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Exploring the concept of mobile viral marketing through case study research.pdf
1. Exploring the Concept of Mobile Viral Marketing through
Case Study Research
Dietmar G. Wiedemann
Mobile Commerce Working Group
Chair of Business Informatics and Systems Engineering, University of Augsburg
UniversitaetsstraĂe 16
86159 Augsburg
dietmar.wiedemann@wiwi.uni-augsburg.de
Abstract: Mobile viral marketing has a tremendous potential for communication
and distribution purposes. Although seen as an important issue from the viewpoint
of practitioners there has been little research on the phenomenon so far. This paper
represents a first step in filling this void. We examine 34 case studies in order to
identify relevant characteristics of mobile viral marketing. The outcome of the pa-
per is a description model of mobile viral marketing as well as a derivation of four
mobile viral marketing standard types. The proposed scheme allows unambiguous-
ly characterizing any given mobile viral marketing strategy and providing recom-
mendations for designing new mobile viral strategies.
1 Introduction
Word-of-Mouth (WOM) refers to oral, person-to-person communication be-
tween a receiver and a communicator which the receiver perceives as a non-
commercial message, regarding a brand, product or service. [Ar67] The rapid
growth of cell phone ownership has opened up new arenas for WOM communi-
cation: mobile viral marketing (MVM). In a recent study [WM06] almost 70%
of the 44 experts stated that this mobile form of interpersonal communication is
an important feature of a mobile marketing campaign. Further, the experts con-
firmed that recipients getting a mobile marketing message from familiar com-
municators participate more frequently in a campaign as initial contacts. The
reason is the personal message gaining more credibility than that coming directly
from the self-interest advertiser (see also [KĂŒ02]). Taking advantage of the inhe-
rent nature of cell phones as communication vehicles MVM enables consumers
to share mobile information and content within their social network. Therefore,
MVM facilitates spreading commercial information and content within the de-
sired target group. Another advantage of MVM is that advertisers can signifi-
cantly expand the campaign reach at low company expense. [JE04] According a
survey of Skopos [Ip05], 30% of the 2.500 respondents said a friendâs recom-
49
2. mendation would convince them to download a mobile application. These results
illustrate the tremendous potential of MVM for communication and distribution
purposes.
Analyzing mobile marketing from a theoretical viewpoint [PW06] defined six
mobile marketing objectives. One of them is motivating mobile viral marketing.
Although MVM is seen as an important issue from the viewpoint of practitioners
[WM06], only limited research on the phenomenon has been published to date
[Ok05]. This paper represents a first step in filling this void and presents the
results of a case study research concerning MVM. Its overall goal is to provide a
better understanding of MVM for practice and research. The outcome of the
paper is a description model [He93] of MVM as well as a derivation of four
MVM standard types. In order to implement effective MVM practitioners need
to understand what characterizes MVM. Only then they can target individuals
with messages and applications developed to enhance viral strategy on the mo-
bile channel. As the description model is depicted as morphological box [Zw66],
practitioners can use it as creative technique for developing new MVM strate-
gies. For scholars our goal is to provide an useful starting point and impetus for
further research.
The paper is organized as follows: In section 2 we provide a literature review
and define MVM. Section 3 offers the details of the method used in this paper.
In section 4 we present and discuss our results: In section 4.1, we present the
description model by identifying and classifying characteristics of MVM. Based
on this, in section 4.2, we derive four MVM standard types. In section 5 we out-
line the main findings, draw conclusions and comment on implications for future
research.
2 Background
2.1 Literature review
We start with the review of literature from WOM, electronic viral marketing
(EVM) and MVM research. WOM has received extensive attention from both
academics and practitioners for decades. [DL04] Since the early fifties research-
ers have shown that WOM could not only influence consumersâ choices and
purchase decisions [Ar67], but could also shape consumersâ expectations
[ZB96], pre-usage attitudes [HKK91] and even post-usage perceptions of a
product or service [Bo95]. [KL55] reported that the influence of WOM is greater
than that of classic advertising media.
Due to the development of information and communication technologies like the
50
3. stationary Internet consumersâ communication environment has been changed
and enriched. As a result WOM has gained new significance [De03] and WOM
on the stationary Internet was termed âviral marketingâ1. In 1997 the venture
capitalist Steve Jurvetson originally used the term as ânetwork-enhanced word
of mouthâ [Ju97] describing the then high innovative marketing strategy of the
free email service Hotmail. Synonymously, such terms as propagation, aggrega-
tion or organic marketing [He00] are used. Many authors [He00] [He04] stated
that EVM is no innovative idea. Even though the same principle is used, EVM is
significantly different from WOM in several ways, such as expanded scale and
scope of influence, the ability of synchronous and asynchronous communication
as well as the flexibility to arrange a variety of influence strategies [SR03]. Suc-
cessful EVM is characterized by [We02, p. 4] as âstrategies that allow an easier,
accelerated, and cost reduced transmission of messages by creating environ-
ments for a self-replicating, exponentially increasing diffusion, spiritualization,
and impact of the messageâ.
There are several attempts to categorize EVM. [DL04] distinguished between
intentional and unintentional message dissemination and used a motivational
classification. Another distinction is between service-based and incentive-based
[Ba00]. While in the first case the quality of the offer determines the viral effect,
the latter means that consumers receive a monetary incentive for passing on an
advertiserâs message. [Kr01] discerned between private (e.g., sending an email)
and public recommendation (e.g., articulating on Internet consumer-opinion
platforms). However, the presented categorizations [DL04] [Ba00] [Kr01] neg-
lect an appropriate foundation. A popular categorization is between high (active)
and low (passive) integration strategies varying in the degree of requiring the
consumerâs activity in passing on the âvirusâ (e.g., [He00]). [SR03] added a
second factor, the level of network externalities. As we will see in section 4.2
their categorization will be also suitable for MVM strategies.
Although scholars have provided a sizeable body of research on mobile market-
ing [LSK06], research on MVM is rare to date [Ok05]. [BS02] found out in a
trial (n=500) that 17% forwarded one or more mobile messages. Mobile ads that
were forwarded were those that were seen as especially entertaining or informa-
tive. In the survey of [KĂŒ02] (n=9.462) 19% to 42% (depending on the analyzed
campaign) forwarded a mobile greeting card once and 22% to 41% repeatedly.
[MNK03] and [JE04] described examples of MVM strategies.
1
To distinguish between the channels used for viral marketing we use the adjectives âelectronicâ and âmobileâ
respectively.
51
4. 2.2 Definition of mobile viral marketing
Conceptual agreement is necessary to promote a shared understanding of MVM
and encourage clarity of communication and convergence in thinking. Hence,
we develop a definition of MVM through analyzing the numerous definitions
provided by academic EVM literature. The review of the literature revealed that
numerous competing and overlapping definitions have been proposed by scho-
lars to describe the phenomenon which we term EVM (table 1).
Definition C2C WOM Communi- Distri- Network
cation bution exter-
concept concept nalities
âAnother possibility for a company to actively manage Internet X X X X
WOM is of course viral marketingâ which is defined as âa communi-
cation and distribution concept that relies on consumers to transmit
digital products via electronic mail to other potential consumers in
their social sphere and to animate these contacts to also transmit
the products.â [He00, p. 159]
âtype of marketing that infects its consumers with an advertising X X X
message, which passes from one consumer to the next like a
rampant fluâ virus.â [Mon01, p.93]
âtrue viral marketing differs from word-of-mouth in that the value of X X X
the virus to the original consumer is directly related to the number
of other users it attractsâ [Mod01, p. 30].
âthe tactic of creating a process where interested people can X X X X X
market to each otherâis therefore emerging as an important
means to spread-the-word and stimulate the trial, adoption, and
use of products and services.â [SR03, p. 300]
âany positive or negative statement made by potential, actual, or X X X
former consumers about a product or company, which is made
available to a multitude of people and institutions via the Internetâ
[He04, p. 39].
Table 1. Comparison of definitions of the phenomenon electronic viral marketing.
While all these definitions hold the view that EVM is a consumer-to-consumer
(C2C) process and related to WOM, they are inconsistent in all other aspects.
The definition of [He04] is alike the definition of WOM [Ar67], whereas
[Mon01] links the phenomenon with advertising and understands it as a commu-
nication concept. [He00] and [SR03] expand the scope on distribution and com-
munication. However, the definition of [He00] limits EVM to those products
available digitally â also services are neglected. Modzelewskiâs proposition
[Mod01] that viral marketing differs from traditional WOM due to the positive
network externalities is interesting, as it integrates EVM with network effect
theories (see also [SR03]). Although EVM uses stationary Internet technologies
and in contrast MVM uses mobile communication techniques, we can derive
central attributes of our MVM definition from above-named EVM definitions:
First, MVM is based on WOM and therefore refers to any positive or negative
interpersonal communication between a receiver and a communicator which the
receiver perceives as a non-commercial message, regarding products, services or
ideas. Second, MVM is a communication or distribution concept. Third, the term
52
6. âviral mobile marketingâ. They were chosen to fill the theoretical categories of
the proposed morphological box and support emerging standard types. Unfortu-
nately, it was not possible to get detailed descriptions of the case studies as data
were gathered mostly from press releases. Afterwards, we compared the emerg-
ing standard types with literature [Ei89].
4 Results and discussion
4.1 Relevant characteristics of mobile viral marketing
In order to distinguish different types of MVM â and thus unambiguously identi-
fy any given MVM strategy â the characterization of significant differences in
MVM is crucial. Since within MVM a variety of different participants (such as
the advertiser, the connection point, the initial contact, the communicator and the
recipient) are involved, their roles have to be analyzed. As starting points the
advertiser can promote and place the mobile viral content in the content section
of high-traffic connection points on the stationary or mobile Internet (e.g., por-
tals of mobile network operators) or send it to initial contacts being the first
group of recipients. If a recipient forwards the mobile marketing message, he
will act the role of the communicator. The motivation of the communicator can
be intrinsic or extrinsic [De75]. Intrinsic motivation is based on the inherent
need of individuals to feel competently and to control their environment in order
to enhance or stabilize their self-esteem. Extrinsic motivation rests upon tangible
(e.g., free mobile content) or intangible rewards (e.g., public praise on a mobile
community). Furthermore, we distinguish the role of the communicator in persu-
asion in active or passive [SR03]. Consumers will only accept mobile marketing,
if they obtain an added value (e.g., [Ba05]). Consequently, in MVM there must
be an added value for recipient, such as information, entertainment, raffles or
monetary incentives. For a more detailed description of these instances, see
[PW06]. The content type in MVM can be a mobile application, a video, a voice
message, an image or a text. The examination of case studies reveals that the
content generation is either (completely) done by the advertiser, e.g., with mo-
bile voice greeting cards, or (completely or partly) done by the user, e.g., with
mobile communities or Multimedia Messaging Service (MMS)-based greeting
cards. As well as WOM [SO89] and EVM [He04], the mobile counterpart can
have a positive or negative impact on recipients. WOM with a negative impact is
documented to spread quicker than WOM with positive impact [SO89] making it
a fearful phenomenon to practitioners who cannot grant 100% consumer satis-
faction, and a two-edged sword as informal discussions among consumers can
make or break a product [SBA99]. [SR03] highlighted that network externalities
play an important role in EVM. Network externalities are defined as a change in
54
7. the benefit that an agent derives from a good when the number of other agents
consuming the same kind of good changes (e.g., [Ec96]). We differentiate the
level of network externalities between high and low. Costs of the communicator
or the receipt are prejudicial to viral effects [He00] and are influenced among
others by the used mobile network type [TP04]. As in mobile marketing [PW06]
two models can be distinguished in MVM: push and pull. Within the push rec-
ommendation type the communicator sends unsolicited referrals or content to the
recipient, whereas within the pull recommendation type the recipient actively
requests the referral or content. Another important technical issue is the underly-
ing enabling technology for sending, replying and forwarding content.
Based on the above discussion, the main characteristics and instances of MVM
can be summarized within a morphological box [Zw66] (table 2) that constitutes
the description model of MVM. According to [He93], description models are
necessary to explain and design information systems which are the main tasks of
Business Informatics. In this paper, we use the description model to compare
different MVM strategies in order to derive standard types.
Characteristic Instances
Participant Advertiser Connection point Initial contact Communicator Recipient
Motivation of Intrinsic Extrinsic
communicator
Role of communica- Active Passive
tor in persuasion
Added value for Information Entertainment Contest Monetary incentive
recipient
Content type Mobile Video Voice Image Text
application
Content generation Company-generated content User-generated content
Impact Positive Negative
Level of network High Low
externalities
Cost of communica- Premium rate Transmission costs None
tor or recipient
Recommendation Push Pull
type
Mobile network type Cellular WLAN/ Radio Bluetooth Infrared Near Field
phone WiMAX Frequency Communica-
network Identification tion
Enabling High level Wireless Multimedia Short Messaging Interactive Voice
technology programming Application Messaging Service Response
language Protocol Service
Table 2. Morphological box of mobile viral marketing.
4.2 Derivation of standard types
The examination of 34 case studies did not show that these appear evenly distri-
buted with all their instances within the introduced morphological box. Howev-
er, we discovered two generic groups of case studies: mobile applications and
mobile marketing campaigns including viral components. Further, conducting
cross-case search revealed that the case studies in the two generic groups dif-
55
8. fered in the role of communicator in persuasion and the level of network. Thus,
the results show that typical patterns exist. They are not valid over all characte-
ristics but valid over two characteristics. Together, these two characteristics
highlight four quadrants which we term mobile viral marketing standard types.
While comparing the results with literature [Ei89], we recognized similarities of
the emergent types to [SR03] who provided similar quadrants related to EVM.
Thus we used the same terms. Table 3 provides the standard types as well as
their number of occurrence in the study.
Level of High Motivated Signaling Use, Group
network Evangelism Membership
externalities
n=9 n=3
Low Targeted Awareness Creation and
Recommendation Benefits Signaling
n=10 n=12
Active Passive
Role of communicator in persuasion
Table 3. Mobile viral marketing standard types.
Motivated Evangelism. This standard type is characterized by an active role of
the communicator in influencing recipients and significant network externalities
accruing to both communicators and recipients. Mobile communities like Zlango
â an icon-based mobile messaging application â and Mobiloco â a location-
based friend finder â are examples of this standard type. [FTF03] considered that
mobile communities are the next logical evolutional step of the existing virtual
communities on the stationary Internet and lead to a more spontaneous commu-
nication in a community. Several successes on Web-based so-called 2.0 plat-
forms may exemplify the success of mobile communities. The viral effect in
these examples occurs as the communicator as well as the recipient need to use
the product for either of them to benefit. The benefits motivate early adopters to
actively persuade recipients to also try the product or service so that they can
both use it. And as the base of adopters grows, benefits to the entire user base
are enhanced. In the examples, the application can be used to send the messages
to a wider audience or to find more friends. It is conceivable that each new reci-
pient turns into an evangelist for the product or service in his or her social net-
work and the consumer base for the product or service grows exponentially,
which is each marketerâs dream [SR03].
Signaling Use, Group Membership. Communicatorâs role is passive in this qua-
drant but there are significant externalities accruing to both the recipient and the
communicator. Examples include the use of specific kinds of mobile network
products and services, e.g., mobile payment procedures used in the C2C scenario
[KPT03]. When a user (i.e., the communicator) sends money to an unregistered
56
9. user, the later will be able to receive the money, only if he signs up for the ser-
vice. The communicatorâs ârecommendationâ, even if passive, has the effect of
signaling the membership in a group with desirable attributes. [SR03] There are
positive externalities associated with usage as all users benefit from the broader
user base of the mobile payment procedure enabled by wider adoption. Since
mobile devices will have more computing power in future the same process will
happen with mobile file compression utilities or proprietary document format
(like Winzip, PDF or Real Media known in the personal computer world).
Targeted Recommendation. This standard type combines the instances active
role of communicator and low network externalities. The latter arises out of the
fact that there is no change of benefit for all users when the communicator for-
wards the content to other recipients. A send-to-a-friend-option (i.e., a function
of mobile marketing Java applications downloaded on the communicatorâs cell
phone) is a typical example. The function typically enables an existing user to
send a SMS (including a WAP-push link to download the same application)
directly with the application to a recipient. A less sophisticated solution is add-
ing requests like âsend this to a friendâ to mobile ads. Also raffles require the
active participation of other people fall into this type. Typically, the communica-
tor can roughly predict the recipientâs interest and preferences based on private
information. Hence, Targeted Recommendation shows great promise to spread
special product information within the target group.
Awareness Creation and Benefits Signaling. In this standard type the role of
communicator is passive and the network externalities are â similar to Targeted
Recommendation â low. Typical examples are mobile short films, mobile voice
greeting cards [JE04], MMS-based greeting cards, or applications shown in
[MNK03]. Mobile short films (micro movies) are downloaded from special por-
tals on the stationary Internet or from the mobile Internet. Typically, Bluetooth
is used to transmit the content since data transmission cost are high and MMS
are limited in most countries to a certain data volume. While MMS-based greet-
ing cards can be easily forwarded, mobile voice greeting cards adopt Interactive
Voice Response (IVR) and are usually combined with SMS to inform the reci-
pient about the campaign and give the opportunity to send also such a message.
The ability to change or create content with the cell phone makes it possible to
personalize (marketing) messages [MNK03]. This fulfills the desire to commu-
nicate with peers in a funny personal way and provides added value for both
communicators and recipients. In all examples, recipients are made aware of the
service and are persuaded to use it and also forward the mobile viral content.
The role of the communicator is mainly to create awareness and signal benefits
to others within their social network [SR03].
57
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