SlideShare a Scribd company logo
1 of 5
Download to read offline
Vision
Mission
Solve Education!
We are committed to helping children and youth
around the world receive quality and effective
education. We use innovative education tech-
nology such as gamification and artificial intel-
ligence to achieve quality education for all.
Our driving passion is to close the global educa-
tion gap, one child at a time.
To build an open platform that provides everyone
with access to effective education.
To enable people to empower themselves.
Website: www.solveeducation.org
Areas of focus: Literacy and numeracy,
21st century workforce and soft skills
training, game development and education
apps, education technology, and
tech-based learning solutions.
Founded: December 2015
Locations: Headquartered in Singapore
with offices in Bandung, Indonesia and San
Francisco, U.S.A.
501c3
Talent: We are a passionate group of
innovators, tech specialists, and educators
who have more than 45 years of combined
experience in our fields.
Solve Education! At A Glance
EDUCATE EVALUATE EMPOWER
1
"Visual Networking Index (VNI)—Cisco Report." https://www.cisco.com/c/en/us/solutions/service-provider/vni-network-traffic-forecast/vni-forecast-info.html. Accessed 20 Dec. 2018.
According to the 2018 UIS UNESCO report, all over the world, over 262 million children and
youth do not attend school, while millions of others receive an education that falls short in
providing them with the technical, critical thinking, and problem-solving skills needed to
enter the ever-changing workforce of the future.
Poor access to quality education entrenches cycles of inequality by preventing disadvan-
taged children and youth from acquiring the skills needed to change their economic situa-
tion. Apart from poverty, many of them face barriers linked to diversity politics, gender,
disability, armed conflict, and displacement.
The Immense Challenges Facing Today’s Children and Youth
Globally, many students without access to effective education have access to low-/medi-
um-end smartphone and broadband technology (60% of the world population by 20221
).
Solve Education! leverages this trend to create an educational platform that makes learn-
ing fun and accessible:
We used proven designs from game developers to create a game so engaging that
students become absorbed in playing and learning;
We incorporated real-life incentives by directly linking success in the game to
opportunities on our online employment platform – it’s so much more than a learn-
ing app!;
We anticipated and addressed roadblocks to delivery by ensuring that the app runs
on lower-end phones with intermittent internet connectivity.
Innovative Solve! Solutions to Make Learning Effective and Accessible
We have created a complex yet accessible Android-based game app called Dawn of Civilization (DOC) to help young
people develop a hunger for learning, which later improves their earning potential.
We’ve combined the frameworks of learning and game mechanics with the principles of social media, artificial intelli-
gence, and data science to develop engaging educational opportunities for students and out-of-school youth.
All learning activities are “gamified” for a fun learning experience. Doing so helps ensure that we engage and retain young
people in a stimulating learning environment infused with a sense of novelty.
Education
Evaluation
To monitor and evaluate the teaching and learning process, Solve Education! has created a web-based learning analytics
portal called Learnalytics.
The platform was created for those interested in following the learning progress of students in DOC. Learnalytics
provides personalised scorecards and learning behaviour reports, through highly intuitive visual presentations.
Learnalytics also accommodates group analytics for leaders of large student groups such as teachers or trainers. Based
on an analysis of areas of learning where students need the most support, the platform provides suggestions for enrich-
ment activities that assist them in catching up to their grade levels.
Empowerment
Solve Employment! (SEmp!) is an exciting extension of our Dawn Of Civilization (DOC) platform. We link students’
success in DOC with internship and employment opportunities in SEmp!. Upon reaching a certain level in DOC, users are
invited to access SEmp!.
Through SEmp!, students are given the opportunity to work in customer service, virtual assistance, transcription,
micro-tasks such as indexing and labelling, and many more.
We’ve partnered with tech companies in developing SEmp! to ensure that the students would indeed benefit from the
opportunities. SEmp! is a safe place for underserved youth to improve and refine their skills before they go into a more
competitive marketplace.
solveeducation.org @solveeducation@solveeducationSolveEducation
The priority for Solve! is for DOC to be distributed for free to users who cannot pay for
it. We deploy the app through local community organisations that work directly with
our target beneficiaries. We invite these organisations to discuss issues affecting the
marginalised groups they work with, typically conducting a small pilot with them then
launching a larger scale program afterwards. DOC is also equipped with the “virality
component,” or the potential to go viral, such that our learners can get their friends to
join the game and expand DOC’s user base.
To allow us to provide our service free-of-charge, we have created revenue streams by
offering our subscription-based learning monitoring and evaluation tool Learnalytics, a
customised learning games service, and our platform to connect learners to employ-
ment opportunities (Solve Employment!) to nonprofit and major corporation partners.
Apart from that, we have also secured donations and grants from various funding
organisations and philanthropists. We are working to make our nonprofit more sustain-
able via a combination of philanthropic support and business revenue.
Partnerships for Scalability and Sustainability
Singtel Future Makers 2017 Winner
Global Challenge Finalist 2017: Youth, Skills and the Workforce of the Future
Singularity University Global Summit: Global Learning Challenge Top 3 Finalists
Awards/Achievements
Janine is a passionate entrepreneur who has founded and sold companies in the technology
and FMCG industries. On top of her entrepreneurial experience, Janine has also a strong
international track record in sales, marketing and revenue management in the corporate
world, mostly in the highly competitive hospitality industry. She has worked in 8 different
countries and has trained and supported hotels across almost 100 countries. As an enthusi-
astic linguist, she is fluent in 5 languages.
Janine's research paper on Solve Education!: "How gaming, artificial intelligence and big
data is changing education" is published in International Conference on Game, Game Art
and Gamification 2016 (ICGGAG). She has also published her research paper in IEEE, ACM
and SCS conferences in the field of parallel simulation.
Education is the key to solve the many challenges we face in the world today, and because
of this, Janine is a mentor and avid speaker on topics like education, EdTech, and poverty
alleviation. She is also on the advisory board of YCAB - ranked #40 in the world's top 500
NGOs.
She was born and raised in Singapore and has a Bachelor degree in Computer Engineering
from the Nanyang Technological University of Singapore.
First Asian to receive the International Intellectual Benefits to Society Award 2018
by Mensa International
University of Pennsylvania – Global Social Impact House: 2019 Fellow
World CSR Day: Selected as one of the “51 Most Impactful Social Innovators” 2019
World HRD Congress: Women Super Achievers Award 2019
World Education Congress: Education Leader award 2017
Janine Teo
janine@solveeducation.org
http://janineteo.com/
About the Co-founder and CEO

More Related Content

What's hot

EdСrunch: Alexa Joyce, Microsoft
EdСrunch: Alexa Joyce, MicrosoftEdСrunch: Alexa Joyce, Microsoft
EdСrunch: Alexa Joyce, MicrosoftEdutainme
 
Early Stage Edtech Investment Thesis (Sept 2016)
Early Stage Edtech Investment Thesis (Sept 2016)Early Stage Edtech Investment Thesis (Sept 2016)
Early Stage Edtech Investment Thesis (Sept 2016)Earnest Sweat
 
Expanding Educational Opportunity - Student Engagement
Expanding Educational Opportunity - Student EngagementExpanding Educational Opportunity - Student Engagement
Expanding Educational Opportunity - Student EngagementMighty Guides, Inc.
 
EdCrunch: Maurice De Hond, Steve JobsSchools
EdCrunch: Maurice De Hond, Steve JobsSchoolsEdCrunch: Maurice De Hond, Steve JobsSchools
EdCrunch: Maurice De Hond, Steve JobsSchoolsEdutainme
 
iTots: True Digital Natives
iTots: True Digital NativesiTots: True Digital Natives
iTots: True Digital NativesKatStasiak
 
MLM 12 Oct 2012
MLM 12 Oct 2012MLM 12 Oct 2012
MLM 12 Oct 2012kosumobile
 
ReimaginED: The Future of K12 Education
ReimaginED: The Future of K12 EducationReimaginED: The Future of K12 Education
ReimaginED: The Future of K12 EducationDavid Havens
 
Virtual and Augmented Reality in Education 4.0
Virtual and Augmented Reality in Education 4.0Virtual and Augmented Reality in Education 4.0
Virtual and Augmented Reality in Education 4.0Carlos J. Ochoa Fernández
 
Smalltalks2013 nov 1for ss
Smalltalks2013 nov 1for ssSmalltalks2013 nov 1for ss
Smalltalks2013 nov 1for ssCathleen Galas
 
Inclusive education through i earn project collaboration
Inclusive education through i earn project collaborationInclusive education through i earn project collaboration
Inclusive education through i earn project collaborationRenee N Day, MDY
 
Reel Works Presentation pt. 1
Reel Works Presentation pt. 1Reel Works Presentation pt. 1
Reel Works Presentation pt. 1Reel Works
 
The Modern Digital Learning Landscape: 5 Tips To Engage Gen Z and Millennial ...
The Modern Digital Learning Landscape: 5 Tips To Engage Gen Z and Millennial ...The Modern Digital Learning Landscape: 5 Tips To Engage Gen Z and Millennial ...
The Modern Digital Learning Landscape: 5 Tips To Engage Gen Z and Millennial ...Aggregage
 
Strategic Innovation in Education for the 21st Century
Strategic Innovation in Education for the 21st CenturyStrategic Innovation in Education for the 21st Century
Strategic Innovation in Education for the 21st CenturySamer Chidiac
 
Latest Trends in EdTech BYOD Report Here
Latest Trends in EdTech BYOD Report HereLatest Trends in EdTech BYOD Report Here
Latest Trends in EdTech BYOD Report HereSean Peasgood
 

What's hot (19)

EdСrunch: Alexa Joyce, Microsoft
EdСrunch: Alexa Joyce, MicrosoftEdСrunch: Alexa Joyce, Microsoft
EdСrunch: Alexa Joyce, Microsoft
 
Early Stage Edtech Investment Thesis (Sept 2016)
Early Stage Edtech Investment Thesis (Sept 2016)Early Stage Edtech Investment Thesis (Sept 2016)
Early Stage Edtech Investment Thesis (Sept 2016)
 
Expanding Educational Opportunity - Student Engagement
Expanding Educational Opportunity - Student EngagementExpanding Educational Opportunity - Student Engagement
Expanding Educational Opportunity - Student Engagement
 
2019's most recommended ed tech companies to watch
2019's most recommended ed tech companies to watch2019's most recommended ed tech companies to watch
2019's most recommended ed tech companies to watch
 
EdCrunch: Maurice De Hond, Steve JobsSchools
EdCrunch: Maurice De Hond, Steve JobsSchoolsEdCrunch: Maurice De Hond, Steve JobsSchools
EdCrunch: Maurice De Hond, Steve JobsSchools
 
iTots: True Digital Natives
iTots: True Digital NativesiTots: True Digital Natives
iTots: True Digital Natives
 
MLM 12 Oct 2012
MLM 12 Oct 2012MLM 12 Oct 2012
MLM 12 Oct 2012
 
ReimaginED: The Future of K12 Education
ReimaginED: The Future of K12 EducationReimaginED: The Future of K12 Education
ReimaginED: The Future of K12 Education
 
The 10 most innovative ed tech solution providers 2019
The 10 most innovative ed tech solution providers 2019The 10 most innovative ed tech solution providers 2019
The 10 most innovative ed tech solution providers 2019
 
Overview joy street dec-2014
Overview joy street   dec-2014Overview joy street   dec-2014
Overview joy street dec-2014
 
Virtual and Augmented Reality in Education 4.0
Virtual and Augmented Reality in Education 4.0Virtual and Augmented Reality in Education 4.0
Virtual and Augmented Reality in Education 4.0
 
Storytelling ppt
Storytelling pptStorytelling ppt
Storytelling ppt
 
Smalltalks2013 nov 1for ss
Smalltalks2013 nov 1for ssSmalltalks2013 nov 1for ss
Smalltalks2013 nov 1for ss
 
Inclusive education through i earn project collaboration
Inclusive education through i earn project collaborationInclusive education through i earn project collaboration
Inclusive education through i earn project collaboration
 
Reel Works Presentation pt. 1
Reel Works Presentation pt. 1Reel Works Presentation pt. 1
Reel Works Presentation pt. 1
 
dL_January_2016L
dL_January_2016LdL_January_2016L
dL_January_2016L
 
The Modern Digital Learning Landscape: 5 Tips To Engage Gen Z and Millennial ...
The Modern Digital Learning Landscape: 5 Tips To Engage Gen Z and Millennial ...The Modern Digital Learning Landscape: 5 Tips To Engage Gen Z and Millennial ...
The Modern Digital Learning Landscape: 5 Tips To Engage Gen Z and Millennial ...
 
Strategic Innovation in Education for the 21st Century
Strategic Innovation in Education for the 21st CenturyStrategic Innovation in Education for the 21st Century
Strategic Innovation in Education for the 21st Century
 
Latest Trends in EdTech BYOD Report Here
Latest Trends in EdTech BYOD Report HereLatest Trends in EdTech BYOD Report Here
Latest Trends in EdTech BYOD Report Here
 

Similar to Solve Education! Five Pagers

[Startup Nations Summit 2014] Competition - Singapore
[Startup Nations Summit 2014] Competition - Singapore[Startup Nations Summit 2014] Competition - Singapore
[Startup Nations Summit 2014] Competition - SingaporeStartupNations
 
Educational Infrastructure - Digital Educational Hub
Educational Infrastructure - Digital Educational HubEducational Infrastructure - Digital Educational Hub
Educational Infrastructure - Digital Educational HubArnau Van Achterbergh
 
Innovation 2013 conference - The Journey to Democratizing Education - Ben Gur...
Innovation 2013 conference - The Journey to Democratizing Education - Ben Gur...Innovation 2013 conference - The Journey to Democratizing Education - Ben Gur...
Innovation 2013 conference - The Journey to Democratizing Education - Ben Gur...Nava Levy
 
Education Technology Trends
Education Technology TrendsEducation Technology Trends
Education Technology TrendsJane Brewer
 
Technology In CA education - E learning
Technology In CA education - E learning Technology In CA education - E learning
Technology In CA education - E learning Himanshu Rastogi
 
Personalisation, on-demand and predictive analytics: e-learning’s next leap f...
Personalisation, on-demand and predictive analytics: e-learning’s next leap f...Personalisation, on-demand and predictive analytics: e-learning’s next leap f...
Personalisation, on-demand and predictive analytics: e-learning’s next leap f...Mindfire LLC
 
2020's most innovative e learning solution provider.
2020's most innovative e learning solution provider.2020's most innovative e learning solution provider.
2020's most innovative e learning solution provider.Merry D'souza
 
Computing at School Microsoft Opportunity with Touchdevelop
Computing at School Microsoft Opportunity with TouchdevelopComputing at School Microsoft Opportunity with Touchdevelop
Computing at School Microsoft Opportunity with TouchdevelopLee Stott
 
Top Educational App Ideas to Consider in 2024 for Startups.pdf
Top Educational App Ideas to Consider in 2024 for Startups.pdfTop Educational App Ideas to Consider in 2024 for Startups.pdf
Top Educational App Ideas to Consider in 2024 for Startups.pdfJPLoft Solutions
 
Dan Sutch UWE presentation
Dan Sutch UWE presentationDan Sutch UWE presentation
Dan Sutch UWE presentationDannno
 
Rubikal Portfolio
Rubikal Portfolio Rubikal Portfolio
Rubikal Portfolio Rubikal
 
Raspberry Pi Foundation Strategy 2016 - 2018
Raspberry Pi Foundation Strategy 2016 - 2018Raspberry Pi Foundation Strategy 2016 - 2018
Raspberry Pi Foundation Strategy 2016 - 2018Raspberry Pi Foundation
 

Similar to Solve Education! Five Pagers (20)

[Startup Nations Summit 2014] Competition - Singapore
[Startup Nations Summit 2014] Competition - Singapore[Startup Nations Summit 2014] Competition - Singapore
[Startup Nations Summit 2014] Competition - Singapore
 
16 Best EdTech Platforms.pdf
16 Best EdTech Platforms.pdf16 Best EdTech Platforms.pdf
16 Best EdTech Platforms.pdf
 
The 10 most innovative ed tech solution providers 2018
The 10 most innovative ed tech solution providers 2018The 10 most innovative ed tech solution providers 2018
The 10 most innovative ed tech solution providers 2018
 
Insights success the 10 most valuable e learning solution providers 16th nov ...
Insights success the 10 most valuable e learning solution providers 16th nov ...Insights success the 10 most valuable e learning solution providers 16th nov ...
Insights success the 10 most valuable e learning solution providers 16th nov ...
 
Educational Infrastructure - Digital Educational Hub
Educational Infrastructure - Digital Educational HubEducational Infrastructure - Digital Educational Hub
Educational Infrastructure - Digital Educational Hub
 
Innovation 2013 conference - The Journey to Democratizing Education - Ben Gur...
Innovation 2013 conference - The Journey to Democratizing Education - Ben Gur...Innovation 2013 conference - The Journey to Democratizing Education - Ben Gur...
Innovation 2013 conference - The Journey to Democratizing Education - Ben Gur...
 
Education Technology Trends
Education Technology TrendsEducation Technology Trends
Education Technology Trends
 
Technology In CA education - E learning
Technology In CA education - E learning Technology In CA education - E learning
Technology In CA education - E learning
 
Personalisation, on-demand and predictive analytics: e-learning’s next leap f...
Personalisation, on-demand and predictive analytics: e-learning’s next leap f...Personalisation, on-demand and predictive analytics: e-learning’s next leap f...
Personalisation, on-demand and predictive analytics: e-learning’s next leap f...
 
2020's most innovative e learning solution provider.
2020's most innovative e learning solution provider.2020's most innovative e learning solution provider.
2020's most innovative e learning solution provider.
 
Uplift Brochure
Uplift BrochureUplift Brochure
Uplift Brochure
 
E learning for sustainable development of nations
E learning for sustainable development of nationsE learning for sustainable development of nations
E learning for sustainable development of nations
 
Computing at School Microsoft Opportunity with Touchdevelop
Computing at School Microsoft Opportunity with TouchdevelopComputing at School Microsoft Opportunity with Touchdevelop
Computing at School Microsoft Opportunity with Touchdevelop
 
AMCF Spotlight Award Presentation.
AMCF Spotlight Award Presentation.AMCF Spotlight Award Presentation.
AMCF Spotlight Award Presentation.
 
Top Educational App Ideas to Consider in 2024 for Startups.pdf
Top Educational App Ideas to Consider in 2024 for Startups.pdfTop Educational App Ideas to Consider in 2024 for Startups.pdf
Top Educational App Ideas to Consider in 2024 for Startups.pdf
 
Dan Sutch UWE presentation
Dan Sutch UWE presentationDan Sutch UWE presentation
Dan Sutch UWE presentation
 
Udacity
UdacityUdacity
Udacity
 
Ibm call for code
Ibm call for codeIbm call for code
Ibm call for code
 
Rubikal Portfolio
Rubikal Portfolio Rubikal Portfolio
Rubikal Portfolio
 
Raspberry Pi Foundation Strategy 2016 - 2018
Raspberry Pi Foundation Strategy 2016 - 2018Raspberry Pi Foundation Strategy 2016 - 2018
Raspberry Pi Foundation Strategy 2016 - 2018
 

Recently uploaded

APM Welcome, APM North West Network Conference, Synergies Across Sectors
APM Welcome, APM North West Network Conference, Synergies Across SectorsAPM Welcome, APM North West Network Conference, Synergies Across Sectors
APM Welcome, APM North West Network Conference, Synergies Across SectorsAssociation for Project Management
 
How to Give a Domain for a Field in Odoo 17
How to Give a Domain for a Field in Odoo 17How to Give a Domain for a Field in Odoo 17
How to Give a Domain for a Field in Odoo 17Celine George
 
Gardella_PRCampaignConclusion Pitch Letter
Gardella_PRCampaignConclusion Pitch LetterGardella_PRCampaignConclusion Pitch Letter
Gardella_PRCampaignConclusion Pitch LetterMateoGardella
 
Paris 2024 Olympic Geographies - an activity
Paris 2024 Olympic Geographies - an activityParis 2024 Olympic Geographies - an activity
Paris 2024 Olympic Geographies - an activityGeoBlogs
 
Class 11th Physics NEET formula sheet pdf
Class 11th Physics NEET formula sheet pdfClass 11th Physics NEET formula sheet pdf
Class 11th Physics NEET formula sheet pdfAyushMahapatra5
 
Unit-IV- Pharma. Marketing Channels.pptx
Unit-IV- Pharma. Marketing Channels.pptxUnit-IV- Pharma. Marketing Channels.pptx
Unit-IV- Pharma. Marketing Channels.pptxVishalSingh1417
 
Application orientated numerical on hev.ppt
Application orientated numerical on hev.pptApplication orientated numerical on hev.ppt
Application orientated numerical on hev.pptRamjanShidvankar
 
Sports & Fitness Value Added Course FY..
Sports & Fitness Value Added Course FY..Sports & Fitness Value Added Course FY..
Sports & Fitness Value Added Course FY..Disha Kariya
 
Accessible design: Minimum effort, maximum impact
Accessible design: Minimum effort, maximum impactAccessible design: Minimum effort, maximum impact
Accessible design: Minimum effort, maximum impactdawncurless
 
microwave assisted reaction. General introduction
microwave assisted reaction. General introductionmicrowave assisted reaction. General introduction
microwave assisted reaction. General introductionMaksud Ahmed
 
This PowerPoint helps students to consider the concept of infinity.
This PowerPoint helps students to consider the concept of infinity.This PowerPoint helps students to consider the concept of infinity.
This PowerPoint helps students to consider the concept of infinity.christianmathematics
 
Grant Readiness 101 TechSoup and Remy Consulting
Grant Readiness 101 TechSoup and Remy ConsultingGrant Readiness 101 TechSoup and Remy Consulting
Grant Readiness 101 TechSoup and Remy ConsultingTechSoup
 
Explore beautiful and ugly buildings. Mathematics helps us create beautiful d...
Explore beautiful and ugly buildings. Mathematics helps us create beautiful d...Explore beautiful and ugly buildings. Mathematics helps us create beautiful d...
Explore beautiful and ugly buildings. Mathematics helps us create beautiful d...christianmathematics
 
Ecological Succession. ( ECOSYSTEM, B. Pharmacy, 1st Year, Sem-II, Environmen...
Ecological Succession. ( ECOSYSTEM, B. Pharmacy, 1st Year, Sem-II, Environmen...Ecological Succession. ( ECOSYSTEM, B. Pharmacy, 1st Year, Sem-II, Environmen...
Ecological Succession. ( ECOSYSTEM, B. Pharmacy, 1st Year, Sem-II, Environmen...Shubhangi Sonawane
 
Presentation by Andreas Schleicher Tackling the School Absenteeism Crisis 30 ...
Presentation by Andreas Schleicher Tackling the School Absenteeism Crisis 30 ...Presentation by Andreas Schleicher Tackling the School Absenteeism Crisis 30 ...
Presentation by Andreas Schleicher Tackling the School Absenteeism Crisis 30 ...EduSkills OECD
 
Activity 01 - Artificial Culture (1).pdf
Activity 01 - Artificial Culture (1).pdfActivity 01 - Artificial Culture (1).pdf
Activity 01 - Artificial Culture (1).pdfciinovamais
 
fourth grading exam for kindergarten in writing
fourth grading exam for kindergarten in writingfourth grading exam for kindergarten in writing
fourth grading exam for kindergarten in writingTeacherCyreneCayanan
 

Recently uploaded (20)

APM Welcome, APM North West Network Conference, Synergies Across Sectors
APM Welcome, APM North West Network Conference, Synergies Across SectorsAPM Welcome, APM North West Network Conference, Synergies Across Sectors
APM Welcome, APM North West Network Conference, Synergies Across Sectors
 
How to Give a Domain for a Field in Odoo 17
How to Give a Domain for a Field in Odoo 17How to Give a Domain for a Field in Odoo 17
How to Give a Domain for a Field in Odoo 17
 
Mehran University Newsletter Vol-X, Issue-I, 2024
Mehran University Newsletter Vol-X, Issue-I, 2024Mehran University Newsletter Vol-X, Issue-I, 2024
Mehran University Newsletter Vol-X, Issue-I, 2024
 
Gardella_PRCampaignConclusion Pitch Letter
Gardella_PRCampaignConclusion Pitch LetterGardella_PRCampaignConclusion Pitch Letter
Gardella_PRCampaignConclusion Pitch Letter
 
Paris 2024 Olympic Geographies - an activity
Paris 2024 Olympic Geographies - an activityParis 2024 Olympic Geographies - an activity
Paris 2024 Olympic Geographies - an activity
 
Class 11th Physics NEET formula sheet pdf
Class 11th Physics NEET formula sheet pdfClass 11th Physics NEET formula sheet pdf
Class 11th Physics NEET formula sheet pdf
 
Unit-IV- Pharma. Marketing Channels.pptx
Unit-IV- Pharma. Marketing Channels.pptxUnit-IV- Pharma. Marketing Channels.pptx
Unit-IV- Pharma. Marketing Channels.pptx
 
Application orientated numerical on hev.ppt
Application orientated numerical on hev.pptApplication orientated numerical on hev.ppt
Application orientated numerical on hev.ppt
 
Sports & Fitness Value Added Course FY..
Sports & Fitness Value Added Course FY..Sports & Fitness Value Added Course FY..
Sports & Fitness Value Added Course FY..
 
Accessible design: Minimum effort, maximum impact
Accessible design: Minimum effort, maximum impactAccessible design: Minimum effort, maximum impact
Accessible design: Minimum effort, maximum impact
 
microwave assisted reaction. General introduction
microwave assisted reaction. General introductionmicrowave assisted reaction. General introduction
microwave assisted reaction. General introduction
 
This PowerPoint helps students to consider the concept of infinity.
This PowerPoint helps students to consider the concept of infinity.This PowerPoint helps students to consider the concept of infinity.
This PowerPoint helps students to consider the concept of infinity.
 
Grant Readiness 101 TechSoup and Remy Consulting
Grant Readiness 101 TechSoup and Remy ConsultingGrant Readiness 101 TechSoup and Remy Consulting
Grant Readiness 101 TechSoup and Remy Consulting
 
Explore beautiful and ugly buildings. Mathematics helps us create beautiful d...
Explore beautiful and ugly buildings. Mathematics helps us create beautiful d...Explore beautiful and ugly buildings. Mathematics helps us create beautiful d...
Explore beautiful and ugly buildings. Mathematics helps us create beautiful d...
 
Ecological Succession. ( ECOSYSTEM, B. Pharmacy, 1st Year, Sem-II, Environmen...
Ecological Succession. ( ECOSYSTEM, B. Pharmacy, 1st Year, Sem-II, Environmen...Ecological Succession. ( ECOSYSTEM, B. Pharmacy, 1st Year, Sem-II, Environmen...
Ecological Succession. ( ECOSYSTEM, B. Pharmacy, 1st Year, Sem-II, Environmen...
 
Presentation by Andreas Schleicher Tackling the School Absenteeism Crisis 30 ...
Presentation by Andreas Schleicher Tackling the School Absenteeism Crisis 30 ...Presentation by Andreas Schleicher Tackling the School Absenteeism Crisis 30 ...
Presentation by Andreas Schleicher Tackling the School Absenteeism Crisis 30 ...
 
Activity 01 - Artificial Culture (1).pdf
Activity 01 - Artificial Culture (1).pdfActivity 01 - Artificial Culture (1).pdf
Activity 01 - Artificial Culture (1).pdf
 
fourth grading exam for kindergarten in writing
fourth grading exam for kindergarten in writingfourth grading exam for kindergarten in writing
fourth grading exam for kindergarten in writing
 
INDIA QUIZ 2024 RLAC DELHI UNIVERSITY.pptx
INDIA QUIZ 2024 RLAC DELHI UNIVERSITY.pptxINDIA QUIZ 2024 RLAC DELHI UNIVERSITY.pptx
INDIA QUIZ 2024 RLAC DELHI UNIVERSITY.pptx
 
Mattingly "AI & Prompt Design: The Basics of Prompt Design"
Mattingly "AI & Prompt Design: The Basics of Prompt Design"Mattingly "AI & Prompt Design: The Basics of Prompt Design"
Mattingly "AI & Prompt Design: The Basics of Prompt Design"
 

Solve Education! Five Pagers

  • 1. Vision Mission Solve Education! We are committed to helping children and youth around the world receive quality and effective education. We use innovative education tech- nology such as gamification and artificial intel- ligence to achieve quality education for all. Our driving passion is to close the global educa- tion gap, one child at a time. To build an open platform that provides everyone with access to effective education. To enable people to empower themselves. Website: www.solveeducation.org Areas of focus: Literacy and numeracy, 21st century workforce and soft skills training, game development and education apps, education technology, and tech-based learning solutions. Founded: December 2015 Locations: Headquartered in Singapore with offices in Bandung, Indonesia and San Francisco, U.S.A. 501c3 Talent: We are a passionate group of innovators, tech specialists, and educators who have more than 45 years of combined experience in our fields. Solve Education! At A Glance
  • 2. EDUCATE EVALUATE EMPOWER 1 "Visual Networking Index (VNI)—Cisco Report." https://www.cisco.com/c/en/us/solutions/service-provider/vni-network-traffic-forecast/vni-forecast-info.html. Accessed 20 Dec. 2018. According to the 2018 UIS UNESCO report, all over the world, over 262 million children and youth do not attend school, while millions of others receive an education that falls short in providing them with the technical, critical thinking, and problem-solving skills needed to enter the ever-changing workforce of the future. Poor access to quality education entrenches cycles of inequality by preventing disadvan- taged children and youth from acquiring the skills needed to change their economic situa- tion. Apart from poverty, many of them face barriers linked to diversity politics, gender, disability, armed conflict, and displacement. The Immense Challenges Facing Today’s Children and Youth Globally, many students without access to effective education have access to low-/medi- um-end smartphone and broadband technology (60% of the world population by 20221 ). Solve Education! leverages this trend to create an educational platform that makes learn- ing fun and accessible: We used proven designs from game developers to create a game so engaging that students become absorbed in playing and learning; We incorporated real-life incentives by directly linking success in the game to opportunities on our online employment platform – it’s so much more than a learn- ing app!; We anticipated and addressed roadblocks to delivery by ensuring that the app runs on lower-end phones with intermittent internet connectivity. Innovative Solve! Solutions to Make Learning Effective and Accessible
  • 3. We have created a complex yet accessible Android-based game app called Dawn of Civilization (DOC) to help young people develop a hunger for learning, which later improves their earning potential. We’ve combined the frameworks of learning and game mechanics with the principles of social media, artificial intelli- gence, and data science to develop engaging educational opportunities for students and out-of-school youth. All learning activities are “gamified” for a fun learning experience. Doing so helps ensure that we engage and retain young people in a stimulating learning environment infused with a sense of novelty. Education Evaluation To monitor and evaluate the teaching and learning process, Solve Education! has created a web-based learning analytics portal called Learnalytics. The platform was created for those interested in following the learning progress of students in DOC. Learnalytics provides personalised scorecards and learning behaviour reports, through highly intuitive visual presentations. Learnalytics also accommodates group analytics for leaders of large student groups such as teachers or trainers. Based on an analysis of areas of learning where students need the most support, the platform provides suggestions for enrich- ment activities that assist them in catching up to their grade levels. Empowerment Solve Employment! (SEmp!) is an exciting extension of our Dawn Of Civilization (DOC) platform. We link students’ success in DOC with internship and employment opportunities in SEmp!. Upon reaching a certain level in DOC, users are invited to access SEmp!. Through SEmp!, students are given the opportunity to work in customer service, virtual assistance, transcription, micro-tasks such as indexing and labelling, and many more. We’ve partnered with tech companies in developing SEmp! to ensure that the students would indeed benefit from the opportunities. SEmp! is a safe place for underserved youth to improve and refine their skills before they go into a more competitive marketplace.
  • 4. solveeducation.org @solveeducation@solveeducationSolveEducation The priority for Solve! is for DOC to be distributed for free to users who cannot pay for it. We deploy the app through local community organisations that work directly with our target beneficiaries. We invite these organisations to discuss issues affecting the marginalised groups they work with, typically conducting a small pilot with them then launching a larger scale program afterwards. DOC is also equipped with the “virality component,” or the potential to go viral, such that our learners can get their friends to join the game and expand DOC’s user base. To allow us to provide our service free-of-charge, we have created revenue streams by offering our subscription-based learning monitoring and evaluation tool Learnalytics, a customised learning games service, and our platform to connect learners to employ- ment opportunities (Solve Employment!) to nonprofit and major corporation partners. Apart from that, we have also secured donations and grants from various funding organisations and philanthropists. We are working to make our nonprofit more sustain- able via a combination of philanthropic support and business revenue. Partnerships for Scalability and Sustainability Singtel Future Makers 2017 Winner Global Challenge Finalist 2017: Youth, Skills and the Workforce of the Future Singularity University Global Summit: Global Learning Challenge Top 3 Finalists Awards/Achievements
  • 5. Janine is a passionate entrepreneur who has founded and sold companies in the technology and FMCG industries. On top of her entrepreneurial experience, Janine has also a strong international track record in sales, marketing and revenue management in the corporate world, mostly in the highly competitive hospitality industry. She has worked in 8 different countries and has trained and supported hotels across almost 100 countries. As an enthusi- astic linguist, she is fluent in 5 languages. Janine's research paper on Solve Education!: "How gaming, artificial intelligence and big data is changing education" is published in International Conference on Game, Game Art and Gamification 2016 (ICGGAG). She has also published her research paper in IEEE, ACM and SCS conferences in the field of parallel simulation. Education is the key to solve the many challenges we face in the world today, and because of this, Janine is a mentor and avid speaker on topics like education, EdTech, and poverty alleviation. She is also on the advisory board of YCAB - ranked #40 in the world's top 500 NGOs. She was born and raised in Singapore and has a Bachelor degree in Computer Engineering from the Nanyang Technological University of Singapore. First Asian to receive the International Intellectual Benefits to Society Award 2018 by Mensa International University of Pennsylvania – Global Social Impact House: 2019 Fellow World CSR Day: Selected as one of the “51 Most Impactful Social Innovators” 2019 World HRD Congress: Women Super Achievers Award 2019 World Education Congress: Education Leader award 2017 Janine Teo janine@solveeducation.org http://janineteo.com/ About the Co-founder and CEO