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Service solahart kebon jeruk 081288514852

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Service Water Heater Solahart kebon jeruk Perawatan dan perbaikan yang tepat dari komponen sistem pemanas air panas matahari Anda diperlukan untuk memastikan tatanan kerja dan umur panjang yang baik. Pemanas air tradisional memiliki bagian yang perlu diperbaiki dari waktu ke waktu. Pemanas air panas matahari tidak berbeda, kecuali bahwa karena mereka memiliki lebih banyak komponen, ada lagi yang bisa salah.

Di antara bagian yang harus diperiksa secara teratur pada pemanas air matahari Anda adalah pompa, katup dan kontrol, isolasi, kabel, pipa, segel dan keadaan kolektor surya.

Memeriksa Storage Tank dan Inside Components
Banyak sistem pemanas air panas matahari memiliki tangki penyimpanan air terisolasi di tempat yang sama dengan pemanas air tradisional. Air dingin masuk dari air utama dan melalui sistem pipa, katup dan pompa, ia masuk ke kolektor surya dan kembali ke tangki penyimpanan. Jenis pemanas air panas matahari lainnya harus menjaga tangki penyimpanan di atas kolektor surya, jadi juga di luar-biasanya lebih tinggi di atap.

Either way, ada banyak pipa, fitting, katup, pompa dan kontrol yang perlu diperiksa secara teratur untuk memastikan mereka bekerja. Mereka tidak perlu diperiksa setiap bulannya, tapi dua kali setahun tidak terlalu banyak meminta cek kesehatan, Fitting harus ketat, katup tidak boleh menempel, pompa harus beroperasi secara otomatis dan seharusnya tidak ada keretakan, kebocoran atau kerusakan apapun pada tangki penyimpanan.

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Service solahart kebon jeruk 081288514852

  1. REDESIGNING MUSEUMS FOR GOOD 
 KIGALI, AMSTERDAM OCTOBER 2014
  2. Virtually every visitor to a genocide memorial or holocaust museum can attest to overwhelming feelings of sympathy, sadness and outrage, but most visitors can also attest that they did nothing substantively differently as a result. ! HOW CAN WE RETHINK THE EXPERIENCE OF MEMORIALS TO ACTIVATE VISITORS FOR A BETTER HUMANITY? UX FOR GOOD ANNUAL CHALLENGE 2014 UX for GOOD | Redesigning Museums for Good
  3. KIGALI
 GENOCIDE
 MEMORIAL RWANDA 01BACKGROUND UX for GOOD | Redesigning Museums for Good, Kigali UX FOR GOOD ANNUAL CHALLENGE 2014
  4. MASS
 GRAVESIMMERSION & CONTEXTUAL OBSERVATION UX for GOOD | Redesigning Museums for Good, Kigali UX FOR GOOD ANNUAL CHALLENGE 2014
  5. HISTORICAL
 GALLERYIMMERSION & CONTEXTUAL OBSERVATION UX for GOOD | Redesigning Museums for Good, Kigali UX FOR GOOD ANNUAL CHALLENGE 2014
  6. PHOTOS & REMAINSIMMERSION & CONTEXTUAL OBSERVATION UX for GOOD | Redesigning Museums for Good, Kigali UX FOR GOOD ANNUAL CHALLENGE 2014
  7. OTHER
 GENOCIDESIMMERSION & CONTEXTUAL OBSERVATION UX for GOOD | Redesigning Museums for Good, Kigali UX FOR GOOD ANNUAL CHALLENGE 2014
  8. CHILDREN
 ROOM ! ! IMMERSION & CONTEXTUAL OBSERVATION UX for GOOD | Redesigning Museums for Good, Kigali UX FOR GOOD ANNUAL CHALLENGE 2014
  9. CALL FOR
 ACTIONIMMERSION & CONTEXTUAL OBSERVATION UX for GOOD | Redesigning Museums for Good, Kigali UX FOR GOOD ANNUAL CHALLENGE 2014
  10. END!IMMERSION & CONTEXTUAL OBSERVATION UX for GOOD | Redesigning Museums for Good, Kigali UX FOR GOOD ANNUAL CHALLENGE 2014
  11. UX for GOOD | Redesigning Museums for Good, Kigali UX FOR GOOD ANNUAL CHALLENGE 2014 HISTORICAL GALLERY MASS GRAVES PORTRAITS AND REMAINS ROOM CHILDREN ROOM “It takes a while 
 to process the anger, guilt, and helplessness.” ! The museum generates an emotional burnout that leaves visitors unable to react.
  12. UX for GOOD | Redesigning Museums for Good, Kigali “You can’t talk about the rebirth without talking about genocide.” ! UX FOR GOOD ANNUAL CHALLENGE 2014 IN DEPTH-INTERVIEWS INTERCEPT INTERVIEWS & CONTEXTUAL IMMERSION ON-GOING SYNTHESIS SHADOWING There’s an opportunity to tell the holistic story from genocide to rebirth.
  13. UX for GOOD | Redesigning Museums for Good, Kigali UX FOR GOOD ANNUAL CHALLENGE 2014
  14. UX for GOOD | Redesigning Museums for Good, Amsterdam UX FOR GOOD ANNUAL CHALLENGE 2014 INZOVU* CURVE UX for GOOD | Redesigning Museums for Good, Kigali UX FOR GOOD ANNUAL CHALLENGE 2014 The word “Inzovu” means Elephant in Kinyarwanda, 
 the native language of Rwanda. * The Inzovu Curve is a model that maps specific designed activities to the emotional response of the individual experiencing them.
  15. UX for GOOD | Redesigning Museums for Good, Kigali A genocide memorial is meant to trigger a profound personal reaction. This is a moment of suffering and creates a strong emotional connection to what happened. INZOVU CURVE CONCEPTUAL MODEL This moment should happen multiple times during the experience itself. It’s meant as a way to decompress for sensible people, and a space to think for everyone. While genocides are terrible events, there are always heroes that shine through. These people are often highly relatable because are normal people that do positive acts. It’s hope for the humanity. While it’s difficult to generate action in each and every person, this moment is made possible by the ones before. In a sense, the pain prepares the seeds that then reflection is able to turn to something positive, while hope gives examples to follow and show how others acted positively. EXPERIENCE STAGES
  16. UX for GOOD | Redesigning Museums for Good, Kigali INZOVU CURVE CONCEPTUAL MODEL EMOTIONAL OUTCOME Each individual has a completely personal baseline that is a neutral starting state. The vertical axis maps below the line the intensity of empathic response, down to the potential burnout or shutdown; and above the line the intensity of compassionate disposition.
  17. UX for GOOD | Redesigning Museums for Good, Kigali INZOVU CURVE CONCEPTUAL MODEL motivation and 
 ability to act personal connection to the experience of genocide CONVERSION POINTS
  18. UX for GOOD | Redesigning Museums for Good, Kigali INZOVU CURVE KIGALI GENOCIDE MEMORIAL MUSEUM EXPERIENCE WORKSHOP EXPERIENCE
  19. Extend the experience outside the memorial by creating dedicated paths and deep dives.
 Raise awareness by making visitors selecting their journey at the beginning. UX for GOOD | Redesigning Museums for Good, Kigali INZOVU CURVE KIGALI GENOCIDE MEMORIAL
  20. Augment the content and stories displayed in the physical space by giving access to the memorial’s archive, creating different narratives and connections based on what visitors are interested into. UX for GOOD | Redesigning Museums for Good, Kigali INZOVU CURVE KIGALI GENOCIDE MEMORIAL
  21. Give visibility to the moments of hope by creating a space in the museum to display stories of reconciliation. Support reflection by creating breaks in the physical flow of the visit. UX for GOOD | Redesigning Museums for Good, Kigali INZOVU CURVE KIGALI GENOCIDE MEMORIAL
  22. Bridge the gap between will and action by reminding to the experience later on (i.e. a letter to be opened on the way back home). UX for GOOD | Redesigning Museums for Good, Kigali INZOVU CURVE KIGALI GENOCIDE MEMORIAL
  23. UX for GOOD | Redesigning Museums for Good, Kigali INZOVU CURVE KIGALI GENOCIDE MEMORIAL
  24. UX for GOOD | Redesigning Museums for Good, Kigali INZOVU CURVE BEHAVIOUR SCALE Aware: a person is aware of the facts and can apply critical thinking, but it’s purely knowledge and rationality. ! Empathic: a person who is able to use its emotional intelligence to connect to other people. Advocates: people that have been able to transform their empathic response to action. ! Catalysts: advocates able to guide other people through the behaviour scale.
  25. UX for GOOD | Redesigning Museums for Good, Kigali INZOVU CURVE BEHAVIOUR SCALE UX for GOOD design fellows
  26. UX for GOOD | Redesigning Museums for Good, Amsterdam UX FOR GOOD REDESIGNING MUSEUMS FOR GOOD INZOVU
 CURVE
 WORKSHOP AMS 02EVENT
  27. UX for GOOD | Redesigning Museums for Good, Amsterdam UX FOR GOOD REDESIGNING MUSEUMS FOR GOOD NEW YORK
 
 AMSTERDAM CHICAGO
  28. UX for GOOD | Redesigning Museums for Good, Amsterdam ANNE FRANK HOUSE OBSERVATION AFH MUSEUM 
 VISIT
  29. REFLECTIONS UX for GOOD | Redesigning Museums for Good, AmsterdamUX for GOOD | Redesigning Museums for Good, Amsterdam ANNE FRANK HOUSE OBSERVATIONANNE FRANK HOUSE OBSERVATION 9AM 10AM The immersion started with a long line! ! Average time to enter the Anne Frank House is 1 hour. Online tickets were already sold for the upcoming month.
  30. DIARY QUEUE SECRET ANNEX REFLECTIONS “You can easily walk out and be ready for the next thing to see.” ! For many visitors the Anne Frank House is simply one thing to check among Amsterdam’s attractions. UX for GOOD | Redesigning Museums for Good, AmsterdamUX for GOOD | Redesigning Museums for Good, Amsterdam - - - ANNE FRANK HOUSE OBSERVATION FINAL MESSAGE
  31. ANNE FRANK HOUSE EXPERIENCE ASSESSMENT UX for GOOD | Redesigning Museums for Good, Amsterdam AFH EXPERIENCE
 ASSESSMENT
  32. UX for GOOD | Redesigning Museums for Good, Amsterdam
  33. UX for GOOD | Redesigning Museums for Good, Amsterdam ANNE FRANK HOUSE EXPERIENCE ASSESSMENT UX for GOOD | Redesigning Museums for Good, Amsterdam THE EXPERIENCE NOW QUEUE = INTEREST THE HELPERS’ STORY QUOTES FROM CELEBRITIES INSPIRED BY ANNE THE IMPACT OF THE DIARY ALL OVER THE WORLD ! COMMERCIALISATION OF THE TRAGEDY (SHOP) WHAT DOES THE FOUNDATION DO? ! THE LAST POSTCARD
 THE CLOSED WINDOWS
 THE ORIGINAL WALLS IN ANNE’S ROOM PERSONAL ACCOUNTS FROM FRIENDS SURVIVORS’ TESTIMONIALS IMAGING THE EVERYDAY LIFE IN THE ANNEX OTTO’S MAP OF ALLIES’ PROGRESS “IT MUST HAVE BEEN A BETRAYAL” OTTO DIDN’T KNOW THE ANNE FROM HER DIARY REALISING ALL THE HELP WAS USELESS ! REFLECTION IS MIXED WITH PAIN INSPIRED BY THE HELPERS: COULD I DO THE SAME? THE BOOK WITH THE NAMES OF DEPORTED JEWS 
 LACK OF ANGER, LACK OF CONTEXT FEAR FROM REFLECTION WALLS: IT CAN HAPPEN AGAIN NO QUESTIONS LEFT FOR THE VISITORS CULT OF PERSONALITY
  34. ANNE FRANK HOUSE EXPERIENCE ASSESSMENT UX for GOOD | Redesigning Museums for Good, Amsterdam The poor narration 
 of the “life before” 
 the secret annex prevent visitors from building enough understanding and empathy. KEY INSIGHTS
  35. UX for GOOD | Redesigning Museums for Good, Amsterdam ANNE FRANK HOUSE EXPERIENCE ASSESSMENT The experience itself lacks of emotional depth: it doesn’t generate enough pain neither enough hope 
 to feel motivated/ activated. KEY INSIGHTS
  36. UX for GOOD | Redesigning Museums for Good, Amsterdam ANNE FRANK HOUSE EXPERIENCE ASSESSMENT KEY INSIGHTS The helpers are 
 a great opportunity 
 to shift the perspective from victims (not- empowering) to positive heroes (empowering).
  37. UX for GOOD | Redesigning Museums for Good, Amsterdam ANNE FRANK HOUSE EXPERIENCE ASSESSMENT Expand the experience before by setting the context Leverage opportunities for pain and reflection Strengthen connections with the existing world to raise motivation Leverage the role of the helpers to create hope HOW THE EXPERIENCE COULD BE…..
  38. ANNE FRANK HOUSE EXPERIENCE ASSESSMENT UX for GOOD | Redesigning Museums for Good, Amsterdam “- - -” !
  39. ANNE FRANK HOUSE EXPERIENCE ASSESSMENT UX for GOOD | Redesigning Museums for Good, Amsterdam AFH IDEATION
  40. ANNE FRANK HOUSE DESIGN RECOMMENDATIONS START ENGAGING VISITORS
 FROM THE LINE OUTSIDE CONNECT HER STORY WITH THE CITY (ANNE’S SIGNAGE) MAKE THE EXPERIENCE MORE PERSONAL (PIN AGAINST PREJUDICE) BETTER DESCRIBE ANNE’S LIFE
 BEFORE THE ANNEX
  41. ANNE FRANK HOUSE DESIGN RECOMMENDATIONS EMPHASISE THE KEY PHYSICAL
 PASSAGES (i.e. ANNEX’S ENTRANCE) EMPHASISE THE KEY OBJECTS (POSTCARD, DIARY,..) BY LOCATING THEM WITH MEANING AUGMENT THE EMPTY SPACE IN THE ANNEX 
 BY CREATING REFERENCES TO ANNE’S EVERYDAY LIFE PLAY WITH SILENCE/NOISE TO STRESS THE
 IDEA OF HIDING AND CONTRAST WITH OUTSIDE
  42. ANNE FRANK HOUSE DESIGN RECOMMENDATIONS EMPHASISE THE KEY PHYSICAL
 PASSAGES (i.e. SHIFT BETWEEN ANNEX AND CAMP) INSERT ANNE’S STORY IN A BROADER CONTEXT (HISTORICALLY AND GEOGRAPHICALLY) EMPHASISE POSSIBLE HINTS TO GENERATE 
 MORE INTIMATE SELF-REFLECTION
  43. ANNE FRANK HOUSE DESIGN RECOMMENDATIONS MAKE THE GLOBAL INTEREST
 AND PARTICIPATION EXPLICIT FROM ANNE’S HELPERS TO EVERYDAY HEROES: TELL THEIR STORIES CELEBRATE NEW HELPERS BY SUBMITTING THEIR STORIES AND MAKING THEM PART OF THE MUSEUM
  44. ANNE FRANK HOUSE DESIGN RECOMMENDATIONS MAKE THE EXPERIENCE MORE PERSONAL (BADGES/GIFT CARD AGAINST PREJUDICE) WHO IS HIDING TODAY? GIVE VISIBILITY TO CONTEMPORARY STORIES OF HIDING AS OPPORTUNITIES TO BECOME HELPERS. GIVE VISIBILITY TO ONGOING HUMANITARIAN INITIATIVES PEOPLE CAN CONTRIBUTE TO CREATE EXPLICIT CONNECTIONS WITH EXISTING 
 FIGHTS FOR HUMAN RIGHTS IN AMS TODAY HOMO-MONUMENT
  45. INZOVU CURVE MODEL EVALUATION UX for GOOD | Redesigning Museums for Good, Amsterdam INZOVU CURVE EVALUATION
  46. INZOVU CURVE RELEVANCE INZOVU CURVE MODEL EVALUATION UX for GOOD | Redesigning Museums for Good, Amsterdam FLEXIBILITY INSPIRATION ACTIONABILITY “Yes! Maybe pain and reflection moments can belong to a circle line” “I think it’s a good starting point for discussion. It works for memorial museums, but it’s more limiting for other types.” “It clearly shows the gaps of missed opportunities to improve UX.” “A great starting point for ideation.”
  47. ANNE FRANK HOUSE END OF DAY! UX for GOOD | Redesigning Museums for Good, Amsterdam
  48. REBECA BRAZIL LAURA ITALY HANS US SHANNON US ROBERTA ITALY ANDREA ITALY ASIA US HIENADZ BELARUS AMSTERDAM 2014
  49. THANKS

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