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Telling Stories and Commenting on Media:
     The Next Generation of Multimedia
              Authoring Tools

            Rodrigo Laiola Guimarães
        CWI: Centrum Wiskunde & Informatica
           Amsterdam, The Netherlands
                   rlaiola@cwi.nl

       Advisors: Dick Bulterman and Pablo Cesar
Motivation




    2
Motivation




Content Acquisition   Content Authoring       Content Delivery   Content Consumption
 and Processing




                                          2
Motivation




    3
Motivation


                             End-user




               End-user                 End-user




                             End-user


Broadcasters
                              3
Motivation


                             End-user




               End-user                 End-user




                             End-user


Broadcasters
                              3
Motivation


                             End-user




               End-user                 End-user




                             End-user


Broadcasters
                              3
Motivation


                             End-user




               End-user                 End-user




                             End-user


Broadcasters
                              3
Problem
• Personalization: shared user
  experience;
 x Content you might like
 ✓Share your view with people you know
• Broadcasters cannot do this, only
  end-users can;
• Ways to personalize media: Tell
  stories and comment on media.

                    4
Problem
• Personalization: shared user
  experience;
 x Content you might like
 ✓Share your view with people you know
• Broadcasters cannot do this, only
  end-users can;
• Ways to personalize media: Tell
  stories and comment on media.

                    4
Problem
• Personalization: shared user
  experience;
 x Content you might like
 ✓Share your view with people you know
• Broadcasters cannot do this, only
  end-users can;
• Ways to personalize media: Tell
  stories and comment on media.

                    4
Problem
• Personalization: shared user
  experience;
 x Content you might like



                     4
Problem
• Personalization: shared user
  experience;
 x Content you might like
 ✓Share your view with people you know



                    4
Problem
• Personalization: shared user
  experience;
 x Content you might like
 ✓Share your view with people you know
• Broadcasters cannot do this, only
  end-users can;




                    4
Problem
• Personalization: shared user
  experience;
 x Content you might like
 ✓Share your view with people you know
• Broadcasters cannot do this, only
  end-users can;
• Ways to personalize media: Tell
  stories and comment on media.

                    4
Related Work
• Jens F. Jensen: classifications and typologies in
  the new media landscape;
• Janet H. Murray and Sergio Goldenberg: design
  framework for creating iTV products;
• David A. Shamma et al.: Watch what I watch;
• Luiz Fernando G. Soares et al.: NCL and Ginga;
• Maria da Graça Pimentel et al.: Viewer-side
  enricher for Brazilian DTV system;
• Marianna Obrist et al.: Ethnographic aspects in
  iTV.

                         5
Timeline

1st year




2nd year
               ...


              6
Timeline

1st year




Current stage

2nd year
                    ...


                   6
Ex. 1: Pan/Zoom Tool


• Allow authors to
  define a dynamic
  storyline composed by
  audio commentaries
  and visual effects over
  images.




                            7
Ex. 1: Pan/Zoom Tool


• Allow authors to
  define a dynamic
  storyline composed by
  audio commentaries
  and visual effects over
  images.




                            7
Ex. 1: Pan/Zoom Tool


• Allow authors to
  define a dynamic
  storyline composed by
  audio commentaries
  and visual effects over
  images.




                            7
Ex. 1: Pan/Zoom Tool


• Allow authors to
  define a dynamic
  storyline composed by
  audio commentaries
  and visual effects over
  images.




                            7
Ex. 1: Pan/Zoom Tool


• Allow authors to
  define a dynamic
  storyline composed by
  audio commentaries
  and visual effects over
  images.




                            7
Ex. 2: TA2 MyVideos

• Enable users to create
  personalized videos of an
  event based on content posted
  to a shared media pool;
• Unlike many collaborative
  systems, the goal is to serve
  as a resource that can be used
  by a community to serve
  individual needs.




                           8
Ex. 2: TA2 MyVideos

• Enable users to create
  personalized videos of an
  event based on content posted
  to a shared media pool;
• Unlike many collaborative
  systems, the goal is to serve
  as a resource that can be used
  by a community to serve
  individual needs.




                           8
Ex. 3: Captioner

• Used for incidental
  labeling and for
  inserting personal
  comments directed to
  friends and family
  members;
• Ability to predict the
  timing and the
  temporal alignment of
  the inserted captions.


                           9
Lessons learned

                Traditional Media

Authoring
Effort


Delivery
Methods


Interaction
Opportunities

                                     User-centric Media




                                    10
Lessons learned

                Traditional Media

Authoring
Effort


Delivery
Methods


Interaction
                                    +                        =   New Media
                                                                 Landscape


Opportunities

                                        User-centric Media




                                    10
Approach




Current stage




                   11
Open Questions
• Has the user-centric media research
  materialized in theoretical models and
  in the underlying technology?
• How to model these authoring
  approaches in a fundamental way?




                   12
Approach




Current stage




                   13
Next Steps
• Collaboration with HCI groups: user
  evaluation and identification of other
  authoring models;
• Identification of actual services and
  specification of the underlying technology
  for next generation user-centric authoring
  systems;
• This will be done in the context of the
  European Project Ta2 (http://www.ta2-project.eu/).


                         14
Publications
• EuroITV 2008: Authoring from the Couch:
  Research Directions and Possibilities;
• Book chapter in 2009: Television Content
  Enrichment and Sharing: The Ambulant
  Annotator;
• ACM MM: submitted (Captioner);
• DocEng: to be submitted (Pan/Zoom
  tool).


                    15
Contact


   Rodrigo Laiola Guimarães
CWI: Centrum Wiskunde & Informatica
   Amsterdam, The Netherlands

         rlaiola@cwi.nl




                 16

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The Next Generation of Multimedia Authoring Tools: Telling Stories and Commenting on Media

  • 1. Telling Stories and Commenting on Media: The Next Generation of Multimedia Authoring Tools Rodrigo Laiola Guimarães CWI: Centrum Wiskunde & Informatica Amsterdam, The Netherlands rlaiola@cwi.nl Advisors: Dick Bulterman and Pablo Cesar
  • 3. Motivation Content Acquisition Content Authoring Content Delivery Content Consumption and Processing 2
  • 5. Motivation End-user End-user End-user End-user Broadcasters 3
  • 6. Motivation End-user End-user End-user End-user Broadcasters 3
  • 7. Motivation End-user End-user End-user End-user Broadcasters 3
  • 8. Motivation End-user End-user End-user End-user Broadcasters 3
  • 9. Problem • Personalization: shared user experience; x Content you might like ✓Share your view with people you know • Broadcasters cannot do this, only end-users can; • Ways to personalize media: Tell stories and comment on media. 4
  • 10. Problem • Personalization: shared user experience; x Content you might like ✓Share your view with people you know • Broadcasters cannot do this, only end-users can; • Ways to personalize media: Tell stories and comment on media. 4
  • 11. Problem • Personalization: shared user experience; x Content you might like ✓Share your view with people you know • Broadcasters cannot do this, only end-users can; • Ways to personalize media: Tell stories and comment on media. 4
  • 12. Problem • Personalization: shared user experience; x Content you might like 4
  • 13. Problem • Personalization: shared user experience; x Content you might like ✓Share your view with people you know 4
  • 14. Problem • Personalization: shared user experience; x Content you might like ✓Share your view with people you know • Broadcasters cannot do this, only end-users can; 4
  • 15. Problem • Personalization: shared user experience; x Content you might like ✓Share your view with people you know • Broadcasters cannot do this, only end-users can; • Ways to personalize media: Tell stories and comment on media. 4
  • 16. Related Work • Jens F. Jensen: classifications and typologies in the new media landscape; • Janet H. Murray and Sergio Goldenberg: design framework for creating iTV products; • David A. Shamma et al.: Watch what I watch; • Luiz Fernando G. Soares et al.: NCL and Ginga; • Maria da Graça Pimentel et al.: Viewer-side enricher for Brazilian DTV system; • Marianna Obrist et al.: Ethnographic aspects in iTV. 5
  • 19. Ex. 1: Pan/Zoom Tool • Allow authors to define a dynamic storyline composed by audio commentaries and visual effects over images. 7
  • 20. Ex. 1: Pan/Zoom Tool • Allow authors to define a dynamic storyline composed by audio commentaries and visual effects over images. 7
  • 21. Ex. 1: Pan/Zoom Tool • Allow authors to define a dynamic storyline composed by audio commentaries and visual effects over images. 7
  • 22. Ex. 1: Pan/Zoom Tool • Allow authors to define a dynamic storyline composed by audio commentaries and visual effects over images. 7
  • 23. Ex. 1: Pan/Zoom Tool • Allow authors to define a dynamic storyline composed by audio commentaries and visual effects over images. 7
  • 24. Ex. 2: TA2 MyVideos • Enable users to create personalized videos of an event based on content posted to a shared media pool; • Unlike many collaborative systems, the goal is to serve as a resource that can be used by a community to serve individual needs. 8
  • 25. Ex. 2: TA2 MyVideos • Enable users to create personalized videos of an event based on content posted to a shared media pool; • Unlike many collaborative systems, the goal is to serve as a resource that can be used by a community to serve individual needs. 8
  • 26. Ex. 3: Captioner • Used for incidental labeling and for inserting personal comments directed to friends and family members; • Ability to predict the timing and the temporal alignment of the inserted captions. 9
  • 27. Lessons learned Traditional Media Authoring Effort Delivery Methods Interaction Opportunities User-centric Media 10
  • 28. Lessons learned Traditional Media Authoring Effort Delivery Methods Interaction + = New Media Landscape Opportunities User-centric Media 10
  • 30. Open Questions • Has the user-centric media research materialized in theoretical models and in the underlying technology? • How to model these authoring approaches in a fundamental way? 12
  • 32. Next Steps • Collaboration with HCI groups: user evaluation and identification of other authoring models; • Identification of actual services and specification of the underlying technology for next generation user-centric authoring systems; • This will be done in the context of the European Project Ta2 (http://www.ta2-project.eu/). 14
  • 33. Publications • EuroITV 2008: Authoring from the Couch: Research Directions and Possibilities; • Book chapter in 2009: Television Content Enrichment and Sharing: The Ambulant Annotator; • ACM MM: submitted (Captioner); • DocEng: to be submitted (Pan/Zoom tool). 15
  • 34. Contact Rodrigo Laiola Guimarães CWI: Centrum Wiskunde & Informatica Amsterdam, The Netherlands rlaiola@cwi.nl 16