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Rmenkman@gmail.com.
    Amsterdam/Cologne, 2009/2010
http://rosa-menkman.blogspot.com
The dominant, continuing search for a
  noiseless channel has been, and will always
   be no more than a regrettable, ill-fated
    dogma.

         Even though the constant search for complete
          transparency brings newer, ‘better’ media, every one
           of these new and improved technologies will always
             have their own fingerprints of imperfection. While
             most people experience these fingerprints as
            negative (and sometimes even as accidents) I
            emphasize the positive consequences of these
           imperfections by showing the new opportunities they
          facilitate.




          In the beginning there was noise. Then the artist moved from
         the grain of celluloid to the magnetic distortion and scanning
        lines of the cathode ray tube. he wandered the planes of
       phosphor burn-in, rubbed away dead pixels and now makes
      performances based on the cracking of LCD screens.
           The elitist discourse of the upgrade is a dogma widely pursued
     by the naive victims of a persistent upgrade culture. The consumer
     only has to dial                  #1-800   to stay on top of the
    technological curve,       the               waves of both euphoria
   and disappointment.                  The          user has to realize
   that improving is                                       nothing more
  than a proprietary protocol, a deluded                    consumer myth
 about progression towards a holy grail of
perfection.
Dispute
   the operating templates of
   creative practice; fight
genres and expectations!

I feel stuck in the membranes of knowledge, governed
by social conventions and acceptances. As an artist I
strive to reposition these membranes; I do not feel
 locked into one medium or between contradictions like
 real vs. virtual or digital vs. analog. I surf the
 waves of technology, the art of artifacts.




 The quest for complete transparency has changed the
 computer system into a highly complex assemblage that
 is often hard to penetrate and sometimes even
  completely closed off. This system consists of layers
  of obfuscated protocols that find their origin in
  ideologies, economies, political hierarchies and
   social conventions, which are subsequently operated by
   different actors.
          Some artists set out to elucidate and deconstruct
    the hierarchies of these systems of assemblage. They do
    not work in (binary) opposition to what is inside the
    flows (the normal uses of the computer) but practice
     their art on the border of these flows. Sometimes, they
     use the computers’ inherent maxims as a façade, to
     trick the audience into a flow of certain expectation
      that the artwork subsequently rapidly breaks out of. As
      a result, the spectator is forced to acknowledge that
      the use of the computer is based on a genealogy of
       conventions, while in reality the computer is a machine
       that can be bend or used in many different ways. With
       the creation of breaks within politics and social and
     economical conventions, the audience may become aware of
   the preprogrammed patterns. In this way, a distributed
 awareness of a new interaction gestalt can take form.
G e t
                        away from the established action scripts and
                       join the avant-garde of the unknown. Become a
                       nomad of noise artifacts!

                   There are three occasions in which the static, linear notion of transmitting
                   information can be interrupted. I use these instances to exploit noise
                  artifacts, that I sub-divide as glitch, encoding / decoding (of which
                  compression is the most ordinary form) and feedback artifacts.




                  Etymologically, the term “noise” refers to states of aggression, alarm and
                  powerful sound phenomena in nature ('rauschen'), such as storm, thunder
                  and the roaring sea. But when noise is explored within a social context,
                   the term is often used as a figure of speech and as such has many more
                   meanings. Sometimes, noise stands for unaccepted sounds: not music, not
                   valid information or what is not a message. Noise can also stand for a
                    (often undesirable, unwanted, other and unordered) disturbance, break
                    or addition within the signal of useful data. Here noise exists
                    within the void opposite to what (already) has a meaning. Whichever
                     way noise is defined, the negative definition also has a positive
                     consequence: it helps by (re)defining its opposite (the world of
                     meaning, the norm, regulation, goodness, beauty and so on).
                         Noise thus exists as a p a r a d o x ; w h i l e i t i s o f t e n
                      negatively defined, it is          also a positive, generative
                      quality (that is present in        any communication medium). The
                      voids generated by a break        are not only a lack of meaning,
                       but also powers that            force the reader to move away
                       from the traditional           discourse around the technology,
                       and to open it up.            Through these voids, artists and
                       spectators       can         understand the politics behind the
                        code and voice a           critique towards the digital media.
                        It can be a source        for new patterns, anti-patterns and
                        new possibilities        that often exist on the border or
                        membrane.



|||IIIII||||||IIII|||IIIII|||||||||IIIIIIIIIIIIIIIIII|IIIII||||||IIII||||||||||IIIII||||||||||||||||III|||II|IIIII||||||I|I|I|||IIIIIIII|||I|I|||IIIII||||III|||II|IIIII||||||I|
Use
            t h e
           glitch as
          an exoskeleton
         of progress.

         The glitch is a wonderful experience of an
        interruption that shifts an object away from its
        ordinary form and discourse. For a moment I am
       shocked, lost and in awe, asking myself what this
       other utterance is, how was it created. Is it
      perhaps ...a glitch? But once I named it, the
      momentum -the glitch- is no more...




        But somewhere within the destructed ruins of meaning
        hope exists; a triumphal sensation that there is
       something more than just devastation. A negative
       feeling makes place for an intimate, personal experience
      of a machine (or program), a system showing its
      formations, inner workings and flaws. As a holistic
     celebration rather than a particular perfection the
     glitch can reveal a new opportunity, a spark of creative
    energy that indicates that something new is about to be
    created.
     The glitch has no solid form or state through time; it is
   often perceived as an unexpected and abnormal mode of
   operandi, a break from (one of) the many flows (of
  expectations) within a technological system. But as the
  understanding of a glitch changes when it is being named, so
 does the equilibrium of the (former) glitch itself: the
 original experience of a rupture moved passed its momentum
and vanished into a realm of new conditions. The glitch is a
new and ephemeral, personal experience.
Use bends
         and breaks as a metaphor for difference

        As an artist, I find catharsis in disintegration, ruptures and cracks. I
        manipulate, bend and break any medium towards the point where it becomes
       something new. This is what I call glitch art. Even so, to me, the word
       ‘glitch’ in ‘glitch art’ means something slightly different than the
       term ‘glitch’.




           The glitch art genre moves like the weather; sometimes it evolves very
          slowly while at other times it can strike like lightning. The art works
          within this realm can be disturbing, provoking and horrifying. Beautifully
          dangerous, they can at once take all the tensions of other possible
         compositions away. These works stretch boundaries and generate novel modes;
         they break open previously sealed politics and force a catharsis of
         conventions, norms and believes.
              Glitch art is often about relaying the membrane of the normal, to create
        a new protocol after shattering an earlier one. The perfect glitch shows how
        destruction can change into the creation of something original. Once the
        glitch is understood as an alternative way of representation or a new
       language, its tipping point has passed and the essence of its glitch-being is
       vanished. The glitch is no longer an art of rejection, but a shape or
       appearance that is recognized as a novel form (of art). Artists that work with
      glitch processes are therefore often hunting for the fragile equilibrium; they
      search for the point when a new form is born from the blazed ashes of its
      precursor.
      Even so, glitch art is not always (or by everyone) experienced as an art of
     the momentum; many works have already passed their tipping point. This is
     because glitch art exists within different systems; for instance the system
    of production and the system of reception. Not only the artist who creates
    the work of glitch art is responsible for the glitch. The 'foreign' input
    (wrongly encoded syntaxes that lead to forbidden
   leakages and data promiscuity), the hardware and
   the software (the 'channel' that shows functional?
   collisions) and the audience (who is in charge of
   the reception, the decoding) can also be
  responsible. All these actors are positioned
  within different (but sometimes overlapping) flows
  in which the final product can be described or
 recognized as glitch art. This is why an intended
 error can still be called glitch art and why glitch
 art is not always just a personal experience of
shock, but has also become a genre; a schematic
metaphor for a way of expression, that depends on
multiple actors.
Realize that
 the gospel of glitch art also tells about new
 norms implemented by corruption.

  Over time some of the glitches I made developed into personal archetypes; I
  feel that they have become ideal examples or models of my work. Moreover,
  some of the techniques I (and others) used became easily reproducible for
  other people, either because I explained my working process, or sometimes
   because of the development of a software or plugin that automatically
   simulated or recreated a glitching method (that then became something
   close to an ‘effect’). I have started to believe that the popularization
   and cultivation of the avant-garde of mishaps has become predestined and
    unavoidable.




      The procedural essence of glitch art is opposed to conservation; the
      shocking experience, perception and understanding of what a glitch is
      at one point in time, cannot be preserved to a future time. The
       beautiful creation of a glitch is uncanny and sublime; the artist
       tries to catch something that is the result of an uncertain balance, a
       shifting, un-catchable, unrealized utopia connected to randomness and
       idyllic disintegrations. The essence of glitch art is therefore best
       understood as a history of movement and as an attitude of destructive
       generativity; it is the procedural art of non con-formative, ambiguous
       reformations.
              Nevertheless, some artists do not focus on the procedural entity
       of the glitch. They skip the process of creation-by-destruction and
      focus directly on the creation of a formally new design, either by
      creating a final product or by developing a new way to re-create or
      simulate the latest glitch-archetype. This can for instance result into
      a plug-in, a filter or a whole new 'glitching software'.
      This form of 'conservative glitch art' often focuses more on design and
     end products then on the procedural breaking of flows and politics. There
     is an obvious critique: to design a glitch means to domesticate it. When
     the glitch becomes domesticated, controlled by a tool, or technology (a
     human craft) it has lost its enchantment and has become predictable. It is
    no longer a break from a flow within a technology, or a method to open up
    the political discourse, but instead a cultivation. For many actors it is
    no longer a glitch, but a filter that consists of a preset and/or a
    default: what was once understood as a glitch has now become a new
   commodity.
      But for some, mostly the audience on the receptive end, these designed
   errors are still experienced as the breaks of a flow and can therefore
   righteously be called glitches. They don’t know that these works are
  constructed via the use of a filter. Works from the genre ‘glitch art’ thus
  consist as an assemblage of perceptions and the understanding by multiple
  actors. Therefore, the products of these new filters that come to existence
  after (or without) the momentum of a glitch cannot be excluded from the
 realm of glitch art.
      Even so, the utopian fantasy of 'technological democracy' or 'freedom'
 that glitch art is often connected to, has often little to do with the
 colonialism of these glitch art designs and glitch filters. If there is such
a thing as technological freedom, this can only be found within the
procedural momentum of glitch art; when a glitch is just about to relay a
protocol. Not when “one disruptive click is just about to create a new
design”.
Celebrate
 the critical trans-media
 aesthetics of glitch artifacts

 I use glitches to assess the inherent politics of any kind of medium by
  bringing it into a state of hypertrophy.




       Within software art, the glitch is often used to deconstruct the myth
       of linear progress and to end the search for the holy grail called
      the perfect technology. In these works, the glitch emphasizes what is
    normally rejected as a flaw and subsequently shows that accidents and
   errors can also be welcomed as new forms of usability. The glitch does
  not only invoke the death of the author, but also the death of the
 apparatus, medium or tool (at least from the perspective of the
technological determinist spectator) and is often used as an anti
‘software-deterministic’ form.
     This fatal manner of glitch presents a problem for media and art
historians, who try to describe old and new culture as a continuum of
different niches. To deal with these breaks, historians have repeatedly
coined new genres and new media forms to give these splinter practices a
place within this continuum. As a result, an abundance of designations like
databending, datamoshing and circuitbending have come to existence, which
in fact all refer to similar practices of breaking flows within different
technologies or platforms.
     Theorists have also been confronted with this problem. For them, terms
like post-digital or post-media aesthetics frequently offer a solution.
Unfortunately, these kinds of terms are            misleading because in glitch
art ‘post’ actually often means a reaction to a primer form. But to act
against something does not mean to move away from it completely - in fact a
reaction also prolongs a certain way or mode (at least as a reference).
     I think that an answer to the problems of both historians and
theoreticians could be found when glitch art is described as a procedural
activity demonstrating against and within multiple technologies. Something I
          describe as critical trans-media aesthetics. The role of glitch
artifacts as critical trans-media aesthetics is twofold. On the one hand,
these aesthetics media          show a medium in a critical state (a ruined,
unwanted, not recognized, accidental and horrendous state). These aesthetics
transform the way the consumer perceives the normal (every accident transforms
the normal) and describe the passing of a tipping point after which the medium
(might) become something new. On the other hand, these aesthetics critique the
medium (genre, interface and expectations). They challenge its inherent
         politics and the established template of creative practice while
                 producing a theory of reflection.
The
nomad of noise         travels the acousmatic videoscape




 I am a voyager of videoscapes: I create conceptually
 synesthetic artworks, that use both visual and aural glitch
 (and other noise) artifacts at the same time. These artifacts
 shroud the black box, as a nebula of technology and its inner
 workings.




 What actually happens when a glitch occurs is unknown, I stare at
 the glitch as a void of knowledge; a strange dimension where the
 laws of technology are suddenly very different from what I
 expected and know. Here is the purgatory; an intermediate state
 between the death of the old technology and a judgement for a
 possible continuation into a new form, a new understanding, a
 landscape, a videoscape..
      Whenever I use a ‘normal’ transparent technology, I only see one
  aspect of the actual machine. I have learned to ignore the
  interface and all structural components, to be able to understand a
  message and to use the technology as easy and fast as possible.
      The glitches I trigger show the technology as the obfuscated box
  that it actually is (and not absent or transparent). They shroud its
  inner workings and the source of the output as a sublime black veil,
  while they confront me with a message that I cannot understand. I
  perceive the glitches and the machine without understanding where
   they originate from. This realization gives me the opportunity to
   concentrate better on their formal qualities - to interpret their
   structures and to learn more from what I can actually see. These
   glitching technologies create an acousmatic videoscape in which I can
   perceive an output outside of my goggles of immediacy, transparency
   speed and usability.
      In the acousmatic videoscape, the critical trans-media aesthetics
   reflect on the perception of technology and its messages; they create
   an opportunity for self reflexivity, self critique and self
   expression.
  In the acousmatic videoscape synesthesia exists not just as a metaphor
  for transcoding one medium upon another (with a new algorithm), but as
 a conceptually driven meeting of the visual and the sonic within the
 newly uncovered quadrants of technology.


http://videoscapes.blogspot.com

 I curate a Vimeo video pool about     conceptual   synesthetic   artifact
videos:
http://vimeo.com/groups/artifacts
S p e a k
  the totalitarian
  language       of
  disintegration

    I      believe        that
     ‘Glitchspeak’         can
      democratize society,




         Glitchspeak            is   a
         vocabulary of new
          expressions; an always
           growing language. These
            expressions teach the
             speaker something about
              the inherent norms,
               presumptions and
               expectations of a
                language. It teaches
                 what is not being said
                  and what is left out.
                            Glitches do not
                   exist outside of
                    human perception.
                     What was a glitch 10
                      years ago is not a
                       glitch anymore. This
                        a m b i g u o u s
                         contingency of
                         glitch depends on
                          its constantly
                          m u t a t i n g
                           materiality; the
                           glitch exists as an
                          unstable assemblage
                         in      which      the
                        materiality          is
                      influenced by on the one
                    hand the construction,
                   operation and content of the
                 apparatus (the medium) and on
                the other hand the work, the
              writer, and the interpretation by
            the reader and/or user (the
           meaning) influence its materiality.
         Thus, the materiality of the glitch
        art is not (just) the machine the work
       appears on, but a constantly changing
      construct that depends on the
    interactions between text, social,
   aesthetical and economic dynamics and of
  course the point of view from which the
 different actors are involved and create
meaning.
S t u d y
     what is outside of knowledge, start with
      glitch studies. Glitch theory is what you
       can just get away with!

          Just like Foucault stated that there can be no reason without
        madness, Gombrich wrote that order does not exist without chaos
      and Virilio described that there is no technological progression
    without its inherent accident, I am of the opinion that flow cannot
  be understood without interruption or functioning without glitching.
This is why there is a need for glitch studies.




    Glitch studies attempts to balance nonsense and knowledge. It
     searches for the unfamiliar while at the same time it tries to
      de-familiarize the familiar. This studies can show what is
       acceptable behavior and what is outside of acceptance or the
        norm. To capture and explain a glitch is a necessary evil
         that enables the generation of new modes of thought and
          action. When these become normalized, glitch studies
           changes its focus or topic of study to find the current
            outsider of a new technology or discourse. Glitch
            studies is a lost truth, it is a vision that destroys
           itself by its own choice of oblivion. The best ideas are
         dangerous because they generate awareness. Glitch studies
       is what you can just get away with.
           Some people see glitches only as a technological thing,
   while others perceive them as a social construction. I think it
 is useless to place one perspective above the other. Glitch studies
needs to take place in between, both, neither and beyond.
 There needs to be more research in the art of artifacts. For the
   future, I would like to argue for the development of a
     historiography of the glitch and the writing of a theory around
      critical trans-media aesthetics, which might also include the
       artistic use of other digital artifacts.
[Order]     ><<<>><<>><<>><<><>><<><>>><>><<>><><<>>><<>><<><>><<><>>><>><[Chaos]
transparency                                                                     obscure


Aristotle             Substare                                                     Accidens
Foucault              Reason                                                       Madness
Virilio                             Progress                                       Accident




Reception
                      Flow                              Break
Holodeck              Transparent Immediacy             Obscure
                      Cultivated/Normal                 Abnormal
                      perfect                           imperfect


Categorisation of noise
                      Encoding / Decoding               Encoding / Decoding Artifacts
                      Compression                       Compression Artifacts
                      Feedback                          Feedback Artifacts
                      Functional      “design” Glitch                           “true” Glitch

      Determinism                                                                Chance
`




//As presented / performed at

- Blip Festival, New York, US. 18–12'09.
I performed parts of the manifesto during my Little-Scale visual set:
http://www.youtube.com/rosamenkman#p/a/f/0/SXbSvQjyauM

- Media Playgrounds, Montevideo, Amsterdam, NL. 12–12’09.
Goto80 and I performed 5 points of the manifesto on live television:
http://www.montevideo.nl/nl/agenda/detail_agenda.php?id=556&archief=

- Pixxelpoint Festival, Nova Gorica, SL. 05–12'09. Regular lecture.
http://www.pixxelpoint.org/onceuponatimeinthewest-e.html

- Video Vortex Conference, Atomium, Brussels, BE. 20–11'09. Regular lecture.
http://networkcultures.org/wpmu/videovortex/video-vortex-v

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Glitch Studies Manifesto

  • 1. Rmenkman@gmail.com. Amsterdam/Cologne, 2009/2010 http://rosa-menkman.blogspot.com
  • 2. The dominant, continuing search for a noiseless channel has been, and will always be no more than a regrettable, ill-fated dogma. Even though the constant search for complete transparency brings newer, ‘better’ media, every one of these new and improved technologies will always have their own fingerprints of imperfection. While most people experience these fingerprints as negative (and sometimes even as accidents) I emphasize the positive consequences of these imperfections by showing the new opportunities they facilitate. In the beginning there was noise. Then the artist moved from the grain of celluloid to the magnetic distortion and scanning lines of the cathode ray tube. he wandered the planes of phosphor burn-in, rubbed away dead pixels and now makes performances based on the cracking of LCD screens. The elitist discourse of the upgrade is a dogma widely pursued by the naive victims of a persistent upgrade culture. The consumer only has to dial #1-800 to stay on top of the technological curve, the waves of both euphoria and disappointment. The user has to realize that improving is nothing more than a proprietary protocol, a deluded consumer myth about progression towards a holy grail of perfection.
  • 3. Dispute the operating templates of creative practice; fight genres and expectations! I feel stuck in the membranes of knowledge, governed by social conventions and acceptances. As an artist I strive to reposition these membranes; I do not feel locked into one medium or between contradictions like real vs. virtual or digital vs. analog. I surf the waves of technology, the art of artifacts. The quest for complete transparency has changed the computer system into a highly complex assemblage that is often hard to penetrate and sometimes even completely closed off. This system consists of layers of obfuscated protocols that find their origin in ideologies, economies, political hierarchies and social conventions, which are subsequently operated by different actors. Some artists set out to elucidate and deconstruct the hierarchies of these systems of assemblage. They do not work in (binary) opposition to what is inside the flows (the normal uses of the computer) but practice their art on the border of these flows. Sometimes, they use the computers’ inherent maxims as a façade, to trick the audience into a flow of certain expectation that the artwork subsequently rapidly breaks out of. As a result, the spectator is forced to acknowledge that the use of the computer is based on a genealogy of conventions, while in reality the computer is a machine that can be bend or used in many different ways. With the creation of breaks within politics and social and economical conventions, the audience may become aware of the preprogrammed patterns. In this way, a distributed awareness of a new interaction gestalt can take form.
  • 4. G e t away from the established action scripts and join the avant-garde of the unknown. Become a nomad of noise artifacts! There are three occasions in which the static, linear notion of transmitting information can be interrupted. I use these instances to exploit noise artifacts, that I sub-divide as glitch, encoding / decoding (of which compression is the most ordinary form) and feedback artifacts. Etymologically, the term “noise” refers to states of aggression, alarm and powerful sound phenomena in nature ('rauschen'), such as storm, thunder and the roaring sea. But when noise is explored within a social context, the term is often used as a figure of speech and as such has many more meanings. Sometimes, noise stands for unaccepted sounds: not music, not valid information or what is not a message. Noise can also stand for a (often undesirable, unwanted, other and unordered) disturbance, break or addition within the signal of useful data. Here noise exists within the void opposite to what (already) has a meaning. Whichever way noise is defined, the negative definition also has a positive consequence: it helps by (re)defining its opposite (the world of meaning, the norm, regulation, goodness, beauty and so on). Noise thus exists as a p a r a d o x ; w h i l e i t i s o f t e n negatively defined, it is also a positive, generative quality (that is present in any communication medium). The voids generated by a break are not only a lack of meaning, but also powers that force the reader to move away from the traditional discourse around the technology, and to open it up. Through these voids, artists and spectators can understand the politics behind the code and voice a critique towards the digital media. It can be a source for new patterns, anti-patterns and new possibilities that often exist on the border or membrane. |||IIIII||||||IIII|||IIIII|||||||||IIIIIIIIIIIIIIIIII|IIIII||||||IIII||||||||||IIIII||||||||||||||||III|||II|IIIII||||||I|I|I|||IIIIIIII|||I|I|||IIIII||||III|||II|IIIII||||||I|
  • 5. Use t h e glitch as an exoskeleton of progress. The glitch is a wonderful experience of an interruption that shifts an object away from its ordinary form and discourse. For a moment I am shocked, lost and in awe, asking myself what this other utterance is, how was it created. Is it perhaps ...a glitch? But once I named it, the momentum -the glitch- is no more... But somewhere within the destructed ruins of meaning hope exists; a triumphal sensation that there is something more than just devastation. A negative feeling makes place for an intimate, personal experience of a machine (or program), a system showing its formations, inner workings and flaws. As a holistic celebration rather than a particular perfection the glitch can reveal a new opportunity, a spark of creative energy that indicates that something new is about to be created. The glitch has no solid form or state through time; it is often perceived as an unexpected and abnormal mode of operandi, a break from (one of) the many flows (of expectations) within a technological system. But as the understanding of a glitch changes when it is being named, so does the equilibrium of the (former) glitch itself: the original experience of a rupture moved passed its momentum and vanished into a realm of new conditions. The glitch is a new and ephemeral, personal experience.
  • 6. Use bends and breaks as a metaphor for difference As an artist, I find catharsis in disintegration, ruptures and cracks. I manipulate, bend and break any medium towards the point where it becomes something new. This is what I call glitch art. Even so, to me, the word ‘glitch’ in ‘glitch art’ means something slightly different than the term ‘glitch’. The glitch art genre moves like the weather; sometimes it evolves very slowly while at other times it can strike like lightning. The art works within this realm can be disturbing, provoking and horrifying. Beautifully dangerous, they can at once take all the tensions of other possible compositions away. These works stretch boundaries and generate novel modes; they break open previously sealed politics and force a catharsis of conventions, norms and believes. Glitch art is often about relaying the membrane of the normal, to create a new protocol after shattering an earlier one. The perfect glitch shows how destruction can change into the creation of something original. Once the glitch is understood as an alternative way of representation or a new language, its tipping point has passed and the essence of its glitch-being is vanished. The glitch is no longer an art of rejection, but a shape or appearance that is recognized as a novel form (of art). Artists that work with glitch processes are therefore often hunting for the fragile equilibrium; they search for the point when a new form is born from the blazed ashes of its precursor. Even so, glitch art is not always (or by everyone) experienced as an art of the momentum; many works have already passed their tipping point. This is because glitch art exists within different systems; for instance the system of production and the system of reception. Not only the artist who creates the work of glitch art is responsible for the glitch. The 'foreign' input (wrongly encoded syntaxes that lead to forbidden leakages and data promiscuity), the hardware and the software (the 'channel' that shows functional? collisions) and the audience (who is in charge of the reception, the decoding) can also be responsible. All these actors are positioned within different (but sometimes overlapping) flows in which the final product can be described or recognized as glitch art. This is why an intended error can still be called glitch art and why glitch art is not always just a personal experience of shock, but has also become a genre; a schematic metaphor for a way of expression, that depends on multiple actors.
  • 7. Realize that the gospel of glitch art also tells about new norms implemented by corruption. Over time some of the glitches I made developed into personal archetypes; I feel that they have become ideal examples or models of my work. Moreover, some of the techniques I (and others) used became easily reproducible for other people, either because I explained my working process, or sometimes because of the development of a software or plugin that automatically simulated or recreated a glitching method (that then became something close to an ‘effect’). I have started to believe that the popularization and cultivation of the avant-garde of mishaps has become predestined and unavoidable. The procedural essence of glitch art is opposed to conservation; the shocking experience, perception and understanding of what a glitch is at one point in time, cannot be preserved to a future time. The beautiful creation of a glitch is uncanny and sublime; the artist tries to catch something that is the result of an uncertain balance, a shifting, un-catchable, unrealized utopia connected to randomness and idyllic disintegrations. The essence of glitch art is therefore best understood as a history of movement and as an attitude of destructive generativity; it is the procedural art of non con-formative, ambiguous reformations. Nevertheless, some artists do not focus on the procedural entity of the glitch. They skip the process of creation-by-destruction and focus directly on the creation of a formally new design, either by creating a final product or by developing a new way to re-create or simulate the latest glitch-archetype. This can for instance result into a plug-in, a filter or a whole new 'glitching software'. This form of 'conservative glitch art' often focuses more on design and end products then on the procedural breaking of flows and politics. There is an obvious critique: to design a glitch means to domesticate it. When the glitch becomes domesticated, controlled by a tool, or technology (a human craft) it has lost its enchantment and has become predictable. It is no longer a break from a flow within a technology, or a method to open up the political discourse, but instead a cultivation. For many actors it is no longer a glitch, but a filter that consists of a preset and/or a default: what was once understood as a glitch has now become a new commodity. But for some, mostly the audience on the receptive end, these designed errors are still experienced as the breaks of a flow and can therefore righteously be called glitches. They don’t know that these works are constructed via the use of a filter. Works from the genre ‘glitch art’ thus consist as an assemblage of perceptions and the understanding by multiple actors. Therefore, the products of these new filters that come to existence after (or without) the momentum of a glitch cannot be excluded from the realm of glitch art. Even so, the utopian fantasy of 'technological democracy' or 'freedom' that glitch art is often connected to, has often little to do with the colonialism of these glitch art designs and glitch filters. If there is such a thing as technological freedom, this can only be found within the procedural momentum of glitch art; when a glitch is just about to relay a protocol. Not when “one disruptive click is just about to create a new design”.
  • 8. Celebrate the critical trans-media aesthetics of glitch artifacts I use glitches to assess the inherent politics of any kind of medium by bringing it into a state of hypertrophy. Within software art, the glitch is often used to deconstruct the myth of linear progress and to end the search for the holy grail called the perfect technology. In these works, the glitch emphasizes what is normally rejected as a flaw and subsequently shows that accidents and errors can also be welcomed as new forms of usability. The glitch does not only invoke the death of the author, but also the death of the apparatus, medium or tool (at least from the perspective of the technological determinist spectator) and is often used as an anti ‘software-deterministic’ form. This fatal manner of glitch presents a problem for media and art historians, who try to describe old and new culture as a continuum of different niches. To deal with these breaks, historians have repeatedly coined new genres and new media forms to give these splinter practices a place within this continuum. As a result, an abundance of designations like databending, datamoshing and circuitbending have come to existence, which in fact all refer to similar practices of breaking flows within different technologies or platforms. Theorists have also been confronted with this problem. For them, terms like post-digital or post-media aesthetics frequently offer a solution. Unfortunately, these kinds of terms are misleading because in glitch art ‘post’ actually often means a reaction to a primer form. But to act against something does not mean to move away from it completely - in fact a reaction also prolongs a certain way or mode (at least as a reference). I think that an answer to the problems of both historians and theoreticians could be found when glitch art is described as a procedural activity demonstrating against and within multiple technologies. Something I describe as critical trans-media aesthetics. The role of glitch artifacts as critical trans-media aesthetics is twofold. On the one hand, these aesthetics media show a medium in a critical state (a ruined, unwanted, not recognized, accidental and horrendous state). These aesthetics transform the way the consumer perceives the normal (every accident transforms the normal) and describe the passing of a tipping point after which the medium (might) become something new. On the other hand, these aesthetics critique the medium (genre, interface and expectations). They challenge its inherent politics and the established template of creative practice while producing a theory of reflection.
  • 9. The nomad of noise travels the acousmatic videoscape I am a voyager of videoscapes: I create conceptually synesthetic artworks, that use both visual and aural glitch (and other noise) artifacts at the same time. These artifacts shroud the black box, as a nebula of technology and its inner workings. What actually happens when a glitch occurs is unknown, I stare at the glitch as a void of knowledge; a strange dimension where the laws of technology are suddenly very different from what I expected and know. Here is the purgatory; an intermediate state between the death of the old technology and a judgement for a possible continuation into a new form, a new understanding, a landscape, a videoscape.. Whenever I use a ‘normal’ transparent technology, I only see one aspect of the actual machine. I have learned to ignore the interface and all structural components, to be able to understand a message and to use the technology as easy and fast as possible. The glitches I trigger show the technology as the obfuscated box that it actually is (and not absent or transparent). They shroud its inner workings and the source of the output as a sublime black veil, while they confront me with a message that I cannot understand. I perceive the glitches and the machine without understanding where they originate from. This realization gives me the opportunity to concentrate better on their formal qualities - to interpret their structures and to learn more from what I can actually see. These glitching technologies create an acousmatic videoscape in which I can perceive an output outside of my goggles of immediacy, transparency speed and usability. In the acousmatic videoscape, the critical trans-media aesthetics reflect on the perception of technology and its messages; they create an opportunity for self reflexivity, self critique and self expression. In the acousmatic videoscape synesthesia exists not just as a metaphor for transcoding one medium upon another (with a new algorithm), but as a conceptually driven meeting of the visual and the sonic within the newly uncovered quadrants of technology. http://videoscapes.blogspot.com I curate a Vimeo video pool about conceptual synesthetic artifact videos: http://vimeo.com/groups/artifacts
  • 10. S p e a k the totalitarian language of disintegration I believe that ‘Glitchspeak’ can democratize society, Glitchspeak is a vocabulary of new expressions; an always growing language. These expressions teach the speaker something about the inherent norms, presumptions and expectations of a language. It teaches what is not being said and what is left out. Glitches do not exist outside of human perception. What was a glitch 10 years ago is not a glitch anymore. This a m b i g u o u s contingency of glitch depends on its constantly m u t a t i n g materiality; the glitch exists as an unstable assemblage in which the materiality is influenced by on the one hand the construction, operation and content of the apparatus (the medium) and on the other hand the work, the writer, and the interpretation by the reader and/or user (the meaning) influence its materiality. Thus, the materiality of the glitch art is not (just) the machine the work appears on, but a constantly changing construct that depends on the interactions between text, social, aesthetical and economic dynamics and of course the point of view from which the different actors are involved and create meaning.
  • 11. S t u d y what is outside of knowledge, start with glitch studies. Glitch theory is what you can just get away with! Just like Foucault stated that there can be no reason without madness, Gombrich wrote that order does not exist without chaos and Virilio described that there is no technological progression without its inherent accident, I am of the opinion that flow cannot be understood without interruption or functioning without glitching. This is why there is a need for glitch studies. Glitch studies attempts to balance nonsense and knowledge. It searches for the unfamiliar while at the same time it tries to de-familiarize the familiar. This studies can show what is acceptable behavior and what is outside of acceptance or the norm. To capture and explain a glitch is a necessary evil that enables the generation of new modes of thought and action. When these become normalized, glitch studies changes its focus or topic of study to find the current outsider of a new technology or discourse. Glitch studies is a lost truth, it is a vision that destroys itself by its own choice of oblivion. The best ideas are dangerous because they generate awareness. Glitch studies is what you can just get away with. Some people see glitches only as a technological thing, while others perceive them as a social construction. I think it is useless to place one perspective above the other. Glitch studies needs to take place in between, both, neither and beyond. There needs to be more research in the art of artifacts. For the future, I would like to argue for the development of a historiography of the glitch and the writing of a theory around critical trans-media aesthetics, which might also include the artistic use of other digital artifacts.
  • 12. [Order] ><<<>><<>><<>><<><>><<><>>><>><<>><><<>>><<>><<><>><<><>>><>><[Chaos] transparency obscure Aristotle Substare Accidens Foucault Reason Madness Virilio Progress Accident Reception Flow Break Holodeck Transparent Immediacy Obscure Cultivated/Normal Abnormal perfect imperfect Categorisation of noise Encoding / Decoding Encoding / Decoding Artifacts Compression Compression Artifacts Feedback Feedback Artifacts Functional “design” Glitch “true” Glitch Determinism Chance
  • 13. ` //As presented / performed at - Blip Festival, New York, US. 18–12'09. I performed parts of the manifesto during my Little-Scale visual set: http://www.youtube.com/rosamenkman#p/a/f/0/SXbSvQjyauM - Media Playgrounds, Montevideo, Amsterdam, NL. 12–12’09. Goto80 and I performed 5 points of the manifesto on live television: http://www.montevideo.nl/nl/agenda/detail_agenda.php?id=556&archief= - Pixxelpoint Festival, Nova Gorica, SL. 05–12'09. Regular lecture. http://www.pixxelpoint.org/onceuponatimeinthewest-e.html - Video Vortex Conference, Atomium, Brussels, BE. 20–11'09. Regular lecture. http://networkcultures.org/wpmu/videovortex/video-vortex-v