یادگیرنده بعد از این دوره قادر خواهد بود :
روش های مختلف تولید محتوای الکترونیکی را تشریح کند.
بر مبنای اصول چندرسانه ای مایر یک محتوای الکترونیکی را نقد نماید.
عوامل تولید محتوای الکترونیکی را شناسایی نماید.
فرایند تولید محتوای الکترونیکی را ترسیم نماید.
فرایند مدیریت یک پروژه تولید محتوای الکترونیکی را طرح ریزی نماید.
با یکی از نرم افزارهای معرفی شده حداقل یک ویدئوی برنامه آموزشی توضیح دهنده بسازد.
6. There Are Different Expectations And
Perceptions Of Learning Environment
Labels: Distance Learning, E-learning,
And Online Learning.
Moore, Dickson-Deane, & Galyen, (2011).
8. Continuum Of Instructional Delivery Methods
Face To Face
Technology Enhanced
Learning
Flipped
Blended Online
E-learning
Mobile
Learning
Ubiquitous Learning
Computer-based Training (CBT)
(synchronous & asynchronous)
(synchronous)
18. Open-source software (OSS) is computer software with its
source code made available.
End of 1990s: Foundation of the Open Source Initiative
Open Educational Resources (OER) are freely accessible,
openly licensed documents and media that are useful for
teaching, learning, and assessing as well as for research
purposes
OpenCourseWare (OCW) are course lessons created at universities and
published for free via the Internet.
The OpenCourseWare movement started in 1999.
freely available for modification, use and redistribution under a
license similar to those used by the Open Source / Free
Software community. Open Content License (OPL)
Share, Collaborate, Remix, Reuse
21. Modes Of Video Capture
Tablet Capture
This can done on a tablet, using a whiteboard or chalkboard, or solely with
graphics.
khan academy teaching style
22. Modes Of Video Capture
Tablet Capture with Instructor
This allows for the learner to see the instructor as well as the materials at
hand.
Edx teaching style
23. Modes Of Video Capture
Live Capture
This mode of capture usually involves multiple cameras and can also
include other capture devices.
Lecture recording style
25. Modes Of Video Capture
On Location Shoot
This mode of capture usually involves going to a location that is relevant to
the course material being covered
Documentary Film style
26. Modes Of Video Capture
screen recording
Power point videos, recorded presentations, computer screen recording
Software training style
36.
Ideally, videos should be 3 minutes to 7 minutes in length and
as modular or standalone as possible.
insert a discussion topic after each video and exercise so that
learners can discuss the material with others
allows the learner to get immediate feedback on their progress
through the material
Strategy
41. WHAT IS MULTIMEDIA LEARNING?
Term Definition
Multimedia Presenting words and pictures
Multimedia
learning
Building mental representations
from words and pictures
Multimedia
instruction
Presenting words and pictures that
are intended to promote learning
48. People learn better from words and pictures (dark bars) than from words alone (white bars).
20
40
60
80
100
0
Percentcorrect
20
40
60
80
100
0
Percentcorrect
Narration and animation
Narration only
Text and illustrations
Text only
MULTIMEDIA PRINCIPLE
49. EXAMPLE: PUMP LESSON
When the handle is pulled up, the piston moves up, the
inlet valve opens, the outlet valve closes and air enters the lower
part of the cylinder.
When the handle is pushed down, the piston moves down,
the inlet valve closes, the outlet valve opens, and air moves out
through the hose.
52. 20
40
60
80
100
0
Percentcorrect
Integrated text and animation
Separated text and animation
Integrated text and illustrations
Separated text and illustrations
People learn better when corresponding words and pictures are presented near (dark bars)
rather than far (white bars) from each other on the page or screen.
CONTIGUITY PRINCIPLE
53.
54. 20
40
60
80
100
0
Percentcorrect
Narrated animation
Narrated animation with added details
Annotated illustrations
Annotated illustrations with added details
20
40
60
80
100
0
Percentcorrect
People learn better when interesting but irrelevant details are excluded (dark bars) rather
than included (white bars).
COHERENCE PRINCIPLE
56. People learn better when words are presented as narration (dark bars) rather than as on-screen
text (white bars).
20
40
60
80
100
0
Percentcorrect
Animation with narration
Animation with text
MODALITY PRINCIPLE
57. Modality Principle
Illustration based upon Mayer’s Multimedia Learning p. 124
Students learn better from
animation and narration than
from animation and on-screen
text.
58.
59. People learn better when words are presented as narration (dark bars) rather than as
narration and on-screen text (white bars).
Animation with narration
Animation with narration and text
20
40
60
80
100
0
Percentcorrect
REDUNDANCY PRINCIPLE
61. People learn better when words are in conversational style rather than formal style.
Percentcorrect
Personalized
Non-personalized
0
100
50
PERSONALIZATION PRINCIPLE
62. People learn better when they have control over the pace of presentation (dark bars)
than when they do not (white bars).
Percentcorrect
Interactive
Non-interactive
0
100
50
INTERACTIVITY PRINCIPLE
63. Segmenting
people learn better when a multimedia
message is presented in user-paced
segments rather than as a continuous
unit
64.
65. • Place the Slide on the Microscope
• Stage Clips are not necessary
• Click Nosepiece to the lowest (shortest)
setting – Scanning Objective
• Look into the Eyepiece
• Use the Coarse Focus
• Once the slide is focused, rotate the
nosepiece to the low power objective
(medium sized)
• Refocus using the coarse (large) knob
• Move slide to get a centered view
PRE-TRAINING PRINCIPLE
People learn better from a narrated animation when they already know the
names and characteristics of essential components
67. Dr. Eisa Rezaei | rezaeiphd@gmail.com
Top 200 Tools for Learning 2017
The Top 200 Tools for Learning 2017 was compiled by
Jane Hart (in the 11th Annual Survey) from the votes of
2,174 learning professionals from 52 countries
worldwide who contributed their Top 10 Tools for
Learning (for personal learning, for workplace learning
and/or for education) during the voting period (April-
September 2017).
The Top 200 Tools for Learning
TopTools4Learning.com
72. 7
2
Core References
• Anderson, T., & Garrison, R. (1998). Learning in a networked world: New roles and responsibilities.
In C. Gibson (Ed.), Distance learners in higher education (pp. 97–112). Madison, WI: Atwood
Publishing.
• Clark, R. C., Mayer, R. E., & John Wiley and Sons,. (2016). E-Learning and the science of
instruction: Proven guidelines for consumers and designers of multimedia learning.
• Horton, W. (2012). E-learning by design. San Francisco, CA: Pfeiffer.
• Daniel, J., & Marquis, C. (1977). Interaction and independence: Getting the mixture right. Teaching
at a Distance, 14, 29–44.
• Moore, M. (1989). Editorial: Three types of interaction. The American Journal of Distance
Education, 3(2), 1-7.