloaded via the mobile operator's network, but in some cases games are preloaded in the mobile handsets.
  11. 11. Free applications with over 100 million and fewer than one billion downloads  Free applications with over 100 million and fewer than one billion downloads,  Angry Birds  Fruit Ninja Free  Temple Run  Temple Run 2  Subway Surfers
  12. 12. Application Comparison 0 500,000 1,000,000 1,500,000 2,000,000 2,500,000 Google play App store Windows Store Amazon App Store Black Berry OS Number of apps available in leading app stores as of June 2016 Apps Available

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