Slides Chris Butler recently used in his discussion w/ mentees of The Product Mentor.
Synopsis: When talking with people (aka 'users') about our products what should we be 'discovering?' Through this talk, we discuss the methods by which we do great user research, synthesis, and decision making with what we learn.
The Product Mentor is a program designed to pair Product Mentors and Mentees from around the World, across all industries, from start-up to enterprise, guided by the fundamental goals…Better Decisions. Better Products. Better Product People.
Throughout the program, each mentor leads a conversation in an area of their expertise that is live streamed and available to both mentee and the broader product community.
http://TheProductMentor.com
Memorándum de Entendimiento (MoU) entre Codelco y SQM
User Research is about Surprise
1. User Research
is about Surprise
The Product Mentor Session 10
For references and more info:
https://tinyurl.com/yyjyvsqn
2. Chris Butler
Director of AI @ Philosophie NYC
TBPP 2016, TPM 4/6-10
18 years of product and BD
Microsoft, Waze, Horizon Ventures,
KAYAK, and started my own company
(failed)
chrizbo@gmail.com
@chrizbot
3. User research
● Why do user research?
● Research cycle
○ Planning
○ Execution
○ Synthesis
● Research in your process
● Future of research
8. “...learn to understand the
messy, sloppy,
incomplete, and indistinct
structures that people
actually have.”
- Dan Norman, Some observations on mental models
16. Recap: Why invest in user research?
1. Our models ≠ our user’s models
2. Reduce risk of building the wrong thing
3. You will have a better user experience
4. Really learn about your competitors
18. Activities:
● Planning
● Interview guide draft
● Recruitment
● Scheduling
Activities:
● Interviews or visits
Activities:
● Review
● Synthesis
● Distribution
Plan
● What is our question?
● Which type of research is
best?
● Who/how should we
recruit?
Execute
● How do we reduce our
bias?
● How do we reduce the bias
of our interviewees?
Synthesize
● What did we learn?
● What is surprising to us
and our stakeholders?
19. My “stack” for research
● Craigslist, LinkedIn, etc. - recruiting
● Calend.ly - scheduling
● Zoom - for remote interviews and recording
● Google Docs - interview scripts and synthesis
● Google Sheets - rainbow spreadsheet for usability
● AirTable - for nuggets
● Temi - for transcription
25. Recruitment
● Recruit yourself by posting ads, but ask open ended questions
○ Or use recruitment services
● Offer compensation $25-$300
● Make all requirements clear before the interview
34. “Good” interviews
● Observe people, in their own environments
● Don’t ask them leading, biased, or yes/no questions
● Do ask them open ended questions, what they have done
in the past
● If you can answer your own questions they (probably)
aren’t good questions
35. Example of questions
Not:
● “Do you go to the gym?”
● “How often do you go to the gym?”
● “Do you hate going to the gym?”
Instead:
● “Tell me about the last time you went to the gym…”
● “How did you feel the last time before you went to the gym? After?”
44. Presentation to stakeholders
● Great quotes
● What (new things) did we learn about:
○ Personas?
○ Current process?
○ Our prototype?
● What should we do/consider?
My name is Chris Butler. I’m a senior product strategist at Philosophie here in New York.
Photo by rawpixel.com on Unsplash
Norman, D. A. (1987). Some observations on mental models. In W.A.S. Buxton & R.M. Baecker (Eds.), Human-computer interaction: a multidisciplinary approach (pp. 241-244). San Francisco, CA: Morgan Kaufmann Publishers Inc.
Amy Hoy - Net Ethnography
https://www.youtube.com/watch?v=exMoRoaxKtQ
https://www.amazon.com/Designing-Products-People-Love-Successful/dp/1491923679