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Design activity
Part of Kidding Around workshop at
       MW 2012 in San Diego
With your team
• Read through your idea cards
• Decide which idea you will develop together
• Flesh out the idea into a proposal

• Think about:
  – Key learning outcomes
  – What kinds of technology? Why?
  – What type of session?
Idea 1
• British Design for families
• Creating an analogue postcard through
  collaborative design
• Making memory through process
• Pre-selected assets that can be chosen by
  individual family members
• Scanning or photographing postcard, send out
  through social media
• Contest around best postcards?
Idea 2
• Book of the Dead for pre-teens
• Partner, self-portrait photography
• How do you want to be remembered?
  – How do you want people to see you?
  – What kinds of objects feed into your identity?
• Cameras and printers
• Address question of identity
Idea 3
• British Design for teens
• Themes of subversion, tension between history and
  modernity
• Subverting iconic objects to create new objects
• Grouping objects by theme
• Photography in the gallery, then use Photoshop to
  create a collage about subversion
• Learning: Design process, design inspiration
• Personal expression, how imagery was shocking
• Create something “shocking”, visual literacy
• Cultural identity
Idea 4
• British Design for families
• Bingo card scavenger hunt. Families design for each other.
  Can collect whole objects or parts of objects (colors, lines,
  etc.)
• Outcome is a printed card
• Explore the galleries through the eyes of another family
• iPads loaned, used for photography
• Share boards with others, competition for best/most
  interesting board
• Winner becomes part of the exhibition
• Learning: Close encounter with design, remix the collection,
  reinventing the space through BINGO

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Kidding Around: Design Activity Results (#mw2012)

  • 1. Design activity Part of Kidding Around workshop at MW 2012 in San Diego
  • 2. With your team • Read through your idea cards • Decide which idea you will develop together • Flesh out the idea into a proposal • Think about: – Key learning outcomes – What kinds of technology? Why? – What type of session?
  • 3. Idea 1 • British Design for families • Creating an analogue postcard through collaborative design • Making memory through process • Pre-selected assets that can be chosen by individual family members • Scanning or photographing postcard, send out through social media • Contest around best postcards?
  • 4. Idea 2 • Book of the Dead for pre-teens • Partner, self-portrait photography • How do you want to be remembered? – How do you want people to see you? – What kinds of objects feed into your identity? • Cameras and printers • Address question of identity
  • 5. Idea 3 • British Design for teens • Themes of subversion, tension between history and modernity • Subverting iconic objects to create new objects • Grouping objects by theme • Photography in the gallery, then use Photoshop to create a collage about subversion • Learning: Design process, design inspiration • Personal expression, how imagery was shocking • Create something “shocking”, visual literacy • Cultural identity
  • 6. Idea 4 • British Design for families • Bingo card scavenger hunt. Families design for each other. Can collect whole objects or parts of objects (colors, lines, etc.) • Outcome is a printed card • Explore the galleries through the eyes of another family • iPads loaned, used for photography • Share boards with others, competition for best/most interesting board • Winner becomes part of the exhibition • Learning: Close encounter with design, remix the collection, reinventing the space through BINGO