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Bela H. Banathy,
       1996 by Plenum Press
                in New York

Part 1: Understanding Design
“We are entering the
                    21st century with
              organisations designed
                                   th
                     during the 19 ”
http://www.flickr.com/photos/86624586@N00/10187684
Activity

     Review 20 definitions of design and
synthesies/construct your own definition.
“Design uses knowledge to
            create what should be; it is the
          core of all professional activities.
          Design is the intellectual activity
            of changing existing situations
                         into desired ones.”
http://www.flickr.com/photos/thomashawk/497851367
“The systems design approach
               seeks to understand the
         problem situation as a system
                     of interconnected,
                   interdependent, and
                 interacting problems”
http://www.flickr.com/photos/irschick/2975202054
Activity

    Select a socio-technical system of your
interest and stipulate fields of knowledge
  that might contribute to the knowledge
base of engaging in the (re)design of your
                           selected system.
“Messy systems have
             properties that none of their
             parts have. These properties
               are lost when the system is
                              taken apart”

http://www.flickr.com/photos/uggboy/5181846719
“It is a mistake to begin design
            by focusing on the problem and
                     leave thinking about the
               solution to later stages. Over
                  the course of design, often
               designers are thrown back to
                                  square one”
http://www.flickr.com/photos/linhngan/2849874977
“A design literate population will
            be able to make judgments about
                    the instrumental and social
            effectiveness of design decisions.
             It can make judgments about the
                  socio-economic and political
             implications of design decisions”
http://www.flickr.com/photos/tubb/4385856884
“Design literacty enables us to
               understand what design is as a
            human activity, what design does
           and how it does it, what the role of
                 design is in society, what the
             impacts of design are on human
                     quality and betterment”
http://www.flickr.com/photos/modenadude/5256894008
“We have two choices. We can
                         relegate authority and
                    responsibility to others who
                represent us, as we do today. Or
                  we can empower ourselves by
                   acquiring design literacy and
                                    competence”
http://www.flickr.com/photos/toniblay/92083733
“The primary generator is formed
            very early in the design process as
           a set of initiating concepts. It helps
             designers make the creative leap
           between problem formulation and
                             a solution concept”

http://www.flickr.com/photos/lrargerich/4122613710
“Broad design requirements in
                combination with the primary
           generator help designers arrive at
                 initial conjecture that can be
             tested as an interactive process.
               Conjectures and requirements
                  mutually shape each other”
http://www.flickr.com/photos/hamed/2070859805
“Designers seek
                    solutions by synthesis,
                     scientists by analysis”


http://www.flickr.com/photos/kurafire/250686996
“Ideal designs should be
                 technologically feasible,
                operationally viable, and
                capable of rapid learning
               and development” -Ackoff
http://www.flickr.com/photos/genista/3484416
1)Look at the unstructured problem situation
    2)Develop a richest possible structured picture
 3)Speculate about systems with relevant solutions
4)Develop abstract representations (requirements)
       5)Compare conceptual model with problem
          6)Identify feasible and desirable changes
              7)Take action and introduce changes

     http://www.flickr.com/photos/pensiero/217713887
“The behaviour of designers
                         depends on their image of
                        society and the image they
                           have about the societal
                       function of the system they
                                    wish to create”
http://www.flickr.com/photos/danielavladimirova/4922367899/
“An image of a new system will
              be revolutionary, but the move
               toward it can be evolutionary.
                The image is speculative and
                    serves to trigger further
                exploration and refinement”
http://www.flickr.com/photos/belowred/507227632
“Incremental adaptations or
               restructuring of our existing
          systems is not working for us. We
        have to transform our systems and
         learn to change and coevolve with
                    our constantly changing
                              environment”
http://www.flickr.com/photos/eole/380316678
Activity

                        Run a design process
●
 Vision-quest:
  ●
     What kind of society do we wish?
  ●
     What is our contribution to this vision?
●
 Initial exploration:
  ●
     Study various dimensions: economic,
     sociocultural, sociotechnical,
     technological, organisational, scientific...
  ●
     Revisit the vision statement
  ●
     Define system boundaries & requirements
  ●
     Formulate collectively agreed core values
●
 First image of the system:
  ●
     Build a 'macro-view' of the ideal system
  ●
     Evaluate against requirements
Group techniques

Nominal Group Technique (NGT):
●

 ●
   Formulation of triggering questions
 ●
   Silent individual ideation in writing
 ●
   Record and display to the group
 ●
   Discussion and clarification of ideas
 ●
   Selection and designation of ideas

Role Assignment:
●

 ●
   Guardian of participation
 ●
   Guardian of focus
 ●
   Guardian of selected group technique
 ●
   Guardian of documentation
 ●
   Guardian of tolerance and values
 ●
   Guardian of motivation
 ●
   Guardian of coordination
Group techniques

Heartstorming:
●

 ●
   Express the subjective, value-laden
   aspirations and idealistic dreams of
   the participants
 ●
   Create a common vision
 ●
   Requirements:
   ●
     Attractive
   ●
     Powerful
   ●
     Clear and focused

●
 Delphi
●
 Interpretive Structural Modeling
●
 Option Profile and Option Field
●
 Attributes Porfile and Attributes Field
●
 Trade-off Analysis
●
 CogniScope
http://www.flickr.com/photos/nimrodcooper/2007228257
Activity

  Construct a statement of 2 pages that
you could use in discussing the necessity
       of developing design literacy and
                             competence
http://www.flickr.com/photos/jenjoaquin/1100098716

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Understanding Design Through Systems Thinking

  • 1. Bela H. Banathy, 1996 by Plenum Press in New York Part 1: Understanding Design
  • 2. “We are entering the 21st century with organisations designed th during the 19 ” http://www.flickr.com/photos/86624586@N00/10187684
  • 3. Activity Review 20 definitions of design and synthesies/construct your own definition.
  • 4. “Design uses knowledge to create what should be; it is the core of all professional activities. Design is the intellectual activity of changing existing situations into desired ones.” http://www.flickr.com/photos/thomashawk/497851367
  • 5. “The systems design approach seeks to understand the problem situation as a system of interconnected, interdependent, and interacting problems” http://www.flickr.com/photos/irschick/2975202054
  • 6. Activity Select a socio-technical system of your interest and stipulate fields of knowledge that might contribute to the knowledge base of engaging in the (re)design of your selected system.
  • 7. “Messy systems have properties that none of their parts have. These properties are lost when the system is taken apart” http://www.flickr.com/photos/uggboy/5181846719
  • 8. “It is a mistake to begin design by focusing on the problem and leave thinking about the solution to later stages. Over the course of design, often designers are thrown back to square one” http://www.flickr.com/photos/linhngan/2849874977
  • 9.
  • 10. “A design literate population will be able to make judgments about the instrumental and social effectiveness of design decisions. It can make judgments about the socio-economic and political implications of design decisions” http://www.flickr.com/photos/tubb/4385856884
  • 11. “Design literacty enables us to understand what design is as a human activity, what design does and how it does it, what the role of design is in society, what the impacts of design are on human quality and betterment” http://www.flickr.com/photos/modenadude/5256894008
  • 12. “We have two choices. We can relegate authority and responsibility to others who represent us, as we do today. Or we can empower ourselves by acquiring design literacy and competence” http://www.flickr.com/photos/toniblay/92083733
  • 13. “The primary generator is formed very early in the design process as a set of initiating concepts. It helps designers make the creative leap between problem formulation and a solution concept” http://www.flickr.com/photos/lrargerich/4122613710
  • 14. “Broad design requirements in combination with the primary generator help designers arrive at initial conjecture that can be tested as an interactive process. Conjectures and requirements mutually shape each other” http://www.flickr.com/photos/hamed/2070859805
  • 15. “Designers seek solutions by synthesis, scientists by analysis” http://www.flickr.com/photos/kurafire/250686996
  • 16. “Ideal designs should be technologically feasible, operationally viable, and capable of rapid learning and development” -Ackoff http://www.flickr.com/photos/genista/3484416
  • 17. 1)Look at the unstructured problem situation 2)Develop a richest possible structured picture 3)Speculate about systems with relevant solutions 4)Develop abstract representations (requirements) 5)Compare conceptual model with problem 6)Identify feasible and desirable changes 7)Take action and introduce changes http://www.flickr.com/photos/pensiero/217713887
  • 18. “The behaviour of designers depends on their image of society and the image they have about the societal function of the system they wish to create” http://www.flickr.com/photos/danielavladimirova/4922367899/
  • 19. “An image of a new system will be revolutionary, but the move toward it can be evolutionary. The image is speculative and serves to trigger further exploration and refinement” http://www.flickr.com/photos/belowred/507227632
  • 20.
  • 21. “Incremental adaptations or restructuring of our existing systems is not working for us. We have to transform our systems and learn to change and coevolve with our constantly changing environment” http://www.flickr.com/photos/eole/380316678
  • 22.
  • 23. Activity Run a design process ● Vision-quest: ● What kind of society do we wish? ● What is our contribution to this vision? ● Initial exploration: ● Study various dimensions: economic, sociocultural, sociotechnical, technological, organisational, scientific... ● Revisit the vision statement ● Define system boundaries & requirements ● Formulate collectively agreed core values ● First image of the system: ● Build a 'macro-view' of the ideal system ● Evaluate against requirements
  • 24.
  • 25.
  • 26. Group techniques Nominal Group Technique (NGT): ● ● Formulation of triggering questions ● Silent individual ideation in writing ● Record and display to the group ● Discussion and clarification of ideas ● Selection and designation of ideas Role Assignment: ● ● Guardian of participation ● Guardian of focus ● Guardian of selected group technique ● Guardian of documentation ● Guardian of tolerance and values ● Guardian of motivation ● Guardian of coordination
  • 27. Group techniques Heartstorming: ● ● Express the subjective, value-laden aspirations and idealistic dreams of the participants ● Create a common vision ● Requirements: ● Attractive ● Powerful ● Clear and focused ● Delphi ● Interpretive Structural Modeling ● Option Profile and Option Field ● Attributes Porfile and Attributes Field ● Trade-off Analysis ● CogniScope
  • 29. Activity Construct a statement of 2 pages that you could use in discussing the necessity of developing design literacy and competence