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Passion

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Technology in Higher Education

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Passion

  1. 1. Passion<br />“We may affirm absolutely that nothing great in the world has ever been accomplished without passion.”Heigel, Georg<br />
  2. 2. Creativity and Innovation<br />
  3. 3. Respect and Dedication<br />
  4. 4.
  5. 5.
  6. 6. Experience<br />
  7. 7. Open-ended, challenge-based, truly collaborative<br />games have tremendous potential to transform<br />higher education.<br />The Horizon Report, 2011 Edition, page 22<br />
  8. 8. Multi-User Virtual Environments<br />
  9. 9. Curious<br />
  10. 10. “All learning pivots on who we think we are and who we see ourselves as capable of becoming” Frank Smith<br />
  11. 11. Image Attribution<br />Slide 1: Stanchfield, Emily , “California Poppy” June 23, 2011via Flickr, Creative Commons Attribution.<br />Slide 2: digiyesica, “crayons <3” June 23, 2011via Flickr, Creative Commons Attribution.<br />Slide 3: Wonderlane, “The student and teacher” June 23, 2011via Flickr, Creative Commons Attribution.<br />Slide 4: Lower Columbia College, “A Legacy of Learning” June 23, 2011via Flickr, Creative Commons Attribution.<br />Slide 5: Enokson, “Impromptu Laptop Location” June 23, 2011via Flickr, Creative Commons Attribution.<br />Slide 6: twicepix, “smoking women” June 23, 2011via Flickr, Creative Commons Attribution.<br />Slide 8: Tokawaga,Talia, “Babbage” June 23, 2011via Flickr, Creative Commons Attribution.<br />Slide 10: Meador, Granger, “Ha Ha Tonka Castle Ruins Above Spring” June 23, 2011via Flickr, Creative Commons Attribution.<br />

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