5. User Research + Ethnography
Thegoalsistounderstandthepeople
you’recreatingproducts/servicesfor,to
identifypatternsanddevelopempathy.
6. What do people do
and why do they do it?
…andwhatimplicationsdoesthishaveonthesuccessofourdesign?
7. Value of User Research
1. Understandtheneedsandpriorities
2. Learnthecontextofhowuserswillinteractwithproduct
3. Replaceassumptionswithactualinsight
4. CreatePersonastorepresentuserneedsforfuturedecisionmaking
5. Hearhowpeopleusereallanguagetofindyourproduct/brandvoice
AdaptedfromErikaHall’sJustEnoughResearch
8. Never ask anyone what they want.
YourJOBistofigureoutwhattheyneed.
1st RuleofUserResearch:
33. Personas are the user in
user-centered design
Howdopersonasfitinwithdesignprocesses?
34.
35. DEF INE SK ETCH BUILD
Design Sprints @ InSites
36.
37. USER R ESEA RCH MEANS GET TIN G O UT O F THE OFFICE
AN D G ET TING DIRT Y W IT H YOUR USER S
38. Resources
JUST ENO UG H RESEARCH
byErikaHall
NIE LS ON NORMA N GROUP
www.nngroup.com
GO OGLE VENTU RES
www.gv.com/library
INTELLIGEN T INS ITES PER SON A S
intelligentinsites.com/insites-personas/
Empathy is important, especially in healthcare
Team members need to know who they are working for
Being specific helps us add more value faster
cliche about henry ford
Observation and asking why makes you find out what people really do and need.
not that different from a journalist
Remember all those things we talked about earlier like environment and context and behaviors and habits? You just lost all of them by taking the user out of their environment and forcing them to participate in group think.
We actually did an after hours photoshoot in our office, there may have been beer and free food involved.
Keep in mind you want your team members to be able to recall these off the top of their head
Find patterns and ranges in your research but be specific here.
Don’t get hung up on this one. The same persona can even have multiple roles/titles
Story about being onsite at a hospital in Dallas, as we’re looking at a large display in the hallway tracking metrics I ask the ED director if she uses that frequently, her response “Might as well have football up on that screen”
More helpful example: “Oh you have a question? Get in line.” This tells us a behavior: she’s the person people go to for help and she’s busy; it also tells us her attribute/personality
3-4 - Tracy: story about solving the morning mysteries
Example about nurses and physicians using the W.O.W. outside the room to add info to the EHR to avoid getting more questions from the patient.
Nurses dealing with all the stuff in their pockets, writing on their hands/arms etc.
Talk about physicians who are intelligent but terrible with technology, not trained, you definitely want to avoid them feeling dumb.
Story of Marnie about how the realization that they don’t use computers all the time.
This is related to the behaviors and can be combined, story about Triage nurses and their environment
Story about nurse hostility towards each other, cutthroat mentality, lack of recognition towards each other
Story about the director changing the tone an interview, hearing if view boards were really being used
Day in the life example (Tracy). These can be used for a lot of things: building requirements, usability testing, simply even visualizing the entire user path that you’re putting them through
Example of Airbnb hiring a pixar animator to storyboard the entire customer experience
formally or informally personas should be involved in each step of the design process
Example of recent design sprint. You can see how it starts very analog and evolves to finely tuned digital experience. But we’re not necessarily waiting until we get to that finely tuned experience to get feedback and learn from our users.