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sprint
designctodd@freshtilledsoil.com
#designsprint
@iamctodd
Agenda At-a-Glance
10:00am - 11:30am
Welcome
Oh, hai!
Design Sprint
Basic Overview
Team Formation
Understand
Facts & Assumptions
Who/Do
11:45am - 1:15pm
Diverge
Job Stories
Six-up
Storyboard
2:00pm - 3:30pm
Converge
Assumption Table
Sketching
Ritual Dissent
Prototype
Minimum Viable Concept
3:45pm-5:00pm
Validate
User Testing
Retrospective
Reflection
For Sale: Socks.
Three. Different Colors.
A $5M Idea?
A $25M Idea??
YOU ARE HERE
YOU WANT TO BE HERE
SOCKS!???
SOCK$$$!!!
..increasing design activity such as
design-related employee training
boosted a company's revenue on
average by 40% more than other
companies over a five-year period.
Don't turn it into an education
program. Turn it into a
problem-solving machine.
Cynthia Tripp
GLOBAL DESIGN AT P&G
the goal
Feasible
Desirable
Viable
DO PEOPLE WANT IT?
IS IT A BUSINESS?IS IT POSSIBLE?
IDEO
XPLANE
CHESKIN
CONIFER
COOPER
FROG
FITCH
MELVILLE
IDEO ED Discovery Interpretation Ideation Experimentation Evolution
STANFORD Empathize Define Ideate Prototype Test
Source: gv.com; thoughtbot.com; smashngmagazine.com
Empathize Define Prototype TestIdeate
Discovery Interpretation Experimentation EvolutionIdeation
Design Sprint?
SCIENTIFIC
METHOD
DESIGN
PROCESS
AGILE
PHILOSOPHY
design
sprint
NAMESdesign
sprint
design
spike
product
discovery
discovery
session
deep
dive
discovery
sprint
design
s.w.a.t.
Phase 1
Understand
Phase 2
Diverge
Phase 3
Converge
Phase 4
Prototype
Phase 5
Validate
!
Define Understand Build TestIdeate
Understand Diverge Prototype ValidateDecide
2013
Unpack Sketch Prototype TestDecide
2015
Understand Diverge Build TestConverge
Empathize Define Prototype TestIdeate
Map Sketch Build TestDecide
It’s a tool. Treat it as such.
How do you know your product
idea is any good?
MAKE
THINGS
PEOPLE
WANT
MAKE
PEOPLE
WANT
THINGS
>
1. Get into group (4 to 5/group)
2. Card#1 [] Hobby of yours
3. Card #2 [] Favorite App
4. Shuffle
Post-It #2 []
App
Post-It #1 []
Hobby
[]
[]
[]
[]
[]
[]
[]
[]
[]
[]
[]
[]
[]
[]
[]
[]
[]
[]
[]
YOUR NEW PROJECT
understand
Get the Background
Introductions
Rules of the Design Sprint
Idea Parking Lot
Review Agenda
Pitch Practice
Research, Competition & Past Work
Get Inspired
Goals & Anti-goals
Assumptions
Define the Problem
Problem Statement
Know the User
Who / Do
Personas
User Journey Map
Wrap-up
Daily Retrospective
pitch practice
hopes + fears
what are you solving for?
assumptions: what you
think you know
FACT ASSUMPTIONS QUESTIONS
I saw..
I think.. I wonder..I heard..
Who? | Do?
what’s their journey?
PHASE
GOAL GOAL
GOAL
OPP’Y OPP’Y
OPP’Y
PHASE
GOAL GOAL
OPP’Y OPP’Y
PHASE
GOAL GOAL
GOAL
OPP’Y OPP’Y
OPP’Y
PHASE
GOAL
OPP’Y
PHASE
GOAL GOAL
OPP’Y OPP’Y
PHASES
GOALS
OPPORTUNITIES
AWARENESS
LEARN
MORE
GET
DETAILS
EDUCATE
PLAN
CONFIRM
ITINERARY
INFORM
SPOUSE
MOBILE
NOTIFICAT
ION
SHARING
PURCHASE
GET
TIX
SAVE
MONEY
IN-APP
PURCH
SAVED
CREDIT
CARD
TRAVEL
ARRIVE
SAFELY
SHARE
INFORM
FRIENDS
SHOW
OFF
SHARE
BUTTON
STRESS
FREE
PHASES
GOALS
OPPORTUNITIES
PHASE
GOAL GOAL
GOAL
OPP’Y OPP’Y
OPP’Y
PHASES
GOALS
OPPORTUNITIES
what are you solving for?
really
Reframe for Insight?
THERE’S NO
OPPORTUNITY,
NOBODY IS
WEARING ANY
SHOES!
THERE’S A HUGE
OPPORTUNITY,
NOBODY IS
WEARING ANY
SHOES!
diverge
Gear Up
Review Agenda and Rules
Pitch Practice
Background Phase Recap
Job-Stories
Generate Solutions
Mind Map
6-Ups (aka Crazy Eights)
Storyboard
Silent critique
Group critique
Wrap-up
Daily Retrospective
JOB STORY
CRAZY EIGHT STORY BOARD
AWARENESS
LEARN
MORE
GET
DETAILS
EDUCATE
PLAN
CONFIRM
ITINERARY
INFORM
SPOUSE
MOBILE
NOTIFICAT
ION
SHARING
PURCHASE
GET
TIX
SAVE
MONEY
IN-APP
PURCH
SAVED
CREDIT
CARD
TRAVEL
ARRIVE
SAFELY
SHARE
INFORM
FRIENDS
SHOW
OFF
SHARE
BUTTON
STRESS
FREE
PHASES
GOALS
OPPORTUNITIES
WHEN I FIRST LEAN ABOUT
AN UPCOMING TRIP, I NEED
TO KNOW DETAILS OF
THAT AREA SO THAT I CAN
NAVIGATE SAFELY
JOB STORY
EMOTIONS
:D
:)
:]
:|
:
job stories
“Job?”
When ___SITUATION___ happens,
I want/need __MOTIVATION__ so
that I can __OUTCOME__.
JOB STORY
CRAZY EIGHT STORY BOARD
AWARENESS
LEARN
MORE
GET
DETAILS
EDUCATE
PLAN
CONFIRM
ITINERARY
INFORM
SPOUSE
MOBILE
NOTIFICAT
ION
SHARING
PURCHASE
GET
TIX
SAVE
MONEY
IN-APP
PURCH
SAVED
CREDIT
CARD
TRAVEL
ARRIVE
SAFELY
SHARE
INFORM
FRIENDS
SHOW
OFF
SHARE
BUTTON
STRESS
FREE
PHASES
GOALS
OPPORTUNITIES
WHEN I FIRST LEAN ABOUT
AN UPCOMING TRIP, I NEED
TO KNOW DETAILS OF
THAT AREA SO THAT I CAN
NAVIGATE SAFELY
JOB STORY
EMOTIONS
:D
:)
:]
:|
:
six-ups
crazy-eights
1. Generate 6 (or 8) DIFFERENT
solutions to the job-story
2. One idea in 50 (or 38) seconds
3. DRAW don’t write
storyboards
1. Three Post-its per storyboard
2. Think: Beginning-Middle-End
3. Draw on Post-It & Write on Paper
converge
Get Started
Describe Converge
Pitch Practice (yes, again!)
Scrutinize Your Work
Recap Background
$100 Test Assumptions Table
Identify Alternative
Prototype
Team Sketching - I
Ritual Dissent
Team Sketching – II
Final Sketch
Wrap-up
Daily Retrospective
JOB STORY
CRAZY EIGHT STORY BOARD
JOB
STORY
SIX-UP
STORY BOARD ASSUMPTIONS
assumption table
$100 Test
1. Each participant gets “$100”
2. Spend the $ on which assumptions
are critical & need validation
3. Rank from high to low
4. Add ‘Test by…’ and ‘Valid if..’ columns
Assumption Test by …? Valid if…?Storyboard
Assumption Test by …? Valid if…?StoryboardAlternative
team sketching
1. One assumption “row” / 3 people
2. Sketch out the prototype to validate
that particular assumption
JOB
STORY
SIX-UP
STORY BOARD ASSUMPTIONS
prototype
Prototype
Refine Screens
Build it!
Confirm Interviews
Define Pre-roll questions
Define Tasks
Define post-roll questions
Confirm Interviews
Wrap-up
Daily Retrospective
Source: Stephanie Houde and Charles Hill - Apple Computer
Prototypes
MINIMIM VIABLE CONCEPTS
physical prototypes
digital prototypes
113
Lo
Hi
Interactive
Fidelity
Hi
service prototypes
Types or Service Prototype
○ Concept Model
○ Scenario
○ Role-Playing
○ Physical Model
test
!
Interviews
#1
#2
#3
#4
#5
#6
Wrap-up
Daily Retrospective
Sprint Retrospective
1. Pre-roll questions
2. Tasks / Interview
3. Post-roll questions
be curious as all @&#%
Listening 201
○ Open ended questions. Let them describe it, not you!
○ Two ears and one mouth. Use in proportion.
○ It’s not about you. This is not a promotional opportunity.
○ Be interested, not interesting.
reflection
!
what worked?
..was validated?
..did you learn?
What’s next?
}
}
}
DESIGN SPRINT
INTERVALS
AGILE SCRUM
Define
Understand
Build
Test
Ideate
WEEK 1
Refine
Build
Test
WEEK 2
Refine
Build
Test
WEEK 3
Refine
Build
Test
WEEK 4
Refine
Build
Test
WEEK n
MONDAY TUESDAY WEDNESDAY THURSDAY FRIDAY
Design Sprint
Iteration 1
Iteration 2
Final Week
UNDERSTAND DIVERGE CONVERGE PROTOTYPE TEST
ASSUMPTIONS DIVERGE/CONVERGE PROTOTYPE TEST DEBRIEF
ASSUMPTIONS DIVERGE/CONVERGE PROTOTYPE TEST DEBRIEF
ASSUMPTIONS FINAL PROTOTYPE TEST FINAL PREP PRESENT
ASSUMPTIONS
PROTOTYPE
TEST
LEARN
YOU ARE HEREYOU WERE HERE
YOU WILL GET HERE
Life is too short to build
something nobody wants.
Ash Maurya
AUTHOR, RUNNING LEAN
ctodd@freshtilledsoil.com
#designsprint
@iamctodd

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