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Four Components of 21st Century Learning
Applying 'Pedagogical Infrastructure Framework'
on a Course on Educational Technology
University of Helsinki
Institute of Behavioural Sciences
Department of Teacher Education
Pedagogical Studies of Andragogy
Pedagogical Study
Educational Sciences
October 2012
Esko Lius, esko@lius.fi
Advisor: Riitta Jyrhämä
Tiedekunta - Fakultet - Faculty
Käyttäytymistieteellinen
Laitos - Institution - Department
Opettajankoulutuslaitos
Tekijä - Författare - Author
Esko Lius
Työn nimi - Arbetets titel - Title
Four Components of 21st Century Learning: Applying 'Pedagogical Infrastructure Framework'
on a Course on Educational Technology
Oppiaine - Läroämne - Subject
Kasvatustiede
Työn laji/ Ohjaaja - Arbetets art/Handledare
Level/Instructor
Seminaaritutkielma / Riitta Jyrhämä
Aika - Datum - Month and
year
October 2012
Sivumäärä - Sidoantal - Number of
pages
32 p. + 4 appendix p.
Tiivistelmä - Referat - Abstract
There are many educational models and theories that aim to clear the way for teachers to apply tech-
nology in learning settings. However, not many of them provide pragmatic tools and guidance on
how these models should be implemented in practice. As the Learning Solutions team that I work in
was to arrange a new course called "Edutech bootcamp" for teacher trainees at the time of finding a
research subject for this study, I felt it fitting to apply a pedagogical model and to evaluate how it
would help us in planning and analysing the course. I ended up using the pedagogical infrastructure
framework developed by Minna Lakkala in her dissertation. I decided to study the framework itself:
How practical and comprehensive would this model be in planning the course? What is my opinion
of Lakkala's model compared to other similar models like TPACK and Learning by Design?
This study is design-based research: pragmatic and mixing various strategies based on the situation at
hand. After comparing the three models mentioned above and after deciding to apply pedagogical
infrastructure framework, I used it as a design tool in planning the course. I divided the planning into
four basic components described in Lakkala's model: technical, social, epistemological and cognitive.
After the course I and the other facilitators evaluated the course according to the four components. I
sent the students a questionnaire about the course, based on the framework components. Having ana-
lysed all responses I categorized the feedback in a table form provided by Lakkala's framework, in
order to find out the shortcomings and suggestions for improvement. Finally, I reviewed the usability
and usefulness of the framework in the light of our own course experiences.
The pedagogical infrastructure framework is a useful all-around tool that pays attention to all the
essential spheres of a socio-constructionist learning process. The less a teacher has experience the
more useful the framework is in the course planning. In our case it had a minor effect on our plan-
ning. It made us to pay more attention to social and epistemological components, though. The
framework was more consequential in evaluating the course. Structuring the facilitators' observations
and students' feedback by the four components helped us to spot the shortcomings and to get sugges-
tions for concrete improvements. The pedagogical infrastructure framework is particularly useful in
pinpointing the areas in need of improvement, like the cognitive component in this case of Edutech
bootcamp. All in all, the teacher's experience and didactic competence are more essential factors for a
successful course than choosing the right model or framework.
Avainsanat - Nyckelord
Käytäntöyhteisöt, Opettajankoulutus, Oppimisteknologia, Oppimisympäristöt, Pedagogiikka 2.0,
Sosiokonstruktivistinen oppimiskäsitys, Tiedonrakentelu, Yhteistoiminnallinen oppiminen
Keywords
Collaborative Learning, Community of Practice, Design Research, Educational Technology,
Knowledge Building Community, Knowledge Creation, Learning Environments, Pedagogical
Infrastructure Framework, Pedagogy 2.0, Social Learning, Socio-Constructivist Learning Theory,
Socio-Cultural Paradigm, Teacher Training, Technology-Enhanced Learning, 21st Century Learning
sfdSäilytyspaikka - Förvaringsställe - Where deposited
Muita tietoja - Övriga uppgifter - Additional information
Sisällys
1	
   INTRODUCTION ...........................................................................................2	
  
1.1	
   The setting ............................................................................................3	
  
2	
   THEORETICAL CONTEXT ...........................................................................6	
  
2.1	
   Theoretical framework ..........................................................................8	
  
2.2	
   Methodology .......................................................................................13	
  
3	
   THE PEDAGOGICAL INFRASTRUCTURE FRAMEWORK OF
THE EDUTECH BOOTCAMP....................................................................15	
  
3.1	
   The technical component of the Edutech bootcamp...........................17	
  
3.2	
   The social component of the Edutech bootcamp................................20	
  
3.3	
   The epistemological component of the Edutech bootcamp ................22	
  
3.4	
   The cognitive component of the Edutech bootcamp...........................23	
  
4	
   EVALUATING THE APPLICABILITY OF THE PEDAGOGICAL
INFRASTRUCTURE FRAMEWORK .........................................................25	
  
5	
   CONCLUSION.............................................................................................28	
  
BIBLIOGRAPHY................................................................................................31	
  
APPENDIX ........................................................................................................33	
  
TABLES
Table 1. Main design features and shortcomings of the pedagogical
infrastructure framework of the Edutech bootcamp ...................................15
FIGURES
Figure 1. The TPACK model. Source: www.tpack.org ........................................9
Figure 2. Eight knowledge processes of Learning by Design ...........................11
2
1 Introduction
Teachers are having a busy time linking the domains of technology and peda-
gogy when designing successful settings for learning in the 21st century world.
Many are "digital immigrants" which means that they (or: we) didn't grow up with
digital gadgets, and those who didn't encounter digital culture until as an adult,
may never get completely rid of the "digital immigrant accent", like Marc
Prensky wrote in 'Digital Natives, Digital Immigrants'. In that article published
over a decade ago, he stated that "today's students are no longer the people
our educational system was designed to teach" and that we need to "consider
both our methodology and our content." (Prensky, 2001)
After that, the question of education and digital culture – or new literacies, or
21st century skills – has been considered and studied by many. Nowadays,
instead of hypeing the revolutionary new generation or expecting the technology
to boost learning outcome, there is a multitude of educational models for inte-
grating technology into pedagogical designs to support the learners' processes.
I work in a vocational institute that trains not only vocational students but also
teachers and teacher trainees. Our learning solutions team arranged a new
course called "Edutech bootcamp" for teacher trainees in September 2012. As
the subject matter of this course was educational technology (or technology in
favour of education), and as the other cornerstones were social learning, self-
regulated learning and collaboration, I felt it fitting to connect this study on
pedagogical frameworks to the specific course and make the research more
contextual. We applied a pedagogical model that helped in uniting the use of
technology to the social aspects of learning and to the trainees' learning
process. Therefore, I had the opportunity to both review different models and
see how a model performs in practice.
3
One current model that aims to take into account both technology, pedagogy
and the students' own activity, is called the pedagogical infrastructure frame-
work, developed by Minna Lakkala in her dissertation. (Lakkala, 2010). In addi-
tion to the technical and prestructured instructional design it pays particular at-
tention to collaborative knowledge construction and students' self-regulated
learning. (Lakkala, Ilomäki, & Kosonen, 2010)
I will examine some models and their premises, and comment on their strengths
and weaknesses in the light of my particular setting. I will also explain why I
chose the pedagogical infrastructure framework and how I applied it to planning
and evaluating our course. I will form an opinion on the changes in the peda-
gogical process and an opinion on the framework itself. Finally, I will conclude
by forming an opinion on the overall usability of the pedagogical infrastructure
framework and sketch some directions to develop it even further.
1.1 The setting
In order to understand the application of the framework both in designing and in
assessing the course, I describe the programme in some detail. The Edutech
bootcamp is a 5 ECTS credits course, belonging to the optional studies of the
vocational teachers education studies in the Oulu University of Applied
Sciences. The 15 students form a multicultural group and the course language
is English.
The Edutech bootcamp is arranged by the Learning Solutions team of Inno-
Omnia, a part of Omnia, the Joint Authority of Education in Espoo Region. The
core of the course is a two-day workshop facilitated by Omnia, a vocational col-
lege, including precourse and postcourse assignments. The bootcamp was
planned and carried out jointly by the learning solutions team of InnoOmnia,
which has a special privilege to give further professional training for teachers in
social media, mobile learning and new learning environments.
4
As I am doing separate postgraduate pedagogical studies in the University of
Helsinki, I had the opportunity to combine my work and my studies. Thus I took
the initiative in setting up the master plan of the course and expanding it into a
detailed programme together with the team.
The learning objectives of the course were to familiarize the students with the
commonly used social media and mobile learning tools and applications, and to
give the participants an understanding of the role technology has in learning,
ranging from traditional classroom learning to e- and m-learning. (“Optional
Studies,” 2012)
The pedagogical approach of the Edutech bootcamp was based on Kolb’s
learning cycle both on the level of the whole bootcamp and in its sessions. The
working methods consisted of experiential and authentic hands-on technology-
enhanced collaborative sessions. (Ilomäki, Taalas, & Lakkala, 2012; Kolb &
Boyatzis, 2000)
The bootcamp was based on six major learning sessions. They all started with
an introduction and ended with a wrap-up – usually a combination of discussion
and commenting on the course blog at http://eduinno12.blogspot.fi. The first
part of the first day was intensive on devices and tools in order to acquire the
basic skills for using educational technology during the course. The objectives
were to learn their basic use, to understand how they are used in education,
and also to apply them in the Edutech bootcamp itself. The latter part of the first
day had a more discursive take on the subject. The day ended with a QR-code
based track over the InnoOmnia facilities, a sort of learner’s scavenger hunt
with iPads.
The second day started with conceptualizing the first day's learning with
Popplet, a mind mapping app, in order to support the abstract conceptualization
(according to Kolb's learning cycle), or to reach the Popperian "World 3" (see
Bereiter, 2002) After this session there was a lecture-based session on social
learning and connectivism in vocational education and training.
5
The final session "Learning the InnoOmnia community" was about finding
answers to questions such as: what is a community of practice like, how do the
principles of a community of practice show up in InnoOmnia, and how does
technology support the community of practice of InnoOmnia. The trainee-groups
got a key and an iPad, and started by consulting the course blog about what a
"community of practice" means, how it can be used as a support in learning,
and what they are exactly expected to dig out in their own task. The groups
interviewed students, entrepreneurs and teachers in InnoOmnia and produced
learning outcome in various audiovisual forms to be watched and discussed by
all the participants together in the wrap-up session.
After the course the students were to fill in feedback surveys, to produce reflec-
tive learning outcomes, and to do some further work for the forthcoming
Edupreneur bootcamp in November.
6
2 Theoretical context
This study is situational and practical. It arose from the need to plan a course, to
base that planning on a comprehensive framework, and to study how this new
type of a course would perform – although the main topic of this research is not
the accomplishments of the course but the theoretical frameworking model.
There are numerous frameworks and models on designing a learning process
augmented by technology. In this case, the criteria to choose between models
were based on our conceptions and preferences on learning-theoretical para-
digms, and on the content and objectives of the course.
Our take on learning is essentially sociocultural. Along this line, we see
Vygotsky's model of the zone of proximal development as a central one. In
addition to the idea of reaching one's potential development "under adult
guidance", we emphasize the alternative Vygotsky ends his definition with: "or
in collaboration with more capable peers." (Vygotsky, 1978, 86) So, instead of
relying on prestructured instructional scaffolding, we prefer to leave a lot of
room for the development of the situational processes.
We do also take into account socio-constructivist approaches, particularly such
conceptualizations and methods that are close to the cultural and social aspects
of learning. These include e.g. distributed and situated cognition, and cognitive
apprenticeship and reciprocal teaching. (Hakkarainen, Lonka, & Lipponen,
2004; Lakkala, 2010)
Another cornerstone of our approach to learning is the paradigm of a communi-
ty of practice. We use it both as a model for how sociocultural learning evolves
in a situation, and as a guideline in designing courses that are for groups that
will form a more close relationship than of a random two-day course crowd. By
including the principle of a community of practice in our course planning we aim
to support the group to form shared practices and ways of creating meaning.
The group of students who participated in the Edutech bootcamp will continue
7
their recently-started teacher training as a group during the whole of the next
term.
To be more precise, by a community of practice researchers most often refer to
a community in which knowledge or learning is not an objective as such but
happens in an organic and non-intentional process as a side- or as a co-
product. Thus, when speaking about our ways of using social learning in order
to support the Edutech bootcamp and the students’ path on their pedagogical
studies, it might be more precise to talk about a “knowledge-building communi-
ty”. (Hoadley, 2012) However, in their task of learning InnoOmnia, the distinc-
tion is not so clear, as the activity included two kinds of aims: intentional, learn-
ing-centric; and more informal group-forming purposes as well. I will be using
the expression community of practice unless I refer specifically to intentional
learning objectives of the group.
This kind of a social or community point of view of learning, culture and technol-
ogy is at the core of my usage of the expression "21st century learning" that I
chose for the title of this study. My way of using the concept is derived from the
more common expressions "21st century skills" and "21st century literacy" that
are used widely – and wildly, by researchers on the one hand and by company
executives on the other. Most often 21st century skills are said to include a set
of skills that "enable participation in the new communities emerging within a
networked society" (Ilomäki et al., 2012).
21st century learning includes not only technology, digital culture and new
learning environments but also new pedagogical approaches and working
methods. These usually include some kind of teamwork (or social learning or
collaborative learning), and methods like problem-based or inquiry learning.
(Kuhlthau, Maniotes, & Caspari, 2007; Marold, 2002). "21st century" is not a
calendar term here. It is a way of expressing a new paradigm that has evolved
along the deconstruction of "one size fits all" thinking and along the revolution in
the ownership of knowledge. (Robinson & Aronica, 2009; Suoranta & Vadén,
2012) For me, 21st century learning is a meaning-making process that evolves
through active participation in technology-augmented networks.
8
2.1 Theoretical framework
As the cornerstones of the course are education technology, social learning,
self-regulated learning, and collaboration, I decided to apply the pedagogical
infrastructure framework developed in Lakkala's dissertation, and see how well
this theoretical model would fit in a practical situation. In my research work I've
come to learn several theories and models on applying technology in education.
I will introduce three of them in this study. I will also explain in detail why I have
chosen this framework model over the others.
The main questions for this study are
• How practical and comprehensive the pedagogical infrastructure frame-
work is in planning a course for teacher trainees on educational technol-
ogy?
• To what extent does the model support evaluating a course based on
collaborative, social and self-regulated learning, and does the model
support finding the shortcomings and ways to improve the course?
• What is my opinion on this model compared to other similar models for
pedagogical design?
Looking into possible models to be applied I found out that there are a lot of
frameworks to choose from. On the other hand, there is the group of models
that lay out practical tools for analysing learning and activity as a social setting,
but lack the technical aspect, like Engeström's theory of expansive learning.
(Engeström, 2001) On the other hand, there are models that are very specific
on technology and the learning environment, but abstract on pedagogy and par-
ticularly on the learner's knowledge-formation, like the model of design compo-
nents of student-centred learning environments. (Land, Hannafin, & Oliver,
2012). In between these realms, there are at least three models that take into
account technology, and socio-cultural or socio-constructivist learning theories.
9
The TPACK model is an adaptation of Lee Schulman's elaboration on the
PACK model. Shulman introduced the notion that the special knowledge (K)
that teachers have, lies in the intersection of pedagogy (P) and content (C).
Punya Mishra and Matthew Koehler developed TPACK to take into account also
the technological tools and environments. TPACK is an acronym for "Tech-
nological Pedagogical Content Knowledge" ("A" for making it easier to
pronounce and remember). In the heart of the model is the idea that a teacher
must combine and address all the components of TPACK in a situation. Not
only is a teacher to combine technology, pedagogy, and content, but the special
knowledge in between every two components as well (see below). (Mishra &
Koehler, 2009; “TPACK – Technological Pedagogical Content Knowledge,”
2011)
Figure 1. The TPACK model. Source: www.tpack.org
TPACK as such is a flexible tool that requires an experienced teacher who
manages all the components and who has enough situational and pedagogic
competence to find a way of addressing all the spheres properly. The flexibility
can also mean fuzzyness and vulnerability to misapplications. Even the funda-
mental logic of the TPACK model has been questioned. (Kimmons, 2011)
10
As such, it is not a concrete tool to be applied when planning the details of
course modules. When starting to plan the Edutech bootcamp I wanted to have
a theoretical model that would be closely tied to the concrete elements of the
learning situation. It is possible and even likely that such a bridging framework
for TPACK does exist, but at the time of planning I did not find one.
Another strong candidate for the framework was Bill Cope's and Mary Kalantzis'
"Learning by Design" pedagogy. Their view of a successful learning design is
for the teacher to take into account not only input, but also the conditions of the
learners' engagement, or how to get them personally involved. So, according to
them, the difference does not lie in the selection of the tools or the input. Using
technology is similar to using a textbook. "The real issue is one of engagement,
and this will only occur in conditions of belonging and transformation, where the
engagement carries the learner, one step at a time, distances that are appropri-
ate to their starting point." (Cope & Kalantzis, 2004, 60)
The Learning by Design principles consist of three levels that learning designs
must meet: The Learning Community level, which articulates the goals and ex-
pectations of various actors in the educational body; The Learning Framework
level, which forms the underlying curriculum of the programme; The Learning
Element which is the pedagogical way for selecting, designing and experiencing
learning activities in any learning encounter. (Kalantzis & Cope, 2012)
Kalantzis and Cope build upon Bloom's taxonomy and Kolb's learning circle as
they construct their model of eight "Knowledge Processes". These processes
are activity types which suit the different phases of a learning process as Kolb
describes it. The phases of experiencing, applying, analysing, and conceptual-
ising can be regarded as steps on the hermeneutical spiral of the learning pro-
cess. (Kalantzis & Cope, 2012)
11
Figure 2. Eight knowledge processes of Learning by Design.
In a similar way to TPACK, Learning by Design provides a practical framework
for a teacher to reflect on, and to be scooped out for everyday course planning.
My take on technology and education shares a lot of their premises and philos-
ophy, and I include much of their mentality in my thinking. Nevertheless, for the
purpose of this very course I was to plan, and for the purpose of this short
study, they were not concrete and specific enough.
Minna Lakkala's dissertation “How to design educational settings to promote
collaborative inquiry: Pedagogical infrastructures for technology-enhanced
progressive inquiry” studied implementing the pedagogical model of the
Progressive Inquiry and related Web-based tools in various real-life contexts.
The dissertation outlined a framework that was meant to "help to recognize and
critically evaluate the invisible learning-cultural conventions in various educa-
tional settings." (Lakkala, 2010, 5) As the framework already contained a
detailed practical approach with real-life examples and as the dissertation
brought up the wish for the framework to be developed in a more concrete
12
direction, it seemed a tool practicable enough and flexible enough for my
purposes.
Lakkala's 'pedagogical infrastructure framework' is based on a combination of
socio-cultural and socio-constructivist learning theories, and it is constructed on
the experiences of four very different cases in which the Progressive Inquiry
was used as a learning method. According to the pedagogical infrastructure
framework, there are four components that form the infrastructure of an educa-
tional setting: "The knowledge creation should consist of deliberately designed
technical, social, epistemic, and cognitive support structures." (Lakkala, 2010,
79) What made this model particularly applicable was the table that explicated
the definitions of each components, as well as the features for fostering pro-
gressive inquiry practices.
Minna Lakkala co-authored an article with Liisa Ilomäki and Kari Kosonen in
which they dealt with three cases in the light of the pedagogical infrastructure
framework. It was most helpful in describing the essential design features of the
settings in the cases in question. It also showed how the framework could be
used in evaluating the settings and giving suggestions for improvements.
There are some minor differences in the naming and usage of concepts
between the above-mentioned dissertation and the article. As my main
reference I use the above-mentioned article ‘From Instructional Design to
Setting Up Pedagogical Infrastructures: Designing Technology-Enhanced
Knowledge Creation’ by M Lakkala, L Ilomäki & K Kosonen in B Ertl (Ed.),
Technologies and Practices for Constructing Knowledge in Online Environ-
ments: Advancements in Learning. (Lakkala et al., 2010)
Having found these two studies I saw that this model provided me with a useful
tool and theoretical background for planning and evaluating the Edutech
bootcamp. Lakkala, Ilomäki & Kosonen end their article with a wish: "An
interesting and fruitful endeavour could be a research and design project,
conducted together with some knowledgeable educators, testing whether the
framework helps them to evaluate their course designs in more systematic way,
13
and working with the educators to develop and concretize the framework
further." I hope that my study is of use for the developers of this framework, too.
2.2 Methodology
This study is an example of design-based research: It is pragmatic, and it mixes
various strategies based on the needs of the situation at hand. As Lakkala
formulates, design-based research aims "at understanding how to orchestrate
innovative pedagogical practices in authentic educational contexts, and
simultaneously developing new theoretical insight about the nature of learning
and teaching." (Lakkala, 2010, 46) In this short paper aspirations towards new
theoretical insight have to be left aside.
Along Edelson's division of different types of design research, my take on the
subject is domain theory: a descriptive, not a prescriptive characterization.
There are two classes in domain theories: context theories and outcome theo-
ries. The study in question is a context theory, characterizing "the challenges
and opportunities presented by a class of design contexts." (Edelson, 2009)
After having carried out the bootcamp with my colleagues we had an informal
reflective talk, both face-to-face and by email. Soon after the bootcamp we sent
the students a Google Documents form of twenty questions. For every
framework component (technical, social, epistemological and cognitive) there
were four Likert-scale claims on carrying out our design and one open question
for suggestions for improvements. The claims were written as course planning
objectives that we wished to achieve, like "Assignments aimed at truly collab-
orative co-construction of knowledge objects." The survey questionnaire is
attached as Appendix 1. It can also be reached online, http://j.mp/UI2jYF.
In the first week after sending the survey, three out of fifteen students
responded. After a reminder, one more reply was gotten. Due to the low hand-in
percentage, the feedback is not necessarily reflective of the students' compre-
hensive attitudes, and thus the sections on the feedback remain somewhat
14
cursory. The results can be considered valid and reliable but they are not
representative of the group as a whole. The students had a postcourse assign-
ment in which they had to reflect their learning and experiences. These were
not yet available on writing this study.
15
3 The Pedagogical infrastructure framework of
the Edutech Bootcamp
First I will present the main design features and shortcomings in a table form as
they are structured in Lakkala's dissertation (p. 82) and in Lakkala, Ilomäki &
Kosonen's article. The division into components, the essential design features
of the setting and the shortcomings in the design and suggestions for improve-
ments as such is used both in the dissertation and in the article. After this all-
inclusive table I will discuss each component separately.
The contents of the table cells are my interpretations of the features and short-
comings of the bootcamp. The essential design features are written as a part of
the course plan before the bootcamp. The shortcomings and suggestions are
written on the basis of the facilitators' and students' feedback. At the end of four
component chapters there is a paragraph discussing the students' feedback on
the Edutech bootcamp. The feedback section remains cursory because of the
low hand-in percentage. This is discussed in detail in the chapter 2.2 above.
Table 1. The main design features and shortcomings of the pedagogical infrastructure
framework of the Edutech bootcamp
Component Essential design features of the
setting (set prior to course)
Shortcomings in the design and sug-
gestions for improvements
Technical • Basic tools: blog & iPads
• Various mLearning apps
for personal and collabora-
tive use for writing, taking
pictures and video, for
browsing and concept-
mapping
• Cloud services and re-
sources tutoring the use of
apps and other resources
(e.g. Youtube)
• Social media platforms
that link formal, nonformal
and informal learning
• ICT infrastructure: wifi, ap-
ple TV, projectors
• It would make sense to start
half an hour earlier with those
students who are not familiar
with basic tools, in this case
blogging, to help them to reach
the basic skills that others al-
ready have
• Introductory (or flipped-
classroom) video would have
served the basic tools learning
session
• The implementation of QR-
based game-like "trophies" was
too complex and did not work
as the students were better off
focusing on the more essential
things. Thus we left the trophy-
collecting out of the programme
right after the second session.
16
• 1-to-1 iPad would have been
better than the 2-to-3 ratio that
we could provide in this situa-
tion.
Social • Group activities: hands-on
work for constructing
knowledge&skills
• Structured group settings
like duel discussions and
evaluation discussions
• Unstructured personal and
group settings like mobile
qr track
• Analysis and participation
in the community of prac-
tice in InnoOmnia
• Informal get-together party
• Some student felt that some
others did not participate but
kept on doing other, mostly
work-related things instead.
This may mean that more at-
tention should have been paid
to group dynamics. However,
as most of the learners did their
studies alongside their full-time
work, it's understandable that
they couldn't concentrate on
the bootcamp 100% all the
time.
Epistemological • Theoretical framework
partly provided by facilita-
tors, partly on students’
own activity (group work)
• Information on the Finnish
educational system and
vocational education and
training
• Device and app training
provided
• Cloud services and social
media platforms partly as-
sisted and partly as their
own group work
• Edutech application cases
and examples partly pre-
sented by facilitators, part-
ly accessed as students’
own activity
• "Fuzzy" knowledge to be
gathered about the
InnoOmnia community of
practice
• On the basis of the survey
feedback, it seems that we
were able to provide proper cir-
cumstances and information for
creating knowledge
• It seems that we were not able
to personalize the process
enough for this heterogeneous
group, but some felt that there
was too much information, par-
ticularly about various tools and
services of the educational
technology.
Cognitive • The sessions start with an
introduction to the objec-
tives and end with a reflec-
tive round-up. During and
after the sessions the stu-
dents are expected to write
about their process both
on the blog and on their
personal learning envi-
ronments.
• As is often the case with
adult education, students
are expected to be active,
to take initiative and to
have self-regulated learn-
ing skills and positive atti-
tude to their own process.
• Expectations should have been
clarified more both in advance
and during the sessions.
• The course objectives, partici-
pants and programme were not
presented in the opening – this
should be done in the very be-
ginning
17
3.1 The technical component of the Edutech bootcamp
According to its definition, the technical component of the framework includes
the providing of technology and technical advice to the participants; organizing
and orchestrating the use of technology; the functionality of the tools provided;
and their appropriateness for the desired activity. (Lakkala, 2010, 82)
The sociocultural and the community of practice-based pedagogical approach
characterised the selection of methods and partly also the selection of technol-
ogy. In the case of the Edutech bootcamp it must be emphasized that the role of
technology was at the core of the whole workshop as the idea was to learn to
apply educational technology.
Because technology was the key topic, I will discuss this component more
thoroughly than the others. I will focus on the core technologies, and will be
more cursory when starting to discuss the additional technology.
As the basic tools of the course we had chosen iPads and the course blog. We
provided the students with ten iPads. Some had their own, and some opted to
use their own laptop.
I had been planning the initial technical 1.5-hour facilitator-led hands-on session
introducing iPads and our blog with the mobile systems specialist of our team.
We had decided to use Blogger as our course blog engine because it is one of
the most familiar platforms in education: well-know, easy, has a lot of educa-
tional blogs available, a wide variety of features and gadgets – and we the facili-
tators felt comfortable with it. We had asked the students to create a Google
account prior to coming to the workshop, so we could start from adding them as
authors to our blog from the first moment.
As the use of technology should be as fluent and transparent in a learning situa-
tion as possible, it is important that the facilitator can assist the participants
18
smoothly with the tools. In addition to that, if technology is to be used socially,
or if interaction is to be built on it, the learners must feel confident with the
chosen tool – they don't have to master it but they should feel comfortable in
experimenting and exploring with it.
The iPad introduction covered not only the device (hardware buttons, gestures,
interface) but also the apps we had planned to be most essential: Safari (web
browser), Blogger (for text & picture blogging), QRafter (for QR-code based
sessions), and Photos (for sending videos to Youtube).
In the blogging session the challenges of introducing a large group into mobile
blogging with a new account caused some hassle in the beginning. In such a
situation the facilitators must be able to adjust the plan and guide the students
long enough on the basics to get the problems sorted out.
We had planned to drill blogging with several tasks but the process of getting
everyone as authors to the blog writers' list and to succeed with their first blog
post took an hour instead of 30–40 minutes as planned. In retrospect, as all
students were able to start with blogging and did continue to blog during the
bootcamp, we consider the technical decisions and assistance to have been
sufficient or even successful.
After the initial session for the whole group, the students had to choose from
four alternative workshops: mobile learning (iMovie app, Youtube), visual doc-
umentation (Prezi, Slideshare, Jing, Screenr, Answergarden), collaborative writ-
ing (Google Documents, Google Drive app, Etherpad), and social platforms
(Wikispaces, Facebook, Twitter). In these they learned to use mobile tools and
cloud services in educational contexts, producing their own outcomes and link-
ing them on our course blog. For example, this post links to the collaborative
outcome of the collaborative writing workshop: http://eduinno12.blogspot.fi/
2012/09/collaborative-writing-on-desktop-on-go.html
Technology was applied in other sessions as well. In preparing for the duel
discussions the groups used the iPads and their own laptops both for
19
watching/reading the source materials and for constructing their strategy and
points. One group made a Google presentation and two others made a blog
post about their arguments to be shared and shown in the duel situation on the
projector wall.
On the QR-code based track, or "scavenger hunt", they wandered from one
checkpoint to another, reading QR-codes (i.e. 2D barcodes) that had both
Edutech case examples and directions to the next checkpoint. The aim was
both to introduce the educational use QR codes to them and to introduce the
educational facilities of the college. On the next day they learned to do a collab-
orative mind map of the previous day's learning with the Popplet app. Along
with the theoretical (albeit discussive) lecture, SlideShare.net and cloud-based
repositories like Dropbox.com were introduced.
As the last Edutech task the students read short descriptions about what a
community of practice is and how it can be supported by technology. After that
they had to find out what makes the "InnoOmnia community" and how we
support it with technology. They were to wander around the facilities, observe,
interview and make an outcome that they could link on the blog. Three of the
five groups made videos by shooting with an iPad and uploading material on
Youtube, one made comic strips with Stripdesign app, and one made a
Facebook page with text and picture-based wall entries.
Observation during the sessions and in the reflective wrap-up closings, as well
as the evaluation of the outcomes and survey feedback indicated that the
arrangement of technical component had succeeded in a satisfactory manner.
This is not to say that there wouldn't be room for further improvements:
Although we are experienced in facilitating educational technology training, it
took us longer than expected to work out e.g. blogging and some other
technical modules. Thus we had to drop off the game-like collecting of trophies
soon after the first morning.
The students got to fill in a survey that had four Likert-scale statements and one
open question about suggestions for improvements. The statement formulations
20
were factors that Lakkala listed as features of the components in her disserta-
tion. For example, "The technology we used enabled and facilitated co-
construction and elaboration of shared knowledge artefacts and collaborative
processes" is a verbatim quote of Lakkala's formulation in other aspects, but I
have changed the pronoun to "we".
The students' responses show that they were generally positive about the tech-
nical component of the bootcamp. On a five-step Likert-scale, where 5=strongly
agree and 1=strongly disagree, the students gave an overall rate of 3.7/5. In the
open comments two students mentioned that a 1:1 ratio on iPads would have
been anvantageous.
3.2 The social component of the Edutech bootcamp
The social component is defined as the combination of designed individual or
collaborative student activities and required outcomes, and actual arrangements
to organize students' collaboration and social interaction. (Lakkala, 2010, 82)
The Edutech bootcamp was designed to consist mainly of collaborative and
experiential sessions. As the initiative technological skill levels of the students
were expected to vary a lot, we wanted different collaborative methods to help
them to take the initiative and solve problems "in collaboration with more capa-
ble peers." (Vygotsky, 1978, 86)
Some sessions were more pre-structured and teacher-centric. This approach
served well e.g. in introducing the basic tools of the bootcamp or introducing
learning theories. The theory session was initially planned to include more stu-
dent-based knowledge creation. However, in the situation it seemed wise to
make some changes which would help the students to focus on fewer things but
more thoroughly.
The sessions that involved particular collaborative knowledge construction,
were "The Duel", "Popplet mind mapping", and "Learn the InnoOmnia communi-
21
ty." In the Duel groups of four students had to form an opinion and take sides
with regard to the claims of the source material. After that two groups debated a
pro&con issue, and at the end of the duel the other groups were allowed to join
and comment.
The "Learn the InnoOmnia community" task required self-regulated learning and
strategic action. As described in chapter 2.1 on the technical component, the
students had to learn the theoretical content and the task instructions by them-
selves. After that they had to take their mobile device and a key with which they
could enter most of the spaces of the facility, and start observing and chatting
with people. This way they not only read about what is a community of practice
but they had to interact with one to see what made it as one, and along with
proceeding with this task, they also started to form their own shared practices,
and an identity as a specific group of teacher trainees.
As their recently-started studies are mainly carried out as distance learning, by
such making them to form a knowledge-creating community we wanted to sup-
port the creation of their own common practices, and the formation of their own
community of practice.
If we consider the setting – a multicultural group of adult learners who hardly
knew each other – the interaction seemed to be close and frequent, both
between the students themselves and between the students and the facilitators.
During the task the interaction between the groups was scant but in the wrap-up
session the students were active in commenting the process and the outcomes.
The students' responses to the social component of the undertaking support the
above-mentioned observation of the close interaction within the group: they
were generally positive about the bootcamp. On a five-step Likert-scale, where
5=strongly agree and 1=strongly disagree, the students gave an overall rate of
4,0/5. There were no direct suggestions for improvement on this component.
22
3.3 The epistemological component of the Edutech bootcamp
Minna Lakkala defines the epistemological component as "the ways of
operating with knowledge and the nature of knowledge processing that the
assignments promote; nature of knowledge resources used; and the role of
participants and information resources while working with knowledge." (Lakkala,
2010, 82)
The static, external information resources that were accessed before, during
and after the course were very heterogeneous: factual articles, EU-communique
on VET, suggested online videos, descriptive audio-visual tutorials, web-based
keynote recordings, etc. In addition to these, the facilitators shared their exper-
tise in the classroom, on the blog, 1-to-1, 1-to-all, 1-to-group.
The external resources had two functions. On the one hand, there were low-
level thinking aids like application tutorials. Others were more on high-level
thinking: some pedagogic, like background information on communities of
practice, and some thought-provoking, like Sir Ken Robinson's video Changing
Education Paradigms. (Robinson, 2010) The video required students to take a
personal stance and form a relation to its subject. This was not only to collect
information but also to make meaning and work toward internalising the
information. For example, in The Duel one student regarded it as useful to have
to take a different stand on the topic than he personally would, and defend that,
because it helped him to realize his own attitudes, values and what he has
taken for granted.
In the "Learn the InnoOmnia community" the students had to construct
knowledge and a shared opinion on communities of practice, and to some
extent act in a way a community of practice does. This task presented an
authentic, ill-defined problem that had to be solved and worked towards a more
cognitive or metacognitive processing of knowledge-creation.
23
The students' responses to the epistemological component of the undertaking
show that the design of the epistemological component of the bootcamp did
succeed well. On a five-step Likert-scale, where 5=strongly agree and
1=strongly disagree, the students gave an overall rate of 4.1/5.
3.4 The cognitive component of the Edutech bootcamp
The cognitive component is about "designed tasks and artefacts or tools per-
forming a modelling and reflective function for promoting students' self-
regulative competencies to work in an intended way". (Lakkala, 2010, 82)
Practically all the sessions were designed along Kolb's learning cycle, so that
we included both the perception and the processing axles into the session. First
there was an introductory, conceptual part, then active experimentation, then
getting concrete experience, and in the end, reflective observation. Since forth-
coming sessions were to build upon preceding sessions, we hoped to support a
hermeneutical spiral in the learning process. Although we did not mention this
structure or Kolb's theory explicitly, in the wrap-up discussion after the first day
one student did mention his notion of this structure. That was not only an exam-
ple of his metacognitive skills but gave us a natural point to enter this theoretical
model into discussion.
Most of the sessions were student-centred, and left a lot of decision-making and
control to them. They were able to use the knowledge and skills resources they
already had in the tasks, and as small groups they had to negotiate which prac-
tices and strategies were best for the task at hand.
A comment that a student made during the Duel about reflecting on his attitudes
was a good example of the self-regulatory and metacognitive nature of the
learning process that the student was under. Sharing his observations with
other students was very constructive for all participants as it enabled them to
view their own metacognitive processes in a more thorough manner.
24
Along using new educational technology we discussed not only the Edutech
bootcamp trainees' take on learning but how a similar approach could be
implemented in their own teaching, too. For example social learning, deep
learning, mental models and flipped classroom were mentioned in the context of
various educational technology tools and resources.
As was stated in chapter 3.3, the "Learn the InnoOmnia community" presented
an authentic, ill-defined problem that had to be solved. As such, it worked as a
metacognitive scaffolding for the learners. In this kind of a task the scaffolding is
distributed. That means that the support for students in a complex classroom
setting is distributed across various agents in the learning environment, such as
"material resources, task structures, social arrangements, and technological
tools, as well as teacher guidance." (Lakkala et al., 2010)
The students' responses to the cognitive component were not so favourable as
towards the other components. On a five-step Likert-scale, where 5=strongly
agree and 1=strongly disagree, the students gave an overall rate of 3.4/5. That
means that they still mostly agreed on our ambitious statements like "Expert-like
knowledge practices were explicitly modelled through concrete models and
templates." It might be that more or different kind of scaffolding would have
been needed. It also might be that on a two-day course there is not enough time
for metacognitive processing no matter what kind of scaffolding is provided.
25
4 Evaluating the applicability of the pedagogical
infrastructure framework
InnoOmnia Learning Solutions team has been arranging educational technology
courses for two years – the time the team has existed. Although the format of
the Edutech bootcamp is new, the team has a history of arranging comparable
short courses on social media and mobile learning in vocational education and
training. Contrary to the bootcamp, planning and assessing those courses has
happened collaboratively without any certain explicit framework. Considering
this history and this particular difference we can juxtapose the Edutech
bootcamp and other courses, and try to form an opinion on the changes in the
process and analyse the usability of the pedagogical infrastructure framework.
To begin with an overall view of the arrangements, timing, technology, tasks
and interaction, there is no major difference between our other courses and the
Edutech bootcamp. The course will not automatically become a thriving one
when picking a certain model and following it, particularly as we are a team of
seasoned educators with a broad set of pedagogical "tricks" at our disposal.
Those tricks and techniques are from various models and books, and also from
practical experience. Moreover, we have been sharing our views e.g. on the
TPACK model and appreciate it, so we already have internalized a lot from that
model into our working. It is likely that starting with TPACK or Learning by De-
sign would have provided an equally satisfactory, though a different kind of a
pedagogical catering.
Applying this very model of the pedagogical infrastructure framework was not a
completely different thing from our ordinary planning and assessing a course.
Yet, it did present some changes. First of all, having a precise framework as a
starting point for planning helped us formulate which factors we should take into
account and which components we should address. The Edutech bootcamp
was to be based on a learner-centred, collaborative process, so taking the ped-
agogical infrastructure framework as our explicit model was straightforward: no
artificial structuring for theory's sake had to be made.
26
The feedback statistics cumulated from previous courses show that the tech-
nical and social components have always been a strong part of our training.
Now, the pedagogical infrastructure framework made us take it one step further
and to elaborate on the epistemological and cognitive components more me-
ticulously. Particularly the epistemological component gained from this, as was
described in chapter 3.3 in detail. Also the cognitive component was expressed
with more clarity in the course plan, but in the light of the students' feedback,
the implementation did not reach the heights we aspired to.
One by-product of implementing the framework is the way we took the commu-
nity of practice and the knowledge-creating community into account. Applying a
framework that was developed in the context of collaborative knowledge-
creation learning-theories made us pay more attention to these practices.
Lankshear and Knobel state that "the efficacy of social learning is predicated on
the fact that it immerses learners in processes of induction into the ‘ways’ of
becoming ‘full practitioners’ and acquiring their appreciative systems, as well as
getting hands-on practice with their mental and material tools within authentic
contexts in which they are employed by successful practitioners from the
outset." (Lankshear & Knobel, 2011, 220) Their formulation describes well what
the Edutech bootcamp achieved: not to "learn about" but to "learn to be" a full
participant of the knowledge-creating community. Now, as we had tools to
weave technical, social, epistemological, and cognitive components into the
bootcamp, we were able to address those issues and factors of the learning
process as a joint community process. Without the framework the processes
would have been more individual, or intrapersonal.
The pedagogical infrastructure framework helped in evaluating the course more
than in the planning phase. The facilitators' observations and feedback accom-
panied by the students' survey feedback helped us to spot the shortcomings
and to get suggestions for concrete improvements. These are listed in Table 1,
in chapter 3.
27
If the teacher designing a course is not acquainted with collaborative and tech-
nology-enhanced collaborative knowledge creation, I doubt if the model would
help a lot. If they are seasoned, they might plan a course with all the essential
components even without the model. According to our own experience, I con-
sider the pedagogical infrastructure framework to be the strongest in evaluating
the course. It works as a checklist and as a basis for a feedback questionnaire.
For that purpose, the component definitions presented in Lakkala's dissertation
were easy to formulate as survey statements regarding the specific course held.
It is difficult to say to what extent the results of this study can be generalized or
how well the pedagogical infrastructure framework fits some other pedagogical
situation. As knowledge is not merely objective, transmittable packets of infor-
mation, but situational and contextual, it also means that we cannot state that
some specific learning environment, pedagogical infrastructure, or design
framework would be universally superior. “Rather,” like the article ‘Student-
Centred Learning Environments’ states (Land et al., 2012), “we need to identify
frameworks for analysing, designing, and implementing learning environments
that embody and align particular foundations, assumptions, and practices.” (5)
In this sense, educational research and practice go hand-in-hand: they most
often are pragmatic and design-based, and must take a lot of situational param-
eters into account.
28
5 Conclusion
I started by discussing "the accent" of digital immigrants and how they (we) are
setting up learning facilities for digital natives. Back in the 90's the educational
technology consisted of personal learning platforms, integrated and mainly
closed sets for storing relevant learning resources and tests. After that era
came personal learning environments, systems that help learners take control
of and manage their own learning. It is noteworthy that PLEs are usually re-
garded as "the computer-based part of the learning ecosystem". (van Harmelen,
2008)
Nowadays, as we have been living this 21st century for more than a decade,
the buzzword is personal learning network, a concept that shifts the centre of
the learning from technology or the physical environment to the domain of social
learning à la Vygotsky or connectivism à la George Siemens. Moreover, it's not
only computer-based, but also accessible via mobile devices – anywhere, any-
time. What I like to underline in defining personal learning network is the notion
that mobile learning bridges the gap between "analog" and "digital" worlds, the
dichotomy between non-mediated and mediated participation. Thus a personal
learning network covers both the corporeal circumstances and online communi-
ties and resources.
When adding technology into the picture the teacher has to have a third compe-
tence in addition to the traditional competences of pedagogy and content. The
more components of competence and variables there are in the situation, the
more there's a need for structured planning and evaluation.
Searching for a tool to design and evaluate a course which takes place as
contact teaching but which extends to the online world requires finding a model
that takes into account as well the technical, the social, as the learners' inner
processes. In the light of our experience, by letting the learners do their learning
in an authentic context, by letting them decide on their task management
themselves it is very natural to get them engaged, and to take ownership of
29
their own learning. By putting them to analyse and evaluate InnoOmnia's prac-
tices and to create unconventional learning outcomes, we wanted them to use
also their higher-level thinking skills (as analysing, evaluating and creating are
classified in Bloom's taxonomy).
The pedagogical infrastructure framework is both inclusive and general, and
detailed enough for it to be easily used in practical course design. The frame-
work was helpful in planning the course tasks. With it, it was easy to specify the
objectives and the methods to achieve those objectives. In spite of having a
comprehensive set of components, the pedagogical infrastructure framework
does not provide as good support in thinking about the phases of the learning
process as the Learning by Design model does, and this gives a natural direc-
tion to elaborate and develop the model even further.
The pedagogical infrastructure framework was found particularly useful in eval-
uating the course, and particularly in locating areas that had room for improve-
ment. No other model that I encountered during this research did provide as
much help in assessing the practical enactment of an educational technology
setting than the pedagogical infrastructure framework.
As pedagogical situations vary so much, it is not possible to give any absolute
answers as to which model is the best. It would be interesting to see a synthesis
of the three models I have introduced: the pedagogical infrastructure frame-
work, TPACK and Learning by Design. It might have a similar structure as the
pedagogical infrastructure framework but it would approach the learning pro-
cess as a more dynamic activity of the entire learning community as Learning
by Design does with its three levels that learning designs must meet and with its
eight Knowledge Processes.
Another dimension of developing the theories would be to lean more to the
socio-ethnographic research, and to look at learning as a social, inter-
psychological process. That would facilitate understanding personal learning
networks, massive open online courses, crowd sourcing and other emerging
areas of education.
30
The present study is a limited seminar work that concentrated on implementing
one pedagogical model on one practical setting. I have applied the pedagogical
infrastructure framework and its four components on the Edutech bootcamp
design and evaluation, and found out that the framework is particularly useful in
pinpointing the areas in need of improvement – in this case the cognitive com-
ponent and the need to clarify the expectations of the tasks better both in ad-
vance and during the sessions. Another essential finding of this study is the
notion that there are several prominent theoretic models which would benefit
from being combined to address the processual nature of learning better. I hope
that this analysis works as a practical model for others who want to apply the
pedagogical infrastructure framework or who are interested in finding a theoreti-
cal angle on their collaborative knowledge-creation.
31
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Appendix
Appendix 1. Student feedback survey, October 2012.
Pedagogical Infrastructure Framework of Edutech bootcamp
Please rate the following statements.
Group 1 relate to technical, 2 to social, 3 to epistemological and 4 to cognitive component of the
bootcamp. The formulations and structuring are from Lakkala, Ilomäki & Kosonen: 'From Instructional
Design to Setting Up Pedagogical Infrastructures : Designing Technology-Enhanced Knowledge Creation'.
Your help is appreciated! Thank you!
*Pakollinen
1.a) The technology we used enabled and facilitated co-construction and elaboration of shared
knowledge artifacts and collaborative processes. * Rate the providing of technology and technical
advice to the participants; organizing and orchestrating the use of technology; the functionality of the tools
provided; and their appropriateness for the desired activity
1 2 3 4 5
strongly agree strongly disagree
1.b) Access to technology was easy in all phases of the bootcamp. * Rate the providing of technology
and technical advice to the participants; organizing and orchestrating the use of technology; the function-
ality of the tools provided; and their appropriateness for the desired activity
1 2 3 4 5
strongly agree strongly disagree
1.c) Face-to-face and technology-mediated activities were highly integrated. * Rate the providing of
technology and technical advice to the participants; organizing and orchestrating the use of technology;
the functionality of the tools provided; and their appropriateness for the desired activity
1 2 3 4 5
strongly agree strongly disagree
1.d) The guidance available for technology for expert-like knowledge practices was proficient.
* Rate the providing of technology and technical advice to the participants; organizing and orchestrating
the use of technology; the functionality of the tools provided; and their appropriateness for the desired
activity
1 2 3 4 5
strongly agree strongly disagree
34
1.e) Suggestions for improvements on providing of technology and technical advice.
2.a) The whole process was openly shared between the participants. * Rate the combination of de-
signed individual or collaborative student activities and required outcomes and actual arrangements to
organize students’ collaboration and social interaction.
1 2 3 4 5
strongly agree strongly disagree
2.b) Assignments aimed at truly collaborative co-construction of knowledge objects. * Rate the
combination of designed individual or collaborative student activities and required outcomes and actual
arrangements to organize students’ collaboration and social interaction.
1 2 3 4 5
strongly agree strongly disagree
2.c) Shared activities and responsibilities were explicitly regulated and defined. *
Rate the combination of designed individual or collaborative student activities and required outcomes and
actual arrangements to organize students’ collaboration and social interaction.
1 2 3 4 5
strongly agree strongly disagree
2.d) A supportive and constructive communication atmosphere was deliberately promoted. * Rate
the combination of designed individual or collaborative student activities and required outcomes and actual
arrangements to organize students’ collaboration and social interaction.
1 2 3 4 5
strongly agree strongly disagree
2.e) Suggestions for improvements on collaboration and social interaction.
3.a) You were engaged in solving complex, ill-defined problems through practices that explicitly
and purposefully aimed at creating new knowledge. * Rate the ways of operating with knowledge and
the nature of knowledge processing that the assignments promote; nature of knowledge resources used;
and the role of participants and information resources while working with knowledge.
1 2 3 4 5
strongly agree strongly disagree
35
3.b) Participants used various knowledge sources. * Rate the ways of operating with knowledge and
the nature of knowledge processing that the assignments promote; nature of knowledge resources used;
and the role of participants and information resources while working with knowledge.
1 2 3 4 5
strongly agree strongly disagree
3.c) Knowledge was produced also for subsequent use. * Rate the ways of operating with knowledge
and the nature of knowledge processing that the assignments promote; nature of knowledge resources
used; and the role of participants and information resources while working with knowledge.
1 2 3 4 5
strongly agree strongly disagree
3.d) You were engaged in the real practices of the target field (ie. vocational education and training)
* Rate the ways of operating with knowledge and the nature of knowledge processing that the assignments
promote; nature of knowledge resources used; and the role of participants and information resources while
working with knowledge.
1 2 3 4 5
strongly agree strongly disagree
3.e) Suggestions for improvements on operating with knowledge.
4.a) Expert-like knowledge practices were explicitly modeled through concrete models and tem-
plates. *
Rate the designed tasks, artifacts or tools (performing a modeling and reflective function) for promoting
students' self-regulative competencies to work in an intended way.
1 2 3 4 5
strongly agree strongly disagree
4.b) We used methods to promote self-reflection. * Rate the designed tasks, artifacts or tools (perform-
ing a modeling and reflective function) for promoting students' self- regulative competencies to work in an
intended way.
1 2 3 4 5
strongly agree strongly disagree
36
4.c) I got guidance about effective working strategies. * Rate the designed tasks, artifacts or tools
(performing a modeling and reflective function) for promoting students' self- regulative competencies to
work in an intended way.
1 2 3 4 5
strongly agree strongly disagree
4.d) There was explicit scaffolding for collaborative knowledge creation processes embedded in
tools we used. * Rate the designed tasks, artifacts or tools (performing a modeling and reflective function)
for promoting students' self- regulative competencies to work in an intended way.
1 2 3 4 5
strongly agree strongly disagree
4.e) Suggestions for improvements the design for reflection and self-regulation.
5.Other comments.

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4 Components of 21st Century Learning

  • 1. Four Components of 21st Century Learning Applying 'Pedagogical Infrastructure Framework' on a Course on Educational Technology University of Helsinki Institute of Behavioural Sciences Department of Teacher Education Pedagogical Studies of Andragogy Pedagogical Study Educational Sciences October 2012 Esko Lius, esko@lius.fi Advisor: Riitta Jyrhämä
  • 2. Tiedekunta - Fakultet - Faculty Käyttäytymistieteellinen Laitos - Institution - Department Opettajankoulutuslaitos Tekijä - Författare - Author Esko Lius Työn nimi - Arbetets titel - Title Four Components of 21st Century Learning: Applying 'Pedagogical Infrastructure Framework' on a Course on Educational Technology Oppiaine - Läroämne - Subject Kasvatustiede Työn laji/ Ohjaaja - Arbetets art/Handledare Level/Instructor Seminaaritutkielma / Riitta Jyrhämä Aika - Datum - Month and year October 2012 Sivumäärä - Sidoantal - Number of pages 32 p. + 4 appendix p. Tiivistelmä - Referat - Abstract There are many educational models and theories that aim to clear the way for teachers to apply tech- nology in learning settings. However, not many of them provide pragmatic tools and guidance on how these models should be implemented in practice. As the Learning Solutions team that I work in was to arrange a new course called "Edutech bootcamp" for teacher trainees at the time of finding a research subject for this study, I felt it fitting to apply a pedagogical model and to evaluate how it would help us in planning and analysing the course. I ended up using the pedagogical infrastructure framework developed by Minna Lakkala in her dissertation. I decided to study the framework itself: How practical and comprehensive would this model be in planning the course? What is my opinion of Lakkala's model compared to other similar models like TPACK and Learning by Design? This study is design-based research: pragmatic and mixing various strategies based on the situation at hand. After comparing the three models mentioned above and after deciding to apply pedagogical infrastructure framework, I used it as a design tool in planning the course. I divided the planning into four basic components described in Lakkala's model: technical, social, epistemological and cognitive. After the course I and the other facilitators evaluated the course according to the four components. I sent the students a questionnaire about the course, based on the framework components. Having ana- lysed all responses I categorized the feedback in a table form provided by Lakkala's framework, in order to find out the shortcomings and suggestions for improvement. Finally, I reviewed the usability and usefulness of the framework in the light of our own course experiences. The pedagogical infrastructure framework is a useful all-around tool that pays attention to all the essential spheres of a socio-constructionist learning process. The less a teacher has experience the more useful the framework is in the course planning. In our case it had a minor effect on our plan- ning. It made us to pay more attention to social and epistemological components, though. The framework was more consequential in evaluating the course. Structuring the facilitators' observations and students' feedback by the four components helped us to spot the shortcomings and to get sugges- tions for concrete improvements. The pedagogical infrastructure framework is particularly useful in pinpointing the areas in need of improvement, like the cognitive component in this case of Edutech bootcamp. All in all, the teacher's experience and didactic competence are more essential factors for a successful course than choosing the right model or framework. Avainsanat - Nyckelord Käytäntöyhteisöt, Opettajankoulutus, Oppimisteknologia, Oppimisympäristöt, Pedagogiikka 2.0, Sosiokonstruktivistinen oppimiskäsitys, Tiedonrakentelu, Yhteistoiminnallinen oppiminen Keywords Collaborative Learning, Community of Practice, Design Research, Educational Technology, Knowledge Building Community, Knowledge Creation, Learning Environments, Pedagogical Infrastructure Framework, Pedagogy 2.0, Social Learning, Socio-Constructivist Learning Theory, Socio-Cultural Paradigm, Teacher Training, Technology-Enhanced Learning, 21st Century Learning sfdSäilytyspaikka - Förvaringsställe - Where deposited Muita tietoja - Övriga uppgifter - Additional information
  • 3. Sisällys 1   INTRODUCTION ...........................................................................................2   1.1   The setting ............................................................................................3   2   THEORETICAL CONTEXT ...........................................................................6   2.1   Theoretical framework ..........................................................................8   2.2   Methodology .......................................................................................13   3   THE PEDAGOGICAL INFRASTRUCTURE FRAMEWORK OF THE EDUTECH BOOTCAMP....................................................................15   3.1   The technical component of the Edutech bootcamp...........................17   3.2   The social component of the Edutech bootcamp................................20   3.3   The epistemological component of the Edutech bootcamp ................22   3.4   The cognitive component of the Edutech bootcamp...........................23   4   EVALUATING THE APPLICABILITY OF THE PEDAGOGICAL INFRASTRUCTURE FRAMEWORK .........................................................25   5   CONCLUSION.............................................................................................28   BIBLIOGRAPHY................................................................................................31   APPENDIX ........................................................................................................33  
  • 4. TABLES Table 1. Main design features and shortcomings of the pedagogical infrastructure framework of the Edutech bootcamp ...................................15 FIGURES Figure 1. The TPACK model. Source: www.tpack.org ........................................9 Figure 2. Eight knowledge processes of Learning by Design ...........................11
  • 5. 2 1 Introduction Teachers are having a busy time linking the domains of technology and peda- gogy when designing successful settings for learning in the 21st century world. Many are "digital immigrants" which means that they (or: we) didn't grow up with digital gadgets, and those who didn't encounter digital culture until as an adult, may never get completely rid of the "digital immigrant accent", like Marc Prensky wrote in 'Digital Natives, Digital Immigrants'. In that article published over a decade ago, he stated that "today's students are no longer the people our educational system was designed to teach" and that we need to "consider both our methodology and our content." (Prensky, 2001) After that, the question of education and digital culture – or new literacies, or 21st century skills – has been considered and studied by many. Nowadays, instead of hypeing the revolutionary new generation or expecting the technology to boost learning outcome, there is a multitude of educational models for inte- grating technology into pedagogical designs to support the learners' processes. I work in a vocational institute that trains not only vocational students but also teachers and teacher trainees. Our learning solutions team arranged a new course called "Edutech bootcamp" for teacher trainees in September 2012. As the subject matter of this course was educational technology (or technology in favour of education), and as the other cornerstones were social learning, self- regulated learning and collaboration, I felt it fitting to connect this study on pedagogical frameworks to the specific course and make the research more contextual. We applied a pedagogical model that helped in uniting the use of technology to the social aspects of learning and to the trainees' learning process. Therefore, I had the opportunity to both review different models and see how a model performs in practice.
  • 6. 3 One current model that aims to take into account both technology, pedagogy and the students' own activity, is called the pedagogical infrastructure frame- work, developed by Minna Lakkala in her dissertation. (Lakkala, 2010). In addi- tion to the technical and prestructured instructional design it pays particular at- tention to collaborative knowledge construction and students' self-regulated learning. (Lakkala, Ilomäki, & Kosonen, 2010) I will examine some models and their premises, and comment on their strengths and weaknesses in the light of my particular setting. I will also explain why I chose the pedagogical infrastructure framework and how I applied it to planning and evaluating our course. I will form an opinion on the changes in the peda- gogical process and an opinion on the framework itself. Finally, I will conclude by forming an opinion on the overall usability of the pedagogical infrastructure framework and sketch some directions to develop it even further. 1.1 The setting In order to understand the application of the framework both in designing and in assessing the course, I describe the programme in some detail. The Edutech bootcamp is a 5 ECTS credits course, belonging to the optional studies of the vocational teachers education studies in the Oulu University of Applied Sciences. The 15 students form a multicultural group and the course language is English. The Edutech bootcamp is arranged by the Learning Solutions team of Inno- Omnia, a part of Omnia, the Joint Authority of Education in Espoo Region. The core of the course is a two-day workshop facilitated by Omnia, a vocational col- lege, including precourse and postcourse assignments. The bootcamp was planned and carried out jointly by the learning solutions team of InnoOmnia, which has a special privilege to give further professional training for teachers in social media, mobile learning and new learning environments.
  • 7. 4 As I am doing separate postgraduate pedagogical studies in the University of Helsinki, I had the opportunity to combine my work and my studies. Thus I took the initiative in setting up the master plan of the course and expanding it into a detailed programme together with the team. The learning objectives of the course were to familiarize the students with the commonly used social media and mobile learning tools and applications, and to give the participants an understanding of the role technology has in learning, ranging from traditional classroom learning to e- and m-learning. (“Optional Studies,” 2012) The pedagogical approach of the Edutech bootcamp was based on Kolb’s learning cycle both on the level of the whole bootcamp and in its sessions. The working methods consisted of experiential and authentic hands-on technology- enhanced collaborative sessions. (Ilomäki, Taalas, & Lakkala, 2012; Kolb & Boyatzis, 2000) The bootcamp was based on six major learning sessions. They all started with an introduction and ended with a wrap-up – usually a combination of discussion and commenting on the course blog at http://eduinno12.blogspot.fi. The first part of the first day was intensive on devices and tools in order to acquire the basic skills for using educational technology during the course. The objectives were to learn their basic use, to understand how they are used in education, and also to apply them in the Edutech bootcamp itself. The latter part of the first day had a more discursive take on the subject. The day ended with a QR-code based track over the InnoOmnia facilities, a sort of learner’s scavenger hunt with iPads. The second day started with conceptualizing the first day's learning with Popplet, a mind mapping app, in order to support the abstract conceptualization (according to Kolb's learning cycle), or to reach the Popperian "World 3" (see Bereiter, 2002) After this session there was a lecture-based session on social learning and connectivism in vocational education and training.
  • 8. 5 The final session "Learning the InnoOmnia community" was about finding answers to questions such as: what is a community of practice like, how do the principles of a community of practice show up in InnoOmnia, and how does technology support the community of practice of InnoOmnia. The trainee-groups got a key and an iPad, and started by consulting the course blog about what a "community of practice" means, how it can be used as a support in learning, and what they are exactly expected to dig out in their own task. The groups interviewed students, entrepreneurs and teachers in InnoOmnia and produced learning outcome in various audiovisual forms to be watched and discussed by all the participants together in the wrap-up session. After the course the students were to fill in feedback surveys, to produce reflec- tive learning outcomes, and to do some further work for the forthcoming Edupreneur bootcamp in November.
  • 9. 6 2 Theoretical context This study is situational and practical. It arose from the need to plan a course, to base that planning on a comprehensive framework, and to study how this new type of a course would perform – although the main topic of this research is not the accomplishments of the course but the theoretical frameworking model. There are numerous frameworks and models on designing a learning process augmented by technology. In this case, the criteria to choose between models were based on our conceptions and preferences on learning-theoretical para- digms, and on the content and objectives of the course. Our take on learning is essentially sociocultural. Along this line, we see Vygotsky's model of the zone of proximal development as a central one. In addition to the idea of reaching one's potential development "under adult guidance", we emphasize the alternative Vygotsky ends his definition with: "or in collaboration with more capable peers." (Vygotsky, 1978, 86) So, instead of relying on prestructured instructional scaffolding, we prefer to leave a lot of room for the development of the situational processes. We do also take into account socio-constructivist approaches, particularly such conceptualizations and methods that are close to the cultural and social aspects of learning. These include e.g. distributed and situated cognition, and cognitive apprenticeship and reciprocal teaching. (Hakkarainen, Lonka, & Lipponen, 2004; Lakkala, 2010) Another cornerstone of our approach to learning is the paradigm of a communi- ty of practice. We use it both as a model for how sociocultural learning evolves in a situation, and as a guideline in designing courses that are for groups that will form a more close relationship than of a random two-day course crowd. By including the principle of a community of practice in our course planning we aim to support the group to form shared practices and ways of creating meaning. The group of students who participated in the Edutech bootcamp will continue
  • 10. 7 their recently-started teacher training as a group during the whole of the next term. To be more precise, by a community of practice researchers most often refer to a community in which knowledge or learning is not an objective as such but happens in an organic and non-intentional process as a side- or as a co- product. Thus, when speaking about our ways of using social learning in order to support the Edutech bootcamp and the students’ path on their pedagogical studies, it might be more precise to talk about a “knowledge-building communi- ty”. (Hoadley, 2012) However, in their task of learning InnoOmnia, the distinc- tion is not so clear, as the activity included two kinds of aims: intentional, learn- ing-centric; and more informal group-forming purposes as well. I will be using the expression community of practice unless I refer specifically to intentional learning objectives of the group. This kind of a social or community point of view of learning, culture and technol- ogy is at the core of my usage of the expression "21st century learning" that I chose for the title of this study. My way of using the concept is derived from the more common expressions "21st century skills" and "21st century literacy" that are used widely – and wildly, by researchers on the one hand and by company executives on the other. Most often 21st century skills are said to include a set of skills that "enable participation in the new communities emerging within a networked society" (Ilomäki et al., 2012). 21st century learning includes not only technology, digital culture and new learning environments but also new pedagogical approaches and working methods. These usually include some kind of teamwork (or social learning or collaborative learning), and methods like problem-based or inquiry learning. (Kuhlthau, Maniotes, & Caspari, 2007; Marold, 2002). "21st century" is not a calendar term here. It is a way of expressing a new paradigm that has evolved along the deconstruction of "one size fits all" thinking and along the revolution in the ownership of knowledge. (Robinson & Aronica, 2009; Suoranta & Vadén, 2012) For me, 21st century learning is a meaning-making process that evolves through active participation in technology-augmented networks.
  • 11. 8 2.1 Theoretical framework As the cornerstones of the course are education technology, social learning, self-regulated learning, and collaboration, I decided to apply the pedagogical infrastructure framework developed in Lakkala's dissertation, and see how well this theoretical model would fit in a practical situation. In my research work I've come to learn several theories and models on applying technology in education. I will introduce three of them in this study. I will also explain in detail why I have chosen this framework model over the others. The main questions for this study are • How practical and comprehensive the pedagogical infrastructure frame- work is in planning a course for teacher trainees on educational technol- ogy? • To what extent does the model support evaluating a course based on collaborative, social and self-regulated learning, and does the model support finding the shortcomings and ways to improve the course? • What is my opinion on this model compared to other similar models for pedagogical design? Looking into possible models to be applied I found out that there are a lot of frameworks to choose from. On the other hand, there is the group of models that lay out practical tools for analysing learning and activity as a social setting, but lack the technical aspect, like Engeström's theory of expansive learning. (Engeström, 2001) On the other hand, there are models that are very specific on technology and the learning environment, but abstract on pedagogy and par- ticularly on the learner's knowledge-formation, like the model of design compo- nents of student-centred learning environments. (Land, Hannafin, & Oliver, 2012). In between these realms, there are at least three models that take into account technology, and socio-cultural or socio-constructivist learning theories.
  • 12. 9 The TPACK model is an adaptation of Lee Schulman's elaboration on the PACK model. Shulman introduced the notion that the special knowledge (K) that teachers have, lies in the intersection of pedagogy (P) and content (C). Punya Mishra and Matthew Koehler developed TPACK to take into account also the technological tools and environments. TPACK is an acronym for "Tech- nological Pedagogical Content Knowledge" ("A" for making it easier to pronounce and remember). In the heart of the model is the idea that a teacher must combine and address all the components of TPACK in a situation. Not only is a teacher to combine technology, pedagogy, and content, but the special knowledge in between every two components as well (see below). (Mishra & Koehler, 2009; “TPACK – Technological Pedagogical Content Knowledge,” 2011) Figure 1. The TPACK model. Source: www.tpack.org TPACK as such is a flexible tool that requires an experienced teacher who manages all the components and who has enough situational and pedagogic competence to find a way of addressing all the spheres properly. The flexibility can also mean fuzzyness and vulnerability to misapplications. Even the funda- mental logic of the TPACK model has been questioned. (Kimmons, 2011)
  • 13. 10 As such, it is not a concrete tool to be applied when planning the details of course modules. When starting to plan the Edutech bootcamp I wanted to have a theoretical model that would be closely tied to the concrete elements of the learning situation. It is possible and even likely that such a bridging framework for TPACK does exist, but at the time of planning I did not find one. Another strong candidate for the framework was Bill Cope's and Mary Kalantzis' "Learning by Design" pedagogy. Their view of a successful learning design is for the teacher to take into account not only input, but also the conditions of the learners' engagement, or how to get them personally involved. So, according to them, the difference does not lie in the selection of the tools or the input. Using technology is similar to using a textbook. "The real issue is one of engagement, and this will only occur in conditions of belonging and transformation, where the engagement carries the learner, one step at a time, distances that are appropri- ate to their starting point." (Cope & Kalantzis, 2004, 60) The Learning by Design principles consist of three levels that learning designs must meet: The Learning Community level, which articulates the goals and ex- pectations of various actors in the educational body; The Learning Framework level, which forms the underlying curriculum of the programme; The Learning Element which is the pedagogical way for selecting, designing and experiencing learning activities in any learning encounter. (Kalantzis & Cope, 2012) Kalantzis and Cope build upon Bloom's taxonomy and Kolb's learning circle as they construct their model of eight "Knowledge Processes". These processes are activity types which suit the different phases of a learning process as Kolb describes it. The phases of experiencing, applying, analysing, and conceptual- ising can be regarded as steps on the hermeneutical spiral of the learning pro- cess. (Kalantzis & Cope, 2012)
  • 14. 11 Figure 2. Eight knowledge processes of Learning by Design. In a similar way to TPACK, Learning by Design provides a practical framework for a teacher to reflect on, and to be scooped out for everyday course planning. My take on technology and education shares a lot of their premises and philos- ophy, and I include much of their mentality in my thinking. Nevertheless, for the purpose of this very course I was to plan, and for the purpose of this short study, they were not concrete and specific enough. Minna Lakkala's dissertation “How to design educational settings to promote collaborative inquiry: Pedagogical infrastructures for technology-enhanced progressive inquiry” studied implementing the pedagogical model of the Progressive Inquiry and related Web-based tools in various real-life contexts. The dissertation outlined a framework that was meant to "help to recognize and critically evaluate the invisible learning-cultural conventions in various educa- tional settings." (Lakkala, 2010, 5) As the framework already contained a detailed practical approach with real-life examples and as the dissertation brought up the wish for the framework to be developed in a more concrete
  • 15. 12 direction, it seemed a tool practicable enough and flexible enough for my purposes. Lakkala's 'pedagogical infrastructure framework' is based on a combination of socio-cultural and socio-constructivist learning theories, and it is constructed on the experiences of four very different cases in which the Progressive Inquiry was used as a learning method. According to the pedagogical infrastructure framework, there are four components that form the infrastructure of an educa- tional setting: "The knowledge creation should consist of deliberately designed technical, social, epistemic, and cognitive support structures." (Lakkala, 2010, 79) What made this model particularly applicable was the table that explicated the definitions of each components, as well as the features for fostering pro- gressive inquiry practices. Minna Lakkala co-authored an article with Liisa Ilomäki and Kari Kosonen in which they dealt with three cases in the light of the pedagogical infrastructure framework. It was most helpful in describing the essential design features of the settings in the cases in question. It also showed how the framework could be used in evaluating the settings and giving suggestions for improvements. There are some minor differences in the naming and usage of concepts between the above-mentioned dissertation and the article. As my main reference I use the above-mentioned article ‘From Instructional Design to Setting Up Pedagogical Infrastructures: Designing Technology-Enhanced Knowledge Creation’ by M Lakkala, L Ilomäki & K Kosonen in B Ertl (Ed.), Technologies and Practices for Constructing Knowledge in Online Environ- ments: Advancements in Learning. (Lakkala et al., 2010) Having found these two studies I saw that this model provided me with a useful tool and theoretical background for planning and evaluating the Edutech bootcamp. Lakkala, Ilomäki & Kosonen end their article with a wish: "An interesting and fruitful endeavour could be a research and design project, conducted together with some knowledgeable educators, testing whether the framework helps them to evaluate their course designs in more systematic way,
  • 16. 13 and working with the educators to develop and concretize the framework further." I hope that my study is of use for the developers of this framework, too. 2.2 Methodology This study is an example of design-based research: It is pragmatic, and it mixes various strategies based on the needs of the situation at hand. As Lakkala formulates, design-based research aims "at understanding how to orchestrate innovative pedagogical practices in authentic educational contexts, and simultaneously developing new theoretical insight about the nature of learning and teaching." (Lakkala, 2010, 46) In this short paper aspirations towards new theoretical insight have to be left aside. Along Edelson's division of different types of design research, my take on the subject is domain theory: a descriptive, not a prescriptive characterization. There are two classes in domain theories: context theories and outcome theo- ries. The study in question is a context theory, characterizing "the challenges and opportunities presented by a class of design contexts." (Edelson, 2009) After having carried out the bootcamp with my colleagues we had an informal reflective talk, both face-to-face and by email. Soon after the bootcamp we sent the students a Google Documents form of twenty questions. For every framework component (technical, social, epistemological and cognitive) there were four Likert-scale claims on carrying out our design and one open question for suggestions for improvements. The claims were written as course planning objectives that we wished to achieve, like "Assignments aimed at truly collab- orative co-construction of knowledge objects." The survey questionnaire is attached as Appendix 1. It can also be reached online, http://j.mp/UI2jYF. In the first week after sending the survey, three out of fifteen students responded. After a reminder, one more reply was gotten. Due to the low hand-in percentage, the feedback is not necessarily reflective of the students' compre- hensive attitudes, and thus the sections on the feedback remain somewhat
  • 17. 14 cursory. The results can be considered valid and reliable but they are not representative of the group as a whole. The students had a postcourse assign- ment in which they had to reflect their learning and experiences. These were not yet available on writing this study.
  • 18. 15 3 The Pedagogical infrastructure framework of the Edutech Bootcamp First I will present the main design features and shortcomings in a table form as they are structured in Lakkala's dissertation (p. 82) and in Lakkala, Ilomäki & Kosonen's article. The division into components, the essential design features of the setting and the shortcomings in the design and suggestions for improve- ments as such is used both in the dissertation and in the article. After this all- inclusive table I will discuss each component separately. The contents of the table cells are my interpretations of the features and short- comings of the bootcamp. The essential design features are written as a part of the course plan before the bootcamp. The shortcomings and suggestions are written on the basis of the facilitators' and students' feedback. At the end of four component chapters there is a paragraph discussing the students' feedback on the Edutech bootcamp. The feedback section remains cursory because of the low hand-in percentage. This is discussed in detail in the chapter 2.2 above. Table 1. The main design features and shortcomings of the pedagogical infrastructure framework of the Edutech bootcamp Component Essential design features of the setting (set prior to course) Shortcomings in the design and sug- gestions for improvements Technical • Basic tools: blog & iPads • Various mLearning apps for personal and collabora- tive use for writing, taking pictures and video, for browsing and concept- mapping • Cloud services and re- sources tutoring the use of apps and other resources (e.g. Youtube) • Social media platforms that link formal, nonformal and informal learning • ICT infrastructure: wifi, ap- ple TV, projectors • It would make sense to start half an hour earlier with those students who are not familiar with basic tools, in this case blogging, to help them to reach the basic skills that others al- ready have • Introductory (or flipped- classroom) video would have served the basic tools learning session • The implementation of QR- based game-like "trophies" was too complex and did not work as the students were better off focusing on the more essential things. Thus we left the trophy- collecting out of the programme right after the second session.
  • 19. 16 • 1-to-1 iPad would have been better than the 2-to-3 ratio that we could provide in this situa- tion. Social • Group activities: hands-on work for constructing knowledge&skills • Structured group settings like duel discussions and evaluation discussions • Unstructured personal and group settings like mobile qr track • Analysis and participation in the community of prac- tice in InnoOmnia • Informal get-together party • Some student felt that some others did not participate but kept on doing other, mostly work-related things instead. This may mean that more at- tention should have been paid to group dynamics. However, as most of the learners did their studies alongside their full-time work, it's understandable that they couldn't concentrate on the bootcamp 100% all the time. Epistemological • Theoretical framework partly provided by facilita- tors, partly on students’ own activity (group work) • Information on the Finnish educational system and vocational education and training • Device and app training provided • Cloud services and social media platforms partly as- sisted and partly as their own group work • Edutech application cases and examples partly pre- sented by facilitators, part- ly accessed as students’ own activity • "Fuzzy" knowledge to be gathered about the InnoOmnia community of practice • On the basis of the survey feedback, it seems that we were able to provide proper cir- cumstances and information for creating knowledge • It seems that we were not able to personalize the process enough for this heterogeneous group, but some felt that there was too much information, par- ticularly about various tools and services of the educational technology. Cognitive • The sessions start with an introduction to the objec- tives and end with a reflec- tive round-up. During and after the sessions the stu- dents are expected to write about their process both on the blog and on their personal learning envi- ronments. • As is often the case with adult education, students are expected to be active, to take initiative and to have self-regulated learn- ing skills and positive atti- tude to their own process. • Expectations should have been clarified more both in advance and during the sessions. • The course objectives, partici- pants and programme were not presented in the opening – this should be done in the very be- ginning
  • 20. 17 3.1 The technical component of the Edutech bootcamp According to its definition, the technical component of the framework includes the providing of technology and technical advice to the participants; organizing and orchestrating the use of technology; the functionality of the tools provided; and their appropriateness for the desired activity. (Lakkala, 2010, 82) The sociocultural and the community of practice-based pedagogical approach characterised the selection of methods and partly also the selection of technol- ogy. In the case of the Edutech bootcamp it must be emphasized that the role of technology was at the core of the whole workshop as the idea was to learn to apply educational technology. Because technology was the key topic, I will discuss this component more thoroughly than the others. I will focus on the core technologies, and will be more cursory when starting to discuss the additional technology. As the basic tools of the course we had chosen iPads and the course blog. We provided the students with ten iPads. Some had their own, and some opted to use their own laptop. I had been planning the initial technical 1.5-hour facilitator-led hands-on session introducing iPads and our blog with the mobile systems specialist of our team. We had decided to use Blogger as our course blog engine because it is one of the most familiar platforms in education: well-know, easy, has a lot of educa- tional blogs available, a wide variety of features and gadgets – and we the facili- tators felt comfortable with it. We had asked the students to create a Google account prior to coming to the workshop, so we could start from adding them as authors to our blog from the first moment. As the use of technology should be as fluent and transparent in a learning situa- tion as possible, it is important that the facilitator can assist the participants
  • 21. 18 smoothly with the tools. In addition to that, if technology is to be used socially, or if interaction is to be built on it, the learners must feel confident with the chosen tool – they don't have to master it but they should feel comfortable in experimenting and exploring with it. The iPad introduction covered not only the device (hardware buttons, gestures, interface) but also the apps we had planned to be most essential: Safari (web browser), Blogger (for text & picture blogging), QRafter (for QR-code based sessions), and Photos (for sending videos to Youtube). In the blogging session the challenges of introducing a large group into mobile blogging with a new account caused some hassle in the beginning. In such a situation the facilitators must be able to adjust the plan and guide the students long enough on the basics to get the problems sorted out. We had planned to drill blogging with several tasks but the process of getting everyone as authors to the blog writers' list and to succeed with their first blog post took an hour instead of 30–40 minutes as planned. In retrospect, as all students were able to start with blogging and did continue to blog during the bootcamp, we consider the technical decisions and assistance to have been sufficient or even successful. After the initial session for the whole group, the students had to choose from four alternative workshops: mobile learning (iMovie app, Youtube), visual doc- umentation (Prezi, Slideshare, Jing, Screenr, Answergarden), collaborative writ- ing (Google Documents, Google Drive app, Etherpad), and social platforms (Wikispaces, Facebook, Twitter). In these they learned to use mobile tools and cloud services in educational contexts, producing their own outcomes and link- ing them on our course blog. For example, this post links to the collaborative outcome of the collaborative writing workshop: http://eduinno12.blogspot.fi/ 2012/09/collaborative-writing-on-desktop-on-go.html Technology was applied in other sessions as well. In preparing for the duel discussions the groups used the iPads and their own laptops both for
  • 22. 19 watching/reading the source materials and for constructing their strategy and points. One group made a Google presentation and two others made a blog post about their arguments to be shared and shown in the duel situation on the projector wall. On the QR-code based track, or "scavenger hunt", they wandered from one checkpoint to another, reading QR-codes (i.e. 2D barcodes) that had both Edutech case examples and directions to the next checkpoint. The aim was both to introduce the educational use QR codes to them and to introduce the educational facilities of the college. On the next day they learned to do a collab- orative mind map of the previous day's learning with the Popplet app. Along with the theoretical (albeit discussive) lecture, SlideShare.net and cloud-based repositories like Dropbox.com were introduced. As the last Edutech task the students read short descriptions about what a community of practice is and how it can be supported by technology. After that they had to find out what makes the "InnoOmnia community" and how we support it with technology. They were to wander around the facilities, observe, interview and make an outcome that they could link on the blog. Three of the five groups made videos by shooting with an iPad and uploading material on Youtube, one made comic strips with Stripdesign app, and one made a Facebook page with text and picture-based wall entries. Observation during the sessions and in the reflective wrap-up closings, as well as the evaluation of the outcomes and survey feedback indicated that the arrangement of technical component had succeeded in a satisfactory manner. This is not to say that there wouldn't be room for further improvements: Although we are experienced in facilitating educational technology training, it took us longer than expected to work out e.g. blogging and some other technical modules. Thus we had to drop off the game-like collecting of trophies soon after the first morning. The students got to fill in a survey that had four Likert-scale statements and one open question about suggestions for improvements. The statement formulations
  • 23. 20 were factors that Lakkala listed as features of the components in her disserta- tion. For example, "The technology we used enabled and facilitated co- construction and elaboration of shared knowledge artefacts and collaborative processes" is a verbatim quote of Lakkala's formulation in other aspects, but I have changed the pronoun to "we". The students' responses show that they were generally positive about the tech- nical component of the bootcamp. On a five-step Likert-scale, where 5=strongly agree and 1=strongly disagree, the students gave an overall rate of 3.7/5. In the open comments two students mentioned that a 1:1 ratio on iPads would have been anvantageous. 3.2 The social component of the Edutech bootcamp The social component is defined as the combination of designed individual or collaborative student activities and required outcomes, and actual arrangements to organize students' collaboration and social interaction. (Lakkala, 2010, 82) The Edutech bootcamp was designed to consist mainly of collaborative and experiential sessions. As the initiative technological skill levels of the students were expected to vary a lot, we wanted different collaborative methods to help them to take the initiative and solve problems "in collaboration with more capa- ble peers." (Vygotsky, 1978, 86) Some sessions were more pre-structured and teacher-centric. This approach served well e.g. in introducing the basic tools of the bootcamp or introducing learning theories. The theory session was initially planned to include more stu- dent-based knowledge creation. However, in the situation it seemed wise to make some changes which would help the students to focus on fewer things but more thoroughly. The sessions that involved particular collaborative knowledge construction, were "The Duel", "Popplet mind mapping", and "Learn the InnoOmnia communi-
  • 24. 21 ty." In the Duel groups of four students had to form an opinion and take sides with regard to the claims of the source material. After that two groups debated a pro&con issue, and at the end of the duel the other groups were allowed to join and comment. The "Learn the InnoOmnia community" task required self-regulated learning and strategic action. As described in chapter 2.1 on the technical component, the students had to learn the theoretical content and the task instructions by them- selves. After that they had to take their mobile device and a key with which they could enter most of the spaces of the facility, and start observing and chatting with people. This way they not only read about what is a community of practice but they had to interact with one to see what made it as one, and along with proceeding with this task, they also started to form their own shared practices, and an identity as a specific group of teacher trainees. As their recently-started studies are mainly carried out as distance learning, by such making them to form a knowledge-creating community we wanted to sup- port the creation of their own common practices, and the formation of their own community of practice. If we consider the setting – a multicultural group of adult learners who hardly knew each other – the interaction seemed to be close and frequent, both between the students themselves and between the students and the facilitators. During the task the interaction between the groups was scant but in the wrap-up session the students were active in commenting the process and the outcomes. The students' responses to the social component of the undertaking support the above-mentioned observation of the close interaction within the group: they were generally positive about the bootcamp. On a five-step Likert-scale, where 5=strongly agree and 1=strongly disagree, the students gave an overall rate of 4,0/5. There were no direct suggestions for improvement on this component.
  • 25. 22 3.3 The epistemological component of the Edutech bootcamp Minna Lakkala defines the epistemological component as "the ways of operating with knowledge and the nature of knowledge processing that the assignments promote; nature of knowledge resources used; and the role of participants and information resources while working with knowledge." (Lakkala, 2010, 82) The static, external information resources that were accessed before, during and after the course were very heterogeneous: factual articles, EU-communique on VET, suggested online videos, descriptive audio-visual tutorials, web-based keynote recordings, etc. In addition to these, the facilitators shared their exper- tise in the classroom, on the blog, 1-to-1, 1-to-all, 1-to-group. The external resources had two functions. On the one hand, there were low- level thinking aids like application tutorials. Others were more on high-level thinking: some pedagogic, like background information on communities of practice, and some thought-provoking, like Sir Ken Robinson's video Changing Education Paradigms. (Robinson, 2010) The video required students to take a personal stance and form a relation to its subject. This was not only to collect information but also to make meaning and work toward internalising the information. For example, in The Duel one student regarded it as useful to have to take a different stand on the topic than he personally would, and defend that, because it helped him to realize his own attitudes, values and what he has taken for granted. In the "Learn the InnoOmnia community" the students had to construct knowledge and a shared opinion on communities of practice, and to some extent act in a way a community of practice does. This task presented an authentic, ill-defined problem that had to be solved and worked towards a more cognitive or metacognitive processing of knowledge-creation.
  • 26. 23 The students' responses to the epistemological component of the undertaking show that the design of the epistemological component of the bootcamp did succeed well. On a five-step Likert-scale, where 5=strongly agree and 1=strongly disagree, the students gave an overall rate of 4.1/5. 3.4 The cognitive component of the Edutech bootcamp The cognitive component is about "designed tasks and artefacts or tools per- forming a modelling and reflective function for promoting students' self- regulative competencies to work in an intended way". (Lakkala, 2010, 82) Practically all the sessions were designed along Kolb's learning cycle, so that we included both the perception and the processing axles into the session. First there was an introductory, conceptual part, then active experimentation, then getting concrete experience, and in the end, reflective observation. Since forth- coming sessions were to build upon preceding sessions, we hoped to support a hermeneutical spiral in the learning process. Although we did not mention this structure or Kolb's theory explicitly, in the wrap-up discussion after the first day one student did mention his notion of this structure. That was not only an exam- ple of his metacognitive skills but gave us a natural point to enter this theoretical model into discussion. Most of the sessions were student-centred, and left a lot of decision-making and control to them. They were able to use the knowledge and skills resources they already had in the tasks, and as small groups they had to negotiate which prac- tices and strategies were best for the task at hand. A comment that a student made during the Duel about reflecting on his attitudes was a good example of the self-regulatory and metacognitive nature of the learning process that the student was under. Sharing his observations with other students was very constructive for all participants as it enabled them to view their own metacognitive processes in a more thorough manner.
  • 27. 24 Along using new educational technology we discussed not only the Edutech bootcamp trainees' take on learning but how a similar approach could be implemented in their own teaching, too. For example social learning, deep learning, mental models and flipped classroom were mentioned in the context of various educational technology tools and resources. As was stated in chapter 3.3, the "Learn the InnoOmnia community" presented an authentic, ill-defined problem that had to be solved. As such, it worked as a metacognitive scaffolding for the learners. In this kind of a task the scaffolding is distributed. That means that the support for students in a complex classroom setting is distributed across various agents in the learning environment, such as "material resources, task structures, social arrangements, and technological tools, as well as teacher guidance." (Lakkala et al., 2010) The students' responses to the cognitive component were not so favourable as towards the other components. On a five-step Likert-scale, where 5=strongly agree and 1=strongly disagree, the students gave an overall rate of 3.4/5. That means that they still mostly agreed on our ambitious statements like "Expert-like knowledge practices were explicitly modelled through concrete models and templates." It might be that more or different kind of scaffolding would have been needed. It also might be that on a two-day course there is not enough time for metacognitive processing no matter what kind of scaffolding is provided.
  • 28. 25 4 Evaluating the applicability of the pedagogical infrastructure framework InnoOmnia Learning Solutions team has been arranging educational technology courses for two years – the time the team has existed. Although the format of the Edutech bootcamp is new, the team has a history of arranging comparable short courses on social media and mobile learning in vocational education and training. Contrary to the bootcamp, planning and assessing those courses has happened collaboratively without any certain explicit framework. Considering this history and this particular difference we can juxtapose the Edutech bootcamp and other courses, and try to form an opinion on the changes in the process and analyse the usability of the pedagogical infrastructure framework. To begin with an overall view of the arrangements, timing, technology, tasks and interaction, there is no major difference between our other courses and the Edutech bootcamp. The course will not automatically become a thriving one when picking a certain model and following it, particularly as we are a team of seasoned educators with a broad set of pedagogical "tricks" at our disposal. Those tricks and techniques are from various models and books, and also from practical experience. Moreover, we have been sharing our views e.g. on the TPACK model and appreciate it, so we already have internalized a lot from that model into our working. It is likely that starting with TPACK or Learning by De- sign would have provided an equally satisfactory, though a different kind of a pedagogical catering. Applying this very model of the pedagogical infrastructure framework was not a completely different thing from our ordinary planning and assessing a course. Yet, it did present some changes. First of all, having a precise framework as a starting point for planning helped us formulate which factors we should take into account and which components we should address. The Edutech bootcamp was to be based on a learner-centred, collaborative process, so taking the ped- agogical infrastructure framework as our explicit model was straightforward: no artificial structuring for theory's sake had to be made.
  • 29. 26 The feedback statistics cumulated from previous courses show that the tech- nical and social components have always been a strong part of our training. Now, the pedagogical infrastructure framework made us take it one step further and to elaborate on the epistemological and cognitive components more me- ticulously. Particularly the epistemological component gained from this, as was described in chapter 3.3 in detail. Also the cognitive component was expressed with more clarity in the course plan, but in the light of the students' feedback, the implementation did not reach the heights we aspired to. One by-product of implementing the framework is the way we took the commu- nity of practice and the knowledge-creating community into account. Applying a framework that was developed in the context of collaborative knowledge- creation learning-theories made us pay more attention to these practices. Lankshear and Knobel state that "the efficacy of social learning is predicated on the fact that it immerses learners in processes of induction into the ‘ways’ of becoming ‘full practitioners’ and acquiring their appreciative systems, as well as getting hands-on practice with their mental and material tools within authentic contexts in which they are employed by successful practitioners from the outset." (Lankshear & Knobel, 2011, 220) Their formulation describes well what the Edutech bootcamp achieved: not to "learn about" but to "learn to be" a full participant of the knowledge-creating community. Now, as we had tools to weave technical, social, epistemological, and cognitive components into the bootcamp, we were able to address those issues and factors of the learning process as a joint community process. Without the framework the processes would have been more individual, or intrapersonal. The pedagogical infrastructure framework helped in evaluating the course more than in the planning phase. The facilitators' observations and feedback accom- panied by the students' survey feedback helped us to spot the shortcomings and to get suggestions for concrete improvements. These are listed in Table 1, in chapter 3.
  • 30. 27 If the teacher designing a course is not acquainted with collaborative and tech- nology-enhanced collaborative knowledge creation, I doubt if the model would help a lot. If they are seasoned, they might plan a course with all the essential components even without the model. According to our own experience, I con- sider the pedagogical infrastructure framework to be the strongest in evaluating the course. It works as a checklist and as a basis for a feedback questionnaire. For that purpose, the component definitions presented in Lakkala's dissertation were easy to formulate as survey statements regarding the specific course held. It is difficult to say to what extent the results of this study can be generalized or how well the pedagogical infrastructure framework fits some other pedagogical situation. As knowledge is not merely objective, transmittable packets of infor- mation, but situational and contextual, it also means that we cannot state that some specific learning environment, pedagogical infrastructure, or design framework would be universally superior. “Rather,” like the article ‘Student- Centred Learning Environments’ states (Land et al., 2012), “we need to identify frameworks for analysing, designing, and implementing learning environments that embody and align particular foundations, assumptions, and practices.” (5) In this sense, educational research and practice go hand-in-hand: they most often are pragmatic and design-based, and must take a lot of situational param- eters into account.
  • 31. 28 5 Conclusion I started by discussing "the accent" of digital immigrants and how they (we) are setting up learning facilities for digital natives. Back in the 90's the educational technology consisted of personal learning platforms, integrated and mainly closed sets for storing relevant learning resources and tests. After that era came personal learning environments, systems that help learners take control of and manage their own learning. It is noteworthy that PLEs are usually re- garded as "the computer-based part of the learning ecosystem". (van Harmelen, 2008) Nowadays, as we have been living this 21st century for more than a decade, the buzzword is personal learning network, a concept that shifts the centre of the learning from technology or the physical environment to the domain of social learning à la Vygotsky or connectivism à la George Siemens. Moreover, it's not only computer-based, but also accessible via mobile devices – anywhere, any- time. What I like to underline in defining personal learning network is the notion that mobile learning bridges the gap between "analog" and "digital" worlds, the dichotomy between non-mediated and mediated participation. Thus a personal learning network covers both the corporeal circumstances and online communi- ties and resources. When adding technology into the picture the teacher has to have a third compe- tence in addition to the traditional competences of pedagogy and content. The more components of competence and variables there are in the situation, the more there's a need for structured planning and evaluation. Searching for a tool to design and evaluate a course which takes place as contact teaching but which extends to the online world requires finding a model that takes into account as well the technical, the social, as the learners' inner processes. In the light of our experience, by letting the learners do their learning in an authentic context, by letting them decide on their task management themselves it is very natural to get them engaged, and to take ownership of
  • 32. 29 their own learning. By putting them to analyse and evaluate InnoOmnia's prac- tices and to create unconventional learning outcomes, we wanted them to use also their higher-level thinking skills (as analysing, evaluating and creating are classified in Bloom's taxonomy). The pedagogical infrastructure framework is both inclusive and general, and detailed enough for it to be easily used in practical course design. The frame- work was helpful in planning the course tasks. With it, it was easy to specify the objectives and the methods to achieve those objectives. In spite of having a comprehensive set of components, the pedagogical infrastructure framework does not provide as good support in thinking about the phases of the learning process as the Learning by Design model does, and this gives a natural direc- tion to elaborate and develop the model even further. The pedagogical infrastructure framework was found particularly useful in eval- uating the course, and particularly in locating areas that had room for improve- ment. No other model that I encountered during this research did provide as much help in assessing the practical enactment of an educational technology setting than the pedagogical infrastructure framework. As pedagogical situations vary so much, it is not possible to give any absolute answers as to which model is the best. It would be interesting to see a synthesis of the three models I have introduced: the pedagogical infrastructure frame- work, TPACK and Learning by Design. It might have a similar structure as the pedagogical infrastructure framework but it would approach the learning pro- cess as a more dynamic activity of the entire learning community as Learning by Design does with its three levels that learning designs must meet and with its eight Knowledge Processes. Another dimension of developing the theories would be to lean more to the socio-ethnographic research, and to look at learning as a social, inter- psychological process. That would facilitate understanding personal learning networks, massive open online courses, crowd sourcing and other emerging areas of education.
  • 33. 30 The present study is a limited seminar work that concentrated on implementing one pedagogical model on one practical setting. I have applied the pedagogical infrastructure framework and its four components on the Edutech bootcamp design and evaluation, and found out that the framework is particularly useful in pinpointing the areas in need of improvement – in this case the cognitive com- ponent and the need to clarify the expectations of the tasks better both in ad- vance and during the sessions. Another essential finding of this study is the notion that there are several prominent theoretic models which would benefit from being combined to address the processual nature of learning better. I hope that this analysis works as a practical model for others who want to apply the pedagogical infrastructure framework or who are interested in finding a theoreti- cal angle on their collaborative knowledge-creation.
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  • 36. 33 Appendix Appendix 1. Student feedback survey, October 2012. Pedagogical Infrastructure Framework of Edutech bootcamp Please rate the following statements. Group 1 relate to technical, 2 to social, 3 to epistemological and 4 to cognitive component of the bootcamp. The formulations and structuring are from Lakkala, Ilomäki & Kosonen: 'From Instructional Design to Setting Up Pedagogical Infrastructures : Designing Technology-Enhanced Knowledge Creation'. Your help is appreciated! Thank you! *Pakollinen 1.a) The technology we used enabled and facilitated co-construction and elaboration of shared knowledge artifacts and collaborative processes. * Rate the providing of technology and technical advice to the participants; organizing and orchestrating the use of technology; the functionality of the tools provided; and their appropriateness for the desired activity 1 2 3 4 5 strongly agree strongly disagree 1.b) Access to technology was easy in all phases of the bootcamp. * Rate the providing of technology and technical advice to the participants; organizing and orchestrating the use of technology; the function- ality of the tools provided; and their appropriateness for the desired activity 1 2 3 4 5 strongly agree strongly disagree 1.c) Face-to-face and technology-mediated activities were highly integrated. * Rate the providing of technology and technical advice to the participants; organizing and orchestrating the use of technology; the functionality of the tools provided; and their appropriateness for the desired activity 1 2 3 4 5 strongly agree strongly disagree 1.d) The guidance available for technology for expert-like knowledge practices was proficient. * Rate the providing of technology and technical advice to the participants; organizing and orchestrating the use of technology; the functionality of the tools provided; and their appropriateness for the desired activity 1 2 3 4 5 strongly agree strongly disagree
  • 37. 34 1.e) Suggestions for improvements on providing of technology and technical advice. 2.a) The whole process was openly shared between the participants. * Rate the combination of de- signed individual or collaborative student activities and required outcomes and actual arrangements to organize students’ collaboration and social interaction. 1 2 3 4 5 strongly agree strongly disagree 2.b) Assignments aimed at truly collaborative co-construction of knowledge objects. * Rate the combination of designed individual or collaborative student activities and required outcomes and actual arrangements to organize students’ collaboration and social interaction. 1 2 3 4 5 strongly agree strongly disagree 2.c) Shared activities and responsibilities were explicitly regulated and defined. * Rate the combination of designed individual or collaborative student activities and required outcomes and actual arrangements to organize students’ collaboration and social interaction. 1 2 3 4 5 strongly agree strongly disagree 2.d) A supportive and constructive communication atmosphere was deliberately promoted. * Rate the combination of designed individual or collaborative student activities and required outcomes and actual arrangements to organize students’ collaboration and social interaction. 1 2 3 4 5 strongly agree strongly disagree 2.e) Suggestions for improvements on collaboration and social interaction. 3.a) You were engaged in solving complex, ill-defined problems through practices that explicitly and purposefully aimed at creating new knowledge. * Rate the ways of operating with knowledge and the nature of knowledge processing that the assignments promote; nature of knowledge resources used; and the role of participants and information resources while working with knowledge. 1 2 3 4 5 strongly agree strongly disagree
  • 38. 35 3.b) Participants used various knowledge sources. * Rate the ways of operating with knowledge and the nature of knowledge processing that the assignments promote; nature of knowledge resources used; and the role of participants and information resources while working with knowledge. 1 2 3 4 5 strongly agree strongly disagree 3.c) Knowledge was produced also for subsequent use. * Rate the ways of operating with knowledge and the nature of knowledge processing that the assignments promote; nature of knowledge resources used; and the role of participants and information resources while working with knowledge. 1 2 3 4 5 strongly agree strongly disagree 3.d) You were engaged in the real practices of the target field (ie. vocational education and training) * Rate the ways of operating with knowledge and the nature of knowledge processing that the assignments promote; nature of knowledge resources used; and the role of participants and information resources while working with knowledge. 1 2 3 4 5 strongly agree strongly disagree 3.e) Suggestions for improvements on operating with knowledge. 4.a) Expert-like knowledge practices were explicitly modeled through concrete models and tem- plates. * Rate the designed tasks, artifacts or tools (performing a modeling and reflective function) for promoting students' self-regulative competencies to work in an intended way. 1 2 3 4 5 strongly agree strongly disagree 4.b) We used methods to promote self-reflection. * Rate the designed tasks, artifacts or tools (perform- ing a modeling and reflective function) for promoting students' self- regulative competencies to work in an intended way. 1 2 3 4 5 strongly agree strongly disagree
  • 39. 36 4.c) I got guidance about effective working strategies. * Rate the designed tasks, artifacts or tools (performing a modeling and reflective function) for promoting students' self- regulative competencies to work in an intended way. 1 2 3 4 5 strongly agree strongly disagree 4.d) There was explicit scaffolding for collaborative knowledge creation processes embedded in tools we used. * Rate the designed tasks, artifacts or tools (performing a modeling and reflective function) for promoting students' self- regulative competencies to work in an intended way. 1 2 3 4 5 strongly agree strongly disagree 4.e) Suggestions for improvements the design for reflection and self-regulation. 5.Other comments.