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The Next Generation of
  Gaming Consoles
History of the Last Gen

   Sony had the #1 Console (PS2),
    was also the oldest and weakest,
    but had strong developer support
   Newcomer, Microsoft X-Box,
    attracted more mature gamers with
    its power and adult oriented games
   Nintendo lost a lot of its fan base
    due to its lack of support for its
    middle powered, kid-friendly
    console, the GameCube
Market Strategies
   Everyone knew that this next
    generation was going to be difficult
    to win with such steep competition…
Microsoft’s Look-around
   They wanted a console which….

   HD graphics
   Robust online play
   Unified community
   Backwards compatible
   Familiar to old players
   Customizable
   Integrated media player
Xbox 360
Xbox 360 Dashboard
360 Stats
   Triple core PowerPC at 3.2GHz
   ATI GPU 512MB at 700MHz
   3 USB slots, two up front, one in the back
   HDMI (elite), Component, VGA or composite cables for
    connection to TV
   20 GB removable Hard Drive or 120GB (elite)
   Tray loading drive uses DVDs and can read cds and dvds,
    plus an additional drive add-on can read HD-DVDs
   Up to 4 wireless controllers similar in design to first xbox
   Port in controllers to plug in Headset
   Ethernet port and can use wireless with adaptor
   2 versions with a 3rd coming out end of april
   $299 for core, $399 for premium, $479 for elite
What this means….
   HD graphics capable of 480i-1080p (although
    only HDMI and VGA connection can be used for
    1080p)
   Can only play HD-DVD movies with additional
    drive
   Robust Xbox Live community with most every
    game online
   Ipod and other mp3 players can plug into it
   Can connect with windows based PCs
   Downloadable TV episodes, movies, HD movies,
    music, games, demos, additional content
Sony’s Dominance or Demise
   Having the most developers and
    having the highest selling console
    and fan base, Sony decides to take
    advantage of it
   Possibly too much advantage…
   Wanting to push blu-ray, a
    technology it owns, sony decides to
    make this the format of the PS3
   Developers find blu-ray much to
    expensive of a format
   Sony’s console will use state-of-the-
    art cell processors to power it, again
    expensive
   Sony had an original controller design
    but got rid of it in favor of the almost
    exact same controller design they
    have had since PS1
   They want it to push HD graphics to
    the max and be wi-fi with free online
    gameplay
   PlayStation 3
PS3 Interface
Sony Home
PS3 Stats
   3.2 GHz cell processor
   Nvidia GPU of 256MBs at 650MHz
   20gb ($499) or 60gb ($599) hard drives
   Plays blu-ray discs, dvds, cds through slot loading
    drive
   Memory card slots for SD, memory stick, xd,
    Compactflash on $599 version
   Backwards compatible
   USB slots
   HDMI, component, composite cables for video
   Wireless controllers (with some motion sensing)
    using bluetooth up to 4, possibly 7
   $499 or $599
What this means…
   HD graphics form 480i-1080p (no HD
    cables come with the console unlike
    360)
   Online play is free
   Media player abilities
   Can watch blu-ray movies cheaper
    than current blu-ray players
   Lots of computing power for
    advanced AI
Nintendo’s new style
   The company realized that they
    could not compete monetarily with
    the machines of Microsoft and Sony,
    who could afford any and everything

   So they tried a new, radical approach
    by making these necessary
    requirements for their new console…
   Cheap manufacturing costs
   Easy to develop for
   Small and efficient
   Innovative
   Allows for new people to join the
    gaming industry (grandparents,
    parents, women)



   What did they come up with…
The Nintendo Wii
Wii Classic controller to allow for
Nunchuck add-on to the
                          classic style gameplay of
wii remote to allow for
                          downloaded games from
more involved gameplay
                          Nintendo and Sega past
The Console Interface
The Wii Stats
   PowerPC Processor clocked at 729MHz
   ATI GPU Processor clocked at 243MHz
   Over 100MB of ram memory
   512 MB of built in flash memory for storing games and data
   SD card slot
   Slot driven disc drive capable of playing both Wii DVDs and GameCube
    mini-DVDs
   2 USB slots
   4 GameCube controller ports and 2 memory card ports
   Up to 4 wireless Wii controllers using bluetooth technology
   The ability to use GameCube contollers along with Wii controllers for
    possibility of 8 player games
   Wi-Fi out of the box
   Wii controllers have an accessory port to allow controller add-ons to plug
    in
   Sensor bar for mouse-like pointer ability
   Can use Component cables for up to 480p resolution
   $250 for console
What this all means…
   The Nintendo Wii is the weakest of the
    new systems only 2.5 times as powerful as
    its predecessor and 1.5 times as powerful
    as the first Xbox
   The Wii’s controllers are all motion sensing
    and can point in precision like a mouse.
   The Wii is not in HD, but is much cheaper
    to produce for
   Wii channels offer new ideas
Advantages/disadvantages
   Xbox 360 pro…

   Cheaper than PS3 with minimal to no loss on
    graphic quality
   Comes with all the cables necessary for HD and
    online play
   Xbox live has largest user base for any online
    community and the xbox live arcade
    downloadable games
   Downloadable TV and movies are taking off fast
   Has largest library of games due to its release a
    year before competitors
   PS3 Pro…

   Most powerful console
   “Home” Sony’s new 3d Avatar based
    virtual world (like the sims) is used
    for online community and gaming
   Blu-ray player
   Downloadable games
   SIXAXIS motion sensing (although
    not near as advanced as the Wii’s)
   Linux support
   Wii pro…

   Cheapest choice
   New style of gameplay using motion
    sensing and pointing
   New types of games
   New types of players
   Virtual console downloadable classics
   Opera Browser support
   Largest base of exlusive franchises
   Miis
   Xbox 360 cons…

   It is the “middle” console
   No motion sensing at all
   Does not use bluetooth
   Not as broad of a genre and age
    base as Nintendo and Sony
   Too many versions
   PS3 cons…

   Too expensive, puts it way out of
    reach of many customers
   Least exclusives thanks to lost
    support
   No rumble feature in the controller
   Poor marketing
   Too much reliance of fan base
   If blu-ray fails….
   Wii cons…

   Expensive controllers
   Not many deep games as of now
   Not capable of HD graphics
   Little memory for downloaded games
   Poor online support
   Too much reliance on franchises
   Not as much multi-media features
What this means….
   The final choice is yours…
   There is no “better console” they all have their
    own strengths and weaknesses
   PS3 and Xbox 360 are very similar in both games
    and power
   PS3 is selling very poorly due to its high price
   Wii is selling the best in time but over Xbox 360
    has sold more due to its longer length of
    availability
The general rules…
   Non-gamers should get the wii
   RPG lovers and HD movie fanatics should get a PS3
   First-person shooter fans should get an xbox 360

   Two huge advantages the wii has is that it is cheap enough
    to have it and one of the other consoles and its appeal to
    new gamers and non-gamers which could swing the war in
    its favor…..

   But keep in mind that it is the quality of games which will
    sell the system more than anything
Sources
   www.ign.com
   www.wikipedia.com

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Cornish

  • 1. The Next Generation of Gaming Consoles
  • 2. History of the Last Gen  Sony had the #1 Console (PS2), was also the oldest and weakest, but had strong developer support  Newcomer, Microsoft X-Box, attracted more mature gamers with its power and adult oriented games  Nintendo lost a lot of its fan base due to its lack of support for its middle powered, kid-friendly console, the GameCube
  • 3. Market Strategies  Everyone knew that this next generation was going to be difficult to win with such steep competition…
  • 4. Microsoft’s Look-around  They wanted a console which….  HD graphics  Robust online play  Unified community  Backwards compatible  Familiar to old players  Customizable  Integrated media player
  • 7. 360 Stats  Triple core PowerPC at 3.2GHz  ATI GPU 512MB at 700MHz  3 USB slots, two up front, one in the back  HDMI (elite), Component, VGA or composite cables for connection to TV  20 GB removable Hard Drive or 120GB (elite)  Tray loading drive uses DVDs and can read cds and dvds, plus an additional drive add-on can read HD-DVDs  Up to 4 wireless controllers similar in design to first xbox  Port in controllers to plug in Headset  Ethernet port and can use wireless with adaptor  2 versions with a 3rd coming out end of april  $299 for core, $399 for premium, $479 for elite
  • 8. What this means….  HD graphics capable of 480i-1080p (although only HDMI and VGA connection can be used for 1080p)  Can only play HD-DVD movies with additional drive  Robust Xbox Live community with most every game online  Ipod and other mp3 players can plug into it  Can connect with windows based PCs  Downloadable TV episodes, movies, HD movies, music, games, demos, additional content
  • 9. Sony’s Dominance or Demise  Having the most developers and having the highest selling console and fan base, Sony decides to take advantage of it  Possibly too much advantage…
  • 10. Wanting to push blu-ray, a technology it owns, sony decides to make this the format of the PS3  Developers find blu-ray much to expensive of a format  Sony’s console will use state-of-the- art cell processors to power it, again expensive  Sony had an original controller design but got rid of it in favor of the almost exact same controller design they have had since PS1  They want it to push HD graphics to the max and be wi-fi with free online gameplay
  • 11. PlayStation 3
  • 14. PS3 Stats  3.2 GHz cell processor  Nvidia GPU of 256MBs at 650MHz  20gb ($499) or 60gb ($599) hard drives  Plays blu-ray discs, dvds, cds through slot loading drive  Memory card slots for SD, memory stick, xd, Compactflash on $599 version  Backwards compatible  USB slots  HDMI, component, composite cables for video  Wireless controllers (with some motion sensing) using bluetooth up to 4, possibly 7  $499 or $599
  • 15. What this means…  HD graphics form 480i-1080p (no HD cables come with the console unlike 360)  Online play is free  Media player abilities  Can watch blu-ray movies cheaper than current blu-ray players  Lots of computing power for advanced AI
  • 16. Nintendo’s new style  The company realized that they could not compete monetarily with the machines of Microsoft and Sony, who could afford any and everything  So they tried a new, radical approach by making these necessary requirements for their new console…
  • 17. Cheap manufacturing costs  Easy to develop for  Small and efficient  Innovative  Allows for new people to join the gaming industry (grandparents, parents, women)  What did they come up with…
  • 19. Wii Classic controller to allow for Nunchuck add-on to the classic style gameplay of wii remote to allow for downloaded games from more involved gameplay Nintendo and Sega past
  • 21. The Wii Stats  PowerPC Processor clocked at 729MHz  ATI GPU Processor clocked at 243MHz  Over 100MB of ram memory  512 MB of built in flash memory for storing games and data  SD card slot  Slot driven disc drive capable of playing both Wii DVDs and GameCube mini-DVDs  2 USB slots  4 GameCube controller ports and 2 memory card ports  Up to 4 wireless Wii controllers using bluetooth technology  The ability to use GameCube contollers along with Wii controllers for possibility of 8 player games  Wi-Fi out of the box  Wii controllers have an accessory port to allow controller add-ons to plug in  Sensor bar for mouse-like pointer ability  Can use Component cables for up to 480p resolution  $250 for console
  • 22. What this all means…  The Nintendo Wii is the weakest of the new systems only 2.5 times as powerful as its predecessor and 1.5 times as powerful as the first Xbox  The Wii’s controllers are all motion sensing and can point in precision like a mouse.  The Wii is not in HD, but is much cheaper to produce for  Wii channels offer new ideas
  • 23. Advantages/disadvantages  Xbox 360 pro…  Cheaper than PS3 with minimal to no loss on graphic quality  Comes with all the cables necessary for HD and online play  Xbox live has largest user base for any online community and the xbox live arcade downloadable games  Downloadable TV and movies are taking off fast  Has largest library of games due to its release a year before competitors
  • 24. PS3 Pro…  Most powerful console  “Home” Sony’s new 3d Avatar based virtual world (like the sims) is used for online community and gaming  Blu-ray player  Downloadable games  SIXAXIS motion sensing (although not near as advanced as the Wii’s)  Linux support
  • 25. Wii pro…  Cheapest choice  New style of gameplay using motion sensing and pointing  New types of games  New types of players  Virtual console downloadable classics  Opera Browser support  Largest base of exlusive franchises  Miis
  • 26. Xbox 360 cons…  It is the “middle” console  No motion sensing at all  Does not use bluetooth  Not as broad of a genre and age base as Nintendo and Sony  Too many versions
  • 27. PS3 cons…  Too expensive, puts it way out of reach of many customers  Least exclusives thanks to lost support  No rumble feature in the controller  Poor marketing  Too much reliance of fan base  If blu-ray fails….
  • 28. Wii cons…  Expensive controllers  Not many deep games as of now  Not capable of HD graphics  Little memory for downloaded games  Poor online support  Too much reliance on franchises  Not as much multi-media features
  • 29. What this means….  The final choice is yours…  There is no “better console” they all have their own strengths and weaknesses  PS3 and Xbox 360 are very similar in both games and power  PS3 is selling very poorly due to its high price  Wii is selling the best in time but over Xbox 360 has sold more due to its longer length of availability
  • 30. The general rules…  Non-gamers should get the wii  RPG lovers and HD movie fanatics should get a PS3  First-person shooter fans should get an xbox 360  Two huge advantages the wii has is that it is cheap enough to have it and one of the other consoles and its appeal to new gamers and non-gamers which could swing the war in its favor…..  But keep in mind that it is the quality of games which will sell the system more than anything
  • 31. Sources  www.ign.com  www.wikipedia.com